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Text File | 1998-07-26 | 52.8 KB | 1,375 lines |
- //===========================================================================
- // GLOBAL LAYOUT
- //===========================================================================
- globlayout "oxl 0 oyb 256 picn frame1 oxl 256 oyb 256 picn frame2 oxl 512 oyb 256 picn frame3"
- appgloblayout "oxl 0 oyb 0 picn frame4 oxl 256 oyb 0 picn frame5 oxl 512 oyb 0 picn frame6"
- appgloblayout "fc 1 1 1 1 jcx oyt -100 128 anim 2 sin_logo"
-
- appgloblayout "fc 1 1 1 0.5 oxl 367 oyt -457 fdate 37"
- appgloblayout "fc 1 1 1 0.5 oxl 467 oyt -457 time"
- appgloblayout "fc 1 1 1 0.5 oxl 101 oyt -457 string \"Logged in as:\""
- appgloblayout "fc .28 .30 .67 0.7 oxl 208 oyt -457 cvarstring player"
- appgloblayout "fc 1 1 1 0.7 oxl 419 oyt -412 string \"OS Rev#: \""
- appgloblayout "fc .53 .53 .83 1 oxl 486 oyt -412 cvarstring version_only"
- appgloblayout "fc .53 .53 .83 1 oxl 522 oyt -412 string \"Demo\""
-
- //===========================================================================
- // MAIN MENU
- //===========================================================================
- menulevel main
-
- headeritem "fade 0.5 oxl 174 oyt -311 picn hc_logo_main"
- enditem
-
- menuitem "fade 0.5 oxl 109 oyt -223 picn menuop_game_0"
- selitem "fade 0.7 oxl 109 oyt -223 picn menuop_game_1 oxl 390 yv -30 type 1 string \"Select a game\nto play...\""
- actionitem "pushmenu game_selection"
- enditem
-
- ifdemo
- menuitem "fade 0.5 oxl 263 oyt -343 picn menuop_hq_0"
- selitem "fade 0.7 oxl 263 oyt -343 picn menuop_hq_1 oxl 390 yv -30 type 1 string \"Go directly\nto HARDCORPS\nHeadquarters\nTraining Facility...\""
- actionitem "centerprint \" Not Available\nin Demo Version.\""
- enditem
- else
- menuitem "fade 0.5 oxl 263 oyt -343 picn menuop_hq_0"
- selitem "fade 0.7 oxl 263 oyt -343 picn menuop_hq_1 oxl 390 yv -30 type 1 string \"Go directly\nto HARDCORPS\nHeadquarters\nTraining Facility...\""
- actionitem "stuffcmd \"menu_close; map training\""
- enditem
- endif
-
- ifdemo
- menuitem "fade 0.5 oxl 241 oyt -396 picn menuop_credits_0"
- selitem "fade 0.7 oxl 241 oyt -396 picn menuop_credits_1 oxl 390 yv -30 type 1 string \"View the\ncredits...\""
- actionitem "centerprint \"\n SIN\n\n\n Developed by:\n\n Ritual Entertainment \n\""
- enditem
- else
- menuitem "fade 0.5 oxl 241 oyt -396 picn menuop_credits_0"
- selitem "fade 0.7 oxl 241 oyt -396 picn menuop_credits_1 oxl 390 yv -30 type 1 string \"View the\ncredits...\""
- actionitem "pushmenu credits"
- enditem
- endif
-
- menuitem "fade 0.5 oxl 106 oyt -395 picn menuop_quit_0"
- selitem "fade 0.7 oxl 106 oyt -395 picn menuop_quit_1 oxl 390 yv -30 type 1 string \"Quit the\ngame...\""
- actionitem "pushmenu ask2quit"
- //actionitem "pushmenu quit"
- enditem
-
- menuitem "fade 0.5 oxl 90 oyt -343 picn menuop_controls_0"
- selitem "fade 0.7 oxl 90 oyt -343 picn menuop_controls_1 oxl 390 yv -30 type 1 string \"Modify your audio,\nvideo, game and\nplayer control\nsettings...\""
- actionitem "pushmenu controls"
- enditem
-
- //===========================================================================
- // GAME SELECTION MENU
- //===========================================================================
- menulevel game_selection
-
- headeritem "fade 0.5 oxl 174 oyt -311 picn hc_logo_game"
- enditem
-
- menuitem "fade 0.5 oxl 109 oyt -223 picn menuop_newgame_0"
- selitem "fade 0.7 oxl 109 oyt -223 picn menuop_newgame_1 oxl 390 yv -30 type 1 string \"Start a new game...\""
- actionitem "pushmenu singleplayer"
- enditem
-
- menuitem "fade 0.5 oxl 263 oyt -343 picn menuop_demo_0"
- selitem "fade 0.7 oxl 263 oyt -343 picn menuop_demo_1 oxl 390 yv -30 type 1 string \"Watch a demo\nof Sin...\""
- actionitem "centerprint \" Not Available\nin Demo Version.\""
- //actionitem "stuffcmd \"menu_close; d1??\""
- enditem
-
- ifdemo
- menuitem "fade 0.5 oxl 241 oyt -396 picn menuop_loadgame_0"
- selitem "fade 0.7 oxl 241 oyt -396 picn menuop_loadgame_1 oxl 390 yv -30 type 1 string \"Load a previously\nsaved game...\""
- actionitem "centerprint \" Not Available\nin Demo Version.\""
- enditem
- else
- menuitem "fade 0.5 oxl 241 oyt -396 picn menuop_loadgame_0"
- selitem "fade 0.7 oxl 241 oyt -396 picn menuop_loadgame_1 oxl 390 yv -30 type 1 string \"Load a previously\nsaved game...\""
- actionitem "pushmenu loadgame"
- enditem
- endif
-
- ifdemo
- menuitem "fade 0.5 oxl 106 oyt -395 picn menuop_savegame_0"
- selitem "fade 0.7 oxl 106 oyt -395 picn menuop_savegame_1 oxl 390 yv -30 type 1 string \"Save a game...\""
- actionitem "centerprint \" Not Available\nin Demo Version.\""
- enditem
- else
- menuitem "fade 0.5 oxl 106 oyt -395 picn menuop_savegame_0"
- selitem "fade 0.7 oxl 106 oyt -395 picn menuop_savegame_1 oxl 390 yv -30 type 1 string \"Save a game...\""
- actionitem "pushmenu savegame"
- enditem
- endif
-
- menuitem "fade 0.5 oxl 90 oyt -343 picn menuop_multiplayer_0"
- selitem "fade 0.7 oxl 90 oyt -343 picn menuop_multiplayer_1 oxl 390 yv -30 type 1 string \"Start or Join a\nMultiplayer game...\""
- actionitem "pushmenu multiplayer"
- enditem
-
- //===========================================================================
- // SINGLE PLAYER MENU
- //===========================================================================
- menulevel singleplayer
-
- headeritem "fade 0.25 jcx oyt -380 picn hc_logo"
- enditem
- headeritem "fade 0.5 jcx oyt -128 box 25 1"
- enditem
- headeritem "fc 1 1 1 1 jcx oyt -121 string \"BEGINNING A NEW GAME\""
- enditem
-
- headeritem "fc 1 1 1 0.5 oxl 160 oyt -180 string \"Please select your skill level:\""
- enditem
- headeritem "fade 0.5 oxl 170 oyt -292 box 20 10"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 190 oyt -216 string \"Rookie\""
- selitem "fc 1 1 1 0.6 oxl 390 yv 0 type 1 string \"Easiest\nskill level...\" fc 1 1 1 1 oxl 190 oyt -216 cursor string \"Rookie\""
- actionitem "stuffcmd \"set skill 0;set deathmatch 0;menu_close; map intro_start\""
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 190 oyt -246 string \"Officer\""
- selitem "fc 1 1 1 0.6 oxl 390 yv 0 type 1 string \"Mid-Range\nskill level...\"fc 1 1 1 1 oxl 190 oyt -246 cursor string \"Officer\""
- actionitem "stuffcmd \"set skill 1;set deathmatch 0;menu_close; map intro_start\""
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 190 oyt -276 string \"Hardcorps\""
- selitem "fc 1 1 1 0.6 oxl 390 yv 0 type 1 string \"Hardest\nskill level...\"fc 1 1 1 1 oxl 190 oyt -276 cursor string \"Hardcorps\""
- actionitem "stuffcmd \"set skill 2;set deathmatch 0;menu_close; map intro_start\""
- enditem
-
- //===========================================================================
- // MULTIPLAYER MENU
- //===========================================================================
- menulevel multiplayer
-
