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- on startMovie
- if the soundLevel = 7 then
- set the visible of sprite 6 to 0
- set the visible of sprite 7 to 0
- set the visible of sprite 8 to 0
- set the visible of sprite 9 to 0
- set the visible of sprite 10 to 0
- set the visible of sprite 11 to 0
- set the visible of sprite 12 to 0
- set the visible of sprite 13 to 1
- else
- if the soundLevel = 6 then
- set the visible of sprite 6 to 0
- set the visible of sprite 7 to 0
- set the visible of sprite 8 to 0
- set the visible of sprite 9 to 0
- set the visible of sprite 10 to 0
- set the visible of sprite 11 to 0
- set the visible of sprite 12 to 1
- set the visible of sprite 13 to 0
- else
- if the soundLevel = 5 then
- set the visible of sprite 6 to 0
- set the visible of sprite 7 to 0
- set the visible of sprite 8 to 0
- set the visible of sprite 9 to 0
- set the visible of sprite 10 to 0
- set the visible of sprite 11 to 1
- set the visible of sprite 12 to 0
- set the visible of sprite 13 to 0
- else
- if the soundLevel = 4 then
- set the visible of sprite 6 to 0
- set the visible of sprite 7 to 0
- set the visible of sprite 8 to 0
- set the visible of sprite 9 to 0
- set the visible of sprite 10 to 1
- set the visible of sprite 11 to 0
- set the visible of sprite 12 to 0
- set the visible of sprite 13 to 0
- else
- if the soundLevel = 3 then
- set the visible of sprite 6 to 0
- set the visible of sprite 7 to 0
- set the visible of sprite 8 to 0
- set the visible of sprite 9 to 1
- set the visible of sprite 10 to 0
- set the visible of sprite 11 to 0
- set the visible of sprite 12 to 0
- set the visible of sprite 13 to 0
- else
- if the soundLevel = 2 then
- set the visible of sprite 6 to 0
- set the visible of sprite 7 to 0
- set the visible of sprite 8 to 1
- set the visible of sprite 9 to 0
- set the visible of sprite 10 to 0
- set the visible of sprite 11 to 0
- set the visible of sprite 12 to 0
- set the visible of sprite 13 to 0
- else
- if the soundLevel = 1 then
- set the visible of sprite 6 to 0
- set the visible of sprite 7 to 1
- set the visible of sprite 8 to 0
- set the visible of sprite 9 to 0
- set the visible of sprite 10 to 0
- set the visible of sprite 11 to 0
- set the visible of sprite 12 to 0
- set the visible of sprite 13 to 0
- else
- if the soundLevel = 0 then
- set the visible of sprite 6 to 0
- set the visible of sprite 7 to 0
- set the visible of sprite 8 to 0
- set the visible of sprite 9 to 0
- set the visible of sprite 10 to 0
- set the visible of sprite 11 to 0
- set the visible of sprite 12 to 0
- set the visible of sprite 13 to 1
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end
-