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- =============================================================================
- Radix: Beyond The Void -- On-Disk Manual
- Shareware Version 1.1
-
- (c) Copyright 1995 Epic MegaGames, Inc.
- =============================================================================
- The Incident -- The Reason Why You're Here!
- =============================================================================
-
- In the 22nd century, after centuries of global strife and tyranny, the
- people of Earth united to form a sovereign world government. The United
- Earth Space Alliance (UESA) launched a dynamic plan to expand the reaches
- of the human race beyond that of our solar system. In the year 2147, this
- effort resulted in the launching of the first of two colony ships. These
- massive vessels were destined to colonize a huge asteroid, designated
- Theta-2, on the outskirts of our solar system. After five months of space
- travel, the first ship safely arrived at Theta-2 and initiated the colony.
- Soon after, the second of the two ships departed from earth with 10,000
- colonists to bring the Theta-2 base into full operation. Once the colony
- was fully established, mankind would finally have the opportunity to leave
- the confines of the solar system.
-
- It happened on October 24, 2148; While the second vessel approached the
- colony, something unnatural occurred. A dark shape began to form out of
- nothing, blacking out the starscape and chewing away at the very fabric
- of reality. The commander of the colony vessel ôSalvationö had barely
- managed to dispatch an emergency message to Earth confirming that there were
- multitudes of alien ships emerging from this "Void." Just after the
- transmission, the largest of the alien ships tore the Salvation apart with
- an immensely powerful particle beam.
-
- The gigantic alien craft dragged both portions of the Salvation into a huge
- hangar bay, sealing the fates of the 10,000 human beings aboard.
-
- According to the information received from the destruct beacon
- (the "black box") there were 45 alien vessels in the vicinity of Theta-2.
- The largest ship, which captured the Salvation, moved to orbit the asteroid.
- The remaining ships started converting the Theta-2 base into a base of
- their own.
-
- Immediately after the incident, UESA went on level one alert status and
- began assembling a fleet to eliminate the alien force. UESA's ships reached
- the Theta-2 asteroid and began an intense battle with the alien fleet. UESA's
- 3 battlecruisers, 10 frigates and 15 destroyers fought well, but their
- weaponry was no match against the massive alien dreadnought. The mission was
- a devastating failure. The Alliance realized that a large frontal assault
- was not the way to defeat the invaders. It was decided that a small, heavily
- armed, fast attack ship might be able to make it past the ships in orbit and
- reclaim the Theta-2 base.
-
- Back on Earth, scientists combined their knowledge and pooled their ideas,
- and concluded that the black space, dubbed "The Void," was some sort of
- inter-dimensional portal; a tear in the structure of our universe. Using
- the current knowledge of multi-dimensional physics, they were able to
- develop a device that would allow a small spacecraft, preferably a fighter
- of some sort, to enter The Void and possibly leap into a different universe.
-
- Three months after the invasion of Theta-2, the Radix class inter-dimensional
- starfighter was built. Due to the enormous amount of resources required to
- build this powerful fighter, only one was built. Although the Radix class
- had just barely begun the experimental stage of it's development, there was
- no time left. The Radix-class fighter was loaded onto The Defiance, a
- battlecruiser, and Operation Vengeance commenced. The Defiance had to leave,
- and the Radix, the last desperate hope for humanity, was going with it.
-
- =============================================================================
- Introduction -- What is Radix: Beyond The Void!
- =============================================================================
-
- Radix: Beyond The Void is an intense 3D flying action game developed for the
- PC platform. While playing Radix, you'll fly down the alien-infested tunnels
- of the Theta-2 base, and even deep into the massive alien ship. You will
- also fly into The Void, where unknown terrors await you. It will take great
- persistence and skill to navigate the small assault fighter through the
- winding tunnels and corridors to successfully accomplish your mission.
- You will undoubtedly encounter heavy alien resistance.
