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-
-
-
- McRace 2.0
- Motor City Dragstrip
- Copyright 1990,1991 by Motor City Software
- All rights reserved
-
-
-
- ╒═════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ LICENSING INFORMATION ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘═════════════════════════════════════════════════════════════════════════════╛
-
- This program is not Freeware. This is SHAREWARE which means it is user-
- supported software. If you use this program for more than 30 days, you are
- required to register or remove it from your system. The registration fee is
- a mere $15.00 and is not a lot to ask.
-
- The concept works only with your support. If you find that you can use this
- program, then a registration fee of $15.00 * U.S. FUNDS * will help defray the
- development cost and encourage the authorship of other programs that might be
- useful to you. A Registration Form for this purpose is included with the
- distribution archive and is called REGISTER.??? where ??? is one of the
- countries which have a registration site.
-
- Motor City Dragstrip was written by John Parlin and is Copyrighted 1990,91 by
- Motor City Software and all rights are reserved. You may copy this program
- and documentation for backup purposes. You also may copy and share UNMODIFIED
- copies of the program package, providing that the copyright notice is
- reproduced and included on all copies.
-
- You may not sell the product for a fee and/or distribute the product
- along with other products without expressed written permission from Motor
- City Software, nor may you modify or remove the Copyright Notice from the
- program or the documentation.
-
- Comments, suggestions and bug reports are welcome. If you have any, you
- should contact one of the Motor City Software Support Systems listed below.
-
-
- Sysop Name Location Phone Net Address
- ---------- -------- ----- -----------
- Rod Hancock Oshawa, Ont. Can. (416) 579-6318 1:229/418
- Jeff Wilson Bowmanville Ont Can. (416) 623-5148 1:229/414
- Peter Kling Albany NY USA (518) 437-1267 1:267/169
- Denis Bennet Faversham Kent UK +44-795-538359 2:440/11
- Peter Janssens Venray Netherlands +31-4780-12428 2:512/1
- Terry Harvey Burwood NSW Australia +61-2-7453500 3:712/704
-
- We also have a VOICE support line. If you have any problems which require
- immediate help, feel free to call us.
-
- Motor City Software
- Oshawa Ontario Canada
- (416) 579-3256 (9am - 5pm) VOICE ONLY
-
-
- If you're reporting a bug, please give as much detail as possible about the
- problem you are experiencing so that it can be duplicated and fixed.
-
-
-
- ╒═════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ INTRODUCTION ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘═════════════════════════════════════════════════════════════════════════════╛
-
- Motor City Dragstrip is an online door program for RemoteAccess*, QuickBBS*
- and other BBS packages that create an RBBS-style DORINFOx.DEF drop file and
- use a FOSSIL driver for communications.
-
- The game challenges players to achieve the highest monthly score possible
- through a series of races. Players race against computer opponents such as
- Leadfoot Larry, Bo Nose, Harry Scarey and others.
-
- The player with the most amount of money for the month is the winner and has
- his or her name displayed as the "last month's high scorer" throughout the
- next month's play, along with the second and third place winners.
-
- Motor City Dragstrip runs fine as a type 7 door. User time remaining, user
- inactivity and carrier detect are all tracked from within the program. If
- DesqView is detected, the DesqView video buffer will be utilized.
-
- Although Motor City Dragstrip does not require players to have ANSI graphics
- turned on, those who do will benefit by being able to watch the race progress
- on a full-screen, ANSI graphic dragstrip.
-
- This program will work on multiline systems as well as single line systems.
- The configuration file MCRACE.CFG is shared by all nodes in a multiline
- configuration.
-
- ╒═════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ INSTALLATION ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘═════════════════════════════════════════════════════════════════════════════╛
-
- IMPORTANT: If you are running a previous release of Motor City Dragstrip,
- be advised that command line parameters are no longer accepted
- with the only exception being the path to DORINFO1.DEF. All
- configuration parameters are edited via the setup program
- RACEFIG.EXE (see below).
-
- McRace is a very simple game. It allows the Sysop to customize many of the
- game settings such as maximum number of daily races, maximum number of daily
- gambles, maximum amount per wager, cost of crew members, and more. This is
- done through the use of the Motor City Dragstrip setup program, RACEFIG.EXE.
