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-
-
-
- CybOrgs 1995 (USA) version 1
- Copyright (c) 1991 Justin Henry
- All Rights Reserved.
- I can be reached on Dr. Demento's Maniacal Mansion
- at (919)847-6754
- or
- Friday the 13th
- at (919)380-0920
- both under the handle `The Headbanger'
- E-Mail 320@9957 on WWIVnet for
- fastest reply.
-
- Yet Another Fine Product Written Using-
- BBS Onliner Interface version 1.20
- Copyright (C) 1990 Andrew J. Mead
- All Rights Reserved.
- Contact: Andrew J. Mead
- POB 1155
- Chapel Hill, NC 27514-1155.
- or
- #98 @9968 WWIVnet
- 1:151/223 FidoNet
-
- [][][][][][][][][][][][]][][][][][][][][][][][][][][][][][][][][][][][][][]
-
- Game Description
- ~~~~~~~~~~~~~~~~
-
- CybOrgs 1995 (USA) is an online game for 2 A.M., DoorWay, Force,Forum,
- GAP, GT, ModuleX, PCBoard 14.x, Opus-CBSC 1.14, Phoenix, RyBBS, Search-
- Light, Spitfire, Telegard, WildCat, WWIV, EIS-PC, FoReM, OLEcom, Quick
- BBS, RBBS 16, Remote Access , TAG, and TP-Board BBSs.
-
- Command Line Directives
- ~~~~~~~~~~~~~~~~~~~~~~~
-
- The command line directive is used to tell the game where to get
- player info from the BBS. The information that the program uses is
- username, time remaining, lines per screen, communications port, and
- whether the program is being run locally or from remote.
-
- BBS Software Put this on Command Line
- ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~
- 2 A.M. BBS /2
- Auntie BBS /7
- DoorWay /D
- EIS-PC /R#
- Force BBS /S
- FoReM /R#
- Forum /F
- GAP /S
- GT /D
- ModuleX /M
- OLEcom /R#
- OPUS 1.14 /OXX
- PCBoard 14.x /P
- Phoenix /H
- Quick BBS /R#
- RBBS /R#
- Remote Access /R#
- RyBBS /5
- SearchLight /9 (see note)
- Spitfire BBS /6
- TAG /R#
- Telegard
- TP-Board /R#
- WildCat! /W
- WWIV /4
-
- Note for /R# :
- '#' represents the node number. If not specified, the game
- defaults to 'DoorInfo.Def'. If it is present, the file name
- is 'DorInfo#.Def' where # is the node number. (i.e. DorInfo1.Def)
-
- Note for /9 (SearchLight) :
- See BBSNotes.Doc for more complete information. This pathname
- after this directive is the reverse of the other switches listed
- here. The path should be the path to the directory that the game
- itself is in.
-
- The game defaults to LOCAL MODE if no command line directive is spec-
- ified.
-
- - Alternate file path
- If, for example, your copy of WildCat creates CallInfo.BBS in a sub-
- directory "C:\WC\", and you want to run the game from somewhere else,
- just use the format /?:fullpath, i.e. /W:C:\WC\. Add a colon and
- the filepath to the directive, and it will work.
-
- - Command line directives - force local mode - /L
- You can force the program to use Local mode. This is designed to
- work with the command above, so that you can play the game locally
- from the BBS. This will not work with either /C or /I.
-
- - Command line directives - communications port override - /C:n
- You can force the program to use a specified serial port. Use '1' for
- 'Com1:', etc... Example /C:3. Acceptable values are from 1 to 4.
- This should not be used if one of the above is used. This will
- not work if either /L or /I is used.
-
- - Command line directives - interrupt override - /I:x:nnnn
- You can tailor the game to your specific set up. This command
- allows you to access any serial port setting. If you are using
- a non-standard setup, or a PS/2 using Com3 or above, you will
- need to use this. The default settings, would be equivalent to
- Com1 : /i:4:03f8, Com2 : /i:3:02f8, Com3 : /i:4:03e8, Com4 :
- /i:3:02e8.
