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Text File  |  2001-09-20  |  2.6 KB  |  131 lines

  1. unbindall
  2. bind "TAB" "+showscores"
  3. bind "ENTER" "+attack"
  4. bind "ESCAPE" "cancelselect"
  5. bind "SPACE" "+jump"
  6. bind "'" "+moveup"
  7. bind "+" "sizeup"
  8. bind "," "+moveleft"
  9. bind "-" "sizedown"
  10. bind "." "+moveright"
  11. bind "/" "+movedown"
  12. bind "1" "slot1"
  13. bind "2" "slot2"
  14. bind "3" "slot3"
  15. bind "4" "slot4"
  16. bind "5" "slot5"
  17. bind "6" "slot6"
  18. bind "7" "slot7"
  19. bind "8" "slot8"
  20. bind "9" "slot9"
  21. bind ";" "+mlook"
  22. bind "=" "sizeup"
  23. bind "a" "+moveleft"
  24. bind "c" "dropitems"
  25. bind "d" "+moveright"
  26. bind "s" "+back"
  27. bind "u" "messagemode2"
  28. bind "v" "+moveup"
  29. bind "w" "+forward"
  30. bind "y" "messagemode"
  31. bind "]" "invnext"
  32. bind "`" "toggleconsole"
  33. bind "~" "toggleconsole"
  34. bind "UPARROW" "+forward"
  35. bind "DOWNARROW" "+back"
  36. bind "LEFTARROW" "+left"
  37. bind "RIGHTARROW" "+right"
  38. bind "ALT" "+strafe"
  39. bind "CTRL" "+duck"
  40. bind "F5" "snapshot"
  41. bind "F10" "quit prompt"
  42. bind "INS" "+klook"
  43. bind "PGDN" "+lookdown"
  44. bind "PGUP" "+lookup"
  45. bind "END" "centerview"
  46. bind "MWHEELDOWN" "invnext"
  47. bind "MWHEELUP" "invprev"
  48. bind "MOUSE1" "+attack"
  49. bind "MOUSE2" "+attack2"
  50. bind "PAUSE" "pause"
  51. hud_takesshots "0"
  52. hud_classautokill "1"
  53. hud_fastswitch "0"
  54. cl_rollspeed "300"
  55. cl_rollangle "0.65"
  56. cl_autowepswitch "2"
  57. hud_capturemouse "1"
  58. joystick "0.000000"
  59. sensitivity "3"
  60. m_filter "0.000000"
  61. m_side "0.8"
  62. m_forward "1"
  63. m_yaw "0.022"
  64. m_pitch "0.022000"
  65. cl_vsmoothing "0.05"
  66. cl_backspeed "400"
  67. cl_forwardspeed "400"
  68. lookspring "0.000000"
  69. lookstrafe "0.000000"
  70. cl_cmdrate "30"
  71. cl_allowupload "1"
  72. cl_allowdownload "1"
  73. cl_download_ingame "1"
  74. cl_cmdbackup "2"
  75. cl_timeout "35"
  76. cl_idealpitchscale "0.8"
  77. cl_himodels "1.000000"
  78. cl_dlmax "128"
  79. cl_lc "1"
  80. cl_lw "1"
  81. cl_updaterate "20"
  82. rate "2500.000000"
  83. bottomcolor "6"
  84. topcolor "30"
  85. model "helmet"
  86. name "Player"
  87. _snd_mixahead "0.1"
  88. bgmvolume "1.000000"
  89. hisound "1.000000"
  90. suitvolume "0.250000"
  91. volume ".7"
  92. s_eax "0.000000"
  93. s_a3d "0.000000"
  94. s_verbwet "0.25"
  95. s_bloat "2.0"
  96. s_numpolys "200"
  97. s_polysize "10000000"
  98. s_polykeep "1000000000"
  99. s_refdelay "4"
  100. s_refgain "0.4"
  101. s_leafnum "0"
  102. s_max_distance "1000.0"
  103. s_min_distance "8.0"
  104. s_automax_distance "30.0"
  105. s_automin_distance "2.0"
  106. s_distance "60"
  107. s_doppler "0.0"
  108. s_rolloff "1.0"
  109. gl_monolights "0"
  110. gl_flipmatrix "0"
  111. gl_overbright "0.000000"
  112. gl_polyoffset "0.1"
  113. gl_dither "1"
  114. mp_decals "300"
  115. r_bmodelhighfrac "5.0"
  116. viewsize "120.000000"
  117. hpk_maxsize "0"
  118. sv_aim "0"
  119. net_graphpos "1"
  120. net_scale "5"
  121. net_graph "0"
  122. con_color "255 155 50"
  123. brightness "1.000000"
  124. gamma "2.500000"
  125. crosshair "1.000000"
  126. fps_modem "0.0"
  127. fps_max "72.0"
  128. console "1.0"
  129. +jlook
  130. +mlook
  131.