- headeritem "fade 0.5 oxl 174 oyt -311 picn hc_logo_multi"
- enditem
-
- menuitem "fade 0.5 oxl 107 oyt -224 picn menuop_multi_psetup_0"
- selitem "fade 0.7 oxl 107 oyt -224 picn menuop_multi_psetup_1 oxl 390 yv -30 type 1 string \"Set up and configure\nMultiplayer options...\""
- actionitem "pushmenu playersetup"
- enditem
-
- menuitem "fade 0.5 oxl 178 oyt -415 picn menuop_start_multi_0"
- selitem "fade 0.7 oxl 178 oyt -415 picn menuop_start_multi_1 oxl 390 yv -30 type 1 string \"Start a Multiplayer\nnetwork game...\""
- actionitem "pushmenu startserver"
- enditem
-
- menuitem "fade 0.5 oxl 37 oyt -413 picn menuop_join_multi_0"
- selitem "fade 0.7 oxl 37 oyt -413 picn menuop_join_multi_1 oxl 390 yv -30 type 1 string \"Join a Multiplayer\nnetwork game...\""
- actionitem "function refreshservers pushmenu joinserver"
- enditem
-
- //===========================================================================
- // START SERVER MENU
- //===========================================================================
- menulevel startserver
-
- headeritem "fade 0.5 jcx oyt -128 box 31 1"
- enditem
- headeritem "fc 1 1 1 1 jcx oyt -121 string \"STARTING A NETWORK SERVER\""
- enditem
-
- listitem con_gametype 0 "fc 0.7 0.7 0.7 0.7 oxl 110 oyt -150 string \"Game Type:\" xv 0 drawlist \"numchars 14 red 0.2 green 0.2 blue 0.2\""
- numitems 1
- " Deathmatch" ""
- //" CTF" ""
- //" Co-Operative" ""
- //" Single Shot" ""
- //" Others?" ""
- selitem "fc 1 1 1 1 oxl 110 oyt -150 cursor string \"Game Type:\" xv 0 drawlist \"numchars 14 red 0.25 green 0.25 blue 0.56\""
- enditem
-
- listitem con_map 0 "fc 0.7 0.7 0.7 0.7 oxl 110 oyt -170 string \"Select Map:\" xv 0 drawlist \"numchars 24 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " sincitydemo" "set con_map sincitydemo"
- " sindm6demo" "set con_map sindm6demo"
- selitem "fc 1 1 1 1 oxl 110 oyt -170 cursor string \"Select Map:\" xv 0 drawlist \"numchars 24 red 0.25 green 0.25 blue 0.56\""
- enditem
-
- fielditem hostname 17 17 "Sin DM" "fc 0.7 0.7 0.7 0.7 oxl 110 oyt -190 string \"Host Name:\" fc 1 1 1 1 xv 0 oyt -194 drawfield"
- selitem "fc 1 1 1 1 oxl 110 oyt -190 cursor string \"Host Name:\" fc 1 1 1 1 xv -0 oyt -194 drawfield"
- localdata "cvar hostname"
- enditem
-
- fielditemnum timelimit 5 5 "0" "fc 0.7 0.7 0.7 0.7 oxl 110 oyt -210 string \"Time Limit:\" fc 1 1 1 1 xv 0 oyt -214 drawfield"
- selitem "fc 1 1 1 1 oxl 110 oyt -210 cursor string \"Time Limit:\" fc 1 1 1 1 xv 0 oyt -214 drawfield"
- localdata "cvar timelimit"
- enditem
-
- fielditemnum fraglimit 5 5 "0" "fc 0.7 0.7 0.7 0.7 oxl 110 oyt -230 string \"Frag Limit:\" fc 1 1 1 1 xv 0 oyt -234 drawfield"
- selitem "fc 1 1 1 1 oxl 110 oyt -230 cursor string \"Frag Limit:\" fc 1 1 1 1 xv 0 oyt -234 drawfield"
- localdata "cvar fraglimit"
- enditem
-
- fielditemnum maxclients 5 5 "4" "fc 0.7 0.7 0.7 0.7 oxl 110 oyt -250 string \"Max Players:\" fc 1 1 1 1 xv 0 oyt -254 drawfield"
- selitem "fc 1 1 1 1 oxl 110 oyt -250 cursor string \"Max Players:\" fc 1 1 1 1 xv 0 oyt -254 drawfield"
- localdata "cvar maxclients"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 110 oyt -270 string \"Modify Deathmatch Settings...\""
- selitem "fc 1 1 1 1 oxl 110 oyt -270 cursor string \"Modify Deathmatch Settings...\""
- actionitem "pushmenu modifydmflags"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 110 oyt -360 string \"Launch the Server...\""
- selitem "fc 1 1 1 1 oxl 110 oyt -360 cursor string \"Launch the Server...\""
- actionitem "function startserver"
- enditem
-
- //===========================================================================
- // JOIN SERVER MENU
- //===========================================================================
- menulevel joinserver
-
- headeritem "fade 0.5 jcx oyt -128 box 30 1"
- enditem
- headeritem "fc 1 1 1 1 jcx oyt -121 string \"JOINING A NETWORK SERVER\""
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 120 oyt -150 string \"Server Address Book...\""
- selitem "fc 1 1 1 1 oxl 120 oyt -150 cursor string \"Server Address Book...\""
- actionitem "pushmenu addressbook"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 120 oyt -170 string \"Refresh Server List...\""
- selitem "fc 1 1 1 1 oxl 120 oyt -170 cursor string \"Refresh Server List...\""
- actionitem "centerprint \" Refreshing\n Server List \"; function refreshservers"
- enditem
-
- headeritem "fade 0.5 jcx oyt -320 box 46 12"
- enditem
- headeritem "fc 1 1 1 1 jcx oyt -200 string \"Available Servers to connect to:\""
- enditem
-
- yspace 10
- autoheight oyt -214
- padding 4
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 drawserver 0"
- selitem "fc 1 1 1 1 oxl 160 cursor drawserver 0"
- localdata "0"
- actionitem "function joinserver"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 drawserver 1"
- selitem "fc 1 1 1 1 oxl 160 cursor drawserver 1"
- localdata "1"
- actionitem "function joinserver"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 drawserver 2"
- selitem "fc 1 1 1 1 oxl 160 cursor drawserver 2"
- localdata "2"
- actionitem "function joinserver"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 drawserver 3"
- selitem "fc 1 1 1 1 oxl 160 cursor drawserver 3"
- localdata "3"
- actionitem "function joinserver"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 drawserver 4"
- selitem "fc 1 1 1 1 oxl 160 cursor drawserver 4"
- localdata "4"
- actionitem "function joinserver"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 drawserver 5"
- selitem "fc 1 1 1 1 oxl 160 cursor drawserver 5"
- localdata "5"
- actionitem "function joinserver"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 drawserver 6"
- selitem "fc 1 1 1 1 oxl 160 cursor drawserver 6"
- localdata "6"
- actionitem "function joinserver"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 drawserver 7"
- selitem "fc 1 1 1 1 oxl 160 cursor drawserver 7"
- localdata "7"
- actionitem "function joinserver"
- enditem
-
- //===========================================================================
- // SERVER ADDRESS BOOK MENU
- //===========================================================================
- menulevel addressbook
-
- headeritem "fade 0.5 jcx oyt -128 box 25 1"
- enditem
- headeritem "fc 1 1 1 1 jcx oyt -121 string \"SERVER ADDRESS BOOK\""
- enditem
-
- headeritem "fc 1 1 1 1 jcx oyt -150 string \"List of stored Server Addresses:\""
- enditem
- headeritem "fade 0.5 jcx oyt -327 box 46 19"
- enditem
-
- yspace 10
- autoheight oyt -170
- padding 2
-
- fielditem adr0 30 30 "" "fc 0.7 0.7 0.7 0.7 oxl 164 string \"1> \" fc 1 1 1 1 xv -134 drawfield"
- selitem "fc 1 1 1 1 oxl 164 string \"1> \" fc 1 1 1 1 xv -134 drawfield"
- localdata "cvar adr0"
- enditem
-
- fielditem adr1 30 30 "" "fc 0.7 0.7 0.7 0.7 oxl 164 string \"2> \" fc 1 1 1 1 xv -134 drawfield"
- selitem "fc 1 1 1 1 oxl 164 string \"2> \" fc 1 1 1 1 xv -134 drawfield"
- localdata "cvar adr1"