- The 'x' is the IRQ number. It is a hexidecimal value from
- 0 to f. 'nnnn' is the port address for communications. It
- is a 4 digit hexidecimal value. This will not work if either /L
- or /C is also specified.
-
- - Command line directives - quiet local mode - /Q
- /Q will keep the bell from ringing on the host.
-
- - Command line directives - set time limit - /Z:x
- /Z:x (x is a number between 10 and 50), sets a maximum time allowed.
- If a BBS file is read then the maximum time will be the smaller of
- this directive and the user's actual remaining time.
-
- - Command line directives - Locked BAUD Rate - /B
- These programs use RTS handshaking. If you are using a modem with
- the baud rate locked, then you will want to use this switch. '/B'
- implements RTS/CTS handshaking, and prevents the game from overrunning
- the modems internal buffer.
-
- - Command line directives - Carrier Detect Override - /K
- This turns off the games carrier detect routines. This option is a
- 'last resort' option. If your modem does not properly maintain a
- Carrier Detect signal, the game will automatically abort. This option
- supresses this activity. If the user does drop carrier, the game
- will still do an inactivity timeout after 2 minutes. If you are
- forced to use this option, you probably are having hardware problems
- with the modem or RS-232 connector (bad pin or broken wire).
-
-
- INSTALLATION INSTRUCTIONS
- ~~~~~~~~~~~~~~~~~~~~~~~~~
- ** NOTE = You MUST use a batch file that changes directories to
- the Cyborgs 1995 directory! Otherwise none of the .ANS
- or .MSG files will be found. See WWIV installation for
- an easy example.
-
- - 2 A.M. BBS Notes -
-
- - The /2 option reads a 'Jumper.Dat' file. For actual installation,
- follow the WWIV example.
-
-
- - Auntie BBS Notes -
-
- - This option is currently in the BETA stage.
- - The /7 option reads a 'Auntie.Sys' file. You will need to include the
- /c or /i directive with this set-up. Auntie.Sys does not tell which
- communications port is being used.
- For actual installation,
- follow the WWIV example. If you have documentation on this file, or
- possibly other files that Auntie BBS creates, please let me know.
-
-
- - Force, Gap Notes -
-
- - The /S option reads a 'Door.Sys' file. This is the new proposed
- standard for doors. This format is currently used by Force and GAP.
- For actual installation, follow the WWIV example.
-
-
- - Forum Notes -
-
- - The /F option reads a 'UserInfo.Txt' file. For actual installation,
- follow the WWIV example.
-
-
- - GT, DoorWay Notes -
-
- - The /D option reads a 'Door.Sys' file. This is the same Door.Sys that
- is used by Marshall Dudley's DoorWay to Unlimited Doors Program.
- For actual installation, follow the WWIV example.
-
-
- - ModuleX Notes -
-
- - The /M option reads a 'Number.Txt' file. For actual installation,
- follow the WWIV example.
-
-
- - OPUS-CBCS 1.14 Notes -
-
- - The /OXX option reads a 'LastUsXX.Dat' file. The 'XX' is the OPUS
- task number; if it is absent the program will attempt to read a file
- called 'LastUser.Dat'. An example with a task number (hexadecimal)
- of 'e' would be
-
- madness /o0e:c:\opus\ ...
-
- the c:\opus\ tells it to look for 'LastUs0E.Dat' in the C:\OPUS\
- directory. The '...' is the other command line options (check the
- WWIV example for a more thorough example).
-
-
- - PCBoard 14.x Notes -
-
- - The /P option reads a 'PCBoard.Sys' file. For actual installation,
- follow the WWIV example.
-
-
- - Phoenix Notes -
-
- - The /H option reads a 'Info.BBS' file. For actual installation,
- follow the WWIV example.
-
-
- - RyBBS Notes -
-
- - The /5 option reads a 'CurrUser.BBS' file. For actual installation,
- follow the WWIV example.
-
-
- - Search Light Notes -
-
- - The /9 option is the reverse of the rest of these BBS switches. Since
- the program is being run directly by SLBBS instead of from a batch file,
- the current directory is the same as the BBS's directory. /9 will tell
- the game to get the path from the command line.
-
- c:\slbbs\games\cyborgs\cyborgs /9
-
- This will tell the game to get 'c:\slbbs\games\cyborgs\' from memory.