-
- Radix: Beyond The Void has 3 large episodes; with each one consisting of 8
- regular missions and a 9th secret mission. The action is non-stop, with
- only short breaks for the mission briefings. In each mission, you will
- have a unique primary objective to accomplish. These objectives range from
- destroying key navigation systems to recon missions. Before each mission,
- you will receive an informative briefing instructing you about key areas of
- the upcoming mission that could give you difficulty. While in the mission
- briefing, you can bring up a record which keeps track of a few useful player
- statistics. After the briefing is over, the action begins.
-
- Within the game, you have complete control of the fighter, including lateral
- and horizontal movement. You are free to fly around inside the alien world
- in any direction you wish. There are indicators on the status bar that
- provide you with important information. This includes a threat indicator
- that will alert you if an enemy homing missile is locked onto your ship, an
- LPS system that acts as RADAR to detect enemy fighters, and as ammo and
- damage meters. On top of the obvious "move" and "fire" keys, you can also
- use the "leveling" key to keep climbing or diving steadily for those tricky
- sloped tunnels and shafts, and you can also glance behind to help orient
- yourself with the aliens ships. The Radix-class starfighter's neutron and
- plasma cannons can even fire at ships behind directly behind it.
-
- You will require the use of all 7 (4 in the shareware version) weapon
- systems, which you must to find during your missions. Hazards such as enemy
- ships, mindless zombie alien things, missile launchers, crushing floors and
- ceilings, steeply sloped tunnels, tractor beams, gravity wells, and more
- attempt to prevent your fighter from completing its goal. Your job is to
- destroy them, complete your primary objective and make it out alive. In
- Radix: Beyond the Void, you will fight for the glory of the United Earth
- Space Alliance and avenge the deaths of thousands of humans.
-
-
- Requirements
- ------------
-
- Minimum Requirements Highly Recommended
- -------------------- ------------------
- 486-33MHz computer 486-66MHz or faster CPU
- 4 MB of RAM 8+ MB of RAM
- VGA graphics local bus video
- 14,400 baud modem 14.4 or 28.8 modem for modem play
- (for modem play)
-
-
- =============================================================================
- Getting Started
- =============================================================================
-
- ****************************************************************************
- NOTE!: All descriptions marked with an asterik (*) are new to version 1.1 or
- are different from version 1.0, and are not described in the manaul included
- with the registered version of this game.
- ****************************************************************************
-
- Before playing Radix: Beyond The Void, you must run the SETUP.EXE program
- to configure the game. To do so, change to the drive and directory where the
- game is installed and type SETUP. When you're done, choose "Save & Exit."
- Then, type RADIX to start the game.
-
- Main Menu
- ---------
- Upon running Radix, you will be taken to the main menu. The menu options
- available are described below
-
- NEW GAME: Starts a new game.
-
- LOAD GAME: Loads a previously saved game.
-
- OPTIONS: Lets you adjust the music volume, sound effects volume, and
- mouse/joystick sensitivity.
-
- NETWORK/MODEM: Brings up the network/modem play options.
-
- ORDERING INFO: Has detailed information on how to order Radix or other cool
- Epic games.
-
- DEMO: Plays a random demo.
-
- TOP TEN: Displays the top players and their skill ratings. You must complete
- an entire episode of Radix to appear on the Top Ten chart.
-
- QUIT: Exits the game.
-
- =============================================================================
- Starting a New Game
- =============================================================================
-
- Select Skill Level
- ------------------
- After selecting "New Game," you must enter your name and choose a difficulty
- level. It is recommended that first time players play on the "I can't do
- this. I just can't do this," skill level, since the game can be difficult
- for beginners. However, the game designers feel that the hardest level,
- "Let's kick some xenomorphic butt" is the best way to experience Radix.
-
- Select Episode
- --------------
- Next, you must select which episode you would like to play. The three
- episodes in the full version of Radix: Beyond The Void are "Theta 2,"
- "Vengeance," and "The Void." It is highly recommended that beginners play
- "Theta-2" on an easy skill level.
-
- Mission Briefing
- ----------------
- Before each mission, you'll enter a mission briefing. Certain areas of
- difficulty will be pointed out, as well as your primary and secondary
- objectives. There are several options to choose from here:
-
- PLAYER STATS: Brings up the stat screen, described below.
