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- START OF BONES
-
- Bip01 Spine
- // General remap
- +Y
- +X
- -Z
- // Powerup axis (long, fat, deep)
- +X
- +Y
- +Z
-
- NEXT BONE
-
- Bip01 Head
- // General remap
- +Y
- +X
- -Z
- // Powerup axis (long, fat, deep)
- +X
- +Y
- +Z
-
- NEXT BONE
-
- Bip01 L Leg
- // General remap
- -Y
- -X
- -Z
-
- // Powerup axis (long, fat, deep)
- +X
- +Y
- +Z
-
- NEXT BONE
-
- Bip01 L Leg1
- // General remap
- -Y
- -X
- -Z
-
- // Powerup axis (long, fat, deep)
- +X
- +Y
- +Z
-
- NEXT BONE
-
- Bip01 R Leg
- // General remap
- -Y
- -X
- -Z
-
- // Powerup axis (long, fat, deep)
- +X
- +Y
- +Z
-
- NEXT BONE
-
- Bip01 R Leg1
- // General remap
- -Y
- -X
- -Z
-
- // Powerup axis (long, fat, deep)
- +X
- +Y
- +Z
-
- NEXT BONE
-
- Bip01 L Arm1
- // General remap
- +X
- +Y
- +Z
-
- // Powerup axis (long, fat, deep)
- +X
- +Y
- +Z
-
- NEXT BONE
-
- Bip01 L Arm2
- // General remap
- +X
- +Y
- +Z
-
- // Powerup axis (long, fat, deep)
- +X
- +Y
- +Z
-
- NEXT BONE
-
- Bip01 R Arm1
- // General remap
- -X
- -Y
- +Z
-
- // Powerup axis (long, fat, deep)
- +X
- +Y
- +Z
-
- NEXT BONE
-
- Bip01 R Arm2
- // General remap
- -X
- -Y
- +Z
-
- // Powerup axis (long, fat, deep)
- +X
- +Y
- +Z
-
- END OF BONES
-