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- on mouseDown
- global menuText, displayLines, LinePtrs, offsetPtr, theClickLine, loValPos, theTxtFont
- set me to the clickOn
- set the immediate of sprite me to 1
- set theCastNum to the castNum of sprite me
- set the castNum of sprite 47 to 604
- set the visible of sprite me to 0
- set the castNum of sprite me to theCastNum + 1
- repeat while the mouseDown
- updateStage()
- set the visible of sprite me to 1
- end repeat
- set the castNum of sprite me to theCastNum
- set the text of field 442 to EMPTY
- set the textFont of field 442 to theTxtFont
- set the textSize of field 442 to 14
- put line 1 to displayLines of menuText into field 441
- set theClickLine to 0
- set offsetPtr to 0
- set LinePtrs to EMPTY
- set the castNum of sprite 47 to 449
- set the locV of sprite 47 to loValPos
- set the visible of sprite 47 to 1
- end
-