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-
- ALIEN ODYSSEY DEMO
-
- BACKGROUND
- ----------
- The player assumes the role of Planetary Surveyor, Psaph Abal, whose ship
- crash-lands on an uncharted planet. He quickly befriends one of the planet's
- Yuma natives, Gaan Ta'Tukinae, and is taken back to his village. The village
- chief, Hoeda Un'Tukinae, reveals their plight - they have all but lost an age-
- old war to a malicious cybernetic race known as the Dak, once of the same
- species, but who split away and developed superior technologies in a bid to
- conquer other worlds. This enclave is all that remains of the Yuma. Psaph's
- arrival here gives the Yuma one last glimmer of hope.
-
- Psaph has two main objectives: to rid the planet of this scourge, and to
- find space-worthy transport so that he can return to his mothership. To
- fulfil them both he must enter each of the Dak bases, discover their secrets,
- battle with the enemies within, and ultimately, find a way to cause each base
- to self-destruct.
-
-
- DEMO VERSION
- ------------
- In this demo you take control of Psaph who can explore the first two floors of
- the first Dak base known as the Comms Bunker. The following keys are used to
- control his movements:
-
- 1 - (Un)holster gun
- Ctrl - Fire gun
- Shift - Run mode
- Alt - Side-step mode
- Alt & Shift - Emergency side-roll mode
- Z - Crouch mode
- X - Jump forward
- Cursor Up - Move forward
- Cursor Down - Move backward
- Cursor Left/Right - Rotate/move sideways
- Spacebar - Activate terminals and elevators
-
-
- FINAL RELEASE FEATURES
- ----------------------
- * Two full bases to explore totalling over 120 rooms.
- * Extensive scenery animation brings each base to life.
- * Interlinking sections have the player flying through a forest and down dark
- mineshafts at breakneck speeds.
- * Multiple gun upgrades.
- * 9 different Dak enemy types.
- * Full game and mission intro and outro sequences.
-
-
-
-
-
-
- This is a HOW TO Guide to making a boot disk.
- =============================================
-
- If you are trying to run Alien Odyssey on a machine with 8 meg of
- ram then you will need to ensure that as much of that 8 meg as
- possible is available to the game. For this reason you will need
- to make a BOOT disk. That is, a disk that will allow you to boot
- your machine with a minimum of memory used.
-
- There now follows a step by step guide to making a boot disk, but
- please note that this is an example of how to do it. In general
- the setup of different PC's varies and your own setup is liable
- to look rather different, e.g. the pathnames used in your PATH
- statement, or where to find files or the installed directory of a
- certain driver.
-
- Step 1:
- Place a diskette in your A: drive. The next step will destroy any
- data on the disk, so a brand new blank floppy disk should be used.
- Make sure that the disk is the same density as the drive (Use a
- 1.44 MB disk in a High Density 3.5" drive, etc.).
-
- Step 2:
- At the C: prompt, type FORMAT A: /S and press [ENTER]. The DOS
- Format utility will format the disk and add the necessary DOS
- files required to boot from the floppy disk.
-
- Step 3:
- Change to drive A by typing A: and pressing [ENTER]. Then type
- EDIT CONFIG.SYS and press [ENTER]. The DOS Edit program will
- appear.
-
- Type in the lines following [CONFIG.SYS] in the example below.
- When you have finished typing the lines, press ALT-F to bring up
- the File menu, and then press X to Exit the DOS Edit program.
- When it asks you if you want to save your file, choose Yes:
-
- [CONFIG.SYS]
- DEVICE=C:\DOS\HIMEM.SYS
- DEVICE=C:\DOS\EMM386.EXE NOEMS
- DOS=UMB
- FILES=40
- BUFFERS=15,0
- STACKS=9,256
- DOS=HIGH
- DEVICEHIGH=C:\CDROMDRV\D011V109.SYS /D:MSCD000
-
- In the CONFIG.SYS file shown above, replace the last line in the
- example with the line from your current CONFIG.SYS file on drive
- C: that runs your CD-ROM drivers. It is important that you use
- your CD-ROM line and not our example, otherwise your CD-ROM drive
- will not function properly.
-
- You may also have special lines in your C:\CONFIG.SYS file that
- help your sound card to function properly. It is very important
- that you copy those lines into this new file on A: so your sound
- card will work. Place the appropriate lines from your CONFIG.SYS
- file at the end of the example shown above.
-
- Step 4:
- Type EDIT AUTOEXEC.BAT and press [ENTER]. The DOS Edit program
- will appear. Type in the lines following [AUTOEXEC.BAT] in the
- example below. When you are finished typing the lines, press
- ALT-F to bring up the File menu, and then press X to Exit the DOS
- Edit program. When it asks you if you want to save your file,
- choose Yes:
-
- [AUTOEXEC.BAT]
- @ECHO OFF
- PROMPT $P$G
- SET PATH=C:\DOS;C:\VIDCARD;C:\SNDCARD
- LH C:\DOS\MSCDEX.EXE /D:MSCD000
- SET SOUND=C:\SBPRO
- SET BLASTER=A220 I7 D1 T4
- C:\MOUSE\MOUSE.EXE
- C:
- CD\ODYSSEY
- GAME
-
- In the AUTOEXEC.BAT file shown above, you would replace line 4
- with the line from your current AUTOEXEC.BAT file on drive C: that
- loads your CD-ROM drivers. It is important that you use your CD-
- ROM line and not our example, otherwise your CD-ROM drive will not
- function properly.
-
- You may also have special lines in your C:\AUTOEXEC.BAT file that
- help your sound card to function properly. It is very important
- that you copy those lines into this new file on A: so your sound
- card will work. Replace the examples on lines 5 and 6 with the
- appropriate lines from your AUTOEXEC.BAT file.
-
- Additionally, if your graphics card requires a VESA driver it
- should go here as well.
-
- Step 5:
- Reboot your system with the boot disk still in drive A. The game
- should start and everything should be working properly.
-
- NOTE: Once this boot disk is finished and functioning properly,
- and if you still do not have enough memory free, use it
- to boot up your system and then run the DOS MEMMAKER
- utility with the boot disk in the drive. MEMMAKER will
- ensure that you have squeezed every little bit of RAM out
- of the boot disk. Run the DOS command MEM before and after
- running MEMMAKER to see what kind of memory increase you
- get from this step.
-
-
-