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- global myRo
-
- on idle
- set myRo to rollOver()
- end
-
- on exitFrame
- global timerb, myplatform
- MenueButtons()
- if myplatform = "NT" then
- AuswahlZwei(30, 6, ["NT1", "2", "3", "NT4", "5", "6"])
- else
- AuswahlZwei(30, 6, ["1", "2", "3", "4", "5", "6"])
- end if
- BtROHandler(14)
- BtROHandler(15)
- set timerb to timerb + 1
- if (timerb mod 30) = 0 then
- set the visible of sprite 14 to not (the visible of sprite 14)
- end if
- go(the frame)
- end
-
- on BtROHandler whichsprite
- global timerb
- if rollOver(whichsprite) then
- set the visible of sprite whichsprite to not (the mouseDown)
- set timerb to 0
- updateStage()
- else
- set the visible of sprite whichsprite to 0
- end if
- end
-
- on mouseDown
- if rollOver(14) or rollOver(15) then
- puppetSound("Tief")
- updateStage()
- end if
- end
-