- enditem
-
- fielditem adr2 30 30 "" "fc 0.7 0.7 0.7 0.7 oxl 164 string \"3> \" fc 1 1 1 1 xv -134 drawfield"
- selitem "fc 1 1 1 1 oxl 164 string \"3> \" fc 1 1 1 1 xv -134 drawfield"
- localdata "cvar adr2"
- enditem
-
- fielditem adr3 30 30 "" "fc 0.7 0.7 0.7 0.7 oxl 164 string \"4> \" fc 1 1 1 1 xv -134 drawfield"
- selitem "fc 1 1 1 1 oxl 164 string \"4> \" fc 1 1 1 1 xv -134 drawfield"
- localdata "cvar adr3"
- enditem
-
- fielditem adr4 30 30 "" "fc 0.7 0.7 0.7 0.7 oxl 164 string \"5> \" fc 1 1 1 1 xv -134 drawfield"
- selitem "fc 1 1 1 1 oxl 164 string \"5> \" fc 1 1 1 1 xv -134 drawfield"
- localdata "cvar adr4"
- enditem
-
- fielditem adr5 30 30 "" "fc 0.7 0.7 0.7 0.7 oxl 164 string \"6> \" fc 1 1 1 1 xv -134 drawfield"
- selitem "fc 1 1 1 1 oxl 164 string \"6> \" fc 1 1 1 1 xv -134 drawfield"
- localdata "cvar adr5"
- enditem
-
- fielditem adr6 30 30 "" "fc 0.7 0.7 0.7 0.7 oxl 164 string \"7> \" fc 1 1 1 1 xv -134 drawfield"
- selitem "fc 1 1 1 1 oxl 164 string \"7> \" fc 1 1 1 1 xv -134 drawfield"
- localdata "cvar adr6"
- enditem
-
- fielditem adr7 30 30 "" "fc 0.7 0.7 0.7 0.7 oxl 164 string \"8> \" fc 1 1 1 1 xv -134 drawfield"
- selitem "fc 1 1 1 1 oxl 164 string \"8> \" fc 1 1 1 1 xv -134 drawfield"
- localdata "cvar adr7"
- enditem
-
- //===========================================================================
- // DEATHMATCH FLAGS MENU
- //===========================================================================
- menulevel modifydmflags
-
- headeritem "fade 0.5 jcx oyt -128 box 32 1"
- enditem
- headeritem "fc 1 1 1 1 jcx oyt -121 string \"MODIFYING DEATHMATCH FLAGS\""
- enditem
-
- autoheight oyt -130
- padding 6
-
- listitem df_falldam 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Falling Damage:\" xv 110 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " No" "bitset 3 dmflags"
- " Yes" "bitclear 3 dmflags"
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Falling Damage:\" xv 110 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
-
- listitem df_weapstay 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Persistent Weapons:\" xv 110 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " No" "bitclear 2 dmflags"
- " Yes" "bitset 2 dmflags"
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Persistent Weapons:\" xv 110 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
-
- listitem df_weapswitch 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Weapon Switching:\" xv 110 drawlist \"numchars 9 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " Normal" "bitclear 12 dmflags"
- " Instant" "bitset 12 dmflags"
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Weapon Switching:\" xv 110 drawlist \"numchars 9 red 0.25 green 0.25 blue 0.56\""
- enditem
-
- listitem df_allowhealth 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Allow Health:\" xv 110 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " No" "bitset 0 dmflags"
- " Yes" "bitclear 0 dmflags"
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Allow Health:\" xv 110 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
-
- listitem df_allowarmor 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Allow Armor:\" xv 110 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " No" "bitset 11 dmflags"
- " Yes" "bitclear 11 dmflags"
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Allow Armor:\" xv 110 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
-
- ifdemo
- listitem df_allowpowerups 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Allow Powerups:\" xv 110 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 1
- " N/A" ""
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Allow Powerups:\" xv 110 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
- else
- listitem df_allowpowerups 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Allow Powerups:\" xv 110 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " No" "bitclear 1 dmflags"
- " Yes" "bitset 1 dmflags"
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Allow Powerups:\" xv 110 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
- endif
-
- listitem df_instpowerups 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Instant Powerups:\" xv 110 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " No" "bitclear 4 dmflags"
- " Yes" "bitset 4 dmflags"
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Instant Powerups:\" xv 110 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
-
- listitem df_infiniteammo 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Infinite Ammo:\" xv 110 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " No" ""
- " Yes" ""
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Infinite Ammo:\" xv 110 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
-
- listitem df_forcesp 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Force Respawn:\" xv 110 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " No" "bitclear 10 dmflags"
- " Yes" "bitset 10 dmflags"
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Force Respawn:\" xv 110 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
-
- ifdemo
- listitem df_spawnfar 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Spawn Farthest:\" xv 110 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 1
- " N/A" ""
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Spawn Farthest:\" xv 110 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
- else
- listitem df_spawnfar 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Spawn Farthest:\" xv 110 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " No" "bitclear 9 dmflags"
- " Yes" "bitset 9 dmflags"
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Spawn Farthest:\" xv 110 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
- endif
-
- ifdemo
- listitem df_samemap 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Same Map:\" xv 110 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 1
- " N/A" ""
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Same Map:\" xv 110 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
- else
- listitem df_samemap 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Same Map:\" xv 110 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " No" "bitclear 5 dmflags"
- " Yes" "bitset 5 dmflags"
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Same Map:\" xv 110 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
- endif
-
- ifdemo
- else
- listitem df_allowexit 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Allow Exit:\" xv 110 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " No" ""
- " Yes" ""
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Allow Exit:\" xv 110 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
- endif
-
- ifdemo
- listitem df_teamplay 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Team Play:\" xv 110 drawlist \"numchars 10 red 0.2 green 0.2 blue 0.2\""
