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- ;-------------------------------------------------------
- ; Huds, icons, fonts, logos, arrows, waypointers -
- ;-------------------------------------------------------
- //hudbit "hud\circle.tga" uncompressable 0 0 0 0 255 255 255 255 255 .5
- hudbit "hud\newbits1.tga" uncompressable 0 0 155 13 171 28 255 255 255 1
- hudbit "hud\bits_1.tga" uncompressable 0 0 2 3 47 167 255 255 255 1 //altimeter bar
- hudbit "hud\bits_1.tga" uncompressable 0 0 237 170 249 182 255 255 255 1 //altimeter blue pointer
- hudbit "hud\bits_1.tga" uncompressable 0 0 237 191 249 203 255 255 255 1 //altimeter red pointer
- hudbit "hud\bits_1.tga" uncompressable 0 0 62 1 82 185 255 255 255 1 //thrust
- hudbit "hud\bits_1.tga" uncompressable 0 0 237 4 253 164 255 255 255 1 //fuel
- hudbit "hud\bits_1.tga" uncompressable 0 0 95 136 194 235 255 255 255 1 //radar centre
- hudbit "hud\bits_1.tga" uncompressable 0 0 1 198 54 251 255 255 255 1 //radar edge
- hudbit "hud\bits_2.tga" uncompressable 0 0 98 117 174 250 255 255 255 1 //character window
- hudbit "hud\bits_1.tga" uncompressable 0 0 212 193 220 201 255 255 255 1 //character window empty circle
- hudbit "hud\bits_1.tga" uncompressable 0 0 183 10 191 18 255 255 255 1 //character window full circle
- hudbit "hud\bits_1.tga" uncompressable 0 0 207 8 221 144 255 255 255 1 //edge of horizon
- hudbit "hud\bits_1.tga" uncompressable 0 0 94 33 189 128 255 255 255 1 //schematic circle
- hudbit "hud\bits_2.tga" uncompressable 0 0 1 0 65 64 255 255 255 1 //schematic circle edge
-
- //14
- hudbit "hud\bits_2.tga" uncompressable 3 71 29 231 49 256 255 255 255 1 //fuel 0
- hudbit "hud\bits_2.tga" uncompressable 2 52 5 212 25 237 255 255 255 1 //fuel 1
- hudbit "hud\bits_2.tga" uncompressable 3 33 29 193 49 218 255 255 255 1 //fuel 2
- hudbit "hud\bits_2.tga" uncompressable 2 13 5 173 25 198 255 255 255 1 //fuel 3
- hudbit "hud\bits_2.tga" uncompressable 3 -8 29 152 49 177 255 255 255 1 //fuel 4
- hudbit "hud\bits_2.tga" uncompressable 2 -29 5 131 25 156 255 255 255 1 //fuel 5
- hudbit "hud\bits_2.tga" uncompressable 3 -50 29 110 49 136 255 255 255 1 //fuel 6
- hudbit "hud\bits_2.tga" uncompressable 2 -66 5 93 26 120 255 255 255 1 //fuel 7
-
- //No longer = hudbit name sx,sy su sv eu ev now=sx sy su sv eu ev <color> scale
- // sx sy su sv eu ev <color> scale
-
- //22
- hudbit "hud\bits_2.tga" uncompressable 1 79 75 229 96 254 255 255 255 1 //thrust 0
- hudbit "hud\bits_2.tga" uncompressable 1 59 50 208 70 233 255 255 255 1 //thrust 1
- hudbit "hud\bits_2.tga" uncompressable 2 36 76 185 96 211 255 255 255 1 //thrust 2
- hudbit "hud\bits_2.tga" uncompressable 1 13 50 163 70 188 255 255 255 1 //thrust 3
- hudbit "hud\bits_2.tga" uncompressable 2 -12 76 139 96 164 255 255 255 1 //thrust 4