-
- SAVE/LOAD: Brings up the save or load screen respectively.
-
- QUIT: Quits the current game and returns you to the main menu.
-
- BEGIN: Begins the mission. The <<<, <<, ||, and >> symbols may be used to
- restart, back-up, pause or advance the mission briefing instructions
- respectively.
-
- The Stat Screen
- ---------------
- If you select the "Show Stats" option in the briefing, your info folder
- pops up showing your statistics. The stats collected are:
-
- CURRENT ASSIGNMENT: Represented by "E" for episode number and "M" for
- mission number.
-
- SKILL LEVEL: Your overall skill rating, represented by a percentage. A high
- percentage equals high skill.
-
- SECONDARY OBJECTIVES COMPLETED: Records the number of secondary missions
- you have completed. A ratio is displayed, showing the number completed
- versus the number of secondary objectives possible.
-
- KILL RATIO: The number of enemies killed versus the total number of enemies
- in the game so far.
-
- TOTAL FLYING: Shows the amount of time you have spent flying.
-
- PAR TIME: The amount of time it has taken to complete each level that you
- have finished.
-
- PAR RESET ON: Displays the missions in which you beat the "par" time. For
- these missions shown, the par will be reset to whatever time you took to
- fly the mission.
-
- =============================================================================
- In The Game
- =============================================================================
-
- Game Controls
- -------------
- Most of the in-game controls can be reconfigured in the SETUP.EXE. The
- default controls and their functions are listed below. If you have changed
- the controls, you can press F1 during the game to view your current
- configuration.
-
- NOTE: We HIGHLY recommend using the mouse/keyboard combination for
- controlling your ship.
-
- UP ARROW: Pull up.
-
- DOWN ARRROW: Pull down.
-
- LEFT ARROW: Bank left.
-
- RIGHT ARROW: Bank right.
-
- CONTROL: Fire current weapon.
-
- SPACEBAR: Plasma Bomb!
-
- RIGHT SHIFT: Max throttle. Releasing this key will drop back to the
- default speed.
-
- M: *Minimum throttle*
-
- PERIOD (.): *Increases throttle*
-
- COMMA (,): *Decreases throttle*
-
- FORESLASH (/): Afterburners!
-
- ALT: Strafe mode.
-
- ENTER: Backview.
-
- L: *Toggles leveling on/off*
-
- BACKSPACE: *Switch Weapon*
-
- *Use Recommended Mouse/Keyboard Controls: This setting can be selected in
- the SETUP program; it swaps the 4-way strafe keys with the movement keys (so
- you can strafe with the arrow/cursor keys and contol the pitch/yaw with the
- mouse) and is ideal for playing Radix (especially in multiplayer modes).
-
-
- Other Controls (non-configurable)
-
- NUMBERS 1-7: Each number corresponds to a weapon. Press one of these number
- keys to select a weapon (which you must currently posses.
-
- F1: Help Screen (scroll up and down with arrows/number pad).
-
- F2: Toggle your view between chase plane, cockpit, and full
- screen first-person mode.
-
- F3: Save game.
-
- F4: Load game.
-
- F5: Adjust detail level.
-
- F6: Toggle auto-detail adjust.
-
- F7: Quick save.
-
- F8: Toggle auto leveling.
-
- F9: Quick load.
-
- F10: Gamma correction adjustment.
-
- F11: Review mission objectives.
-
- PG/UP Increase view size.
-
- PG/DOWN Decrease view size.
-
- PAUSE Pauses the game.
-
- TAB Toggle automap (-/+ to zoom).
-
- ESC Brings up in-game Menu (Chat mode in Multiplayer).
-
-
- The Statbar
- -----------
- If you are not in full-screen mode, a status bar will appear at the bottom
- of the screen. This bar displays important information including weapon
- inventory, ammunition levels, energy levels, mission time, and the
- mission kill ratio.
-
- Weapon Picture: A picture of the weapon currently selected is displayed here.
