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- SDEF
- //
- // The file declaration section
- //
- path models/mancini
- scale 1.2
- mancini_base.sbm
- mancini.tga
- //
- // Declare the animation types and files
- //
- //atest.sam
-
- idle_arms_crossed_observing.sam
- idle_giving_orders.sam
- idle_tantrum.sam
- jump_in_hole.sam
-
- //pain1 pain_head.sam
-
- run1 run1.sam
- run2 run1_lookback.sam
-
- walk1 walk_gangsta_style.sam
-
- //
- // The initialization section
- //
- !init:
- server classname actor
- server setsize "-24 -24 0" "24 24 80"
- server script global/enemy.scr
- server health 10000
-
- //
- // The main section
- //
- !main:
- //
- // Define the clinet/server animation references
- //
- client run1 0 footstep
- client run1 4 footstep
-
- client walk1 3 footstep
- client walk1 11 footstep
- client walk1 18 footstep
- client walk1 26 footstep
- client walk1 33 footstep
- client walk1 41 footstep
-
- //
- // The SINED declaration section
- //
- /*SINED Neutral_Mancini (1 .5 0) (0 0 0) (0 0 0)
- Mancini
- */
-