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- after all files have been unzipped.
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- Authentic files Verified! # JEV411 IHS Software, Inc.
-
- In His Service!
-
-
- If you do not get the above message, please download a
- copy of SINK33.ZIP from the U Want What!?! BBS at (912) 471-7629.
-
-
- Sinkem version 3.3
-
- Fixed bug so messages would not be randomly marked deleted.
-
- Fixed bug so that Sinkem will now not lock up with high speed
- modems with the FIFO buffer enabled.
-
- Added PORTINIT which is a utility for configuring Sinkem's COM
- ports. With it you can customize port addresses and IRQ's.
-
- Added a digit to the scores column in the bulletins & fixed
- bug.
-
- Added a Status line to console screen.
-
- Added Force to BBS feature.
-
- Added Stats Bulletin to News.
-
- The CRLF line in the config file now does nothing as I have made
- sinkem write text files correctly. LEAVE IT IN though for backward
- compatbility.
-
-
- Sinkem version 3.1
-
- Fixed bug where Sinkem could not find message file after
- several messages had been read.
-
- fixed FIXMESS utility so it can better recover a corrupted
- message base.
-
- You now need to put the extension on the name of the bulletin
- file in the config file. This was done because Sinkem will now work
- with BBS types other than Wildcat which use extensions other than .BBS.
-
- A new config file entry was added that will let you tell whether
- or not the bulletin file will have LF's or not. See the DOC's on how to
- use this.
-
- A new config file entry was added that will let you control when
- the players can enter a game. This was done so that some players would
- not be able to wait until the first players in the game kill each other
- off, then come in and clean up. See the DOC's on how to use this.
-
- A high score bullentin can now be generated with the registered
- version. As a result, the command line for the gameinit function has
- changed.
-
- A bug was fixed in the edplay program which would not delete a
- players' ships when you deleted his name.
-
-
- Sinkem version 3.0
-
- Sinkem can now use the DOOR.SYS file to interface with the
- BBS. This not only makes it compatible with Wildcat 3.0, but also
- with PCBoard and other BBS's that use DOOR.SYS.
-
- A bug was fixed that caused a problem with door converters.
-
- The GAMEINIT and SHIPINIT programs can now take command line
- parameters to specify the names of the files that they create.
-
- Bug was fixed so that you can now delete a line from a message.
-
-
- Sinkem version 2.7
-
- You can now send private messages in the message base. The
- sysop can, however, still read all of the messages. You must put an
- entry the config which indicates the minimum security level which can
- view all of the messages.
-
- You can now delete messages. This can be done by the sender,
- the receiver, or the sysop. The FIXMESS program will purge any deleted
- messages.
-
- A new program has been added called EDPLAY.EXE. It allows you to
- edit the player file. You can change or delete player names with this
- utility, but do not try to add a player, as you won't be able to place
- his ships and this will cause the game to lock up if he or she plays.
-
-
- Sinkem version 2.5
-
- A message base has been added to the registered version.
- This will allow players to send messages to each other in the game.
-
- The config file is now read from the command line. This
- allows for multiple games to be run from the same directory. See
- DOCS on how to do this.
-
- When taking a shot you can hit <esc> to abort if you change
- your mind.
-
- If you don't have any ships left, 0 turns are displayed.
-
-
- Sinkem version 2.3
-
- Bug fixed which caused the BBS to lock up if a player hits
- any keys when exiting the door. The bug also caused high speed
- modems that lock the DTE rate to act strangely.
-
- Bug fix which caused the screen to display wrong on slower
- modems.
-
-
-
-