- numitems 1
- " N/A" ""
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Team Play:\" xv 110 drawlist \"numchars 10 red 0.25 green 0.25 blue 0.56\""
- enditem
- else
- listitem df_teamplay 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Team Play:\" xv 110 drawlist \"numchars 10 red 0.2 green 0.2 blue 0.2\""
- numitems 3
- " Disabled" ""
- " By Skin" ""
- " By Model" ""
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Team Play:\" xv 110 drawlist \"numchars 10 red 0.25 green 0.25 blue 0.56\""
- enditem
- endif
-
- ifdemo
- listitem df_friendlyfire 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Friendly Fire:\" xv 110 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 1
- " N/A" ""
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Friendly Fire:\" xv 110 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
- else
- listitem df_friendlyfire 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Friendly Fire:\" xv 110 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " No" ""
- " Yes" ""
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Friendly Fire:\" xv 110 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
- endif
-
- ifdemo
- listitem df_fixedfov 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Fixed FOV:\" xv 110 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 1
- " N/A" ""
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Fixed FOV:\" xv 110 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
- else
- listitem df_fixedfov 0 "fc 0.7 0.7 0.7 0.7 oxl 160 string \"Fixed FOV:\" xv 110 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " No" ""
- " Yes" ""
- selitem "fc 1 1 1 1 oxl 160 cursor string \"Fixed FOV:\" xv 110 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
- endif
-
- //===========================================================================
- // PLAYER SETUP MENU
- //===========================================================================
- menulevel playersetup
-
- headeritem "fade 0.5 jcx oyt -128 box 25 1"
- enditem
- headeritem "fc 1 1 1 1 jcx oyt -121 string \"MULTIPLAYER SETUP\""
- enditem
-
- fielditem name 17 17 "" "fc 0.7 0.7 0.7 0.7 oxl 110 oyt -180 string \"Name: \" fc 1 1 1 1 oxl 162 oyt -184 drawfield"
- selitem "fc 1 1 1 1 oxl 110 oyt -180 cursor string \"Name: \" fc 1 1 1 1 oxl 162 oyt -184 drawfield"
- localdata "cvar name"
- enditem
-
- headeritem "fade 0.5 xv 70 yv -120 box 18 22"
- enditem
- headeritem "xv 20 yv -108 drawplmodel 0.4 0.55"
- enditem
-
- playermodel_listitem con_playermodel 0 "fc 0.7 0.7 0.7 0.7 oxl 110 oyt -210 string \"Character Type:\" oxl 130 oyt -230 drawlist \"numchars 30 red 0.2 green 0.2 blue 0.2\""
- selitem "fc 1 1 1 1 oxl 110 oyt -210 cursor string \"Character Type:\" oxl 130 oyt -230 drawlist \"numchars 30 red 0.25 green 0.25 blue 0.56\""
- actionitem "callback update_skinlist"
- localdata "con_playerskin"
- enditem
-
- //actionitem "centerprint \" Not Available\nin Demo Version.\""
-
- playerskin_listitem con_playerskin 0 "fc 0.7 0.7 0.7 0.7 oxl 110 oyt -250 string \"Uniform/Skin:\" oxl 130 oyt -270 drawlist \"numchars 30 red 0.2 green 0.2 blue 0.2\""
- selitem "fc 1 1 1 1 oxl 110 oyt -250 cursor string \"Uniform/Skin:\" oxl 130 oyt -270 drawlist \"numchars 30 red 0.25 green 0.25 blue 0.56\""
- actionitem "callback setplayerskin"
- enditem
-
- //===========================================================================
- // CONTROLS MENU
- //===========================================================================
- menulevel controls
-
- headeritem "fade 0.5 oxl 174 oyt -311 picn hc_logo_controls"
- enditem
-
- menuitem "fade 0.5 oxl 109 oyt -221 picn menuop_ctrl_video_0"
- selitem "fade 0.7 oxl 109 oyt -221 picn menuop_ctrl_video_1 oxl 390 yv -30 type 1 string \"Modify video\ncontrol options...\""
- actionitem "pushmenu video"
- enditem
-
- menuitem "fade 0.5 oxl 262 oyt -375 picn menuop_ctrl_sound_0"
- selitem "fade 0.7 oxl 262 oyt -375 picn menuop_ctrl_sound_1 oxl 390 yv -30 type 1 string \"Modify sound and\nmusic options...\""
- actionitem "pushmenu audio"
- enditem
-
- menuitem "fade 0.5 oxl 109 oyt -402 picn menuop_ctrl_input_0"
- selitem "fade 0.7 oxl 109 oyt -402 picn menuop_ctrl_input_1 oxl 390 yv -30 type 1 string \"Modify input control\noptions...\""
- actionitem "pushmenu bindings"
- enditem
-
- menuitem "fade 0.5 oxl 82 oyt -375 picn menuop_ctrl_gameops_0"
- selitem "fade 0.7 oxl 82 oyt -375 picn menuop_ctrl_gameops_1 oxl 390 yv -30 type 1 string \"Modify settings for\nthe game...\""
- actionitem "pushmenu gameoptions"
- enditem
-
- //===========================================================================
- // VIDEO MENU
- //===========================================================================
- menulevel video
-
- headeritem "fade 0.5 jcx oyt -128 box 27 1"
- enditem
- headeritem "fc 1 1 1 1 jcx oyt -121 string \"VIDEO CONTROL OPTIONS\""
- enditem
-
- listitem con_driver 2 "fc 0.7 0.7 0.7 0.7 oxl 150 oyt -150 string \"Video Driver: \" oxl 308 oyt -150 drawlist \"numchars 20 red 0.2 green 0.2 blue 0.2\""
- numitems 7
- " Software Renderer"
- " Default OpenGL"
- " 3Dfx OpenGL"
- " PowerVR OpenGL"
- " Verite OpenGL"
- " Riva OpenGL"
- " ATI Rage OpenGL"
- selitem "fc 1 1 1 1 oxl 150 oyt -150 cursor string \"Video Driver: \" oxl 308 oyt -150 drawlist \"numchars 20 red 0.25 green 0.25 blue 0.56\""
- enditem
-
- listitem con_vidmode 3 "fc 0.7 0.7 0.7 0.7 oxl 150 oyt -170 string \"Video Mode: \" oxl 308 oyt -170 drawlist \"numchars 15 red 0.2 green 0.2 blue 0.2\""
- numitems 9
- " 320 x 240"
- " 400 x 300"
- " 512 x 384"
- " 640 x 480"
- " 800 x 600"
- " 1024 x 768"
- " 1152 x 864"
- " 1280 x 960"
- " 1600 x 1200"
- selitem "fc 1 1 1 1 oxl 150 oyt -170 cursor string \"Video Mode: \" oxl 308 oyt -170 drawlist \"numchars 15 red 0.25 green 0.25 blue 0.56\""
- enditem
-
- listitem con_texmode 0 "fc 0.7 0.7 0.7 0.7 oxl 150 oyt -190 string \"Texture Mode:\" oxl 308 oyt -190 drawlist \"numchars 10 red 0.2 green 0.2 blue 0.2\""
- numitems 3
- " 16-bit"
- " 8-bit"
- " Auto"
- selitem "fc 1 1 1 1 oxl 150 oyt -190 cursor string \"Texture Mode:\" oxl 308 oyt -190 drawlist \"numchars 10 red 0.25 green 0.25 blue 0.56\""
- enditem
-
- listitem con_fullscreen 1 "fc 0.7 0.7 0.7 0.7 oxl 150 oyt -210 string \"Full Screen:\" oxl 308 oyt -210 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " No"
- " Yes"
- selitem "fc 1 1 1 1 oxl 150 oyt -210 cursor string \"Full Screen:\" oxl 308 oyt -210 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
-
- slideritem viewsize 3 12 10 10 "fc 0.7 0.7 0.7 0.7 oxl 150 oyt -230 string \"Screen Size:\" fc 1 1 1 1 oxl 308 oyt -230 drawslider"
- selitem "fc 1 1 1 1 oxl 150 oyt -230 cursor string \"Screen Size:\" fc 1 1 1 1 oxl 308 oyt -230 drawslider"
- // This will multiply the menu value by 100 before setting the cvar.
- localdata "cvarscale 10 viewsize"
