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- =============================================================================
- Seek and Destroy v1.0
- Shareware Version
-
- copyright (c) 1996 Safari Software and Vision
- =============================================================================
-
- THE MISSION
-
- For the last 10 years, ever since the end of the nuclear third world war of
- 1998, the world has been a peaceful place. No other wars have started and
- people seem to live in relative harmony. The generals who took part in the
- last war reason that, as they said all along, the proliferation of nuclear
- arms has maintained this decade of peace.
-
- Recently, North American Defense Intelligence has been following the actions
- of a group of individuals based in South America. These individuals appear
- to be amassing a collection of armaments from all over the world that could
- threaten our now peaceful existence. As one of the few surviving Vehicular
- Combat Troopers of the North American Armed Forces, you have been assigned
- to halt any further advancement of this potential threat and eliminate their
- current arsenal.
-
- Your first mission takes you into the deserts of Africa. Good luck...
-
-
- HARDWARE REQUIREMENTS
-
- Minimum Recommended
- ------- -----------
- A 386 or faster processor 486/66 or faster CPU for smooth play
- VGA graphics Gravis Ultrasound
- 4 Megabytes of RAM Mouse or joystick
-
-
- Also Supports
- -------------
- Sound Blaster, Sound Blaster Pro, Sound Blaster 16, Gravis Ultrasound,
- and 100% compatible music cards.
- Joystick or Mouse
-
-
- INSTALLING THE GAME
-
- To install Seek and Destroy from floppy disk, insert the disk one into the
- CD-ROM drive and do the following:
-
- 1. At the DOS prompt, change to your floppy drive (for example, A: ).
- 2. Type INSTALL to bring up the Installation Menu.
- 3. Follow the instructions in the menu to install Seek and Destroy.
-
-
- SETTING UP THE GAME
-
- After installing Seek and Destroy, you must run the setup program to
- configure your sound card. (You can also run the setup at a later time
- by typing SETUP [ENTER] at the DOS prompt of your Seek and Destroy directory.)
- When you run setup, a list of options will appear. You can move through the
- available options with the arrow keys. To select an option, move to it with
- the arrow keys and press ENTER. Pressing ESC will take you back one step or,
- if you are at the main menu, quit the setup program.
-
- SETUP OPTIONS
-
- Change Sound Setup:
-
- Lets you select your sound card, DMA channel, PORT, IRQ and sound quality.
-
- RUNNING THE GAME
-
- To run Seek and Destroy, type SEEK.EXE [ENTER] at the DOS prompt. The game
- then displays the Title Screen, credits and high-scores before entering a
- demo mode where you can watch a short period of prerecorded play. At any
- time during these screens you can press a key or mouse button to go to the
- main menu.
-
- BASIC OBJECTIVES
-
- In Seek and Destroy, you have to complete all mission phases in order to
- overcome the enemy and complete the game. During play, you collect ammo for
- your vehicles and medals to spend on new weapons while chalking up points to
- reflect your superior combat skills.
-
- MAIN MENU
-
- The main menu presents you with the options listed below. To use this, or any
- other Seek and Destroy menu, use the arrow keys to move through the available
- option buttons. Press ENTER or SPACE to activate whichever option you choose.
- You can also position the mouse pointer over an option button and press the
- left mouse button to activate it. With slider options you can use the mouse
- pointer to click and drag the slider knob, or you can press the left/right
- arrow keys to adjust it.
-
- New Game - Start a new game from scratch.
- Resume - Resume a game you are currently playing.
- Options - Set game options, e.g. detail level and sound volume.
- Credits - Display the names of the people who wrote the game.
- High Scores - Show the list of best players.
- Load - Load a game you have previously saved.
- Save - Save the current game.
- Ordering Info - Show Safari Software's information.
- Exit - Quit Seek and Destroy
-
- New Game:
- When you select NEW GAME, the Mission Title Screen will appear. Press a
- key/mouse button to skip the picture or wait five seconds and it will
- disappear automatically. This screen is displayed only once for each new
- mission you encounter. Seek and Destroy features five four-phase missions
- for a total of twenty levels - 2 missions in the shareware for atotal of 8
- levels.
