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<doc> <assembly> <name>Microsoft.DirectX.AudioVideoPlayback</name> </assembly> <members> <member name="T:Microsoft.DirectX.AudioVideoPlayback.Audio"> <summary>The Audio class is primarily designed for very simple playback scenarios, or for use with the Video class.</summary> </member> <member name="E:Microsoft.DirectX.AudioVideoPlayback.Audio.Disposing"> <summary>Occurs when the <see cref="M:Microsoft.DirectX.AudioVideoPlayback.Audio.Dispose" /> method is called or when the object is finalized and collected by the garbage collector of the Microsoft® .NETcommon language runtime.</summary> </member> <member name="E:Microsoft.DirectX.AudioVideoPlayback.Audio.Ending"> <summary>Occurs when the playback is ending.</summary> </member> <member name="E:Microsoft.DirectX.AudioVideoPlayback.Audio.Pausing"> <summary>Occurs when the playback is pausing.</summary> </member> <member name="E:Microsoft.DirectX.AudioVideoPlayback.Audio.Starting"> <summary>Occurs when the playback is starting.</summary> </member> <member name="E:Microsoft.DirectX.AudioVideoPlayback.Audio.Stopping"> <summary>Occurs when the playback is stopping.</summary> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.#ctor(System.String)"> <summary>Initializes a new instance of the object and opens an audio file for playback, but does not start playback.</summary> <param name="fileName">Specifies the name of the file.</param> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.#ctor(System.String,System.Boolean)"> <summary>Initializes a new instance of the object and opens an audio file for playback, and optionally starts playback.</summary> <param name="fileName">Specifies the name of the file.</param> <param name="autoRun">Set to true to automatically start playback. Set to false to open the file but not play it.</param> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.Dispose"> <summary>Immediately releases the unmanaged resources used by an object.</summary> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.Finalize"> <summary>Called during garbage collection. If implemented, allows an object to free resources before it is destroyed by the garbage collector.</summary> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.FromFile(System.String)"> <summary>Creates an <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> object from a file.</summary> <param name="filename">The path to the audio file.</param> <returns>Returns the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> object from <see cref="M:Microsoft.DirectX.AudioVideoPlayback.Audio.FromFile" />.</returns> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.FromFile(System.String,System.Boolean)"> <summary>Creates an <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> object from a file.</summary> <param name="filename">The path to the audio file.</param> <param name="autorun">Set to true to automatically start playback. Set to false to open the file but not play it.</param> <returns>Returns the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> object from <see cref="M:Microsoft.DirectX.AudioVideoPlayback.Audio.FromFile" />.</returns> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.FromUrl(System.Uri)"> <summary>Creates an <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> object from a <see cref="T:System.Uri" /> object.</summary> <param name="address">A <see cref="T:System.Uri" /> that points to an audio file to create the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> object.</param> <returns>Returns the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> object from <see cref="M:Microsoft.DirectX.AudioVideoPlayback.Audio.FromUrl" />.</returns> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.FromUrl(System.Uri,System.Boolean)"> <summary>Creates an <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> object from a <see cref="T:System.Uri" /> object.</summary> <param name="address">A <see cref="T:System.Uri" /> that points to an audio file to create the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> object.</param> <param name="autorun">Set to true to automatically start playback. Set to false to open the file but not play it.</param> <returns>Returns the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> object from <see cref="M:Microsoft.DirectX.AudioVideoPlayback.Audio.FromUrl" />.</returns> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.Open(System.Uri)"> <summary>Loads a new file into the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> object.</summary> <param name="address">The <see cref="T:System.Uri" /> to open a file from.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.Open(System.Uri,System.Boolean)"> <summary>Loads a new file into the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> object.</summary> <param name="address">The <see cref="T:System.Uri" /> to open a file from.</param> <param name="autoRun">Set to true to automatically start playback. Set to false to open the file but not play it.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.Open(System.String)"> <summary>Loads a new file into the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> object.</summary> <param name="fileName">The path to the audio file.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.Open(System.String,System.Boolean)"> <summary>Loads a new file into the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> object.</summary> <param name="fileName">The path to the audio file.</param> <param name="autoRun">Set to true to automatically start playback. Set to false to open the file but not play it.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.Pause"> <summary>Pauses playback.</summary> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.Play"> <summary>Starts playback.