- enditem
-
- slideritem con_brightness 5 13 8 10 "fc 0.7 0.7 0.7 0.7 oxl 150 oyt -250 string \"Brightness:\" fc 1 1 1 1 oxl 308 oyt -250 drawslider"
- selitem "fc 1 1 1 1 oxl 150 oyt -250 cursor string \"Brightness:\" fc 1 1 1 1 oxl 308 oyt -250 drawslider"
- actionitem "callback setgamma"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 150 oyt -345 string \"Apply Changes...\""
- selitem "fc 1 1 1 1 oxl 150 oyt -345 cursor string \"Apply Changes...\""
- actionitem "function apply_vid_changes"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 150 oyt -360 string \"Reset to Defaults...\""
- selitem "fc 1 1 1 1 oxl 150 oyt -360 cursor string \"Reset to Defaults...\""
- actionitem "function vid_reset"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 150 oyt -375 string \"Advanced Video Options...\""
- selitem "fc 1 1 1 1 oxl 150 oyt -375 cursor string \"Advanced Video Options...\""
- actionitem "pushmenu advanced_video"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 150 oyt -390 string \"Bring up Console Interface...\""
- selitem "fc 1 1 1 1 oxl 150 oyt -390 cursor string \"Bring up Console Interface...\""
- actionitem "stuffcmd \"toggleconsole\""
- enditem
-
- //===========================================================================
- // ADVANCED VIDEO MENU
- //===========================================================================
- menulevel advanced_video
-
- headeritem "fade 0.5 jcx oyt -128 box 30 1"
- enditem
- headeritem "fc 1 1 1 1 jcx oyt -121 string \"ADVANCED VIDEO CONTROL OPTIONS\""
- enditem
-
- autoheight oyt -140
- padding 10
-
- listitem gl_shadows 1 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Character Shadows:\" oxl 370 drawlist \"numchars 9 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " Off"
- " On"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Character Shadows:\" oxl 370 drawlist \"numchars 9 red 0.25 green 0.25 blue 0.56\""
- localdata "cvar gl_shadows"
- enditem
-
- listitem r_lowdetail 0 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Rendering Detail:\" oxl 370 drawlist \"numchars 6 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " High"
- " Low"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Rendering Detail:\" oxl 370 drawlist \"numchars 6 red 0.25 green 0.25 blue 0.56\""
- localdata "cvar r_lowdetail"
- enditem
-
- ifdemo
- listitem con_unused 0 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Light Glows:\" oxl 370 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 1
- " N/A"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Light Glows:\" oxl 370 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
- else
- listitem r_glows 1 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Light Glows:\" oxl 370 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " Off"
- " On"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Light Glows:\" oxl 370 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- localdata "cvar r_glows"
- enditem
- endif
-
- listitem cl_lights 1 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Dynamic Lights:\" oxl 370 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " Off"
- " On"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Dynamic Lights:\" oxl 370 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- localdata "cvar cl_lights"
- enditem
-
- listitem cl_particles 1 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Particles:\" oxl 370 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " Off"
- " On"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Particles:\" oxl 370 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- localdata "cvar cl_particles"
- enditem
-
- listitem cl_tessellation 1 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Tessellation:\" oxl 370 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " Off"
- " On"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Tessellation:\" oxl 370 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- localdata "cvar cl_tessellation"
- enditem
-
- ifdemo
- listitem con_unused 0 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Blood Splats:\" oxl 370 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 1
- " N/A"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Blood Splats:\" oxl 370 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
- else
- listitem r_bloodsplats 1 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Blood Splats:\" oxl 370 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " Off"
- " On"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Blood Splats:\" oxl 370 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- localdata "cvar r_bloddsplats"
- enditem
- endif
-
- ifdemo
- listitem con_unused 0 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Bullet Holes:\" oxl 370 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 1
- " N/A"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Bullet Holes:\" oxl 370 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- enditem
- else
- listitem r_bulletholes 1 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Bullet Holes:\" oxl 370 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " Off"
- " On"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Bullet Holes:\" oxl 370 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- localdata "cvar r_bulletholes"
- enditem
- endif
-
- listitem gl_polyblend 1 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Palette Blending:\" oxl 370 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " Off"
- " On"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Palette Blending:\" oxl 370 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- localdata "cvar gl_polyblend"
- enditem
-
- listitem gl_flashblend 1 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Effects Blending:\" oxl 370 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " Off"
- " On"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Effects Blending:\" oxl 370 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- localdata "cvar gl_flashblend"
- enditem
-
- listitem r_translucency 2 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Software Translucency:\" oxl 370 drawlist \"numchars 9 red 0.2 green 0.2 blue 0.2\""
- numitems 3
- " Off"
- " Stipple"
- " On"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Software Translucency:\" oxl 370 drawlist \"numchars 9 red 0.25 green 0.25 blue 0.56\""
- localdata "cvar r_translucency"
- enditem
-
- //listitem mipmap 1 "fc 0.7 0.7 0.7 0.7 oxl 110 string \"Detail Level:\" oxl 370 drawlist \"numchars 10 red 0.2 green 0.2 blue 0.2\""
- //numitems 3
- //" Nearest"
- //" Normal"
- //" Farthest"
- //selitem "fc 1 1 1 1 oxl 110 cursor string \"Detail Level:\" oxl 370 drawlist \"numchars 10 red 0.25 green 0.25 blue 0.56\""
- //enditem
-
- //===========================================================================
