home *** CD-ROM | disk | FTP | other *** search
- on exitFrame
- set the visible of sprite 2 to 0
- set the visible of sprite 3 to 0
- set the visible of sprite 4 to 0
- set the visible of sprite 5 to 0
- set the visible of sprite 25 to 0
- set the visible of sprite 26 to 0
- set the visible of sprite 27 to 0
- set the visible of sprite 28 to 0
- puppetSprite(13, 1)
- set the castNum of sprite 13 to 50 + the soundLevel
- end
-