- hudbit "hud\bits_2.tga" uncompressable 1 -35 50 115 70 140 255 255 255 1 //thrust 5
- hudbit "hud\bits_2.tga" uncompressable 2 -57 76 93 96 118 255 255 255 1 //thrust 6
- hudbit "hud\bits_2.tga" uncompressable -1 -79 47 69 70 97 255 255 255 1 //thrust 7
-
- //30
- hudbit "hud\bits_2.tga" uncompressable 7 66 227 56 255 81 255 255 255 1 //altitude 0
- hudbit "hud\bits_2.tga" uncompressable 3 49 125 38 164 65 255 255 255 1 //altitude 1
- hudbit "hud\bits_2.tga" uncompressable 7 26 227 20 255 39 255 255 255 1 //altitude 2
- hudbit "hud\bits_2.tga" uncompressable 1 6 125 2 161 19 255 255 255 1 //altitude 3
- hudbit "hud\bits_2.tga" uncompressable 2 -12 171 64 207 81 255 255 255 1 //altitude 4
- hudbit "hud\bits_2.tga" uncompressable 9 -30 89 45 119 62 255 255 255 1 //altitude 5
- hudbit "hud\bits_2.tga" uncompressable 2 -53 171 19 207 45 255 255 255 1 //altitude 6
- hudbit "hud\bits_2.tga" uncompressable 8 -70 89 4 119 27 255 255 255 1 //altitude 7
-
- //38
- hudbit "hud\newbits1.tga" uncompressable 0 0 0 0 110 70 255 255 255 1 //target
- hudbit "hud\newbits1.tga" uncompressable 0 0 121 11 139 29 255 255 255 1 //arrow
-
- //40
- hudbit "hud\newbits2.tga" uncompressable 0 0 1 1 255 255 255 255 255 1 //the see through bit
- hudbit "hud\newbits2.tga" uncompressable 0 0 6 242 10 246 255 255 255 1 //a solid block
-
- //42
- hudbit "hud\newbits1.tga" uncompressable 0 0 1 85 53 141 255 255 255 1 //fighter wing
- hudbit "hud\newbits1.tga" uncompressable 0 0 57 82 107 142 255 255 255 1 //bomber wing
- hudbit "hud\newbits1.tga" uncompressable 0 0 113 101 167 124 255 255 255 1 //tank wing
-
- //45
- hudbit "hud\bits_2.tga" uncompressable 0 0 197 121 223 209 255 255 255 1 //missile lock warning
-
- //46
- hudbit "menu\effects.tga" uncompressable 0 0 220 173 252 205 255 255 255 1 //missile lock warning
-
- //220,173,32,32
- type "hud0" sprite u=0 v=0 w=255 h=255
- ;sfx "22 player systems\hud genrated1" group 2D
- sfx 145 alias "hud0" "22 player systems\hud genrated1" group 2D
-
- type "hud1" sprite u=0 v=0 w=255 h=255
- ;sfx "22 player systems\transfere_tone.1" group 2D
- sfx 146 alias "hud1" "22 player systems\transfere_tone.1" group 2D
-
- type "hud2" sprite u=0 v=0 w=255 h=255
- ;sfx "22 player systems\missile lock on tone 2" group 2D
- sfx 147 alias "hud2" "22 player systems\missile lock on tone 2" group 2D
-
- type "hud3" sprite u=0 v=0 w=255 h=255 //energy low
- ;sfx "22 player systems\fuel_alert_02" group 2D
- sfx 148 alias "hud3" "22 player systems\fuel_alert_02" group 2D
-
- type "hud4" sprite u=0 v=0 w=255 h=255 //collision warning
- ;sfx "22 player systems\fuel_alert_01" group 2D
- sfx 149 alias "hud4" "22 player systems\fuel_alert_01" group 2D
-
- //type "hud3" sprite u=0 v=0 w=255 h=255