-
- Weapon Numbers: Each number displayed here represents a weapon. Red numbers
- indicate that you have the corresponding weapon system but do not currently
- have it selected. The yellow number indicates the current/selected weapon.
- Gray numbers indicate weapons that you have not yet acquired.
-
- Ammo Meters: These boxes show the amount of ammo for the four weapons which
- use ammunition. "SHELL" is for the EPC, "MISL" is for the Seeking Missiles,
- "TORP" is for the Phase Torpedoes and "NUKE" is for Nuclear Missiles. The
- other weapons use energy, so no ammo is shown.
-
- Mission Timer: This timer tells you how long you've spent on the current
- level.
-
- Kill Ratio: The first number indicates the number of enemies that you have
- destroyed. The second number is the total number of enemies in the current
- level.
-
- Status Bars: The three red and blue bars on the stat bar indicate the status
- of the ship's armor, shields, and energy.
-
- L.P.S: The Laser Probing System on the Radix fighter is similar to what was
- know as "RADAR" in the 21st century. The L.P.S. can give you an accurate
- account of where enemy fighters are in relation to your ship.
-
- Threat Indicator: The threat indicator tells you if a seeking missile has
- locked on to you. You know that a missile has a lock on you when this
- indicator is lit.
-
- *Speed Indicator: The speed indicator shows how fast you're moving compared
- to the minimum and maximum speeds. Using your afterburners will fill the
- speed indicator and turn it yellow.
-
- =============================================================================
- Energy, Weapons, and Power-ups
- =============================================================================
-
- Energy
- ------
- There are two things which use energy on the Radix fighter - Energy weapons
- (see below) and Afterburners. Afterburners use energy to achieve a high speed
- increase. To maximize the use of the extra speed, while minimizing the amount
- of energy consumed, use your afterburners in spurts.
-
- The Weapons
- -----------
- There are two classes of weapons that the Radix ship can use. One class
- requires ammunition to function, and the other requires the use of the ships
- energy to function. Your energy always regenerates, so energy-weapons
- (neutron and plasma) should be used the most.
-
- 1. Neutron Cannon: The Neutron Cannon is your basic energy cannon. It can be
- powered up by running into a neutron weapon power-up. Neutron Cannons can
- be powered up four times. The Neutron system is configured so that you are
- able to fire backwards, by using the back view key.
-
- 2. Explosive Projectile Cannon (EPC): Rapid fire cannons can cause heavy
- damage if you can keep them trained on enemies long enough. The EPC is
- the weapon of choice for clearing rooms full of mines or drones.
-
- 3. Plasma Spreader: This weapon creates powerful, weaving packets of plasma
- energy, and is powered by the shipÆs energy core. The Plasma Spreader can
- be especially deadly if powered up to the fourth level. The Plasma Spreader
- is especially effective in narrow corridors and, like the Neutron Cannon,
- it can be fired backwards.
-
- 4. Seeking Missile System: This launcher fires two enemy-seeking missiles.
- Although not nearly as powerful as the seeking phase-torpedoes, these
- missiles lock on faster than the torpedoes and are found more often.
-
- 5. Nukes: This weapon fires a powerful nuclear missile that detonates in
- a huge explosion. The explosion affects all enemies in the immediate area,
- so a direct hit isnÆt always necessary to kill an enemy.
-
- 6. Phase Torpedoes: Phase torpedoes fire in a cluster of three torpedoes
- which travel close together. These torpedoes act as one projectile until
- they each arm themselves and split out into three powerful enemy-seeking
- torps. Overall, the phase torpedoes are the most effective weapon in the
- game.
-
- 7. Gravity Wave Device: The Gravity Wave is a very powerful energy weapon
- that inflicts massive destruction on anything in its path. Use it
- sparingly, as it will drain your energy dry.
-
- *NEW* The Gravity wave has 5 charges total. Once fired 5 times (still
- limited by available energy), you must find another power-up for this
- weapon to use it again.
-
- Weapon Power-ups and Ammo
- -------------------------
- Weapon power-ups may have different functions, depending on which kind of
- weapon the icon represents. In all cases, collecting a power-up for a weapon
- which you do not possess gives you that weapon-capability. Collecting
- weapons which use ammunition will usually provide you with more ammo as well.