</summary> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.raise_Disposing(System.Object,System.EventArgs)"> <summary>Raises the <see cref="E:Microsoft.DirectX.AudioVideoPlayback.Audio.Disposing" /> event when called from within a derived class.</summary> <param name="i1">Invoking object reference; should be this object.</param> <param name="i2">Arguments to pass to the event handler.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.raise_Ending(System.Object,System.EventArgs)"> <summary>Raises the <see cref="E:Microsoft.DirectX.AudioVideoPlayback.Audio.Ending" /> event when called from within a derived class.</summary> <param name="i1">Invoking object reference; should be this object.</param> <param name="i2">Arguments to pass to the event handler.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.raise_Pausing(System.Object,System.EventArgs)"> <summary>Raises the <see cref="E:Microsoft.DirectX.AudioVideoPlayback.Audio.Pausing" /> event when called from within a derived class.</summary> <param name="i1">Invoking object reference; should be this object.</param> <param name="i2">Arguments to pass to the event handler.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.raise_Starting(System.Object,System.EventArgs)"> <summary>Raises the <see cref="E:Microsoft.DirectX.AudioVideoPlayback.Audio.Starting" /> event when called from within a derived class.</summary> <param name="i1">Invoking object reference; should be this object.</param> <param name="i2">Arguments to pass to the event handler.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.raise_Stopping(System.Object,System.EventArgs)"> <summary>Raises the <see cref="E:Microsoft.DirectX.AudioVideoPlayback.Audio.Stopping" /> event when called from within a derived class.</summary> <param name="i1">Invoking object reference; should be this object.</param> <param name="i2">Arguments to pass to the event handler.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.SeekCurrentPosition(System.Double,Microsoft.DirectX.AudioVideoPlayback.SeekPositionFlags)"> <summary>Seeks to a specific playback position.</summary> <param name="time">Position to seek.</param> <param name="flags">The position seek type to use.</param> <returns>Returns the position after the seek.</returns> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.SeekStopPosition(System.Double,Microsoft.DirectX.AudioVideoPlayback.SeekPositionFlags)"> <summary>Sets a new stop position in playback.</summary> <param name="time">Position that is the new stop time for playback.</param> <param name="flags">The position seek type to use to set the new stop position.</param> <returns>Returns the new stop position.</returns> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.Stop"> <summary>Stops playback.</summary> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Audio.StopWhenReady"> <summary>Stops playback when the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> object is ready.</summary> <returns /> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Audio.Balance"> <summary>Retrieves and sets the playback position in the stereo field.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Audio.CurrentPosition"> <summary>Retrieves and sets the current position of playback.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Audio.Disposed"> <summary>Retrieves a value that is true if the object is disposed; otherwise the value is false.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Audio.Duration"> <summary>Retrieves the length, in seconds, of the audio file.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Audio.Paused"> <summary>Retrieves the current playback state, whether playback is currently paused.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Audio.Playing"> <summary>Retrieves the current playback state, whether playback is currently playing.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Audio.SeekingCaps"> <summary>Retrieves the seeking capabilities of playback.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Audio.State"> <summary>Retrieves the current state of playback.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Audio.Stopped"> <summary>Retrieves the current playback state, whether playback is currently stopped.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Audio.StopPosition"> <summary>Retrieves the position where playback stopped.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Audio.Volume"> <summary>Retrieves and sets the amount to attenuate the volume of audio playback.</summary> </member> <member name="T:Microsoft.DirectX.AudioVideoPlayback.TextureRenderEventArgs"> <summary>Contains properties for retrieving arguments from a called <see cref="E:Microsoft.DirectX.AudioVideoPlayback.Video.TextureReadyToRender" /> event.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.TextureRenderEventArgs.Texture"> <summary>Retrieves a <see cref="T:Microsoft.DirectX.Direct3D.Texture" /> from the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> object when the <see cref="E:Microsoft.DirectX.AudioVideoPlayback.Video.TextureReadyToRender" /> event is triggered.</summary> </member> <member name="T:Microsoft.DirectX.AudioVideoPlayback.Video"> <summary>Contains the properties and methods to play video files, including those that contain audio.</summary> </member> <member name="E:Microsoft.DirectX.AudioVideoPlayback.Video.Disposing"> <summary>Occurs when the <see cref="M:Microsoft.DirectX.AudioVideoPlayback.Video.Dispose" /> method is called or when the object is finalized and collected by the garbage collector of the Microsoft® .NETcommon language runtime.</summary> </member> <member name="E:Microsoft.DirectX.AudioVideoPlayback.Video.Ending"> <summary>Occurs when the playback is ending.