- You will need to pass more information to make the game run. I have
- added a /n switch to read the users name. You should use the %U switch
- so that SearchLight passes the complete name like Andy_Mead. It
- should look something like /n:%U or /n%U. The next switch you should
- use is the /z directive to get the user's time remaining. I believe
- the SL switch is %M, so you should have /z:%M or optionally you can
- set a specific time limit (i.e. /z:20). The final piece of information
- need is communication port. My games use /c and SL uses %P. Therefore
- /c:%P should fit the bill. A final example would be
-
- c:\slbbs\games\cyborgs\cyborgs /9 /n:%U /c:%P /z:%M
-
- The spaces between switches is mandatory.
-
-
- - Spitfire Notes -
-
- - The /6 option reads a 'SFDoors.Dat' file. For actual installation,
- follow the WWIV example.
-
-
- - WildCat! Notes -
-
- - The /W option reads 'CALLINFO.BBS' file. For actual installation,
- follow the WWIV example.
-
-
- - WWIV Notes -
-
- - sample WWIV installation
- WWIV,chain.txt directory - C:\WWIV
- batch file - CBGS.BAT
- Cbgs.Bat directory - C:\WWIV
- Cyborgs.Exe directory - C:\WWIV\CYBORGS
-
- Cbgs.Bat listing
- echo off
- cd c:\wwiv\cyborgs
- cyborgs /4:c:\wwiv\
- cd c:\wwiv
-
- chainedit setting
- file - c:\wwiv\cbgs.bat
- dos interrupts - off, this game handles it's own communications
- shrink - if it does not work without shrinking, then try it
- ansi - not required
- allow 300 bps users - recommend NO
-
- - If you are NOT using WWIV then substitute your BBSs switch for '/4'.
-
- - In WWIV mode, the current user line will also display user's
- number and real name.
-
-
- - EIS-PC, FoReM, Professional OLEcom, QuickBBS, RBBS, Remote Access, -
- TAG, and TP-Board.
-
-
- - If you use RBBS (or another DorInfo generating BBS), you will need
- to let the program know what node the program is on. If you use
- /R by itself, the program will look for a file called DoorInfo.Def.
- /R1 will look for DorInfo1.Def, /R2 will look for DorInfo2.Def, etc...
-
- A sample command line for node 1 would be
- cyborgs /r1:c:\rbbs\
- where the program looks for DorInfo1.Def in c:\rbbs
-
-
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-
- DISCLAIMER
- ~~~~~~~~~~
- The SysOp accepts all responsibility for this programs implementation.
- The Author is not responsible for any damages caused by running this
- programs. No warranties (expressed or implied) are included with
- this program. If you are attempting an installation, it is always best
- to TEST the program before opening it up to the public. Make sure all
- switches are correct. If you have any technical questions or any
- suggestions, please send a SASE to the above address or contact me
- through E-Mail on the WWIVnet.
-
- ShareWare Registration
- ~~~~~~~~~~~~~~~~~~~~~~
- Use of this product beyond its 30-day trial period requires that you
- register with the author. Registration is only US$15 and is a small
- price to pay for the work that has gone into this game. If you use the
- game, send the money. You will be assigned a REGISTRATION number for
- use with your copy of Cyborgs 1995. This number is valid for all current
- and future releases. Support ShareWare!
-
- ** See REGISTER.DOC for registration form and information.
-
- - SUPPORT BOARDS AND DISTRIBUTION BOARDS -
-
- The Latest version of CybOrgs is always available on these BBSs.
- Any other online games i write can also be found here.
-
- BBS Name Phone SoftWare
- ~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~ ~~~~~~~~~~~~
- Friday the 13th (919)380-0920 WWIVnet @19962
- Dr. Demento's
- Maniacal Mansion (919)847-6754 TELEGARD
- Baxter BBS (919)828-0261 WWIVnet @9957
-
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- Special Thanks
- ~~~~~~~~~~~~~~
- Thanks to The RoadWarrior, Dr. Demento, Jason the EverLiving,
- Nautilus, and everyone I've talked to along the way.
-
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