-
- Objectives:
- After the Mission Title Screen, you will see the Objectives Screen. Here
- you get your objectives for the current phase and any other information
- about certain enemies you can expect to encounter. You can click PLAY to
- continue to play the game, EXIT to go back to the main menu, or LOAD or SAVE
- to load or save a game. You can also click on SHOP to buy weapons for your
- vehicle.
-
- Equipping and Selecting Your Vehicle:
- Next comes the Vehicle Select and Equip Screen. Here you select a vehicle to
- use for the current phase and load it up with the weapons you have bought so
- far. If you have just begun, you will have a chaingun and rockets on your
- chopper and a chaingun and shells on your tank. Tthe same method is used to
- equip both your chopper and your tank, so for simplicity only the chopper
- equipping will be described.
-
- You will see on your screen six banks of weapons labeled WEAPON BAY 1 to
- WEAPON BAY 6. Each bay features a list of available weapons. Weapons that
- you already own are shown in light colors, while those weapons you have not
- yet purchased are darkened and unselectable. At first, only the chain gun
- and rockets will be usable, but as you progress through the game you will be
- able to buy more weapons. Indicators next to the weapon names tell you the
- current level of each weapon. For instance, if your rockets have two yellow
- indicators beside them, then you know you have level-two rockets.
-
- To load a bay with a particular weapon, simply select the weapon name in the
- appropriate weapon bay. You can have multiple bays loaded with the same
- weapon, it is up to you how many you load. At first, Bay 1 will be loaded
- with a chaingun and Bays 2-6 with rockets.
-
- The Specials Bank is located beneath the six standard weapon bays. This bank
- contains your chopper's built-in special weapons. You get three special
- weapons per vehicle (mega missile, bomb, and super napalm for the chopper, and
- power shell, flame thrower and ground to air for the tank). You do not need to
- buy special weapons, but they can not be upgraded and you can have only one
- of them loaded at a time.
-
- When you load different bays with the same weapon, during play you will have
- only one bay of that weapon, but X times more ammo (X being the number of
- bays you loaded with the weapon). This will alter how you select weapons via
- the number keys while playing. A number key is assigned to each different
- weapon being used. Whenever a bay containing a new loaded weapon is found, it
- is assigned the next available number on the keyboard. Say, for example, your
- bays were loaded as follows:
-
- Bay 1 Always chain gun Bay 2 Rockets
- Bay 3 Air-to-Ground Bay 4 Rockets
- Bay 5 Air-to-Air Bay 6 Air-to-Ground
- Bay 7 Mega Missile
-
- Going through the bays in order we see that Key 1 will be assigned to the
- chain gun. Bay 2 is a new weapon so it gets the next key (2). Likewise with
- Bay 3, it gets key 3. Bay 4, on the other hand, contains a weapon that
- already has a key assigned to it (which means Bay 2 will have twice as many
- rockets in it). So Key 4 is assigned to the next new weapon, which is the
- air-to-air in Bay 5. Bay 6 contains another air-to-ground which already has
- Key 3 assigned to it, so Key 5 is assigned to Bay 7. The final key
- distribution ends up as follows:
-
- 1 Chain gun 2 Rockets
- 3 Air-to-Ground 4 Air-to-Air
- 5 Mega Missile
-
-
- Obviously, if you select your weapon during gameplay by cycling through them
- (see Changing Weapons), the next different weapon is selected when you press
- the key/button. You can also modify your vehicle's characteristics. Next to
- the Specials Bank are sliders for fuel, armor and speed. Adjusting either
- fuel or armor will change the speed of your vehicle. By default your
- vehicle's characteristics are evenly balanced. Some tweaking will allow you
- to get the best benefit for your personal style of play.
-
- One thing you should not do is crank the fuel and armor way up. If you do,
- your vehicle will move so slow that it may take you a few millennia to
- complete your mission.
-
- Note the three colors on each slider. The red area indicates a value is
- getting too low. If you adjust your sliders so your speed is in the red,
- your craft may be frustratingly slow. On the other hand, if it goes to the
- green, it may be too fast to handle. Consider starting off with the default
- settings and slowly tweaking the settings as you play to find a mix that
- works for you.
-
- Clicking the OK button in the bottom-right corner of the Vehicle Select and
- Equip Screen will start the next phase using the vehicle you are currently
- equipping. The EXIT button brings you back to the Objectives Screen. The TANK
- button switches to the tank so you can equip this vehicle instead.