- // AUDIO MENU
- //===========================================================================
- menulevel audio
-
- headeritem "fade 0.5 jcx oyt -128 box 27 1"
- enditem
- headeritem "fc 1 1 1 1 jcx oyt -121 string \"AUDIO CONTROL OPTIONS\""
- enditem
-
- autoheight oyt -140
- padding 10
-
- slideritem s_volume 0 10 5 10 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Sound FX Volume:\" fc 1 1 1 1 oxl 378 drawslider"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Sound FX Volume:\" fc 1 1 1 1 oxl 378 drawslider"
- // This will divide the menu value by 10 before setting the cvar
- localdata "cvardivide 10 s_volume"
- enditem
-
- slideritem s_musicvolume 0 10 5 10 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Music Volume:\" fc 1 1 1 1 oxl 378 drawslider"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Music Volume:\" fc 1 1 1 1 oxl 378 drawslider"
- // This will divide the menu value by 10 before setting the cvar
- localdata "cvardivide 10 s_musicvolume"
- enditem
-
- listitem con_unused 1 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Sound Quality:\" oxl 378 drawlist \"numchars 6 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " Low" "set s_khz 11; set s_loadas8bit 1; snd_restart"
- " High" "set s_khz 22; set s_loadas8bit 0; snd_restart"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Sound Quality:\" oxl 378 drawlist \"numchars 6 red 0.25 green 0.25 blue 0.56\""
- // This will set the menu to 1 if s_loadas8bit is equal to 0
- localdata "cvarcond s_loadas8bit ifequal 0"
- enditem
-
- listitem cd_nocd 1 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"CD Music:\" oxl 378 drawlist \"numchars 10 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " Enabled"
- " Disabled"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"CD Music:\" oxl 378 drawlist \"numchars 10 red 0.25 green 0.25 blue 0.56\""
- localdata "cvar cd_nocd"
- enditem
-
- listitem s_primary 0 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Sound Compatibility:\" oxl 378 drawlist \"numchars 20 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " Max Compatibility"
- " Max Performance"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Sound Compatibility:\" oxl 378 drawlist \"numchars 20 red 0.25 green 0.25 blue 0.56\""
- localdata "cvar s_primary"
- enditem
-
- //===========================================================================
- // INPUT CONTROLS SET BINDINGS MENU
- //===========================================================================
- menulevel bindings
-
- headeritem "fade 0.5 jcx oyt -128 box 40 1"
- enditem
- headeritem "fc 1 1 1 1 jcx oyt -121 string \"CUSTOMIZE PLAYER KEY CONFIGURATION\""
- enditem
-
- autoheight oyt -140
- padding 1
-
- binditem +attack "Attack" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 cursor xv -140 drawbind"
- enditem
-
- binditem +forward "Walk Forward" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 cursor xv -140 drawbind"
- enditem
-
- binditem +back "Backpedal" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 xv -140 cursor drawbind"
- enditem
-
- binditem +speed "Run" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 xv -140 cursor drawbind"
- enditem
-
- binditem +left "Turn Left" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 xv -140 cursor drawbind"
- enditem
-
- binditem +right "Turn Right" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 xv -140 cursor drawbind"
- enditem
-
- binditem +moveleft "Step Left" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 xv -140 cursor drawbind"
- enditem
-
- binditem +moveright "Step Right" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 xv -140 cursor drawbind"
- enditem
-
- binditem +strafe "Sidestep" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 xv -140 cursor drawbind"
- enditem
-
- binditem weapnext "Next Weapon" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 xv -140 cursor drawbind"
- enditem
-
- binditem +lookup "Look Up" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 xv -140 cursor drawbind"
- enditem
-
- binditem +lookdown "Look Down" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 xv -140 cursor drawbind"
- enditem
-
- binditem centerview "Center View" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 xv -140 cursor drawbind"
- enditem
-
- binditem +mlook "Mouse Look" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 xv -140 cursor drawbind"
- enditem
-
- binditem +klook "Keyboard Look" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 xv -140 cursor drawbind"
- enditem
-
- binditem +moveup "Up / Jump" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 xv -140 cursor drawbind"
- enditem
-
- binditem +movedown "Down / Crouch" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 xv -140 cursor drawbind"
- enditem
-
- binditem +use "Use" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 xv -140 cursor drawbind"
- enditem
-
- binditem invuse "Inventory Use" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 xv -140 cursor drawbind"
- enditem
-
- binditem invnext "Next Inv Item" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 xv -140 cursor drawbind"
- enditem
-
- binditem invprev "Prev Inv Item" "fc 0.7 0.7 0.7 0.7 xv -140 drawbind"
- selitem "fc 1 1 1 1 xv -140 cursor drawbind"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 130 oyt -360 string \"Go to Multiplayer Setup...\""
- selitem "fc 1 1 1 1 oxl 130 oyt -360 cursor string \"Go to Multiplayer Setup...\""
- actionitem "pushmenu playersetup"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 130 oyt -370 string \"Restore default keyboard only configuration...\""
- selitem "fc 1 1 1 1 oxl 130 oyt -370 cursor string \"Restore default keyboard only configuration...\""
- actionitem "stuffcmd \"exec defaultk.cfg\""
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 130 oyt -380 string \"Restore default keyboard and mouse configuration...\""
- selitem "fc 1 1 1 1 oxl 130 oyt -380 cursor string \"Restore default keyboard and mouse configuration...\""
- actionitem "stuffcmd \"exec defaultm.cfg\""
- enditem
-
- //===========================================================================
- // GAME OPTIONS MENU
- //===========================================================================
- menulevel gameoptions
-
- headeritem "fade 0.5 jcx oyt -128 box 27 1"
- enditem
- headeritem "fc 1 1 1 1 jcx oyt -121 string \"STANDARD GAME OPTIONS\""
- enditem
-
- autoheight oyt -140
- padding 10
-
- slideritem sensitivity 2 22 5 10 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Mouse Speed:\" fc 1 1 1 1 oxl 338 drawslider"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Mouse Speed:\" fc 1 1 1 1 oxl 338 drawslider"
- // This sets the menu to the value of the sensitivity cvar
- localdata "cvar sensitivity"
- enditem
-
