Many of the secondary screen games share a well thought out perspective and reward system. The paint package isn't just about colouring in. The child must see what's wrong about the picture before commencing drawing operations.
Although intended for the 4-6 age range, I have to say that there's more here for the bright 3-4 year old. This is because many of the activities concentrate on building understanding of everyday events like celebrations, what to do at different times of the day, or picking the right flashcard to make a matching pair. Children with communication difficulties or pre-readers can build confidence by building sentences out of pictures, and the songs can be played on an audio player using the lyrics in the instruction manual.
There's certainly plenty here, but the video content is tiny and some activities are a lot more comprehensive than others. Nevertheless, the progress report will give some idea of the developmental level of the player, even if the curriculum guide is American based. An eager child as young as four will get something out of Kindergarten unaided.