</summary> </member> <member name="E:Microsoft.DirectX.AudioVideoPlayback.Video.Pausing"> <summary>Occurs when the playback is pausing.</summary> </member> <member name="E:Microsoft.DirectX.AudioVideoPlayback.Video.Starting"> <summary>Occurs when the playback is starting.</summary> </member> <member name="E:Microsoft.DirectX.AudioVideoPlayback.Video.Stopping"> <summary>Occurs when the playback is stopping.</summary> </member> <member name="E:Microsoft.DirectX.AudioVideoPlayback.Video.TextureReadyToRender"> <summary>Occurs when target texture is ready to render video playback.</summary> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.#ctor(System.String)"> <summary>Initializes a new instance of the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> class.</summary> <param name="fileName">Path to the video file this object will play.</param> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.#ctor(System.String,System.Boolean)"> <summary>Initializes a new instance of the object.</summary> <param name="fileName">Path to the video file this object will play.</param> <param name="autoRun">Set to true to automatically start playback. Set to false to open the file but not play it.</param> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.Dispose"> <summary>Immediately releases the unmanaged resources used by an object.</summary> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.Finalize"> <summary>Called during garbage collection. If implemented, allows an object to free resources before it is destroyed by the garbage collector.</summary> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.FromFile(System.String)"> <summary>Creates a <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> object from a file.</summary> <param name="filename">The path to the video file.</param> <returns>The <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> object created from the file indicated by the <see cref="M:Microsoft.DirectX.AudioVideoPlayback.Video.FromFile" /> parameter.</returns> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.FromFile(System.String,System.Boolean)"> <summary>Creates a <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> object from a file.</summary> <param name="filename">The path to the video file.</param> <param name="autorun">Set to true to automatically start playback. Set to false to open the file but not play it.</param> <returns>The <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> object created from the file indicated by the <see cref="M:Microsoft.DirectX.AudioVideoPlayback.Video.FromFile" /> parameter.</returns> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.FromUrl(System.Uri)"> <summary>Creates a <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> object from a <see cref="T:System.Uri" /> object.</summary> <param name="address">A <see cref="T:System.Uri" /> that points to a video file to create the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> object.</param> <returns>The <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> object created from the <see cref="T:System.Uri" /> indicated by the <see cref="M:Microsoft.DirectX.AudioVideoPlayback.Video.FromUrl" /> parameter.</returns> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.FromUrl(System.Uri,System.Boolean)"> <summary>Creates a <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> object from a <see cref="T:System.Uri" /> object.</summary> <param name="address">A <see cref="T:System.Uri" /> that points to a video file to create the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> object.</param> <param name="autorun">Set to true to automatically start playback. Set to false to open the file but not play it.</param> <returns>The <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> object created from the <see cref="T:System.Uri" /> indicated by the <see cref="M:Microsoft.DirectX.AudioVideoPlayback.Video.FromUrl" /> parameter.</returns> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.HideCursor"> <summary>Hides the cursor while playing video.</summary> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.Open(System.Uri)"> <summary>Loads a new file into the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> object.</summary> <param name="address">The <see cref="T:System.Uri" /> to open a file from.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.Open(System.Uri,System.Boolean)"> <summary>Loads a new file into the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> object.</summary> <param name="address">The <see cref="T:System.Uri" /> to open a file from.</param> <param name="autoRun">Set to true to automatically start playback. Set to false to open the file but not play it.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.Open(System.String)"> <summary>Loads a new file into the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> object.</summary> <param name="fileName">The path to the video file.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.Open(System.String,System.Boolean)"> <summary>Loads a new file into the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> object.</summary> <param name="fileName">The path to the video file.</param> <param name="autoRun">Set to true to automatically start playback. Set to false to open the file but not play it.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.Pause"> <summary>Pauses playback.</summary> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.Play"> <summary>Starts playback.</summary> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.raise_Disposing(System.Object,System.EventArgs)"> <summary>Raises the <see cref="E:Microsoft.DirectX.AudioVideoPlayback.Video.Disposing" /> event when called from within a derived class.