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- ┌────────────────────────────────────────────┐
- │ │
- │ Mahjongg Pyramid │
- │ ======================= │
- │ │
- │ A Live Game for Many BBS's │
- │ │
- │ Game Release Version 1.0 - 02/14/91 │
- │ │
- │ (C)opyright 1991 │
- │ │
- │ By │
- │ │
- │ SECRET SERVICE BBS │
- │ │
- │ Mike Wilson │
- │ P.O. Box 9521 │
- │ Huntington, WV │
- │ 25704 │
- │ │
- │ BBS (304) 429-6838 │
- │ 1200/2400/9600 24 hrs. │
- │ │
- │ │
- │ │
- │ │
- └────────────────────────────────────────────┘
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- Mahjongg Pyramid (C)opyright 1991 - Page 1
-
-
-
-
- Warranty
-
-
- This is product is provided "as is" without warranty of any kind. The
- entire risk as to the results and performance of the program is assumed by
- you. Futher more, I the author do not warrant, guarantee, or make any
- representations regarding the use of, or the results of the use of the program,
- and you rely on the program and results solely at your own risk. I the author
- cannot accept responsibility for system damage, loss of profit, or any other
- special, incidental, or consequential damages resulting from the use or
- inability to use this product.
-
-
- Copyright
-
-
- The Multi-Board Mahjongg Pyramid live game is distributed as SHAREWARE.
- Under this concept you may use the SHAREWARE (unregistered) version for a
- reasonable period of time, which I consider to be three weeks, after which you
- must either register your copy or discontinue usage.
-
-
- Registration
-
- With registration you will recieve the latest registered copy of Mahjongg
- Pyramid with the ability to download any futher updates from Secret Service
- at no extra cost. You will also recieve any support the author can give
- in reference to bugs or other problems that may arise in using the game.
-
- I feel that sysop's have enough expense without charging a high cost for a game
- for their users. I have set the cost of registration at $20.00 which I feel
- if people will follow the shareware concept will be enough to cover shipping
- and handling and encourage me to write more doors.
- See register.txt for ordering instructions.
-
-
- Distribution
-
- You are free, in fact encouraged, to distribute the SHAREWARE (unregistered)
- version of Multi-board Mahjongg Pyramid Live Game provided that all files
- contained in the original Mahjongg Pyramid archive are distributed in their
- original unmodified state.
-
-
-
- Introduction
- &
- How To Play
-
- Mahjongg Pyramid is a Pyramid version of the popular tile game. The tiles
- are dealt into a pyramid and a user must match open tiles to have them
- removed from the play area. The object of the game is to remove all tiles
- from the play area. Bonus points are given as each row is removed.
- There are 48 tiles in all (Eight types with six of each type). Twenty
- are dealt onto the pyramid and the rest are placed in a stack. Players
- continue to match and remove tiles until they exhaust all plays.
- Scores are kept on a monthly basis.
-
-
-
-
- Mahjongg Pyramid (C)opyright 1991 Page - 2
-
-
-
- Options and Information
-
- This door game will also create color and mono top 10 bulletins and write them
- in directories of your choice written in the .CFG file. The top player of the
- previous month is displayed within the bulletins as well as the all time
- high scorer.
-
-
-
- Installation and Setup
-
- Setup of the game is a simple procedure. Create a directory for Mahjongg
- Pyramid and unzip the files in Mahjongg.zip into the directory.
- Run Setup.exe and answer the questions that are asked. (If your unsure
- of an answer refer to areas described below in the docs).
- Once you answer the questions in the setup program set up a batch
- file to call it from within your bbs as described in the batch
- file section of these docs.
-
- I will describe each file that exists or is created by Setup.exe
-
-
- Mahjongg.CFG contains:
-
- The Secret Service BBS <-- Name of BBS
- Mike <-- Sysop's first name
- Wilson <-- Sysop's last name
- C:\Path\BBSinfo.??? <-- Path and filename for Board Info File
- C:\Path\Bulletin.clr <-- Path & Filename to create COLOR bulletin
- C:\Path\Bulletin.asc <-- Path & Filename to create MONO bulletin
- NO <-- NO or locked COM PORT Baud Rate
-
- The line above that references the path and name of the board info file
- should be the path and file to the file that your particular BBS creates
- when it drops out to run a game. This would be:
- WILDCAT prior to V3.0 ---> Callinfo.bbs Spitfire ---> SFDoors.dat
- GAP or Wildcat 3.0+ ------> Door.sys PCBoard -> PCBoard.sys
- QuickBBS ---> DorinfoX.Def (The X is 1 or 2 depending on node)
-
- The path to color and mono bulletins can be any valid path and any
- valid name that you want the top ten scores bulletins written to.
-
-
- NOTE FOR MULTI NODES!
- You may now have several .cfg files to allow use on multinode systems.
