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- AFTERLIFE (THE CHEESY DEMO VERSION) README
-
- Section 1. What is Afterlife?
- -----------------------------
-
- Afterlife is the first (and only) sim game where you, the player, get
- to build Heaven and Hell. In this tiny, cheesy, demo, you'll get to
- do some primitive Rewarding and Punishing, and play with the basic
- vehicles of reincarnation. There's a pull-down tutorial in the demo
- itself, and we heartily recommend checking it out.
-
- Section 2. Starting the demo
- ----------------------------
- Before starting any of the demos, we recommend that
- you shut down all other applications. This process
- will ensure that the demos have the maximum amount
- of memory that your machine can offer.
-
- After you have watched the Chrysler Virtual Mall demo program, you may
- launch the Afterlife demo directly from that program. If you wish, you
- may later launch the demo by using Windows 95's Explorer and following
- these instructions.
-
- 1) Left click the Start button. Select Programs -> Windows
- Explorer to start Explorer.
-
- 2) Your window will now be divided into two sections, one on the
- left titled "All Folders" and one on the right probably titled
- "Contents of '[C:]'". Under the "All Folders" heading,
- left click on plus sign (+) next to the icon representing your CD
- drive. It should be called "Virtmall" and be followed by the drive
- letter for your CD drive, (usually "D:").
-
- 3) Left click on the plus sign next to the Lecdemos folder, then
- left click on the Alfdemo folder.
-
- 4) Once the folder is open, you can left double click on the
- Alfdemo.exe icon (on the right under "Contents of 'Alfdemo'") to
- start the game.
-
- 5) The Alfdemo icon is the one with a black background, and a red
- and blue plane, with a green line going through it. (Don't use the
- ones named Alfdemo.000 or Alfdemo.ini- they won't work.)
-
- 6) Enjoy your deity-like powers of creation and destruction.
-
- (NOTE: The final game version of Afterlife
- will include a DOS version of the game. This
- demo, however, only supports Windows 95.)
-
- Section 3. What kind of machine will I need?
- ---------------------------------------------
- You'll definitely need:
-
- 486DX2/66 or faster
- 8 MB RAM
- Double-Speed CD-ROM drive
- Windows 95
- Mouse
- Super VGA-256 colors at 640X480 or greater
- PCI or VLB video card recommended
-
- If you're on the bottom end of these requirements, you should probably
- run the demo at a screen resolution no higher than 640x480. To check
- your screen resolution, go to Settings off your Start menu and select
- Control Panel. Then select Display Properties and select the Settings
- tab. You can then adjust your screen resolution.
-
- Since the Afterlife Demo uses virtual memory, we recommend that you
- reserve at least 8 Megs of free hard drive space for Afterlife to use.
- You won't see anything installed there, but the game will use it
- if virtual memory is turned on. (This is the default setting for
- Windows 95, and virtual memory should be turned on if you haven't
- turned it off. To check, again go to the Control Panel as described
- above and this time select System . Then click on the Performance tab
- and the Virtual Memory button.)
-
- Section 4. The INI file contents (aka advanced technical blather)
- -----------------------------------------------------------------
-
- There are three settings that can be modified in the Afterlife demo by
- changing the INI file. To make any changes to the INI file, create
- an ALFDEMO directory on your hard drive, then copy the
- executable (ALFDEMO.EXE) to the ALFDEMO directory on your hard
- drive. Now open the ALFDEMO.INI file on your CD, and make the necessary
- changes, making sure the Resource file path drive designation is
- correct (see below). Then save the changes as ALFDEMO.INI in the
- ALFDEMO directory on your hard drive, and launch the game from the
- executable on your hard drive.
-
- The settings that can be changed are--
-
- Resolution = <resolution>
-
- The <resolution> field has the format [width]x[height] e.g. 640x480.
- This field sets the window size for the game. If you choose a
- resolution that is the same size as the video display, then the game
- will run as a full-screen application. You can, instead of using
- the WxH format, set the field to 'MAX' (without the single quotes)
- which will set the window size to the maximum possible (this is the
- default). If you choose a resolution that is smaller that the main
- display, then the game will run in a standard non-resizing window
- that can be moved around the screen in a normal fashion.
-
- Resource file = <path>
-
- The path field is a standard path e.g.
- D:\lecdemos\alfdemo\alfdemo.000
- This tells the game which resource file to use and where to find it.
- This is set by default to 'ALFDEMO.000' with no path as it is in the
- current directory. If you are going to make changes, use the above
- example as the resource path.
-
- Window name = <text>
-
- The text field is used when the game is running in a window. This
- text is displayed on the title bar of the window. You can change
- this to anything you want. By default this text will read 'Chrysler
- Afterlife Demo.'
-
- Save games = C:\afterlif
-
- This setting is irrelevant for the demo, because you can't save your
- game in the demo. You will be able to save to your heart's content
- in the final version.
-
-
-
- Section 5. Troubleshooting:
- -----------------------------------------------------------------------
-
- If you experience any problems with the demo, we recommend that you
- shut down and restart Windows 95, then run Afterlife as the first
- application you run. This process will ensure that Afterlife has the
- maximum amount of memory your machine can offer.
-
- If you experience extremely long load times, you may increase the
- supplemental cache size through your Windows 95 Control Panel. First,
- click on the START button on your Windows 95 taskbar. Then, select
- SETTINGS, then CONTROL PANEL. From the folder that appears,
- double-click on System. Then, select Performance from the top, then
- File System, then CD-ROM. Look for the "Supplemental cache size" and
- increase it as you like. Also make sure that Optimize access pattern
- is set for your CD drive's speed. This will use more memory for CD
- caching, but speed up CD load times.
-
-
- Afterlife TM and ⌐ 1996 LucasArts Entertainment Company. All Rights
- Reserved. Used Under Authorization. The LucasArts logo is a registered
- trademark of LucasArts Entertainment Company.
-