- The Neutron Cannon and Plasma Spreader can be "powered-up," by collecting
- several weapon power-ups after the first. Both of these weapons can be
- powered-up four levels, resulting in a faster firing rate for the weapon and
- making it much more effective for destroying enemies. Note that collecting
- power-ups for energy weapons always restores your energy level to its maximum.
-
- Other Important Power-ups
- -------------------------
- All power-ups, including weapons and ammo, have green identifier arrows which
- point inward toward the item. If an object in Radix does not have these
- arrows, shoot it! Some power-ups only last for a limited period of time;
- These items are in effect for as long as the corresponding indicator-icon
- appears on the right side of your screen.
-
- Full Armor (gray) - Restores your armor to its maximum amount
-
- Full Shields (blue) - Restores your shields to their maximum amount
-
- Full Energy (green) - Restores your energy to its maximum amount
-
- *NEW* In Multiplayer Dogfight or Capture the Flag games, each of the
- above power-ups increases the respective level by 30% (instead of 100%).
-
- Rapid Shield Regeneration (blue): Increases the rate at which your shields
- regenerate for a limited duration.
-
- Rapid Energy Regeneration (green): Increases the rate at which your energy
- regenerates for a limited duration.
-
- Super Shields (red): Enclose the fighter in a protective shield that makes
- the ship completely invulnerable to enemy fire and collisions for a limited
- time and also gives extra protection against hitting surfaces.
-
- Maneuvering Jets: Increase the rate at which your ship moves up, down, left
- and right - very useful in combat. Limited duration.
-
- Plasma Bomb: A plasma bomb flashes in a powerful pulse of plasma energy that
- can incinerate visible enemies instantaneously. Each power-up icon gives you
- one plasma bomb. The icon at the top right of the screen shows how many
- plasma bombs you have left.
-
- A.L.D.S: The Automated Laser Defense System is a complex system that hovers
- around the Radix craft. When it senses an enemy nearby, it shoots a stream
- of laser bolts, attempting to destroy the target. The A.L.D.S stays with the
- fighter throughout the current level.
-
- BOOM Pack: Provides ammo for all of your weapons.
-
- =============================================================================
- The Environment
- =============================================================================
-
- Flying
- ------
- Flying can sometimes be the most difficult part of Radix. Your fighter
- takes damage from hitting surfaces such as walls, ceilings or floors. It's
- best to practice flying in the beginning. Watch your stats - if you are
- consistently getting 90% or higher for proficient flying, then you're a
- good pilot. Until then, however, you'll find yourself constantly flying
- into obstacles and dying. Flying is very difficult at first, but it
- becomes much easier with practice.
-
- When you hit a surface, your shields are the the only thing preventing your
- ship's destruction. Your shields are designed to absorb 100% of the impact
- from hitting walls, ceilings and floors. Once your shields are depleted,
- there is nothing left to prevent your death but the limited armor that your
- ship has. For this reason, it is important that you keep your shields from
- being "in the red" while navigating cramped tunnels or other small areas.
-
- Doors, Moving Surfaces and Holographic Walls
- --------------------------------------------
- There are a number of different moving surfaces in Radix. Doors are the
- most common variety. Most doors are activated by "triggers" that you must
- fly over. Most triggers will have a special graphic that will tell you that
- a trigger is there, but sometimes triggers may be hidden. Some doors may
- also be opened by shooting at them. Many of these "shooting" type doors
- are there to hide a secret area. If you suspect a wall to be concealing a
- secret door, shoot at it. Note that some secret doors can be quite resilient
- to damage, so make sure you really pound the possible door with lots of
- firepower before moving on.
-
- Holographic walls are also commonly used to hide secret areas. They look
- like regular walls, but they donÆt really exist! Simply fly through them.
- Holographic walls can be easily discovered by firing a weapon through them.
-
- Environmental Dangers
- =====================
- There are a number of deadly things in the Radix environment besides enemies
- and their ships...
