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- on mouseDown
- startTimer()
- set the visible of sprite 37 to 0
- set the visible of sprite 48 to 0
- setUpSprites("6-12;16-35;37-48", 0)
- puppetSprite(48, 0)
- set castData to EMPTY
- updateStage()
- go(marker(0) + 2)
- end
-
- on mouseUp
- global n, x1, y1, castData, keyHotspots
- stopSound(1, 10)
- if n <> EMPTY then
- set n to n - 1
- set theCmd to line n of field 570
- do(theCmd)
- set n to EMPTY
- else
- set castData to EMPTY
- end if
- end
-