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- -=-=-=-=-=-=- SINBAUD - The adventure of Charon! -=-=-=-=-=-=-=-
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- 6-1-91 Initial Release! After many weeks of Beta Testing!
- Version 1.0
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- 6-4-91 Fixed Locked baud detections for those who dont
- Version 1.0a write correct baud in door.sys drop file. Also
- added Dorinfox.def converter to ZIP file for you
- RA people out there! Released to DDS!
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- 6-29-91
- Version 2.0 Added configurable monster kill pharases.
- Monsters can now collect and carry money!
- Added ELEMENTAL monsters...
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- 8-23-91 Added full ANSI MUSIC for both Remote and Local play.
- Version 3.0a Added command line entry for variable SINBADxx.CNF.
- configure files for better MultiNode BBS support.
- Added visual bar graph display of player/monster damage.
- Adjusted monster movement algorythm
- Removed MUSIC command from command line (obsolete)
- Improved firing routine...
- Added FREEZE pods "F" to paralyze your enemies.
- Added random Projectiles "«"
- Major rewrite of code...
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- Thats it for now!
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- Rick Salinas
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