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-
-
- Motor City Battle Ships
- Version 1.01
- Copyright 1991 by Motor City Software
- All rights reserved
-
-
-
- ╒═════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ LICENSING INFORMATION ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘═════════════════════════════════════════════════════════════════════════════╛
-
- This program is not Freeware. This is SHAREWARE which means it is user-
- supported software. If you use this program for more than 30 days, you are
- required to register or remove it from your system. The registration fee is
- a mere $15.00 and is not a lot to ask.
-
- The concept works only with your support. If you find that you can use this
- program, then a registration fee of $15.00 U.S. funds will help defray the
- development cost and encourage the authorship of other programs that might be
- useful to you. A Registration Form for this purpose is included with the
- distribution archive and is called BSHIP.REG
-
- Motor City Battle Ships is Copyrighted 1991 by Motor City Software and all
- rights are reserved. You may copy this program and documentation for backup
- purposes. You also may copy and share UNMODIFIED copies of the program
- package, providing that the copyright notice is reproduced and included on
- all copies.
-
- You may not sell the product for a fee and/or distribute the product
- along with other products without expressed written permission from Motor
- City Software, nor may you modify or remove the Copyright Notice from the
- program or the documentation.
-
- Comments, suggestions and bug reports are welcome. If you have any, you
- should contact one of the Motor City Software Support Systems listed below.
-
- System Name | Location | Sysop Name |Phone Number |Fido Node
- -------------------|-------------------|---------------|-------------|---------
- Motor City BBS | Oshawa, Ontario | Rod Hancock |416-579-6318 |1:229/418
- Compro Systems | Bowmanville, Ont. | Jeff Wilson |416-623-5148 |1:229/414
- City Terminal BBS | Hopkins, MN | John Parlin |612-938-4301 |1:282/12
- The Chancellors Den| Faversham Kent, UK| Dennis Bennet |44-795-538359|2:254/92
-
- If you're reporting a bug, please give as much detail as possible about the
- problem you are experiencing so that it can be duplicated and fixed.
-
-
-
- ╒═════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ INTRODUCTION ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘═════════════════════════════════════════════════════════════════════════════╛
-
- This is unlike any other battleship door you have ever set up for your
- system!
-
- Now your users can play head-to-head against another user, or even you,
- in Real-Time. No more waiting until the other player has called back
- and made his move. Games are over in minutes rather than weeks...
-
- Players can send short messages to one another while playing, and even
- receive online messages from users on other nodes, then reply to them
- right in the middle of a game!
-
- If you play in local mode, against a remote user, you will not be permitted
- to see his screen during game play. This means that you cannot cheat!
-
- Playing is simple, after all, who doesn't already know how to play
- battle ships! For full game play documentation, see the BSHIP.HLP file.
-
- If you wish to keep track of winners, then you may have the door post a
- message into your RA/QBBS message base. There are no internal files used
- to keep track of scores.
-
- All Message Base writes are done using proper file locking, as is all
- other file i/o.
-
- I suggest you set up a message base just for Door Scores, as all of our
- products will soon have this option, and you can have them all post to
- the same message base.
-
-
-
- ╒═════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ INSTALLATION ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘═════════════════════════════════════════════════════════════════════════════╛
-
- Motor City Battle Ships runs great as a type 7 door on RemoteAccess V1.xx
- or QBBS V2.75
-
- If you are running on a QuickBBS 2.75 then you MUST supply a /Q on the
- commandline. If you don't, it will use RA structures, and crash on you every
- time!
-
- You MUST be running a multi-node system to use this door, although if you
- run on a Lan or with a multi-tasker, you can easily run a second Local
- node.
-
- Battle Ships uses a file called JPDOOR.USE, created in your system directory.
- You must have SET RA=<path to system dir> set in a batch file if you are
- running RemoteAccess, or SET QUICK=<path to system dir> for QBBS.
-
- If BattleShips tells a player there are already two people playing, and you
- know thats not true, simply delete the JPDOOR.USE file from the system
- directory.
-
- Begin by unzipping this archive in a directory of its own, and create batch
- files for each node. There are 4 command line parameters, but only one is
- needed.
-
- These are:
-
- BSHIP D:\RA\NODE01\ Path to Dorinfo1.Def (MUST be first Parameter)
-
- If you wish to have Battle Ships post a message to one of your
- message bases announcing the winner, then you must supply two
- more parameters.
-
- /M - Path to message base files
- Example: /MD:\RA\MSGBASE\
-
- /B - Message Board Number
- Example: /B2
-
- /Q - Run in QBBS mode (Defaults to RemoteAccess)
-
-
- Sample Batch Files....
-
- BSHIP.BAT:
-
- Cd \RA\DOORS\BSHIP
- BSHIP D:\RA\ /MD:\RA\MSGBASE /B2
- Cd \RA
-
-
- That's all there is to installing the Battle Ship door. There is no
- setup program needed.
-
-
-
- ╒═════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ SUPPORT FILES ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘═════════════════════════════════════════════════════════════════════════════╛
-
- The following is a list of files related to the operation of this program.
- It is noted whether or not the file is absolutely required in order for the
- program to run.
-
- Filename Required Description
- ------------ -------- -------------------------------------------------
- BSHIP.NEW No Program revision history. Be sure to read!
- BSHIP.EXE Yes The main progam executable.
- BSHIP.ANS Yes The Opening Screen for BattleShips
- SCREEN.ANS Yes The Playing Board for BattleShips
- BSHIP.HLP Yes Help file.
- BSHIP.DOC No This documentation.
- JPDOOR.USE Yes This File is created in your system directory
- and is used to pass the data back and forth between
- two nodes. It is used in conjunction with USERON.BBS
- which is created by RemoteAccess.
-
-
-