-
- Gravity Wells:
- Gravity Wells are alien traps that attempt to push or pull your ship up or
- down. Unless you take evasive action, you will inevitably be forced into a
- wall and crash. It is best to avoid flying over Gravity Wells. Some wells
- are so strong that you have to pull up very fast to escape them. In such
- cases, afterburners can be very useful; If you aim your plane up and punch
- your afterburners you should be able to escape even the strongest of
- gravity wells.
-
- Forced Ship Movement:
- Some areas exhibit strange gravitational disturbances that can "pull" the
- Radix fighter in any direction and at any speed. These disturbances are
- practically undetectable, so if you hit one, you'll be at its mercy.
-
- Teleporters:
- These are energy areas that transport your ship into a different area of
- the current level. Teleporters are very alien in nature, and are usually
- undetectable. Some of these may be marked with a specific alien symbol,
- but some might pop out of nowhere. Fly with caution!
-
- Missile Walls:
- Missile Walls are a special type of wall that shoots missiles at you.
- These walls can always be destroyed, but the amount of damage that they
- can sustain varies. Therefore, it's best to simply keep shooting at
- these walls until they explode. Any weapon that causes an explosion will
- be the extra effective against missile walls, as it may destroy multiple
- missile walls at once. There is a deadly variety of the missile wall
- that shoots missiles which lock onto your ship. Watch out for these
- seeking missiles...they are VERY deadly.
-
- Barrels:
- Barrels explode after taking a few shots. Use them to your advantage.
-
- Stationary Vehicles
- Ground-based vehicles can sometimes be found scattered throughout levels.
- These vehicles were probably left by the colonists of Theta-2 and serve
- no real purpose.
-
- Enemies
- -------
- As if the environmental hazards aren't enough to hinder your goal, you'll
- face heavy opposition by alien craft in Radix. Some of the enemies you'll
- encounter are described below.
-
- Mines:
- These floating mines usually move in a straight line, if they're found
- moving at all. They are easy to destroy, but if you run into a couple of
- them you're dead.
-
- Bio-Mines:
- Bio-mines are intelligent mines which follow you around, trying to
- detonate on your ship. There are two types of these mines, strong and
- weak.
-
- Bio-Mechs:
- Bio-Mechs are moving cannons which fire energy bolts at anything in front
- of them. Some of these turrets move across floors, walls and even ceilings.
- Bio-Mechs are easily destroyed, but several of them together can barrage
- you with energy bolts.
-
- Alien Fodder:
- These guys are large, zombie-like aliens. They walk around operating
- computer consoles, among other tasks. These aliens will attempt to shoot
- you with their guns. However, they are very weak and can be killed by
- simply flying through them.
-
- Defense Drone:
- Defense drones are the weakest ships youÆll encounter in Radix. Defense
- drones fire two weak bolts of energy, and are only a real threat when
- encountered in large numbers.
-
- Battle Drone:
- Battle drones are more powerful than the Defense drones, but still not a
- real threat. These drones fire a single energy bolt and are fairly
- resilient to damage.
-
- Skyfire Assault Fighter:
- This fighter is the most powerful ship encountered in the first episode.
- The Skyfire fires small red bolts rapidly, making it a tough ship to
- fight head-on.
-
- Missile Boat:
- This ship looks similar to the Skyfire (especially from the front), but
- is much more powerful. Given the chance, a Missile boat will launch
- streams of powerful missiles at your ship.
-
- Stormbird Heavy Bomber:
- The Stormbird is the most deadly ship youÆll ever face in Radix (not
- including the bosses, of course). This ship fires regular missiles as
- well as laser guided missiles, which lock onto your ship and follow you.
-
- Exo-Droids:
- These massive metal monstrosities are very tough to destroy and shoot
- missiles at you. You won't encounter one until the end of the first
- episode, and you may see one or two later in the game. Luckily, you'll
- probably hear them before you see them!
