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- Hamsters v1.00b
- ----------------
- Copyright (c) 1993 Gregory G. Taylor
- All rights Reserved.
- InterQuest Productions
- Shareware Version 1.00b released 1-1-94
-
-
- 300Kb of pure rodent MADNESS! Please distribute as much as possible.
-
-
- I : Lemmings(tm) Look-a-Like
- ----------------------------
- Before I write up this documentation I would like to explain the obvious.
- This game resembles--strongly resembles--it's inspiration, Lemmings(tm) from
- Psygnosis LTD. I loved Lemmings(tm), Oh No More Lemmings and Lemmings 2 - The
- Tribes; and thus thought that it would be a fun programming project to venture
- into the field of "Interactive Rodent Simulations"(IRS). There are many flight
- simulators and many football simulators, but only a few rodent simulators. I
- felt that this is a highly neglected and important facet of computer simulation
- that should not be lightly touched upon. So, Psygnosis has some competition
- in the Interactive Rodent Simulation field, at last. If you register this game
- and still don't have enough levels of rampant rodent madness, I strongly
- encourage purchasing of the "Lemmings" series, especially "Lemmings 2 -
- The Tribes", which is the benchmark by which all future IRSs will be judged.
-
- InterQuest Productions is not at all affiliated with Psygnosis, and this game
- contains no part of any Psygnosis code.
-
- 'Lemmings', 'On No, More Lemmings' and 'Lemmings 2 - The Tribes' are all
- registered trade marks of Psygnosis LTD.
-
- II : Getting Started
- --------------------
- GAME REQUIREMENTS :
-
- VIDEO : VGA
- SOUND : NONE
- REQUIRED CPU : 386 20mhz (it will actually try to run on slower machines, but
- it will be VERY slow)
- RECOMMENDED CPU : 386 33mhz
- 486 25mhz (for 'turbo' command)
- INPUT DEVICE : MOUSE (Microsoft compatible)
- MEMORY : about 512k
-
- Type "HAMSTERS" at the dos prompt. After the intro there are some options.
-
- PLAY : this option will start play at the current level that you are at.
- LOAD : this will load a saved game.
- SAVE : save a game.
- QUIT : quits (requires both mouse buttons to be pressed).
-
- III : Game Play
- ---------------
- The plot of the game is that a whole ton of hamsters have escaped their
- cages (as hamsters are so prone to do) and they are now trying to survive in
- a multitude of environments, and you must help 'em out. To do this you must
- click on the icons at the bottom of the screen, and then click on a specific
- hamster, this will assign that hamster that task. After having the hamsters
- do a lot of tasks you can eventually get them to the exit(s). Each level has
- a required number of hamsters that you have to save in order to go to the next
- level. Be aware of devious traps that often take many a hamster life. There
- is a time limit, so move quickly.
-
- Here's a break down of the "12 Tasks of Hamsters" :
-
- SLEEPER : the number one thing hamsters do with their time, this will block all
- hamsters walking into him and make them turn around.
- ANTI-GRAVITY : this will reverse gravity for that hamster. They can't do many
- other tasks while on the ceiling, but it is useful sometimes.
- ROCK CLIMBER : this one climbs a wall that is too steep to walk up normally.
- STICKY ROLLER : curls up into a big hairball and rolls along any surface,
- sticking to the walls, floor, and ceiling.
- CATAPULTER : sits in one spot and throws any hamster that walks by him.
- DIVER : a hamster survives a fall better if they dive it rather that just
- plummet. It doesn't help them swim however.
- RAMMER : this one will run until it hits a wall then it will knock out a tunnel
- in the wall. (be careful, if this one falls, he goes unconscious, or
- dead after less falling time)
- JACK-HAMMERER : digs straight down.
- BURROWER DOWN : burrows a hole diagnally down.
- BURROWER UP : burrows a hole diagnally up.
- FOOT BRIDGER : builds a foot-bridge for the hamsters to walk on.
- SPONTANEOUS COMBUSTOR : blows up after a random amount of time.
-
- f1-10, /, and * are keyboard substitutes for the different tasks.
-
- The four other icons on the screen are :
-
- Stop sign : Pauses game. (or space bar)
- Watch : "Turbo" option, runs game at top speed for it's CPU. (or press 't')
- Faucet : Increases the flow rate of Hamsters coming into level.