</summary> <param name="i1">Invoking object reference; should be this object.</param> <param name="i2">Arguments to pass to the event handler.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.raise_Ending(System.Object,System.EventArgs)"> <summary>Raises the <see cref="E:Microsoft.DirectX.AudioVideoPlayback.Video.Ending" /> event when called from within a derived class.</summary> <param name="i1">Invoking object reference; should be this object.</param> <param name="i2">Arguments to pass to the event handler.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.raise_Pausing(System.Object,System.EventArgs)"> <summary>Raises the <see cref="E:Microsoft.DirectX.AudioVideoPlayback.Video.Pausing" /> event when called from within a derived class.</summary> <param name="i1">Invoking object reference; should be this object.</param> <param name="i2">Arguments to pass to the event handler.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.raise_Starting(System.Object,System.EventArgs)"> <summary>Raises the <see cref="E:Microsoft.DirectX.AudioVideoPlayback.Video.Starting" /> event when called from within a derived class.</summary> <param name="i1">Invoking object reference; should be this object.</param> <param name="i2">Arguments to pass to the event handler.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.raise_Stopping(System.Object,System.EventArgs)"> <summary>Raises the <see cref="E:Microsoft.DirectX.AudioVideoPlayback.Video.Stopping" /> event when called from within a derived class.</summary> <param name="i1">Invoking object reference; should be this object.</param> <param name="i2">Arguments to pass to the event handler.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.raise_TextureReadyToRender(System.Object,Microsoft.DirectX.AudioVideoPlayback.TextureRenderEventArgs)"> <summary>Raises the <see cref="E:Microsoft.DirectX.AudioVideoPlayback.Video.TextureReadyToRender" /> event when called from within a derived class.</summary> <param name="i1">Invoking object reference; should be this object.</param> <param name="i2">Arguments to pass to the event handler.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.RenderToTexture(Microsoft.DirectX.Direct3D.Device)"> <summary>Enables the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> to trigger the <see cref="E:Microsoft.DirectX.AudioVideoPlayback.Video.TextureReadyToRender" /> event to generate <see cref="T:Microsoft.DirectX.Direct3D.Texture" /> objects for rendering video in Microsoft® Direct3D®.</summary> <param name="graphicsDevice">The parent <see cref="T:Microsoft.DirectX.Direct3D.Device" /> that renders the video textures.</param> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.SeekCurrentPosition(System.Double,Microsoft.DirectX.AudioVideoPlayback.SeekPositionFlags)"> <summary>Seeks to a specific playback postion.</summary> <param name="time">Position to seek.</param> <param name="flags">The position seek type to use.</param> <returns>Returns the position after the seek.</returns> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.SeekStopPosition(System.Double,Microsoft.DirectX.AudioVideoPlayback.SeekPositionFlags)"> <summary>Sets a new stop postion in playback.</summary> <param name="time">Position that is the new stop time for playback.</param> <param name="flags">The position seek type to use to set the new stop position.</param> <returns>Returns the new stop position.</returns> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.ShowCursor"> <summary>Shows the cursor while playing video.</summary> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.Stop"> <summary>Stops playback.</summary> <returns /> </member> <member name="M:Microsoft.DirectX.AudioVideoPlayback.Video.StopWhenReady"> <summary>Stops playback when the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> object is ready.</summary> <returns /> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Video.Audio"> <summary>Retrieves the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> object the video is using for audio playback.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Video.AverageTimePerFrame"> <summary>Retrieves the average time per frame during playback.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Video.Caption"> <summary>Retrieves and sets the caption of the <see cref="T:System.Windows.Forms.Form" /> playing the video.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Video.CurrentPosition"> <summary>Retrieves and sets the current position of playback.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Video.DefaultSize"> <summary>Retrieves the default size of the video for playback.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Video.Disposed"> <summary>Retrieves a value that is true if the object is disposed; otherwise the value is false.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Video.Duration"> <summary>Retrieves the length, in seconds, of the video file.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Video.Fullscreen"> <summary>Retrieves and sets whether the video plays back in fullscreen mode.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Video.IsCursorHidden"> <summary>Retrieves whether the cursor is hidden for the video.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Video.MaximumIdealSize"> <summary>Retrieves the maximum ideal size of the video for playback.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Video.MinimumIdealSize"> <summary>Retrieves the minimum ideal size of the video for playback.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Video.Owner"> <summary>Retrieves or sets the <see cref="T:System.Windows.Forms.Control" /> where the video will be played.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Video.Paused"> <summary>Retrieves whether playback is currently paused.