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- // Background fill
- xl 0 yb 0 fill 0 0.63 1.0 0.1 640 16 // Background for status area
-
- // Highlighted line
- xl 0 yb 16 fill 0 0.63 1.0 1.0 640 1 // Highlighted line seperator
-
- // Armor title & current count
- xr -67 yb 0 picn armor_title_h // Title - ARMOR
- // ** Not used** xr -64 yb 18 rnum // Armor Amount
- xr -58 yb 84 pickarmor up // Display area when you pick up item
-
- // Health title & current count
- xr -132 yb 0 picn health_title_h // Title - HEALTH
- xr -132 yb 18 hnum // Health Amount
- xr -122 yb 44 pickhealth up // Display area when you pick up health
-
- // Health and Armor status bars
- // Must be before image ovelay is displayed
- xr -73 yb 18 hbar 5 64 // Armor status bar line
- xr -16 yb 18 rbar 5 64 // Health status bar line
-
- // Body Picture and damage indicators
- xr -74 yb 18 picn hud_body_01 // Body Image - Overall Damage indicator
- xr -65 yb 72 smnum 20 // Head Armor Amount
- xr -65 yb 58 smnum 21 // Chest Armor Amount
- xr -65 yb 36 smnum 22 // Leg Armor Amount
- xr -67 yb 72 arbar 20 37 9 // Head overlay area
- xr -67 yb 56 arbar 21 37 16 // Chest overlay area
- xr -67 yb 19 arbar 22 37 37 // Leg overlay area
-
-
- // Items title & current inv item
- xl 12 yb 0 picn items_title_h // Title - ITEMS
- xl 12 yb 18 num 4 // Item Amount
- xl 18 yb 44 fill 0 0 0 0.6 31 31 // Background fill for area
- xl 18 yb 78 pickitem up // Display area when you pick up item
-
- // Current inv item
- if 3
- xl 18 yb 44 pic 3 // Shows display of current INV item
- endif
-
- // Ammo Title & current count
- xl 68 yb 0 picn ammo_title_h // Title - AMMO
- xl 68 yb 18 anum // Ammo Amount
-
- // Current weapon
- xl 60 yb 44 pic 25 // Shows display of current weapon
- xl 61 yb 45 clipammo // Clip Ammo
- xl 60 yb 78 pickweap up // Display area when you pick up item
-
- // Floating inventory
- xv -32 yv -100 drawinv
-
- ifdm
- jr jt num 10 // Current score during DM play - Top
- endif
-