This is the first tip for using Gloodle: It is a good idea to display Tips at startup until you have read through them all or have become familiar with the way Gloodle works.
You can re-size the Shapes Window. (Note that a smaller Shapes Window redraws faster.)
The Gloodle Help file contains Tutorials that introduce you to many of the features of Gloodle.
Use AutoChange Hue, Sat, or Val to have the glob colors change automatically as you draw. (Hue is the base color, Saturation is how vibrant the color is, and Value is the brightness of the color.)
Set all three AutoChange functions (Hue, Sat, and Val) to "Random" at a fairly high speed to see the widest range of colors while drawing.
You can use the 1 and Q keys to manually adjust the Hue of the globs while drawing.
You can use the 2 and W keys to adjust the Saturation, and 3 and E to adjust the Value while drawing.
The Simulate Depth function can be used to change the Value (brightness) of the globs to simulate depth (the "Simulate Using Light" option).
The "Simulate Depth Using ChromaDepth (tm)" option of the Simulate Depth function will change the colors of the globs for use with ChromaDepth (tm) 3D glasses.
The Drawing History window allows you to undo the last 10 additions to the drawing. A tick mark is added after the addition is complete (when you release the left mouse button).
Moving the Drawing History slider to the left causes the drawing to regenerate, while moving it to the right doesn't. Therefore, to minimize the time spent redrawing when moving the slider, move it further to the left than what you think you'll need, then move it right.
You can change the color of a section of the drawing by moving the slider in the Drawing History window to the position you want to change colors at, then select the color you want in the Colors Window.
Use the Lines function to connect click points with lines of globs instead of drawing individual globs.
The Lines function can be used with mirroring.
When in Lines mode, clicking while the CTRL key is pressed starts a new line at the click point.
When in Line mode, the SHIFT key can be held to allow the endpoint of the line to be outside the drawing window. (You can end lines outside the image area without SHIFT when the image is maximized.)
You can change the size of the glob shapes by Right-clicking on the shape in the Shapes Window and selecting the size. You can also use the - and + (or =) keys for this.
To quickly copy the color from one shape to another in the Shapes Window, just drag from one shape to another.
The Jitter function will scatter the globs about, instead of putting them exactly at the mouse cursor position.
Jitter can be used with mirroring and lines.
To toggle a function on or off without bringing up its settings dialog, hold the CTRL key when clicking on its toolbar button or menu entry.
You can "grab" the color of a glob from the drawing using the "Sample Color" function.
You can also get the shape of a glob from the drawing using the "Sample Shape" function. This could be used to quickly change to a shape you have already used, or to determine what shape was used in a specific portion of a drawing.
You can cancel the "Sample Shape" and "Sample Color" functions by selecting the function again, pressing ESC, or Right-clicking.
You can change the background color of an image at any time. Use the Colors Window to set the color you want, then select "Background Color" from the Colors menu.
You can use an image as a background for a drawing. Use the "Load Background" function of the Image menu.
To change the rate at which globs are drawn, use the "Skipping" function. To add globs more slowly, set the amount of skipping higher.
You can now Copy from one drawing and Paste into another.
You can Cut a section from a drawing.
You can use Cut and Paste to strip the colors from a section of the drawing. Cut the section, then Paste in the same place using the "use new colors" option.
You can define a "Pattern" from a section of a drawing and then use this pattern to draw with.
When drawing with a Pattern, the current mirroring settings will be used.
Toolbars can be moved, docked on any side of the window, and can even be undocked so they appear in their own window.
An undocked toolbar can be resized.
Use Ctrl+F to switch to fullscreen mode. You can also use the TAB key to get to fullscreen mode in steps. Ctrl+F again to exit fullscreen mode.
You can set Shapes to random colors. Right-click on the Shapes Window and select "random color".
Use the 4 and R keys to change the number of polar mirror copies. You will only see the change when Polar Mirror is turned on.
Use the 5 and T keys to change the amount of jitter. You will only see the change when Jitter is turned on.
Use the 6 and Y keys to vary the amount of skipping. You will only see the change when Skipping is turned on.
Use the [ and ] keys to select a different shape without using the Shapes Window.
Pressing the ESC key is the same as clicking CANCEL in a dialog box.
The SPACEBAR acts like the ENTER key for buttons in dialog boxes.
To quickly repeat the "Simulate Depth" function, press Ctrl+D then SPACEBAR.
The "Import Image" function can be used to convert images to globs.
"Import Image" uses the current Jitter setting (but does not add extra globs).
The Import Image function can be aborted by pressing ESC.
You can create a movie or sequence of images from the regeneration of the drawing. Use the "Create Movie" function.
You can cancel creation of an AVI movie by pressing ESC.
A history is kept of the last 20 colors used.
You can save and reload the color history. Just R-click on the Colors Window and select "Save Colors" or "Load Colors".
You can clear the color history by R-clicking on the Colors Window and selecting "Clear all colors". To only remove a single color use the "Delete color" function.
You can save the state of the Shapes Window, which saves the sizes and colors of all the shapes. R-click on the Shapes Window and select "Save state".
You can change the point about which all mirroring occurs using the Move Center function. You can reset it back to the center of the drawing using the Reset Center function in the view menu.
When the Move Center function is activated, the mouse cursor moves to the current "center" (for mirroring) position.
You can cancel the Move Center function by selecting the function again, pressing ESC, or Right-clicking.
The center point (set by the Move Center function) is the reference point for Cut/Copy, Paste, Pattern drawing.