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Video.Playing"> <summary>Retrieves whether playback is currently playing.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Video.SeekingCaps"> <summary>Retrieves the seeking capabilities of playback.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Video.Size"> <summary>Retrieves and sets the size of the video for playback.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Video.State"> <summary>Retrieves the current state of playback.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Video.Stopped"> <summary>Retrieves whether playback is currently stopped.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.Video.StopPosition"> <summary>Retrieves the position where playback stopped.</summary> </member> <member name="T:Microsoft.DirectX.AudioVideoPlayback.TextureRenderEventHandler"> <summary>Represents the method that handles the <see cref="E:Microsoft.DirectX.AudioVideoPlayback.Video.TextureReadyToRender" /> event.</summary> <param name="sender">The <see cref="T:System.Object" /> that is calling the event.</param> <param name="e">A <see cref="T:Microsoft.DirectX.AudioVideoPlayback.TextureRenderEventArgs" /> object that allows you to pass an argument to the <see cref="E:Microsoft.DirectX.AudioVideoPlayback.Video.TextureReadyToRender" /> event.</param> </member> <member name="T:Microsoft.DirectX.AudioVideoPlayback.SeekPositionFlags"> <summary>Contains constants for specifiying the type of seek for the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> or <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> objects.</summary> </member> <member name="F:Microsoft.DirectX.AudioVideoPlayback.SeekPositionFlags."> <summary>Do not flush</summary> </member> <member name="F:Microsoft.DirectX.AudioVideoPlayback.SeekPositionFlags."> <summary>Seek to the nearest key frame. This might be faster, but less accurate.</summary> </member> <member name="F:Microsoft.DirectX.AudioVideoPlayback.SeekPositionFlags."> <summary>The stop position is relative to the current position.</summary> </member> <member name="F:Microsoft.DirectX.AudioVideoPlayback.SeekPositionFlags."> <summary>The specified position is relative to the previous value.</summary> </member> <member name="F:Microsoft.DirectX.AudioVideoPlayback.SeekPositionFlags."> <summary>The specified position is absolute.</summary> </member> <member name="T:Microsoft.DirectX.AudioVideoPlayback.StateFlags"> <summary>Contains constants for specifiying the state of the <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> or <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> objects.</summary> </member> <member name="F:Microsoft.DirectX.AudioVideoPlayback.StateFlags."> <summary>The <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> or <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> object is running.</summary> </member> <member name="F:Microsoft.DirectX.AudioVideoPlayback.StateFlags."> <summary>The <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> or <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> object is paused.</summary> </member> <member name="F:Microsoft.DirectX.AudioVideoPlayback.StateFlags."> <summary>The <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Audio" /> or <see cref="T:Microsoft.DirectX.AudioVideoPlayback.Video" /> object is stopped.</summary> </member> <member name="T:Microsoft.DirectX.AudioVideoPlayback.SeekingCaps"> <summary>Collection of properties that describe the capabilities of a media stream.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.SeekingCaps.CanGetCurrentPosition"> <summary>Retrieves whether the stream can report its current position.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.SeekingCaps.CanGetDuration"> <summary>Retrieves whether the stream can report its duration.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.SeekingCaps.CanGetStopPosition"> <summary>Retrieves whether the stream can report its stop position.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.SeekingCaps.CanSeekAbsolute"> <summary>Retrieves whether the stream can seek to an absolute position.</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.SeekingCaps.CanSeekBackwards"> <summary>Retrieves whether the stream can seek backward</summary> </member> <member name="P:Microsoft.DirectX.AudioVideoPlayback.SeekingCaps.CanSeekForwards"> <summary>Retrieves whether the stream can seek forward.</summary> </member> <member name="T:Microsoft.DirectX.PrivateImplementationDetails.IDirect3DDevice9"> <summary>Allows the managed application programming interface (API) to have access to the unmanaged portions of the Microsoft® DirectX®application programming interface (API). This is not intended to be used directly from your code.</summary> </member> <member name="T:Microsoft.DirectX.PrivateImplementationDetails.IDirect3DSurface9"> <summary>Allows the managed application programming interface (API) to have access to the unmanaged portions of the Microsoft® DirectX®application programming interface (API). This is not intended to be used directly from your code.</summary> </member> <member name="T:Microsoft.DirectX.PrivateImplementationDetails.IDirect3DTexture9"> <summary>Allows the managed application programming interface (API) to have access to the unmanaged portions of the Microsoft® DirectX®application programming interface (API). This is not intended to be used directly from your code.</summary> </member> <member name="T:Microsoft.DirectX.PrivateImplementationDetails._D3DDISPLAYMODE"> <summary>Allows the managed application programming interface (API) to have access to the unmanaged portions of the Microsoft® DirectX®application programming interface (API). This is not intended to be used directly from your code.</summary> </member> </members> </doc>