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- on mouseUp
- global gMark
- set the constraint of sprite 21 to 0
- set the constraint of sprite 17 to 0
- set the constraint of sprite 24 to 0
- set the constraint of sprite 19 to 0
- puppetSprite(24, 0)
- puppetSprite(21, 0)
- puppetSprite(17, 0)
- puppetSprite(19, 0)
- set the castNum of sprite 35 to 201
- updateStage()
- repeat with a = 560 to 720
- if the castNum of sprite 35 = 201 then
- set the castNum of sprite 35 to 202
- else
- set the castNum of sprite 35 to 201
- end if
- set the locH of sprite 35 to a
- updateStage()
- set a to a + 4
- end repeat
- set gMark to "78000"
- unLoad()
- if the machineType <> 256 then
- play movie the moviePath & the itemDelimiter & "menu"
- else
- play movie the moviePath & ".." & the itemDelimiter & "menu"
- end if
- go(#loop)
- end
-