-
-
- =============================================================================
- Running Radix in Multiplayer Mode
- =============================================================================
-
- NOTE: Before playing a modem, network, or null modem game, you'll have to
- configure your hardware in the SETUP.EXE. For details on configuring your
- modem, network, or null modem, refer to the HELPME.DOC file in the Radix
- directory.
-
- To start a multiplayer game, select "Network/Modem" from the main menu. Then
- choose your "Connection type," "Play type," and select any other options you
- wish to use. To start the network game, click on the "Go" button at the
- bottom of the screen.
-
- Modem Options: In the Modem window, there are 3 options to choose from:
- "Wait For Call," "Dial," and "Already Connected." Usually one person
- dials and the other waits to answer. If you are dialing, you must click on
- the number window to enter a number to dial.
-
- Number Of Players: Modem and serial connections support two players. Network
- games allow up to four players to play Radix at once.
-
- Select Skill: The skill levels in a multiplayer game of Radix correspond
- to the difficulty levels in the regular game; Skill level 1 is the easiest
- and skill level 4 is the hardest.
-
- Multiplayer Options: There are 3 optional settings for modem/network games:
- "No Enemies," "Respawning Powerups," and "Warp." "No Enemies" eliminates
- all enemies from the maps, pitting you head to head against the other
- players. "Respawning power-ups" causes power-ups to reappear after two
- minutes. We recommend that these options remain selected unless you are
- playing a cooperative game. "Warp" allows you to start the game on the
- specified episode and level.
-
- Game Type: Radix supports three different modes of play for multiplayer
- games: "Dogfight," "Cooperative," and "Capture the Flag." In Dogfight mode,
- your goal is to destroy the other human opponents as often as possible. In
- Cooperative mode, play is the same as in a normal game, but your seeking
- missiles will not seek the other players, and powerups must be shared between
- players. "Capture the Flag" mode presents a new challenge as you must capture
- all of the flags from the other players to complete the level, while
- destroying the other players to reach this objective (All flags are dropped
- when a player is killed, and each player begins with a flag).
-
- =============================================================================
- Gameplay Strategies
- =============================================================================
-
- Greg's 3 Laws of Radix:
-
- Here are a few hints and tips to help you play Radix:
-
- 1. Save your game all of the time. Radix has a fast and furious gameplay
- environment, and novice players will die often. If you save your game all
- the time, you can prevent yourself from having to start at the beginning of
- the level with no weapons.
-
- 2. Avoid hitting walls. If your ship hits walls, your shields take damage. If
- your shields lose all their energy and you hit a wall, your armor will
- instantly be crushed and youÆll be destroyed.
-
- 3. Conserve your energy. Energy is a valuable commodity in Radix. It's wise
- to keep your energy level at least above 50% at all times, especially if you
- are low on E.P.C shells and missiles. A good way to do so is to conserve the
- energy power-ups and energy weapon power-ups (Neutron Cannon, Plasma
- Spreader, or Gravity Wave). Only pick up these powerups if you need them.
-
- =============================================================================
- Troubleshooting
- =============================================================================
-
- If you encounter any problems running Radix: Beyond the Void, please consult
- the HELPME.DOC file for tips and solutions. You can view this file with a
- standard text editor, or by typing HELPME from the directory in which the
- game installed. If, after reading this file, you still can not get Radix
- working, you can contact EpicÆs technical support at the following places:
-
- In the USA: tech: +1 (301) 983-9771 fax: +1 (301) 299-3841
- In the U.K.: tech: +44 (0) 1767-260903 fax: +44 (0) 1767-262043
- In Germany: tech: 0130-822-887 fax: 0130 822-887
-
-
- =============================================================================
- Radix: Into The Void Credits - In Alphabetical Order.
- =============================================================================
-
- Programming: Dan Dufeu, Shahzad Malik, Jonathan Mavor
-
- Additional Programming: Mark Lewis
-
- Graphics and Artwork: Cygnus Multimedia, Greg MacMartin, Jason Struck
-
- Additional Artwork: James Schmalz
-
- Music: Marc Gravelle
-
- Sound Effects: Mark Totti
-
- =============================================================================
- Enjoy playing Radix!
- =============================================================================
-