- Use the above .cfg format but name each .cfg file differently. Just use
- an ASCII format word processor or Copy Con or Edlin. You may call
- them what you want as long as you correctly call them from the
- batch file command line.
-
- Example: Node1: game game.cfg
-
- Node2: game game1.cfg
-
-
- ** NOTE: If you run Multi-nodes and use a Non-Standard Port Address
- or IRQ value then read PORT.DOC to set these up!
-
-
-
-
-
- Mahjongg Pyramid (C)opyright 1991 Page - 3
-
-
-
- Mahjongg.DAT contains:
-
-
- This file contains the following user data:
-
- "The Champion","01-20-1991","100"
-
- Data has to be kept in this format, but you can delete all lines except for
- line number 1 which is the Last Months Champ line. You can alter line 1 but
- not remove it. You need to alter line 1's Date form 02-14-1991 to the month
- that your setting up this door. For example if it is December just simply
- change the Date to 12-01-1991. It doesn't matter if it's the 1st or the 10th,
- only the Month (12) will make any difference.
-
-
- Mahjongg.TXT contains:
-
- This is the instruction file for Mahjongg Pyramid. When a user selects the
- See Instructions option during the game, this file is read for
- instructions. This file MUST BE PRESENT and Not altered in any way for
- Mahjongg Pyramid to run properly
-
-
-
- BOARD.TXT
- ---------
- Don't worry about this file. It is created when you run setup.exe
- This file tells the game which BBS Software you are running and
- tells it to read the correct board file. THERE SHOULD NOT BE A
- BOARD.TXT FILE IN THE GAME DIRECTORY IF YOUR RUNNING WILDCAT
- PRIOR TO VERSION 3.0!
- The game looks for this file and defaults to Wildcat if it isn't
- found.
- For other boards it will contain one line with one of the following:
- QuickBBS --------> QBBS GAP or Wildcat 3.0+ ------> GAP
- PCBoard ---------> PCB Spitfire -----------------> SPITFIRE
-
-
-
- PORT.DOC
- ---------
- Read this only if you run coms 3 or 4 as Non-standard port addresses
- or non-standard IRQ's.
-
-
- List of Files In Archive
-
- The following files are either found in your Mahjongg.ZIP or will be
- created during the runtime execution of the game.
-
-
- Mahjongg.EXE <--- Executable Program.
-
- Setup.exe <--- Setup program for Mahjongg Pyramid
-
- Mahjongg.DAT <--- Store User's Name, Last Play Date & Score.
-
- Mahjongg.TXT <--- Instructions Used By Program.
-
- BULLET##.SCR *<--- COLOR Bulletin
-
-
- Mahjongg Pyramid (C)opyright 1991 Page - 4
-
- BULLET##.BBS *<--- MONO Bulletin
-
- Mahjongg.DOC <--- This File.
-
- Champion.txt <--- The file that stores the all time champion score
-
- Register.txt <--- Registration Information
-
- Port.doc <------- Information on setting up Non-standard Ports & IRQ's
-
- * DENOTES that file is created during RUN-TIME.
-
- Batch Files
- =================
-
- Be sure that you have edited or created the Mahjongg.CFG file with the correct
- information as described earlier in these docs. The individual setups do not
- repeat this necessary process.
-
- Wildcat! 1.13 & 2.0+ Setup:
- ---------------------------
- First, create your DOOR##.BAT (2.0+) or LIVE##.BAT (1.13) like this eample:
-
- ECHO OFF
- CD \WILDCAT\DOORS\Mahjongg
- Mahjongg Mahjongg.CFG
- CD \WILDCAT
- CAT.BAT
-
- place this batch file in your Node# directory if running Multi-Nodes or in
- your Wildcat (default) directory if single node.
-
- Second, Create a sub-directory for the door program such as in the following
- example:
-
- C:\WILDCAT\DOORS\Mahjongg
-
- Third, put the Mahjongg Pyramid game files in the \WILDCAT\DOORS\Mahjongg
- directory.
-
- Forth, add this game to your live program menu for user selection and your
- ready to run the door.
-
- If this is a little unclear then please read your systems documentation for
- more detailed instructions.
-
- If you use a door monitoring program then read their documentation for
- their specific setup.
-
-
- Gap Setup:
- ----------
- First, add the number and name of the door to your menu. This will allow the
- user to select the door by number.
-
- Second, edit or create the file called DOORS.DAT which is normally in the GEN
- directory. Following is an example line to add:
-
- MP 10
-
- where 'MP' stands for the name of the batch file (shown below) to invoke the
- the door and '10' is the required security level.
-
-
- Mahjongg Pyramid (C)opyright 1991 Page - 5
-
- Third, create a sub-directory for Mahjongg Pyramid to be placed in. And example
- would be:
-
- C:\GAP\Mahjongg
-
- place all the files in the Mahjongg.ZIP archive inside this directory.
