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- //////////////////// Table of Letters /////////////////////
- // In the left side fill the place of the char in the font //
- // If the char is not in the font put the char at the start //
-
- 6 -> space // if 0 -frame 0 else num of pixels for space.
-
- 0 -> ! // pause
-
- -> "
-
- 1 -> # // sign
-
- 64 -> $ // low res numbers 0
-
- 65 -> % // 1
-
- 66 -> & // 2
-
- 67 -> ' // 3
-
- 68 -> ( // 4
-
- 69 -> ) // 5
-
- 70 -> * // 6
-
- 71 -> + // 7
-
- 72 -> , // 8
-
- 73 -> - // 9
-
- -> . //
-
- -> / //
-
- 44 -> 0 // HiRes numbers ... 0
-
- 45 -> 1 // 1
-
- 46 -> 2 // 2
-
- 47 -> 3 // 3
-
- 48 -> 4 // 4
-
- 49 -> 5 // 5
-
- 50 -> 6 // 6
-
- 51 -> 7 // 7
-
- 52 -> 8 // 8
-
- 53 -> 9 // 9
-
- -> :
-
- -> ;
-
- -> <
-
- -> =
-
- -> >
-
- -> ?
-
- -> @
-
- 2 -> A // shield HiRes. UP FULL
-
- 3 -> B // shield HiRes. UP .
-
- 4 -> C // shield HiRes. UP .
-
- 5 -> D // shield HiRes. UP EMPTY
-
- 6 -> E // shield HiRes. RIGHT
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- 7 -> F // shield HiRes. RIGHT
-
- 8 -> G // shield HiRes. RIGHT
-
- 9 -> H // shield HiRes. RIGHT
-
- 10 -> I // shield HiRes. DOWN
-
- 11 -> J // shield HiRes. DOWN
-
- 12 -> K // shield HiRes. DOWN
-
- 13 -> L // shield HiRes. DOWN
-
- 14 -> M // shield HiRes. LEFT
-
- 15 -> N // shield HiRes. LEFT
-
- 16 -> O // shield HiRes. LEFT
-
- 17 -> P // shield HiRes. LEFT
-
- 34 -> Q // lasers HiRes
-
- 35 -> R // Missiles HiRes
-
- 36 -> S // Decoys HiRes
-
- 37 -> T // EMP bomb HiRes
-
- 38 -> U // DB update HiRes
-
- 39 -> V // Map update HiRes
-
- 40 -> W // Cluster HiRes
-
- 41 -> X // mines HiRes
-
- 42 -> Y // beacons HiRes
-
- 43 -> Z // payload HiRes
-
- -> [
-
- 76 -> \ // Left laser
-
- 77 -> ] // Right laser
-
- -> ^
-
- -> Not in use
-
- -> Not in use
-
- 18 -> a // shield LowRes. UP FULL
-
- 19 -> b // shield LowRes. UP .
-
- 20 -> c // shield LowRes. UP .
-
- 21 -> d // shield LowRes. UP EMPTY
-
- 22 -> e // shield LowRes. RIGHT
-
- 23 -> f // shield LowRes. RIGHT
-
- 24 -> g // shield LowRes. RIGHT
-
- 25 -> h // shield LowRes. RIGHT
-
- 26 -> i // shield LowRes. DOWN
-
- 27 -> j // shield LowRes. DOWN
-
- 28 -> k // shield LowRes. DOWN
-
- 29 -> l // shield LowRes. DOWN
-
- 30 -> m // shield LowRes. LEFT
-
- 31 -> n // shield LowRes. LEFT
-
- 32 -> o // shield LowRes. LEFT
-
- 33 -> p // shield LowRes. LEFT
-
- 54 -> q // lasers LowRes
-
- 55 -> r // Missiles LowRes
-
- 56 -> s // Decoys LowRes
-
- 57 -> t // EMP bomb LowRes
-
- 58 -> u // DB update LowRes
-
- 59 -> v // Map update LowRes
-
- 60 -> w // Cluster LowRes
-
- 61 -> x // mines LowRes
-
- 62 -> y // beacons LowRes
-
- 63 -> z // payload LowRes
-
- -> {
-
- -> |
-
- -> }
-
- -> ~ // radar lock sign
-
- 11 -> num of pixels for height.
-