- listitem cl_run 1 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Always Run:\" oxl 338 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " No"
- " Yes"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Always Run:\" oxl 338 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- // This sets the menu to the value of cl_run after it clamps it
- localdata "cvarclamp 0 1 cl_run"
- enditem
-
- listitem con_invertmouse 0 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Invert Mouse:\" oxl 338 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " No" "negate m_pitch"
- " Yes" "negate m_pitch"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Invert Mouse:\" oxl 338 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- // This will set the menu to 1 if the m_pitch < 0
- localdata "cvarcond m_pitch ifless 0"
- enditem
-
- listitem m_filter 0 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Mouse Filter:\" oxl 338 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " Off"
- " On"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Mouse Filter:\" oxl 338 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- // This sets the menu to the value of m_filter after it clamps it
- localdata "cvarclamp 0 1 m_filter"
- enditem
-
- listitem lookspring 0 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Look Spring:\" oxl 338 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " Off"
- " On"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Look Spring:\" oxl 338 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- // This sets the menu to the value of lookspring after it clamps it
- localdata "cvarclamp 0 1 lookspring"
- enditem
-
- listitem lookstrafe 0 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Look Strafe:\" oxl 338 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " Off"
- " On"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Look Strafe:\" oxl 338 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- // This sets the menu to the value of lookstrafe after it clamps it
- localdata "cvarclamp 0 1 lookstrafe"
- enditem
-
- listitem freelook 0 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Free Look:\" oxl 338 drawlist \"numchars 5 red 0.2 green 0.2 blue 0.2\""
- numitems 2
- " Off"
- " On"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Free Look:\" oxl 338 drawlist \"numchars 5 red 0.25 green 0.25 blue 0.56\""
- // This sets the menu to the value of freelook after it clamps it
- localdata "cvarclamp 0 1 freelook"
- enditem
-
- listitem crosshair 1 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Crosshair:\" oxl 338 drawlist \"numchars 8 red 0.2 green 0.2 blue 0.2\""
- numitems 6
- " None"
- " Cross"
- " Triad"
- " Circle"
- " Angle"
- " Dot"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Crosshair:\" oxl 338 drawlist \"numchars 8 red 0.25 green 0.25 blue 0.56\""
- // This sets the menu to the value of crosshair after it clamps it
- localdata "cvar crosshair"
- enditem
-
- listitem hand 0 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Handedness:\" oxl 338 drawlist \"numchars 14 red 0.2 green 0.2 blue 0.2\""
- numitems 3
- " Right"
- " Left"
- " Center (Off)"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Handedness:\" oxl 338 drawlist \"numchars 14 red 0.25 green 0.25 blue 0.56\""
- // This sets the menu to the value of crosshair after it clamps it
- localdata "cvarclamp 0 1 2 hand"
- enditem
-
- listitem con_unused 0 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"HUD Layout:\" oxl 338 drawlist \"numchars 12 red 0.2 green 0.2 blue 0.2\""
- numitems 1
- " Bottom" "cl_hudfile hud01.hdh; hud_restart"
- //" Top" "cl_hudfile hud02.hdh; hud_restart"
- //" Left Side" "cl_hudfile hud03.hdh; hud_restart"
- //" Right Side" "cl_hudfile hud04.hdh; hud_restart"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"HUD Layout:\" oxl 338 drawlist \"numchars 12 red 0.25 green 0.25 blue 0.56\""
- enditem
-
- listitem dialog 0 "fc 0.7 0.7 0.7 0.7 oxl 150 string \"Dialog System:\" oxl 338 drawlist \"numchars 17 red 0.2 green 0.2 blue 0.2\""
- numitems 4
- " Off"
- " Text Only"
- " Speech Only"
- " Text and Speech"
- localdata "cvar dialog"
- selitem "fc 1 1 1 1 oxl 150 cursor string \"Dialog System:\" oxl 338 drawlist \"numchars 17 red 0.25 green 0.25 blue 0.56\""
- enditem
-
- //===========================================================================
- // LOAD GAME MENU
- //===========================================================================
- menulevel loadgame
-
- headeritem "fade 0.5 jcx oyt -128 box 17 1"
- enditem
- headeritem "fc 1 1 1 1 jcx oyt -121 string \"RESTART LEVEL\""
- enditem
-
- headeritem "fc 1 1 1 1 jcx oyt -150 string \" Last level played:\""
- enditem
- headeritem "fade 0.5 jcx oyt -220 box 46 3"
- enditem
-
- yspace 10
- autoheight oyt -191
- padding 4
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 string \"1> \" xv -130 drawsave 0"
- selitem "fc 1 1 1 1 oxl 160 string \"1> \" xv -130 drawsave 0"
- localdata "0"
- actionitem "function loadgame"
- enditem
-
-
- //===========================================================================
- // OLD LOAD GAME MENU
- //===========================================================================
- menulevel old_loadgame
-
- headeritem "fade 0.5 jcx oyt -128 box 17 1"
- enditem
- headeritem "fc 1 1 1 1 jcx oyt -121 string \"LOAD A GAME\""
- enditem
-
- headeritem "fc 1 1 1 1 jcx oyt -150 string \" List of saved games:\""
- enditem
- headeritem "fade 0.5 jcx oyt -280 box 46 12"
- enditem
-
- yspace 10
- autoheight oyt -174
- padding 4
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 string \"1> \" xv -130 drawsave 0"
- selitem "fc 1 1 1 1 oxl 160 string \"1> \" xv -130 drawsave 0"
- localdata "0"
- actionitem "function loadgame"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 string \"2> \" xv -130 drawsave 1"
- selitem "fc 1 1 1 1 oxl 160 string \"2> \" xv -130 drawsave 1"
- localdata "1"
- actionitem "function loadgame"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 string \"3> \" xv -130 drawsave 2"
- selitem "fc 1 1 1 1 oxl 160 string \"3> \" xv -130 drawsave 2"
- localdata "2"
- actionitem "function loadgame"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 string \"4> \" xv -130 drawsave 3"
- selitem "fc 1 1 1 1 oxl 160 string \"4> \" xv -130 drawsave 3"
- localdata "3"
- actionitem "function loadgame"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 string \"5> \" xv -130 drawsave 4"
- selitem "fc 1 1 1 1 oxl 160 string \"5> \" xv -130 drawsave 4"
- localdata "4"
- actionitem "function loadgame"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 string \"6> \" xv -130 drawsave 5"
- selitem "fc 1 1 1 1 oxl 160 string \"6> \" xv -130 drawsave 5"
- localdata "5"
- actionitem "function loadgame"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 string \"7> \" xv -130 drawsave 6"