-
- NOTE: For some phases, you will be required to use the tank. In these cases,
- only the OK and EXIT buttons will appear on the Equip Screen, and, obviously,
- the tank will be the displayed vehicle.
-
- Options:
- The detail levels each have three values: low, med. and high.
-
- Explosion Detail - How much debris and metal flies off things when they are
- destroyed.
-
- Terrain Detail - The amount of trees and ground detail present on a level.
-
- Overlay Detail -
- Low: Text/numbers on screen are solid; no rain or snow on levels that have
- them; shadows are solid.
- Med: As above, with the addition of rain and snow.
- High: Real shadows, masked text/numbers, snow/rain.
-
- Difficulty - Difficulty ranges from enemy weapons doing little damage and
- not being very aggressive up to lethal weapons, rapid fire rates, etc. On
- the med. level, you have to land on medals to pick them up. On the high
- difficulty level, you also have to land to pick up fuel and armor. In
- addition, you will crash if you land on the ground while moving too fast.
-
- Sound Volume - Adjust the slider to change the volume.
- Controller - Select keys, mouse or joystick. Depending on what controller
- you select, other option buttons will appear allowing you to configure the
- controller.
-
- Keys-Define: Allows you to define what keys invoke certain actions. Clicking
- on DEFINE brings up another window where you can assign a new key to an
- action. Clicking EXIT or pressing escape returns you to the Options Screen.
-
- Joystick-Buttons: Allows you to define what buttons on your joystick invoke
- certain actions (see Setup Options above for a description).
-
- Joystick-Calibrate: Allows you to calibrate your joystick for optimum
- performance. If you have changed to joystick control when you exit or
- save you are automatically asked to calibrate your joystick.
-
- Mouse-Sensitivity: Allows you adjust the mouse sensitivity.
-
- Load and Save:
- These screens are very similar. Simply select a space where you want to load
- or save a game from the displayed list of file names. If loading, the file
- you click loads and the game continues (nothing will happen if no file
- exists). If saving, clicking on a file name allows you to enter or change
- the name of the file. Pressing ENTER saves the game; pressing ESC aborts the
- save and returns to the main menu.
-
- Demo Mode:
- If the main menu remains inactive for around 15 seconds the game
- automatically goes into demo mode. You can exit this mode by pressing a key
- or mouse button while the demo is playing.
-
-
- PLAYING THE GAME
-
- Starting:
- You start your mission at your base on a starting pad which is usually a
- safe way off from the sight of your objective. You cannot damage your base
- buildings. You can refuel at your base simply by landing on or driving over
- your starting pad.
-
- Flying:
- Near the bottom left of the display you will see a square with a green cursor
- (dot) in the middle. Moving the cursor forward or back moves your vehicle
- forward or back. Moving the cursor left or right rotates your vehicle. The
- further to the sides or ends you move the cursor the faster your vehicle
- will move/rotate. The world that you fly around in the game is a wrap around
- map, so you can keep flying in one direction and eventually end up back where
- you started.
-
- Landing (Chopper only):
- You cannot land on objects like buildings and trees. If you are descending
- and you fly over something you cannot land on, your chopper will automatically
- start ascending. If you are hovering over an object you cannot land on, you
- will not be allowed to start descending. On the HARD difficulty level, if you
- are moving or rotating too fast when you hit the ground, you will crash. You
- can safely move/rotate a little, but not much!
-
- Strafing (Chopper only):
- Strafing involves moving your chopper left or right through the air without
- rotating. To strafe, hold down the appropriate key or button while moving
- left or right. This maneuver is incredibly useful if an enemy missile is
- headed straight at your cockpit. When strafing you cannot move forward or
- back.
-
- Changing weapons:
- To select a weapon you can either cycle to the next weapon bay by pressing
- the appropriate key or button, or you can select a specific bay by pressing
- the assigned number key. (See Equipping Your Vehicle)
-
- Shooting (The best part):
- Simply press fire! All weapons are auto firing if you hold down the fire
- button/key. While shooting, you will get overkill bonuses when you shoot a
- number of buildings in quick succession. You will get bonus points at the end
- of each phase for the overkills you manage to chalk up.