- This utility creates a configuration file called MCRACE.CFG which Motor City
- Dragstrip looks for at program startup.
-
- To use the setup utility, change to the directory containing the Motor City
- Dragstrip files and enter the command RACEFIG. Default values will be
- created and may be edited by selecting the items you wish to change from the
- bounce bar menu. A list of the items you can edit is as follows:
-
- Menu Item Description
- --------------------------- ----------------------------------------------
- Maximum Daily Races This is the maximum number of races that
- players may have per day. Valid entries are
- 5 to 99. The default setting is 15.
-
- Maximum Daily Wagers This is the maximum number of times that
- players may wager per day. Valid entries are
- 1 to 99. The default setting is 5.
-
- Maximum Wager Amount This is the maximum dollar amount that may be
- gambled, per wager. Valid entries are 100 to
- 1,000,000. The default setting is 100,000.
-
- Crew Paycheck Amount Each time a player enters the game on a new
- day, crew members expect to get their
- paychecks. Here, you can specify how much
- money each crew member receives per paycheck.
- Valid values are 100 to 5,000. The default
- setting is 1,000.
-
- Crew Member Cost This is the dollar amount cost of hiring crew
- members. Valid entries are 500 to 10,000.
- The default setting is 2,500.
-
- Purchase Extra Turns If this field is set to ON, players are
- allowed to purchase extra turns once they have
- used their daily turns. The cost of an extra
- turn is half that of the race value which is
- determined by the player's ranking.
-
- If this field is set to OFF, players are not
- allowed to purchase extra turns.
-
- Status Bar Setting If this field is set to ON, the local status
- bar is displayed. If set to OFF, the status
- bar is supressed.
-
- High Speed Modem Setting This field should be set to ON if you are
- using at least one high speed modem on your
- BBS. In other words, if you have a single
- line system with a high speed modem or a
- multiline system with at least one high speed
- modem, this should be set to ON. Otherwise,
- it should be set to off.
-
- Once RACEFIG.EXE has been executed, Motor City Dragstrip can be run in the BBS
- system directory or in a directory of its own. If you choose to run it in a
- separate directory, you must specify one command line parameter when executing
- MCRACE.EXE, and that is the path to DORINFO1.DEF. For example, you might call
- Motor City Dragstrip as a type 7 which in turn calls a batch file:
-
- Type 7 command line:
-
- *C /c \RA\PLAYRACE.BAT
-
- PLAYRACE.BAT:
-
- CD \RA\DRAG
- MCRACE \RA\
- CD \RA
-
- In the above example, the Motor City Dragstrip program files are in a
- directory called \RA\DRAG. When executing the program, the path to
- DORINFO1.DEF is specified as a command line parameter ( \RA\ ).
-
- Or, if you are running Motor City Dragstrip from the BBS system directory,
- no batch file is needed:
-
- Type 7 command line:
-
- MCRACE.EXE
-
- That's all there is to installing the Motor City Dragstrip door.
-
- Restarting a Game:
-
- At any time you can restart a monthly tournament by deleting the file
- MCRACE.DTE. The Motor City Dragstrip will do the rest.
-
-
- ╒═════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ THE PIT MASTER MAINTENANCE UTILITY ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘═════════════════════════════════════════════════════════════════════════════╛
-
- The program PITMAST.EXE is a utility which can run in standalone mode. This
- program should be run as a maintenance task on your BBS. Pit Master will
- read through the driver roster searching for dragsters that have no tire
- tread or empty fuel tanks.
-
- When a dragster is found that has no tire tread or an empty fuel tank, Pit
- Master will change the tires and/or top off the fuel tank and charge the
- player for the cost of tires and/or fuel, if the player has that much money
- available.
-
- This utility makes it possible for the Sysop to keep the player-versus-player
- action going, even when some players do not frequent the game door to keep
- their dragsters in running condition.
-
- NOTE: Pit Master will not perform these maintenance tasks on players who
- have a wrecked dragster or blown engine.
-
- The Pit Master program accepts no command line parameters. It must be run
- from the same directory that contains the Motor City Dragstrip program files.
- No user interaction is required, so the program can be run during regular
- BBS system maintenance routines.
