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- on mouseUp
- global from
- set whichCast to the castNum of sprite 2
- if whichCast = 0 then
- exit
- end if
- if the castType of cast whichCast = #digitalVideo then
- set the movieRate of sprite 2 to 0
- updateStage()
- set the locH of sprite 2 to 1024
- set the locV of sprite 2 to 768
- updateStage()
- end if
- if from <> 0 then
- go(from)
- end if
- end
-