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- on exitFrame
- global movieDuration, therange, bndLt, bndRt
- set bndLt to the right of sprite 10 + (the width of sprite 12 / 2)
- set bndRt to the left of sprite 11 - (the width of sprite 12 / 2)
- set therange to the left of sprite 11 - the right of sprite 10 - the width of sprite 12
- if (the width of sprite 12 mod 2) > 0 then
- set therange to therange - 1
- end if
- if the castType of cast 9 = #digitalVideo then
- set movieDuration to the duration of cast 9
- end if
- updateStage()
- setUpSprites("10;11", 1, 1)
- preLoadCast(9)
- end
-