- Bomb : Blows up all remaining hamsters. * requires both mouse buttons to be
- pressed *
-
- There are several blocks in each graphics style that act as "steel". These
- blocks cannot be dug though, blown up, or removed from the map in any way, so
- you might as well not try. This un-dig-ability has confused some players,
- so I thought I'd take the time to mention it in the new version manual. If
- you can't dig though a block, it is probably steel, and you might want to
- find a new way to solve the level. For a more in depth study of the steel
- blocks and their effects, more levels and graphic styles are required. And
- you are probably thinking...
-
- IV : Where Do I Find More Levels?
- ---------------------------------
- I figured 15 levels would be nice for starters, but if you really want to
- save hamsters by the boatload, you'll want to order the bonus levels. There
- are 65 bonus levels, for 80 levels in all. The additional levels have 6 more
- graphic styles and more levels with the previous 3; and there is a plethera of
- new traps and puzzles. They are much more challenging and worth your dollars.
- 65 levels, 6 new graphic styles, all for $20.00 (U.S. currency only please)
-
- NOTE - fee includes postage and handling.
-
- print out "orderfrm.txt" to get your register your copy.
-
- V : Credits
- -----------
- Who wrote this game? Who helped? Who playtested it? -- all burning
- questions, here are the answers...
-
- Programmed by :
- Greg Taylor
-
- Some Graphics Code by :
- Scott Host (courtesy of Cygnus Software)
-
- Level Design by :
- Greg Taylor
- Dave Hutchings
-
- Additional Levels by :
- Russ Mansky
- Jason Love
- Josh Orellana
-
- Inspiration :
- Lemmings(tm) from Psygnosis LTD.
- Fred the hamster
-
- Special Thanks :
- Scott Host
- Dave & Aaron for their hamster ideas
-
- Playtested by :
- Vince Cirelli
- the House-O-Plenty folk
- Lorina Sparks
- Dave Ritter
- Gabor Torok
- Ryan Nelson
- and others...
-
- This Manual by :
- Greg Taylor
-
- VI : The Crystal Ball
- ---------------------
- InterQuest Productions is a multimedia game company, in that we write IBM,
- role-playing, and board games. We don't have the cash to print our RPGs or
- board games yet, but as soon as we do, you'll find InterQuest Productions RPGs
- and board games in your local gaming store.
-
- Shareware Distributers : Write IQP for latest version of Hamsters.
-
- VII : Bug Reports
- -----------------
- If you find a bug, send me word...
-
- Hamsters - Comments
- InterQuest Productions
- P.O. Box 12011
- Pleasanton, CA 94588
-
- VIII : The NEW Version
- ----------------------
- In the last two versions on the game, players have complained about the
- difficulty of the first level as compared to the others. I didn't want to
- change it, but so many people complained about it that I decided to change
- it just a bit to simplify it. There are also a few other adjustments and
- bug fixes that aren't in 1.00 and 1.00a.
-
- If you STILL can't pass level one, either (a) you haven't read the section
- of this manual about CONTROLLING Hamsters or (b) the section describing STEEL
- and its effects. Try reading those sections and try it again. It's really
- not that hard.
-
- (we have playtested all 15 levels several times, they are all possible.
- Honest.)
-
- The registered version contains more easy levels, so even if you haven't
- passed the shareware version, the registered will be easy on you. But it
- also has many harder levels for those Lemmings(tm) fans who can pass a level
- in two seconds flat. In short the registered version is easier AND harder,
- has much more cool graphic styles, traps, and is well worth your hard earned
- shareware dollar. Order NOW!!! All of your life you have had an
- uncontrollable urge to register your copy of Hamsters, at last you can. This
- is IT, your chance to register Hamsters has finally arrived! Print out
- 'orderfrm.txt' with your favorite word processor, or by typing:
-
- 'copy orderfrm.txt prn' or 'print orderfrm.txt'
-
- at the dos prompt. It's that simple. Don't you wish taxes were this easy?
-
- I hope you like the game, I do. Keep your eyes peeled for more from
- InterQuest Productions...
-
- <END - "HAMSTERS.DOC" sv1.00b>