-
- Bonuses:
- As you shoot buildings, certain bonuses appear. To collect these, simply
- fly/run over them.
-
- Fuel - Gives you about half a tank of fuel.
- Shield - Repairs some of the damage your vehicle has taken.
- Ammo - Most bonuses will be in the form of ammunition to restock your
- vehicle's weapons. Depending on what type of ammo you find, you may get
- anything from two units to 150 for each bonus you pick up. (The chain gun has
- unlimited ammo and the air strike weapon cannot be reloaded during game play.)
- Medals - At the conclusion of a phase, medals you have found may be may be
- used to purchase new weapons for your vehicles. Each new weapon or weapon
- level has a cost in medals that you must pay at the shop in order to get that
- weapon/level.
-
- Picking up People:
- At times, you will need to rescue people to complete your mission, or pick
- them up as a secondary objective. In most cases, your landing spot will be
- indicated by a "STOP HERE" label over a pickup zone. When landing spots are
- not marked, you will be instructed in your briefing where to land to pick
- the people up.
-
- Once you have picked people up, you must carry them all in your chopper until
- you complete your mission. As you pick up POWs or allies, an indicator will
- appear letting you know how many people you have in your vehicle. Be aware
- that if you die, all people you are carrying are lost. If rescuing them was
- your objective and there are now no people left to rescue, you will fail to
- complete your objective and the phase will automatically end.
-
-
- THE GAME OVERLAY
-
- Several indicators display vital information on the screen during game play.
-
- Score (Top left of the screen):
- This indicator displays your current game score. Achieving an exceptional
- score will earn you a spot on the high-score table.
-
- Fuel (Top right):
- Your vehicle can only move as long as you have fuel. Once you run out of
- fuel, your mission fails. You can obtain fuel by collecting fuel bonuses
- from destroyed buildings and from landing on or stopping over your mission
- start pad. If your fuel gets too low, the fuel indicator will start flashing
- and a pulsing alarm will sound.
-
- Lives (To the left of Fuel):
- The helmet icon has a number next to it indicating how many lives you have
- left, not counting the current one. You receive a bonus life every 15,000
- points. You can have a maximum of nine lives at any one time.
-
- Armor (Bottom left):
- The amount of damage your vehicle can take before exploding is displayed in
- the armor bar at the bottom left of the screen. If this indicator reaches
- zero, you lose a life and continue the phase from your base with your next
- life. As your armor gets low, sound effects will warn you. The armor
- indicator will begin to flash when your vehicle is in imminent danger of
- exploding.
-
- POW Count (Next to Armor):
- Indicates how many people you currently have in your vehicle.
-
- Cursor (Right of POW Count):
- Displays your current direction, rotation and speed. See Flying for a
- description.
-
- Radar (Big circle at the bottom):
- One of your most important displays, this indicator is a large circle in
- which colored dots indicate most of the objects present on the level. Your
- vehicle always remains in the middle of the radar and the other objects on
- the map rotate and move around relative to this center dot. The radar is
- color coded as follows:
-
- Brown: Buildings up for destruction.
- Black: Your position (in the middle of the radar) and your base
- buildings.
- Red: Most enemies are displayed in red. Your radar may not
- detect some smaller enemies, like troops.
- Orange: Airborne enemy craft.
- White: Objectives. When you start a phase, objectives are
- displayed in their regular colors until you discover them.
- Once discovered, objectives turn white.
-
- At the beginning of each phase your radar displays most of the available map,
- but auto zoom can enhance the view. (See AUTO ZOOM)
-
- Weapon (Bottom right):
- Displays your current weapon and ammunition remaining.
-
- TARGETING
-
- Some weapons have locking ability. This means that you do not have to aim
- precisely at the target before firing. Most targeting systems work only
- within a 45-degree arc, so you still have get the target in front of your
- vehicle. The tank's special air-to-air weapon is an exception (see GOING
- SHOPPING for a description).
-
- AUTO ZOOM
- With auto zoom off, you can see almost all of the level on the radar
- display. When it is on, the radar zooms into a relatively small area of the
- map allowing you to see the positioning of enemies and buildings more
- accurately.
-
- DEATH
- When your armor level reaches zero or you run out of fuel, your vehicle will
- explode. If you have lives remaining you will restart back at your base and
- continue the phase.
