home *** CD-ROM | disk | FTP | other *** search
-
- Welcome to WADGOD 3.1
- Ultimate Control Over DOOM!
- By Chuck Agne
-
- WADGOD is a front end for id Software's DOOM/DOOM II. It allows you to
- launch WAD files automatically, specifying loaded games, warping, demos
- and other features.
-
- Several things drove me to write WADGOD: the pain of unzipping all
- those great wads that are being written, reading the text file to see
- what level to go to, fooling with the DOOM command line, then deleting
- the wads, text files, etc. to keep things tidy, blah-blah-blah.
- I also wanted to keep the wads in a different directory. Okay, I'm a
- tidy freak. (Does "anal retentive" have a hyphen?)
-
- WADGOD also lets you keep your WADs in space-saving files that have
- been compressed using Phil Katz's PKZip 2.04g. You don't need to
- unzip your files before running WADGOD. The program will find WAD,
- LMP (demo) and TXT files in your zipped archive and list them. With
- the exception of net and modem play (sorry, I have no way to test),
- all DOOM command line options are supported. You need only click
- to launch.
-
- WADGOD will zip your WAD files for you, launch your favorite WAD map
- editor, modify saved games and specify a text viewer, should you choose
- not to use the one that's conveniently built-in. Version 3.0 brings with
- it compatibility with DOOM II, user defined menuing for running external
- programs, and more.
-
- In fact, it's so easy to use, you don't even need documentation!
- (How's THAT for a cop-out?) But for those who insist, here's how to
- install WADGOD, and how the program works.
-
- REQUIREMENTS:
-
- I didn't worry too much about the size of WADGOD, figuring that if
- you had enough memory to run DOOM you weren't going to sweat 200K of
- either memory or disk space. There are, however, a few requirements:
-
- You must be using a registered version of DOOM. If you aren't,
- shame, shame, shame. You're probably going out later tonight to
- rob candy from children - or maybe paper someone's house.
-
- ANSI.SYS must be part of your CONFIG.SYS file
-
- PKZIP/PKUNZIP 2.04 must be in your PATH
-
- You must have a mouse with a mouse driver installed.
-
- I'm also assuming that you're using a VGA monitor and hardware
- able to support up to 50 lines on the screen. WADGOD uses the
- 50 line mode but resets to 25/43 lines should you desire.
-
-
- UPDATING FROM PREVIOUS VERSIONS
-
- Due to many changes made to the configuration file's structure, it's
- best to start from scratch. This should be no big deal since it'll
- take about 3 minutes to configure WADGOD.
-
- The easiest way to install (whether you're a new user or not), is to
- unzip the WGDG31.ZIP file into your DOOM directory and run the setup
- program, "WGSETUP.BAT". This deletes your pre-existing WADGOD files
- if they exist and gets you ready to go. (see below)
-
-
- SETUP:
-
- 1. If you want to keep your wads (except for DOOM.WAD) in a
- separate directory, first create that directory and move the
- zipped wads into it. If you have some unzipped ones, don't worry,
- WADGOD can help you zip them, just move them into the wad
- directory now. For instance, my directory setup looks like this:
- C:\FUN\DOOM\STUFF. STUFF is where all the wads are kept, all of
- DOOM (including DOOM.WAD) is in the DOOM directory. If you want to
- keep everything in your DOOM directory, that's okay, too.
-
- NOTE: DO NOT ZIP DOOM.WAD OR DOOM2.WAD!
-
- 2. Place the contents of WDGD30.ZIP in your DOOM/DOOM II directory.
-
- 3. Type WGSETUP and press Enter. This batch file will delete any
- older versions of WADGOD if they exist, and put some more WADGOD
- files on your machine.
-
- 4. Enter WADGOD.BAT (or just WADGOD) at the DOS prompt. Make
- sure you enter WADGOD and NOT WG31.EXE or things will get a little
- confused.
-
- 5. You'll be told that WADGOD can't find a configuration file.
- That's okay, Just click on Utilities and then Configure on the menu
- bar and fill in the blanks. If you want to use an external text
- viewer or map editor be sure to include the full path if they aren't
- in the DOOM directory.
-
- 6. Enter all Path names WITHOUT a trailing "\".
-
- 7. Be sure to save your configuration right away.
-
-
- RUNNING WADGOD:
-
- Everything is pretty self-explanatory once you get started. The
- interface is point-and-shoot (just like DOOM). No help is included
- due primarily to my getting too tired to continue. You'll notice that
- when you select a file for unzipping it puts the WAD, LMP, and text
- files in the proper places. Just play around for a while, you'll
- figure it out, no sweat. Select the things you want with the mouse
- by double-clicking, click on LAUNCH and have at it.
-
- Also, WADGOD consists of several files:
-
- FILE_ID.DIZ brief description
- APOLOGY.TXT brief apology for 3.0
- WGSETUP.BAT the Setup batch file
- WADGOD.BAT gets WADGOD started
- WG31.EXE main program
- WADGOD31.TXT this file
- _WADGOD_.BAT finishes off the program
- WADGOD3.CFG the configuration file
-
-
- The last two files are created when you first run WADGOD. Don't delete them,
- especially WADGOD.CFG.