- selitem "fc 1 1 1 1 oxl 160 string \"7> \" xv -130 drawsave 6"
- localdata "6"
- actionitem "function loadgame"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 string \"8> \" xv -130 drawsave 7"
- selitem "fc 1 1 1 1 oxl 160 string \"8> \" xv -130 drawsave 7"
- localdata "7"
- actionitem "function loadgame"
- enditem
-
- //===========================================================================
- // SAVE GAME MENU
- //===========================================================================
- menulevel savegame
-
- headeritem "fade 0.5 jcx oyt -128 box 17 1"
- enditem
- headeritem "fc 1 1 1 1 jcx oyt -121 string \"SAVED GAMES\""
- enditem
-
- headeritem "fc 1 1 1 1 jcx oyt -150 string \" List of save game slots:\""
- enditem
- headeritem "fade 0.5 jcx oyt -280 box 46 12"
- enditem
-
- yspace 10
- autoheight oyt -174
- padding 4
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 string \"1> \" xv -130 drawsave 0"
- selitem "fc 1 1 1 1 oxl 160 string \"1> \" xv -130 drawsave 0"
- localdata "0"
- actionitem "function savegame"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 string \"2> \" xv -130 drawsave 1"
- selitem "fc 1 1 1 1 oxl 160 string \"2> \" xv -130 drawsave 1"
- localdata "1"
- actionitem "function savegame"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 string \"3> \" xv -130 drawsave 2"
- selitem "fc 1 1 1 1 oxl 160 string \"3> \" xv -130 drawsave 2"
- localdata "2"
- actionitem "function savegame"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 string \"4> \" xv -130 drawsave 3"
- selitem "fc 1 1 1 1 oxl 160 string \"4> \" xv -130 drawsave 3"
- localdata "3"
- actionitem "function savegame"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 string \"5> \" xv -130 drawsave 4"
- selitem "fc 1 1 1 1 oxl 160 string \"5> \" xv -130 drawsave 4"
- localdata "4"
- actionitem "function savegame"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 string \"6> \" xv -130 drawsave 5"
- selitem "fc 1 1 1 1 oxl 160 string \"6> \" xv -130 drawsave 5"
- localdata "5"
- actionitem "function savegame"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 string \"7> \" xv -130 drawsave 6"
- selitem "fc 1 1 1 1 oxl 160 string \"7> \" xv -130 drawsave 6"
- localdata "6"
- actionitem "function savegame"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 160 string \"8> \" xv -130 drawsave 7"
- selitem "fc 1 1 1 1 oxl 160 string \"8> \" xv -130 drawsave 7"
- localdata "7"
- actionitem "function savegame"
- enditem
-
- //===========================================================================
- // ASK TO QUIT MENU
- //===========================================================================
- menulevel ask2quit
-
- headeritem "fade 0.25 jcx oyt -360 picn hc_logo"
- enditem
-
- headeritem "fade 0.5 jcx oyt -340 box 34 6"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 210 oyt -300 string \"Logon as a new user...\""
- selitem "fc 1 1 1 1 oxl 210 oyt -300 cursor string \"Logon as a new user...\""
- actionitem "function relogon"
- enditem
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 210 oyt -320 string \"Quit the game...\""
- selitem "fc 1 1 1 1 oxl 210 oyt -320 cursor string \"Quit the game...\""
- actionitem "pushmenu ritual"
- enditem
-
- //===========================================================================
- // EXIT THE GAME
- //===========================================================================
- menulevel ritual "autotrigger 5"
-
- // Closing Screen 1
- headeritem "cb sin_back jcx jcy picn sin_close1"
- enditem
- menuitem "null"
- selmenuitem "null"
- actionitem "pushmenu sin"
- enditem
-
- // Closing Screen 2
- menulevel sin "autotrigger 5"
-
- headeritem "cb sin_back jcx jcy picn sin_close2"
- enditem
- menuitem "null"
- selmenuitem "null"
- actionitem "pushmenu sin2"
- enditem
-
- // Closing Screen 3
- menulevel sin2
-
- headeritem "cb sin_back jcx yv 180 string \"SIN\""
- enditem
- headeritem "jcx yv 140 string \"Developed by Ritual Entertainment\""
- enditem
- headeritem "jcx yv 130 string \"WWW.RITUAL.COM\""
- enditem
- headeritem "jcx yv 110 string \"Distributed by Activision\""
- enditem
- headeritem "jcx yv 100 string \"WWW.ACTIVISION.COM\""
- enditem
- headeritem "jcx yv 0 string \"To order the full version of Sin, please visit Activision's\""
- enditem
- headeritem "jcx yv -20 string \"web site at WWW.ACTIVISION.COM for more information.\""
- enditem
-
- menuitem "null"
- selmenuitem "null"
- actionitem "stuffcmd \"quit\""
- enditem
-
- //===========================================================================
- // QUIT MENU
- //===========================================================================
- menulevel quit
-
- headeritem "fade 0.25 jcx oyt -360 picn hc_logo"
- enditem
-
- headeritem "jcx jcy picn quit"
- enditem
-
- //===================================================
- // LOGON MENU
- //===================================================
- menulevel logon
-
- headeritem "fade 0.25 jcx oyt -360 picn hc_logo"
- enditem
-
- headeritem "fade 0.5 jcx oyt -360 box 50 12"
- enditem
- headeritem "fc .53 .53 .83 0.8 oxl 150 oyt -275 string \"Welcome to the HARDCORPS Mainframe System.\""
- enditem
- headeritem "fc .53 .53 .83 0.8 oxl 150 oyt -295 string \"Please enter your user name below:\""
- enditem
-
- fielditem player 17 17 "" "fc 1 1 1 0.5 oxl 190 oyt -340 string \"Logon Name:\" fc 1 1 1 1 oxl 280 oyt -344 drawfield"
- selitem "fc 1 1 1 0.5 oxl 190 oyt -340 string \"Logon Name:\" fc 1 1 1 1 oxl 280 oyt -344 drawfield"
- actionitem "function loadplayer stuffcmd menu_main"
- localdata "cvar player"
- enditem
-
- //===========================================================================
- // CREDITS MENU
- //===========================================================================
- menulevel credits
-
- headeritem "fc 1 1 1 1 oxl 90 oyt -110 type 1 string \"Accessing HC data files...listing found.\""
- enditem
- headeritem "fc 1 1 1 1 jcx oyt -150 string \"Ritual Entertainment is...\""
- enditem
-
- //headeritem "fade 0.5 oxl 80 oyt -390 box 58 29"
- //enditem
- autoheight oyt -170
- padding 4
-
- headeritem "fc 0.53 0.53 0.83 0.8 oxl 90 string \"Scott Alden, Beau Anderson, Robert Atkins, Zak Belica,\""
- enditem
- headeritem "fc 0.53 0.53 0.83 0.8 oxl 90 string \"Mark Dochtermann, Jim Dose, Michael Hadwin, Patrick Hook,\""
- enditem
- headeritem "fc 0.53 0.53 0.83 0.8 oxl 90 string \"Levelord, Don MacAskill, Harry Miller, Tom Mustaine,\""
- enditem
- headeritem "fc 0.53 0.53 0.83 0.8 oxl 90 string \"Brandon Riza, Joe Selinske, Joel Thomas, Mike Wardwell,\""
- enditem
- headeritem "fc 0.53 0.53 0.83 0.8 oxl 90 string \"Mike Werckle, Charlie Wiederhold, Matthias Worch\""
- enditem
-
- yspace 20
-
- menuitem "fc 0.7 0.7 0.7 0.7 oxl 90 string \"Return to the Main Menu...\""
- selitem "fc 1 1 1 1 oxl 90 cursor string \"Return to the Main Menu...\""
- actionitem "popmenu"
- enditem
-