- //sfx "22 player systems\missile lock on tone 2" group 2D
- //type "hud5" sprite u=0 v=0 w=255 h=255
- //sfx "22 player systems\Fuel_Alert_01" group 2D // loop
-
- //type "hud1" sprite u=0 v=0 w=255 h=255
- //sfx "22 player systems\lock_on_tone\lock_on_tone1" group 2D
-
- ////////////////////////
- // Rage Logo
- ////////////////////////
-
- type "BP_RageLogo"
- objfile "frontend\ia2\ragelogo.ia2"
- scale .2
- group "aliens"
- dynamics "alien"
-
- type "NE_RageLogo"
- objfile as "BP_RageLogo"
- dynamics "alien"
-
- type "UK_RageLogo"
- objfile as "BP_RageLogo"
- dynamics "alien"
-
- type "FR_RageLogo"
- objfile as "BP_RageLogo"
- dynamics "alien"
-
- type "DE_RageLogo"
- objfile as "BP_RageLogo"
- dynamics "alien"
-
- type "IT_RageLogo"
- objfile as "BP_RageLogo"
- dynamics "alien"
-
- type "SP_RageLogo"
- objfile as "BP_RageLogo"
- dynamics "alien"
-
- type "SW_RageLogo"
- objfile as "BP_RageLogo"
- dynamics "alien"
-
- ////////////////////////
- // incoming logo
- ////////////////////////
-
- type "UK_3DLogo"
- objfile "frontend\ia2\logo.ia2"
- scale .2
- group "aliens"
- dynamics "alien"
-
- type "DE_3DLogo"
- objfile as "UK_3DLogo"
- dynamics "alien"
-
- type "FR_3DLogo"
- objfile as "UK_3DLogo"
- dynamics "alien"
-
- type "SP_3DLogo"
- objfile as "UK_3DLogo"
- dynamics "alien"
-
- type "IT_3DLogo"
- objfile as "UK_3DLogo"
- dynamics "alien"
-
- type "NE_3DLogo"
- objfile as "UK_3DLogo"
- dynamics "alien"
-
- type "SW_3DLogo"
- objfile as "UK_3DLogo"
- dynamics "alien"
-
- type "BP_3DLogo"
- objfile as "UK_3DLogo"
- dynamics "alien"
-
- ////////////////////////
- // mission over
- ////////////////////////
-
- type "UK_MissionOver"
- objfile "frontend\ia2\MissionOver.ia2"
- scale .2
- group "aliens"
- dynamics "alien"
- drawtype force 22 // SUB_ZONTOP =22,
-
- type "FR_MissionOver"
- objfile "frontend\ia2\MissionOverfrench.ia2"
- scale .18
- group "aliens"
- dynamics "alien"
- drawtype force 22 // SUB_ZONTOP =22,
-
- type "DE_MissionOver"
- objfile "frontend\ia2\MissionOvergerman.ia2"
- scale .18
- group "aliens"
- dynamics "alien"
- drawtype force 22 // SUB_ZONTOP =22,
-
- type "IT_MissionOver"
- objfile "frontend\ia2\MissionOveritalian.ia2"
- scale .18
- group "aliens"
- dynamics "alien"
- drawtype force 22 // SUB_ZONTOP =22,
-
- type "SP_MissionOver"
- objfile "frontend\ia2\MissionOverspanish.ia2"
- scale .18
- group "aliens"
- dynamics "alien"
- drawtype force 22 // SUB_ZONTOP =22,
-
- type "BP_MissionOver"
- objfile as "UK_MissionOver"
- dynamics "alien"
- drawtype force 22 // SUB_ZONTOP =22,
-
- type "NE_MissionOver"
- objfile as "UK_MissionOver"
- dynamics "alien"
- drawtype force 22 // SUB_ZONTOP =22,
-
- type "SW_MissionOver"
- objfile as "UK_MissionOver"
- dynamics "alien"
- drawtype force 22 // SUB_ZONTOP =22,
-
-