home *** CD-ROM | disk | FTP | other *** search
- // Background fill
- xl 0 yt -16 fill 0 0.63 1.0 0.2 640 16 // Background for status area
-
- // Highlighted line
- xl 0 yt -16 fill 0 0.63 1.0 1.0 640 1 // Highlighted line seperator
-
- // Armor title & current count
- xr -67 yt -15 picn armor_title_h // Title - ARMOR
- // ** not needed ** xr -64 yt -39 rnum // Armor Amount
- xr -58 yt -115 pickarmor down // Display area when you pick up item
-
- // Health title & current count
- xr -132 yt -15 picn health_title_h // Title - HEALTH
- xr -132 yt -39 hnum // Health Amount
- xr -122 yt -73 pickhealth down // Display area when you pick up health
-
- // Health and Armor status bars
- // Must be before image ovelay is displayed
- xr -73 yt -81 hbar 5 64 // Armor status bar line
- xr -16 yt -81 rbar 5 64 // Health status bar line
-
- // Body Picture and damage indicators
- xr -74 yt -81 picn hud_body_01 // Body Image - Overall Damage indicator
- xr -65 yt -30 smnum 20 // Head Armor Amount
- xr -65 yt -50 smnum 21 // Chest Armor Amount
- xr -65 yt -80 smnum 22 // Leg Armor Amount
- xr -67 yt -30 arbar 20 37 12 // Head overlay area
- xr -67 yt -50 arbar 21 37 20 // Chest overlay area
- xr -67 yt -80 arbar 22 37 30 // Leg overlay area
-
- //xr -98 yt -30 arbar 20 16 12 // Head area
- //xr -98 yt -50 arbar 21 16 20 // Chest area
- //xr -98 yt -80 arbar 22 16 30 // Leg area
-
- // Items title & current inv item
- xl 12 yt -15 picn items_title_h // Title - ITEMS
- xl 12 yt -39 num 4 // Item Amount
- xl 18 yt -73 fill 0 0 0 0.6 31 31 // Background fill for area
- xl 18 yt -107 pickitem down // Display area when you pick up item
-
- // Current inv item
- if 3
- xl 18 yt -73 pic 3 // Shows display of current INV item
- endif
-
- // Ammo Title & current count
- xl 72 yt -15 picn ammo_title_h // Title - AMMO
- xl 68 yt -39 anum // Ammo Amount
-
- // Current weapon
- xl 60 yt -73 pic 25 // Shows display of current weapon
- xl 61 yt -72 clipammo // Clip Ammo
- xl 60 yt -107 pickweap down // Display area when you pick up item
-
- // Floating inventory
- xv -32 yv -100 drawinv
-
- ifdm
- jr jb num 10 // Current score during DM play - Bottom
- endif
-