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- Realms of the Haunting (R.O.T.H.)
- --------------------------------
- (C) 1996 Gremlin Interactive Ltd.
-
- Welcome to the Realms of the Haunting demo. It offers a glimpse
- of a huge adventure. If you have any difficulty running the demo
- contact the Gremlin Helpline on 0114 2799020.
-
- The game requires a minimum of 8Mb of memory and a 486/66 DX2.
- You can run the game from a DOS box under Windows95 if you have
- 16Mb of memory, otherwise you should run from DOS.
- Use the INSTALL program to install the game. Only choose the
- minimum install option if you definitely do not have enough space.
- It will run much faster with the medium or full installs.
- If you hit ESCAPE whilst a video clip is playing it will skip
- the rest of the video. If you press ESCAPE in game you will quit
- the demo.
-
- Roth Interface.
-
- Whenever you see the green part of the pointer light up that means
- you can do something with it. Left clicking whilst the green
- light is lit will carry out an action. Usually this is obvious
- - a door will open, an object will be picked up, a lever will
- be thrown, etc.
-
- Whenever you see the eyeball icon appear in the pointer.
- This means that this object can be examined - Right clicking
- whilst this is highlighted will yield a descriptive note of worth.
-
- Whenever you see the pointer light up red it usually means you are
- pointing the cursor at a monster. Left clicking will select and
- fire your last used/picked up weapon.
-
- Whenever there are no highlights - you are able to look around
- by holding down both mouse buttons and moving the mouse around.
-
- Your inventory is automatically sorted. It is arranged in the
- following.
-
- Bag General Items
- Gun Weapons
- Magic Mysterious or Magical Items.
- Scroll Books and letters.
- I Information - talk to your characters.
-
- You have two boxes that represent your left and right hand.
- You are able to left click on objects and click in one of you
- hand boxes to place the item in your hand. Weapons and objects
- can be selected for use in this way.
-
- Most objects can be examined as in the game interface right
- clicking (if thereÆs an eyeball) will bring up a picture of
- the object and will enable you to discuss/investigate it
- further by clicking on the magnifying glass (if it is there).
- Pressing space or clicking on the small object icon in the
- top right hand corner of the object box will close it down.
- Pressing escape will close the inventory box completely.
-
- The keys 2-6 equate to the first five weapon boxes. If you
- arrange your most loved weapons in these first five boxes,
- pressing the relevant key will quickly give you that weapon.
-
-
-
- KEYS
- F1 = Show/hide weapon hands
- F2 = Text on/off
- F3 = Game easy/hard
- F5 = Switch mouse button
- +- = change view size F6 = Select video-mode
- 2-6= select weapons (first five entries)
- 1 = select no weapon (punch) H = Help keys
-
-
- MOVEMENT
-
- <> = Side step CRSRs = Move
- PageUpDwn = Look up and down Home/End = set view tilt
- CTRL = fire ShiftLock = run mode
- C,V = adjust gamma 0 = set pixel size
-
- INVENTORY
- I = Inventory On/Off
- CRSR's = select item 1-5 = select zone
- CR = put in hand S = swap object
- SPACE = view object
-
- command line options contained in REALMS.BAT
- ROTH [options] @ROTH.RES
-
- /v = use HiRes Vesa 640x480 screen if available
- /nq = stop 'ESC' from aborting
- /q = disable audio
- /b = enable turn-blur
-
- Have fun !
-