-
- Forth, create a batch file called Mahjongg which should be placed in the
- default directory. Following is example contents of this file:
-
- ECHO OFF
- CD\GAP\Mahjongg
- Mahjongg Mahjongg.CFG
- CD\GAP
- GAP
-
- the last line in the Mahjongg file should invoke the batch file which loads
- the GAP BBS system.
-
- If this is a little unclear then please read your systems documentation for
- more detailed instructions.
-
- If you use a door monitoring program then read their documentation for
- their specific setup.
-
-
-
- Spitfire Setup:
- ---------------
- First edit your SFDOOR.MNU and add the following line. If you are not running
- and doors at this time you will need to create this file.
-
- MahjonggPyramid, 10
-
- Where Mahjongg Pyramid is the name of the door to appear on your menu and the
- 10
- is the lowest security level that will be allowed to enter the door. Don't
- forget the comma (,) after the name.
-
- Second create a sub-directory to place the door game in. In this example we
- will use 'C:\SF\DOOR_A' for the game directory.
-
-
- Third move all the files in the Mahjongg.ZIP archive into this directory.
-
- Forth edit your SF.BAT file adding the following lines.
-
- :DOOR_A
- CD\SF\DOORS_A
- Mahjongg Mahjongg.CFG
- CD\SF
- GOTO LOOP
-
- Fifth, rerun Sf.BAT and your ready to begin play.
-
- If this is a little unclear then please read your systems documentation for
- more detailed instructions.
-
- If you use a door monitoring program then read their documentation for
- their specific setup.
-
-
-
-
- Mahjongg Pyramid (C)opyright 1991 Page - 6
-
- PCBoard 14.0+ Setup:
- --------------------
- First, edit your DOORS and DOORSG file so that it shows Mahjongg Pyramid with
- the
- door
- number relating to it's position in DOORS.DAT.
-
- Second, edit the DOORS.DAT file so that it includes Mahjongg.
-
- Third, create a sub-directory for Mahjongg Pyramid to be placed in. And example
- would be:
-
- C:\PCB\Mahjongg
-
- place all the files in the Mahjongg.ZIP archive inside this directory.
-
- Forth, create a batch file called Mahjongg which should be placed in the
- default directory. Following is example contents of this file:
-
- ECHO OFF
- CD\PCB\Mahjongg
- Mahjongg Mahjongg.CFG
- CD\PCB
- BOARD
-
- the last line in the Mahjongg file should invoke the batch file which loads
- the PCboard BBS system.
-
- If this is a little unclear then please read your systems documentation for
- more detailed instructions.
-
- If you use a door monitoring program then read their documentation for
- their specific setup.
-
-
- QuickBBS Setup:
- ---------------
- First, add the game to your games menu and select the correct type for doors.
-
- Second, create a sub-directory for the game and move all the files from the
- zip file to this directory.
-
- Third, the game reads the file DORINFOx.DEF. Where 'x' is the node number.
- Since QuickBBS only supports one node at this time then this file should be
- 'DORINFO1.DEF'. This file's drive\path\filename should be on the third line
- of the configuration file.
-
- Note: It was told to me that the upcoming 3.0 version of QuickBBS will
- support Multi-Nodes and that the 'DORINFOx.DEF' will be changed
- to 'DORINFxx.DEF' to support Multi-Nodes. This game is written
- where you can specify this new name as well as any others.
-
- Forth, create a batch file called Mahjongg which should be placed in the
- default directory. Following is example contents of this file:
-
- ECHO OFF
- CD\QUICKBBS\Mahjongg
- Mahjongg Mahjongg.CFG
- CD\QUICKBBS
- QBBS.BAT
-
- the last line in the Mahjongg file should invoke the batch file which loads
- the QuickBBS system.
-
- Mahjongg Pyramid (C)opyright 1991 Page - 7
-
- If this is a little unclear then please read your systems documentation for
- more detailed instructions.
-
- If you use a door monitoring program then read their documentation for
- their specific setup.
-
-
-
- Technical Support
-
- If you have problems with the Mahjongg Pyramid live game you may
- contact Mike Wilson at the Secret Service BBS 24 hours per day.
-
- FIDO 1:262/29 PCRelay -> SECRET
-
-
-
-
- Order Information
-
-
- Just mail $20.00 Check or Money Order or Cash to:
-
- Mike Wilson
- P.O. Box 9521
- Huntington, WV
- 25704
-
- Make Checks out to Mike Wilson.
-
-
- Thank you for trying Mahjongg Pyramid and look for more games and utilities
- in the near future.
-
- Special thanks to Jeff Sumberg for some great C routines used in this door!
-
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- Mahjongg Pyramid (C)opyright 1991 Page - 8