-
- PAUSING A GAME
- While playing, you can press `P' to pause your game and the screen will dim
- slightly. Pressing `P' again continues.
-
- IN GAME MENU
- While playing, you can press the ESC key to go to an in-game menu with the
- following options:
-
- Mission Objectives - Allows you to view your mission briefing again.
- Options - Goes to the Options Screen.
- Help - Shows the default key mapping for controlling your vehicle and
- other standard keys.
- Return to Game - Returns to playing the game.
- Exit Game - Ends current game and returns to the main menu.
-
-
- COMPLETING A PHASE
- A voice message and a flashing message on the display will inform you that
- you have completed a phase. You then have to make your way back to your base
- and stop on the starting pad. The screen then dims and your destruction stats
- are displayed.
-
- GOING SHOPPING
- From the Objectives Screen you can choose to go into the shop. Here you can
- buy new weapons or upgrade your existing ones by spending the medals you
- have collected on previously completed phases. The main part of the shop is
- comprised of lists of weapons. For the chopper, you can see there are six
- weapons, each with three levels of power. An indicator along the bottom of
- the screen displays the number of medals you have in your possession. The
- indicator displays a large medal for every 10 medals you have and a smaller
- one for single medals. You can also tell the exact number you have by the
- number to the left of the medals. The boxed area at the top of the shop
- screen shows you the following:
-
- The medal cost to buy the selected weapon level
- A description of the currently selected weapon level
- A PURCHASE button to buy an upgrade
- A TANK button to go to the shop for the tank
- And the DONE button for when you are all finished
-
- Some of the weapon levels on the Shop Screen will be darkened. These weapon
- levels cannot be selected because they are below the one you currently have.
- For instance, if you already have three levels of rockets, then the first two
- rocket icons will be darkened leaving only the last one to select.
-
- Checking Out a Weapon Level:
- If you select a particular weapon's icon, the description area at the top of
- the screen will provide information about the weapon. If you select a weapon
- that you do not have enough medals to purchase, the PURCHASE button darkens
- and becomes unselectable. Time to deal more carnage.
-
- The Cost of a Weapon Level:
- The cost of a particular weapon level depends on what your current level in
- that weapon is. You receive half the cost of your current weapon level back
- as a sort of trade-in and this is subtracted from the cost of the new weapon
- level. For instance, say you currently have level-two rockets and you want to
- purchase level-three. Your level-two cost you four medals, so you will get
- half of that (two) back. The cost of level-three is normally six medals, but
- with your trade-in it becomes four.
-
- Since you can spend fewer total medals by purchasing a higher weapon level
- directly rather than trading up for it, you can maximize your purchase value
- by saving up medals for high weapon levels. Of course, you may need an
- intermediate level just to keep yourself alive.
-
- BUYING A WEAPON
- If you have enough medals to buy the selected weapon, you can click on
- purchase and that level of weapon will be added to your arsenal. The
- appropriate number of medals will be deducted from your supply. Once you
- have bought a weapon it will become unselectable.
-
- Powering Up Your Other Vehicle:
- To power up your other vehicle, just click on the TANK or CHOPPER button at
- the top of the screen and you will go to the shop for that vehicle.
-
- Finished:
- When you have finished spending all your hard-earned medals, click DONE to
- go back to the Objectives screen.
-
- WHAT ARE ALL THESE WEAPONS?
-
- Chain gun:
- This is the wimpiest of all weapons. But when ammo is low it could save your
- life, as you are always equipped with it and it never runs out of bullets.
- Level 1 Single stream low impact gun.
- Level 2 Dual stream of bullets
- Level 3 Dual stream swinging arc of bullets
-
- Rockets (Chopper only):
- Rapid fire weapons that deal respectable damage. Good for taking out buildings
- as you run through an enemy base.
- Level 1 Dual rockets.
- Level 2 Triple fire that spreads out slightly.
- Level 3 Four rockets let loose, two from either side of your chopper.
-
- Air-to-Ground (Chopper only):
- The most lethal of ballistic weapons on your chopper. They are fast, and the
- second- and third-level versions have locking ability.
- Level 1 Non-locking rocket.
- Level 2 A single rocket fires from your chopper at a locked on target.
- Level 3 These locking missiles take off in pairs. Takes out an enemy twice
- as fast.
