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- on mouseUp
- global browseName, bndRt
- set the movieRate of sprite 8 to 0
- if browseName = "Mandela" then
- repeat with n = 9 to 12
- set x to the locH of sprite n
- if x > 1000 then
- set x to x - 1000
- else
- set x to x + 1000
- end if
- set the locH of sprite n to x
- end repeat
- setUpSprites("8;10-12", 0)
- go(marker(0) + 2)
- else
- if the castType of cast 9 = #digitalVideo then
- puppetSprite(8, 0)
- end if
- set the castNum of sprite 11 to 446
- set the locH of sprite 12 to bndRt
- go(marker(0) + 11)
- end if
- end
-