-
-
- ╒═════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ SUPPORT FILES ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘═════════════════════════════════════════════════════════════════════════════╛
-
- The following is a list of files related to the operation of this program.
- It is noted whether or not the file is absolutely required in order for the
- program to run.
-
- Filename Required Description
- ------------ -------- --------------------------------------------------
- MCRACE.EXE Yes The main progam executable.
-
- RACEFIG.EXE Yes This is the setup utility executable.
-
- PITMAST.EXE No This is the Pit Master driver maintenance utility.
-
- MCRACE.CFG Yes This is the configuration file created by
- RACEFIG.EXE which holds the game configuration.
-
- TRACK.ANS Yes This is the ANSI graphic race track
-
- MCRACE.ANS No This is an ANSI file that is displayed to users,
- only if it exists, when the program is started.
-
- MCRACE.ASC No This is an ASCII text file that is displayed to
- users when the caller does not have ANSI graphics
- enabled or when the MCRACE.ANS file does not
- exist.
-
- MCRACE.DRV Yes This is an ASCII text file that contains a list
- of opponent driver names. You may edit this list
- of names, chosing your own driver names. The
- only limitations being that a driver name may not
- be more than 18 characters long and this file may
- not contain more than 100 driver names. Also,
- there must be NO BLANK LINES within this file. Each
- line must contain an opponent driver name.
-
- MCRACE.NUM No File created and used by the program to track the
- last driver number used. This is so that McRace
- knows which driver name to use next.
-
- MCRACE.DTE No This is the McRace date file. This is the file
- McRace uses to determine when the end of month
- has arrived.
-
- MCRACE.HSC No This file contains the last month's high scorer
- statistics.
-
- MCRACE.DAT Yes This is the McRace player data file. If it does
- not exist, McRace will create it.
-
- MCRACE.DOC No This documentation.
-
- MCRACE.HLP Yes The online Instructions file.
-
- MCRACE.LOG No This is an ASCII text log of player activity.
- It is intended for your viewing pleasure.
-
- MCRACE.SCR No This is an ASCII text file containing the current
- top-15 player scores. This file may be viewed by
- other programs or from a BBS menu, for example.
-
- RACE_ERR.LOG No This is an ASCII text file created by McRace when
- an error is encounted. If this file exists, it is
- intended for your viewing pleasure.
-
- ╒═════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ PLAYING THE GAME ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘═════════════════════════════════════════════════════════════════════════════╛
-
- Welcome to the wild-n-crazy world of BBS drag racing and the Motor City
- Dragstrip. The Motor City Dragstrip is located just south of that hot spot
- where you used to neck in the back seat as a teenager. Back then, you could
- hear the roar of the engines even over the hot and heavy breathing. But today,
- you're right there, in the cockpit of your very own dragster. Well... okay,
- so it's a computer keyboard and monitor but you feel like you're right there.
- Ahem... On with it then.
-
- The object of the game is obvious. Players try to win as much money as
- possible to obtain the highest score. Oh sure, there's nothing to it, right?
- Wrong! Obstacles get in the way from time to time. Like getting started
- trying to turn a profit. Tires and fuel aren't exactly cheap (especially at
- this track!) and since you're burning rubber at every start, one set of tires
- will only carry you through 3 races. Fuel is another story. The bigger your
- engine, the more fuel that is consumed.
-
- Yet these aren't even the major obstacles. They're just a fact of racing.
- Other obstacles lay waiting. A vandal might get into the trailer at night
- and slash your dragster's tires. The track security is on duty 24 hours a
- day. But, since they're paid a measley $4.25 an hour, they tend to sleep or
- spend the night drinking and looking at girly magazines. A crew member may
- have found a better job since you last raced (and that's not hard). These two
- obstacles are ones that are run into from time to time when a player enters
- this game door.
-
- There are other obstacles too. Players are only human and as such, tend to
- blow their engines once in a while. The computer opponents are no angels
- either and may also blow their engines, which would be to the player's
- advantage. Players may also find themselves swirving into the wall in order
- to avoid striking a drunken fan on the track. Or running into oil slicks and
- wiping out. Or even blowing an axle which also causes a crash. But, rest
- assured, the computer opponent can also crash and even run out of gas allowing
- his opponent an easy win.