-
- Once in WADGOD, there will be a window listing all the ZIP files in the
- directory. UnZipped wads won't appear, so if you need to, select
- Utilities/Zip Files from the menu and zip up the wads. I find it most
- convenient to just keep everything in the zipped form the wad is
- distributed in.
-
- Caution: There are some wads in distribution that require other related
- wads to be present in the DOOM directory but not actually named in the
- command line that you (or WADGOD) starts DOOM with.
-
- At present, what WADGOD unzips, it tries to load. Those
- few wads of this type will need to have the resident (but non-loaded) wad
- present in its unzipped state - sorry, but it ain't no big deal.
-
-
- NEW IN VERSION 3.0
-
- Several stupid bugs dealing with warping and text reading.
-
- Get VERSION 3.1
-
-
- NEW IN VERSION 3.1
-
-
- User Defined Menu:
-
- When you configure, you'll see a button labeled "Menu". Pressing that
- button gives you the option of entering up to 3 different programs to
- run from WADGOD. There is a place for both the menu name you wish to
- use as well as the DOS command line needed to execute the program. If
- you want to have a "hot key" tied to the menu item, precede the hot key
- letter with the '&' symbol. For example, entering "&Play CD" (without
- the quotes) allows you to simply press <Alt> P to execute the menu item.
-
- When you are through, save the configuration, exit WADGOD to DOS and
- then re-enter WADGOD. This loads in the new configuration data.
-
- Now when you select the Utilities menu, you'll see new items to choose.
- These are the programs you entered. Choosing them causes the selected
- program to be run, returning to WADGOD when it is through.
-
- Caution: Programs bigger that 200K may not run due to memory
- restrictions.
-
- Suggestion: If you have cd-rom, create a menu item which will launch
- your CD player. Put in your latest Metallica disk and crank it up. Now
- return to WADGOD and start up DOOM with [X] No Music selected. I have
- tried this with both Frank Sinatra and the Carpenter's greatest hits.
- *very* wierd!
-
- DOOM II Compatibility:
-
- Be sure to select either DOOM or DOOM II in the Configuration screen.
- The SuperShotgun will be activated for game editing when WADGOD has been
- configured for DOOM II.
-
-
- Spin Control:
-
- No, this is neither an aerobatic maneuver or the latest in political
- campaign hanky-panky. Fire up the Edit Game window and notice those
- little up and down arrows. Now you can change the contents of the
- box next to it with your mouse's left button. Pressing a shift key
- and the mouse button increases the speed.
-
- NEW IN VERSION 2:
-
- Game Editor: Pretty straightforward. Turns out that DOOM accepts higher
- values for most stuff than id lets you have. For the totally exasperated,
- there is a Go Crazy button which gives you lots of everything (except
- invisibility... Don't worry, though, with all that firepower, health,
- armor, etc., you'll WANT those suckers to see you!)
-
- AutoWarp: When activated, automatically determines the Episode/Mission of
- the chosen wad and sets you up to warp there. One note, however. AutoWarp
- looks for the wad's Episode/Mission info but some wads, like those
- dealing strictly dealing with sound, etc. (i.e., non-level wads) don't
- have such info. At least as for as I know. With AutoWarp activated, such
- wads will cause WADGOD to report an error. No harm done, though, just
- tell it to continue and all will be well.
-
- Multi-Launch: You can now launch with several wads selected.
-
- Level Editor: Edit the Episode/Mission of a wad. Handy if you're fond
- of Multi-Launch.
-
-
- OTHER STUFF:
-
- I've tried to include most things I thought would be useful but would
- welcome any comments concerning problems/improvements (heck, even
- praise).
-
- Mail can be addressed to:
-
- Internet: chucka@kaiwan.com
- Compuserve: 73006,1610
- AOL: chucka
-
- I tend to be on the 'net more than the other two. Responses to mail
- sent via AOL may take a while 'cause I have a heck of a time getting
- on.
-
- Special thanks to Dwight Silverman for his incessant prodding, clever
- ideas, selfless testing, the name, all the hype in the introduction and
- general support. For those of you who live in the Houston area, be sure
- to catch his computer column in the Houston Chronicle.
-
- Oh yeah, like most defendants in high profile Los Angeles court cases
- (Rodney King, the cops, the guys who trashed Reginald Denny, the Menendez
- Bros., etc.), I am not responsible for anything that I do - that includes
- anything that happens as a result of using this program.
-
- This was freeware, but the time has come to pay the piper. But the piper is
- not asking for much. If you like WADGOD, please send $15 to:
-
- Chuck Agne
- 67 La Perla
- Foothill Ranch, CA 92610
-
- All contributions will be placed in the Aaron Agne College Fund,
- Class of 2013.
-
- Please feel free to distribute it, but only in it's
- original Zipped state and with all/only the files noted above.
-
-
- DOOM is a trademark of id Software.
- PKZIP is a trademark of PKWARE, Inc.
- WADGOD: Copyright 1994 by Chuck Agne - the name, the code, etc. is mine.
-