-
- Air-to-Air (Chopper only):
- The Chopper's Air-to-Air missiles operate like the Air-to-Ground but they are
- only effective against airborne targets.
-
- Napalm (Chopper only):
- Napalm is a good area affect weapon, but the range is limited.
- Level 1 A single stream of flame fires from the front of your chopper.
- Level 2 As above but a triple stream.
- Level 3 A multi-stream, star-shaped napalm bomb.
-
- Air Strike:
- You can call on your buddies to give you a hand. Allows you to take out an area
- without having to hang around and get shot.
- Level 1 Low impact air strike. More useful on damaged buildings or troops.
- Level 2 Slightly more impact, this air strike will take out most buildings.
- Level 3 Nighty night bad guys.
-
- Shells (Tank only):
- The tank's primary weapon. Not much can withstand a blast from a tank shell.
- Level 1 Single shell.
- Level 2 A superior reloading mechanism allows this tank to fire faster.
- Level 3 Utilizing the tank's other barrels, this version fires dual shells.
-
- Flame Thrower (Tank only):
- Fires a long stream of napalm from your tank.
- Level 1 Single stream
- Level 2 A stream of napalm with a longer range.
- Level 3 Dual-stream, long-range napalm using two of your tank's barrels.
-
- Special Weapons:
-
- Mega Missile (Chopper only)
- A super-fast, super-tough missile. Has no locking ability, but who needs it
- when it goes this fast!
-
- Super Napalm (Chopper only)
- A long stream of napalm emerges from the front of your chopper and spreads
- out, annihilating everything in a 45-degree arc in front of you.
-
- Bomb (Chopper only)
- Lobs a death-dealing bomb from the front of your chopper.
-
- Mine (Tank only)
- A timed mine is dropped from your tank. Just drop and get outta' there!
-
- Power Shell (Tank only)
- An almost indestructible tank shell. Power shells will penetrate objects
- and continue through the other side to take out more victims.
-
- Ground to Air (Tank only)
- Has locking ability of a full 360 degrees unlike other locking weapons.
-
-
- HINTS
- Here are a few hints in case you are having a little trouble.
- 1. If using the chopper, use your strafe ability.
- 2. Use your radar! It can indicate openings for you to exploit.
- 3. Destroy the enemy radars and towers found throughout the game as soon
- as possible. Enemy missiles rely on them to target you.
- 4. Don't waste possible fuel or ammo powerups, when you do not need them.
- Leave some buildings intact, so you can blow them up and refuel/reload
- when you really need to.
- 5. Do not take on a lot of choppers at once-they can be very deadly. Try
- picking them off one at a time.
- 6. If you have completed a phase but there are still buildings and enemies
- to destroy, try taking them out. You may find some valuable medals and of
- course you will chalk up more points.
- 7. Area-affect weapons like bombs, napalm, etc. are good for getting
- overkills because they destroy lots of things at once.
-
- CHEATS
- Immediately after pressing NEW GAME or RESUME hold down Left-Shift,
- Left-Ctrl and Left-Alt. You will see a simple list that allows you to
- select a specific mission to play.
- In the Objectives Screen, type the word GIMME. Four new gadgets will
- appear, allowing you to select a specific phase to play.
- While in the shop, type CAPO. All future purchases until you leave
- the shop (or go to the shop for the other vehicle) are now free.
- While playing a phase you can hold down certain keys to activate
- certain cheat codes. To activate an in-game cheat, hold down each of the
- appropriate keys below. A short message will appear on screen when the cheat
- is activated. If you want to turn the cheat off, hold down the same keys but
- also press the TAB key.
-
- Name Code Description
- ---- ---- -----------
- AMO R Gives you lots of ammo!
- MEGA PO Gives your current vehicle the best of all the weapons
- currently equipped.
- LIFE PT Gives you loads of hit points immediately and for
- future phases.
-
- Codes Description
- ----- -----------
- P Permanent, lasts until you run seek again
- T Toggle. Hold down the keys again, and at the same time hold down
- TAB, to turn the cheat off
- R Repeat. You can repeatedly keep doing this.
- O Once. Can only be done once and not toggled.
-
- =============================================================================
- Enjoy Playing Seek and Destroy!
- =============================================================================
-