-
- But watch out! Be careful not to attempt to race with an empty fuel tank
- or shot tires. This will always ask for trouble (and get it).
-
- False starts are another obstacle to watch out for. If you 'red light' you
- lose the race. But don't fear, if your opponent 'red lights' you win the
- race and the money! The trick is to press any key as soon as you see that
- green light! Once you have the green light, you must start the race by
- pressing a key. If you press before the green light, you'll 'red light'
- and lose. If you wait too long (more than a couple of seconds) your
- engine will rev too high and blow.
-
- Yes, and other little obstacles lay waiting. But I won't reveal any more
- of them here. I'll let you find them for yourself. After all, that's
- half the fun.
-
- The fans in the stands will more than likely voice their opinions of your
- driving from time to time. But you have to understand how fans get after
- a few big-gulp cups of beer.
-
- You'll be stopping by Pit Row quite a bit to change tires, top off the fuel
- tank, buy a new engine, and more. You'll find that it takes a certain number
- of pit crew members to perform the different tasks in the pit. It's typical
- to find that a crew member might quit if you work him too hard. What can I
- say? These American union-shop employees are pretty adamant about how much
- abuse they'll take. But one thing is certain; if you put 5 crew members to
- work on a job that should only take two, they will get the job done faster!
-
- Another note about crew members is that they don't come cheaply. When your
- racing team is initialized you'll be given a skeleton crew. If you care to
- hire any additional crew members, you'll find they will cost you some bucks.
- The SysOp may define how much it will cost to hire crew memebers. The SysOp
- also defines how much each crew member gets paid each paycheck. Crew members
- receive a paycheck each time you enter the game on a new day. When you enter
- the game on a new day, your crew members will want their paychecks. But don't
- worry, the game will take care of that for you.
-
- The Motor City Dragstrip uses one parts shop and one parts shop only. That
- parts shop is Parts 'R' Us and they don't give a very good price for core
- parts. What's worse is that they don't give any credit for wrecked parts,
- although they will be glad to laugh at you, take it off your hands, and sell
- it for scrap. Just the good old American business that we've come to expect.
-
- Your opponents will vary. There are computer opponents such as Leadfoot
- Larry, Harry Scarey, Rick Rachet, along with a host of others. These guys
- drive anything the computer feels like giving them. From V-6's to Super-
- charged Hemi's. But you can also race against human opponents. If you
- chose to do so, the computer will run through the driver roster searching
- for a qualified opponent. The computer will then run through the list of
- qualified opponents, giving you the opportunity to choose one. Qualified
- opponents are players who have the necessary equipment. You know, like a
- dragster, an engine, tires, and fuel. If your opponent wins a race, your
- opponent will be awarded a purse according to his ranking. Also, your
- opponent's tire and fuel status changes accordingly. So be careful. You may
- be helping the other guy out by challenging him.
-
- If all this wasn't exciting enough, players can also place bets on their
- races. The BBS System Operator may define the maximum number of times players
- may gamble each day. The track's betting limit is defined by the System
- Operator (up to $1,000,000 per wager). So if you place a bet and win the
- race, the track will pay you back the amount of money that you bet and match
- it for 2 to 1 odds. If you lose the race, the track will glady keep your
- wager. But watch out! You don't know who is going to be assigned in the
- lane next to yours until race time, so it's sort of a blind bet.
-
- At the beginning of each month, all player scores are reduced back to 0 and
- the game begins again. The player with the highest score will have his/her
- name and score displayed to players throughout the following month's
- competition.
-
- ╒═════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ PLAYER RANKINGS ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘═════════════════════════════════════════════════════════════════════════════╛
-
- As a player, your ranking progresses throughout the game according to the
- amount of money you have. The higher your ranking, the more money a race is
- worth, should you win.
-
- AMOUNT OF MONEY RANKING RACE VALUE
- ------------------- --------------- ----------
- $0 - $ 99,999 BEGINNER $ 5,000
- $100,000 - $249,999 NOVICE $10,000
- $250,000 - $999,999 ADVANCED NOVICE $25,000
- $1,000,000 or more DRIVING ACE $50,000
-
-