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- C a r m a g e d d o n I I : C a r p o c a l y p s e N o w ! D e m o
-
- Full Gore Version
- --------------------------------------------------------------------------------
- Contents:
- 1. Warning
- 2. An apology
- 3. Keyboard Controls
- 4. Minimum Specs. & Known Problems
- 5. Full Game Features
- 6. Contacts & Credits
- --------------------------------------------------------------------------------
-
-
- 1. Warning.
- Carmageddon was a violent game. We mean really very violent, the kind of stuff
- that made politicians and respectable people the world over choke on their high-
- fibre breakfasts, and denounce it as morally-bankrupt soul-poison. We frankly
- found this reaction rather half-hearted, and hope that this time we're giving
- them all something to really get upset about. This demo contains scenes of
- (extremely entertaining and funny) dismemberment and gore. It is not for the
- faint hearted, nor those with bladder control problems, and certainly not for
- those under the age of 18 - we would never encourage kids to play this game.
- Play this demo with an open mind and an empty stomach. If you don't like it,
- please remove it from your hard drive and don't play it any more. Pass the demo
- to a friend who may prefer it.
-
- --------------------------------------------------------------------------------
-
- 2. An apology.
- Sorry, we make no apologies for what is in this game.
- No animals were (fatally) harmed during the making of this game (that's not
- part of the apology, by the way).
-
- --------------------------------------------------------------------------------
-
- 3. Keyboard Controls.
-
- Key: Action:
-
- Keypad 8 Accelerate
- Keypad 2 Brake/reverse
- Keypad 4 Turn Left
- Keypad 6 Turn Right
-
- Spacebar Handbrake
- Z Wheelspin (useful for getting out of tight situations)
- Backspace Repair (double-tap repairs fully)
- Insert Recover (for when you land on your roof)
-
- Tab Map View Toggle on/off
-
- Delete Buy Armour
- End Buy Power
- Page Down Buy Offensive
-
- Cursor Keys Camera Control (press left + right to centre the camera)
- C Cockpit View toggle on/off (cursor keys can move the
- camera over the bonnet)
-
- T Target lock toggle on/off
- Y Target cycle (changes the locked opponent)
-
- H Horn (scares pedestrians)
-
- Ctrl + Q Quit Game
-
- Keyboard Operable Powerups:
-
- [ and ] Select Powerup
- Alt Activate Powerup
-
- Action Replay:
-
- Keypad Enter Action Replay Toggle on/off
-
- Keypad 5 Play/Pause Toggle
- Keypad 4 Rewind
- Keypad 6 Forward
- Keypad 7 Rewind to start
- Keypad 9 Wind to end
- Keypad 1 Backward 1 frame
- Keypad 3 Forward 1 frame
-
- Keypad * Change Camera Style (Standard, Panning, etc...)
-
- At any time:
-
- Shift+D Take a snapshot (put in DATA directory as DUMP####.BMP)
- (3Dfx version only)
-
- --------------------------------------------------------------------------------
-
- 4. Minimum Specs. & Known Problems
-
- Minimum Specification
- ---------------------
- Genuine Intel P166 MMX
- 16 Mb of ram
- 2 or 4mb D3D card
- Microsoft Windows 95/98
- DirectX 5.0
-
- Recommended Specification
- -------------------------
- Genuine Intel P200 MMX or above
- 32MB of RAM (but more the merrier)
- Voodoo 1 or 2 graphics accelerated card.
-
- The PowerVR range of cards are not supported via this demo. This will be addressed for the full version of the game.
-
- Below is a list of all cards that the demo was tested with: -
-
- Manufacturer Video card name Chipset Memory
-
- 3D labs 3D labs Glint Permedia 1 4mb
- 3D labs 3D Permedia Permedia 2 4mb
- 3DFX Dev Board Voodoo 2 8mb
- ATI Xpert@play(DVD) 3d Rage Pro 2 4mb
- ATI Expert@work Rage 3d 2 4mb
- Canopus Pure 3D Voodoo 1 6mb
- Creative 3D Blaster Rendition 4mb
- Creative Exxtreme Permedia 2 4mb
- Diamond Monster 3D 1 Voodoo 1 4mb
- Diamond Stealth 3D 2000 S3 Virge 2mb
- Diamond Stealth 3D 3000 S3 Virge VX 2mb
- Diamond Stealth II S220 Rendition 2 4mb
- Diamond Viper V330 Nvidia 128 4mb
- Diamond Monster 3D 2 Voodoo 2 8mb
- Hercules Thriller 3D Rend. V2200 8mb
- Hercules Stingray 128 3D Voodoo Rush 8mb
- Intergraph Intense 3D Rendition 4mb
- Matrox M3D PCX2 4mb
- Matrox Millenium 2 PCI 2164W 4mb
- Matrox Mystique 220 1064SG 4mb
- Matrox Millenium G200 G200 8mb
- Matrox G100 G100 8mb
- Matrox Millenium 2 AGP 4mb
- Orchid Righteous 3D 1 Voodoo 1 4mb
- Orchid Righteous 3D 2 Voodoo 2 12mb
- Real 3D Starfighter 3D AGP Intel 740 8mb
- STB Power Graph 64 3D S3 Virge
-
- --------------------------------------------------------------------------------
-
- 5. Full Game Features
-
- So, you're impressed with the demo? Wait until you see the full game. There
- will be loads of extra stuff, including:
-
- Drone cars - watch the world come alive with passive motorists who
- drive around trying to mind their own business.
-
- More cars - cars, trucks, planes, over 40 in all!
-
- More levels - 8 worlds and over 30 races.
-
- Network levels- For that close and uncomfortable feeling.
-
- More animals - do you know how much blood an elephant has?
-
- More powerups -
-
- --------------------------------------------------------------------------------
-
- 6. Contacts & Credits
-
- If you have any other problems not covered by the above you can contact
- the SCi technical support line on:
-
- +44 (0) 171 228 3543
-
- or email
-
- techsupport@sci.co.uk
-
- We would also appreciate any feedback on this demo and people reporting any known problems they encounter.
-
- For more information, why not visit
-
- http://www.sci.co.uk - Publishers of Carmageddon II
-
- and
-
- http://www.stainless.co.uk - Us, the developers.
-
- --------------------------------------------------------------------------------
-
- Stainless Software are:
-
- Patrick Buckland (Boss), Neil Barnden (other Boss), Lez Andrew, Richard Batty,
- Matt Edmunds, Ashley Hampton, David Hosier, Trevor Howis, Russell Hughes,
- Paul Johnson, Si Lacey, Terry Lane, Paul Marchant, Bruce Mardle, Kevin Martin,
- Ian Moody, Darren Porter, John Pullen, Alan Rowe, Tim Smart, Shaun Smith,
- Mat Sullivan, and Ben Webster
-
-
- Many thanks to:
-
- Tony Taylor, Janet Buckland, Pauline Barnden, Ed Jenkins at Media Records,
- and all at SCi.
-
- (c) 1998 Stainless Software Ltd.
- (c) 1998 SCi (Sales Curve Interactive) Ltd.
- All rights reserved. SCi is a trademark of SCi (Sales Curve Interactive) Ltd.
- SCi (Sales Curve Interactive) Ltd. is a subsidiary of SCi Entertainment Group
- PLC. E&OE.
-
-