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-
- Last Minute Changes/Amendments.
- -------------------------------
-
- We have added the following BATCH files which set up Worms to play in a
- variety of modes;
-
- MODEOUT.BAT
-
- This sets up Worms to dial out to a specific number, at a specific baud rate,
- you can change the details by EDITING the file. Press any key once the
- connection is made.
-
- MODEIN.BAT
-
- This sets up Worms to recieve and answer a modem call. Press a key when the
- connection is made.
-
- Note: A last minute modification to the Modem code has allowed connections
- of 2400 baud to provide adequate speed for a playable Worms Modem game, 4800
- is very good and 9600 is optimum. Any faster than this doesn`t really make
- much difference.
-
- SERIAL.BAT
-
- This sets up Worms to play over a null modem serial link.
-
- NETWORM.BAT
-
- This configures Worms to work on the IPX local network. You must have IPX
- running (see DOCS/NETINFO.TXT) to play over a local network. Up to 16 people
- can connect and 2 play simultaneously.
-
- For more information on playing Worms over an IPX Local Area Network,
- Null Modem Serial Connection or Modem, consult the NETINFO.TXT file.
-
- Running the game through WINDOWS'95 with Network sharing options enabled
- WILL have an effect on your programs speed and the smoothness of the scroll,
- if you are not playing a Network game, we very much recommend you run the
- game as a single application in DOS mode to get the best performance and
- graphics-update speed.
-
-