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- ; HERETIC CONVERSION RESPONSE FILE for DM2CONV v1.6
- ; converts DOOM maps into HERETIC maps.
- ;
- ; usage: DM2CONV file_in file_out @HERETIC.RSP
-
- /HERETIC ;enable heretic conversion
- /TEXTURE ;enable wall texture remapping
- /FLOOR ;enable floor texture remapping
- /NOCHECK ;disable object's numbers check
- /M ;enable music remapping
-
- ;miscellaneous objects converted later
- 10,12,15,18,19,20,21,22,23,24=1001
-
- ;miscellaneous obstacles
- 25,26,27,28=1002
- 30,31,32,33,36,37,41,48=1003
- 29,34,35,44,45,46,55,56,57,2028=1004
- 42,43,47,54=1005
-
- ;miscellaneous obstacles hanging from ceiling
- 49,50,51,52,53,59,60,61,62,63=1006
-
- ;these objects remain the same:
- ;8 backpack = bag of holding
- ;11 deathmatch start position
- ;14 teleport exit
- ;1,2,3,4 player ? start
- ;2001 shotgun = ethereal crossbow
- ;2005 chainsaw = gauntlets of the necromancers
- ;2035 barrel = spore
-
- 2048=12 ;box of ammo -> crystal geode
- 2049=19,2001 ;box of shells -> quiver, crossbow
- 17,2046=19,55 ;cell pack, box of rockets -> quiver, energy orb
- 2007=10 ;ammo clip -> wand crystal
- 2008=18 ;shells -> ethereal arrow
- 2010,2047=54 ;rocket,cells -> claw orb
- 5,40=79 ;blu keys
- 6,39=80 ;yellow keys
- 13,38=73 ;red keys -> green key
- 7,16=6 ;spiderdemon,cyberdemon -> great skullface demon
- 2011=81 ;stimpack -> crystal vial
- 2012=82 ;medikit -> quartz flask
- 2014=81@15%,18 ;health bonus -> crystal vial, ethereal arrow
- 2015=18 ;armor bonus -> ethereal arrow
- 2002,2003,2004,2006=53 ;chaingun,rocket launcher,plasma gun, BFG9000 -> dragon claw
- 2018,2019=85 ;green and blu armor -> silver shield
- 2022=84 ;invulnerability -> ring of invincibility
- 2024=75 ;invisibility -> shadowsphere
- 2013,2023,2025=82 ;supercharge, berserk, radiation suit -> quartz flask
- 2026=35 ;computer map -> map scroll
- 2045=33 ;lite goggles -> torch
-
- ;monsters -> crossbow, wings of wrath, tome of power, morph ovum, bag of holding
- 9,58,3001,3002,3004=2001@1:123,83@1:123,86@1:123,30@1:123,8@1:123
-
- 9=5,45@25% ;SERGEANT -> shooting demon and mummy
- 58=69 ;SPECTRE -> invisible mummy
- 3001=66,5 ;IMP -> red demon, red shooting demon
- 3002=68 ;DEMON -> mummy
- 3003=64,65 ;BARON OF HELL -> axe thrower, invisible axe thrower
- 3004=68,69,66 ;TROOPER -> mummy, invisible mummy, red demon
- 3005=5,15 ;CACODEMON -> red shooting demon, wizard
- 3006=66 ;LOST SOUL -> red demon
-
- 1001=18,34,54 ; -> ethereal arrow, time bomb, claw orb
- 1002=76 ; -> bracer
- 1003=29 ; -> column
- 1004=27 ; -> lamp
- 1005=37 ; -> stalagmite
- 1006=17,24,25,26,28 ; -> 4*skull, lamp
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