home *** CD-ROM | disk | FTP | other *** search
- ******************************************************************************
-
- Powerslide Demonstration, version 0.46g
- Copyright (c) 1998 Ratbag
-
- www.ratbaggames.com
-
- ******************************************************************************
-
- 1. Story
- 2. Powerslide Features
- 3. System Requirements
- 4. Graphics Configuration
- 5. Input Device Configuration
- 6. Keys Available In-Game
- 7. Multiplayer
-
- ******************************************************************************
- Story
- ******************************************************************************
-
- The year is 2020. After an environmental holocaust of devastating proportions,
- the population hovers slightly above the zero mark. The rich have fled to the
- underground, where they have formed corporate enclaves. Above ground the
- desolate cities and desert wastelands are inhabited by a feral population of
- freaks and survivors. With 98% of the population dead there's a lot of cars
- around just waiting to get driven into the ground. The ferals started the
- Powersliding competition, the corporates banned it.
-
- It's dangerous, it's illegal, it kicks butt.
-
- Powerslide is extreme off-road racing.
-
- ******************************************************************************
- Powerslide Features
- ******************************************************************************
-
- - Close competitive single and multiplayer racing
- - Realistic car handling
- - The world's fastest graphics engine optimised for 3DFX and Direct3D
- accelerator cards
- - Meticulously detailed drive-anywhere tracks
-
- The full Powerslide game will feature
-
- - 32 characters with neural network based artificial intelligence
- - 4 difficulty levels ranging from beginner to "insane"
- - Single Race, Championship and Custom Cup play modes
- - Multiplayer support via LAN, Internet and Modem
- - A whole bunch of fun cheat codes which are hidden around the
- tracks or awarded for racing success
-
- This demo version includes a single short track, four cars, 12 characters and
- 3 difficulty levels ranging from novice to expert. Note that in order to keep
- the demo size to an absolute minimum the textures and in-game graphics have
- been JPEG compressed. This may result in some decrease in image quality.
-
- Look out for the hidden cheat codes! When you find them just type them in.
-
- ******************************************************************************
- System Requirements
- ******************************************************************************
-
- Minimum System requirements
-
- Operating System: Windows« 95, Windows« 98 or Windows« NT 5.0
- Pentium« 166 MMX
- 16 MB RAM
- 40 MB hard disk space for installation,
- plus an additional 32 MB for swap space
- Direct Draw compatible graphics card
- Direct X 5 or 6
-
- Recommended configuration
-
- Pentium« 233 MMX
- 32 MB RAM (48 really rocks)
- 3D Accelerator Cards: 3DFX«, I740, Riva, Riva TNT, Ragepro Turbo,
- G200, PowerVR2 or other Direct 3D cards.
- Direct Sound compatible sound card or 3D sound card.
-
- ******************************************************************************
- Graphics Configuration
- ******************************************************************************
-
- When run, Powerslide will automatically detect what 3D hardware you have
- available and configure itself for optimum performance on your machine.
-
- If you have a 3DFX« card (eg Voodoo, Voodoo II), then Powerslide will default
- to use Glide 2.x. Note that you MUST have the latest version of the Glide 2.x
- drivers (version 2.5 or newer) for your 3DFX card, or Powerslide may fail to
- work correctly. 3DFX drivers can be downloaded from http://www.3dfx.com/
-
- If you do not have a 3DFX« card, but have a non-3DFX« 3D accelerator in your
- system with Direct3D5 drivers installed, Powerslide will default to use it.
- Note that versions of Windows 95 before OSR 2.1 do not properly support AGP,
- so you may not achieve optimum performance on an AGP Direct 3D card if you
- have an earlier version of Windows 95.
-
- If you have no 3D accelerator cards installed in your machine Powerslide will
- default to software rendering.
-
- Once the game has initialised and selected its default graphics driver
- (ie Glide, Direct3D or Software), you can change the graphics driver between
- what is available in your system from within the gameshell. Note however that
- you will not be able to run Direct3D if you have a 3DFX card in your computer,
- without first disabling the 3DFX card.
-
- ******************************************************************************
- Input Device Configuration
- ******************************************************************************
-
- You can use a joystick, wheel or joypad input device within Powerslide by
- selecting it from the Input Devices section of the Options page in the
- gameshell. However, before doing so, ensure that it is working correctly and
- is properly calibrated. To do this, go to My Computer, open the Control Panel,
- then run the Game Controllers programme. Also ensure that the device you wish
- to use is set to Controller ID 1 in the Advanced options under Game
- Controllers.
-
- If you have a force feedback device, you can turn force feedback on or off
- from within the gameshell once you have selected joystick, wheel or joypad
- input.
-
- ******************************************************************************
- Keys Available In-Game
- ******************************************************************************
-
- In addition to the controls which are configurable from the Input Devices
- section of the Options page in the gameshell, other keys have certain
- meanings if pressed when in a race. These are:
-
- pause - Pause and unpause the race. Available in single player races only.
- escape - In a multiplayer game, will quit you from the race. In a single
- player game, the current race is paused and you are returned to the
- game shell where some options can be changed. When you return to the
- race the game will be paused, and you will have to press the pause
- key to unpause it.
-
- ******************************************************************************
- Multiplayer
- ******************************************************************************
-
- This demonstration supports multiplayer games with up to 12 players, running
- under either IPX or TCP/IP. Note however that you may experience some
- problems under IPX unless you have installed DirectX version 6.
-
- DirectX 6 can be downloaded from http://www.microsoft.com/directx/download.asp
-
- Note that when joining a TCP/IP multiplayer game, you do not have to enter
- the IP address of the game host if it is on your local network. Just press
- return to skip this step and you will be provided with a list of games on
- your local network to select from.
-
- ******************************************************************************
-
- Powerslide + 1998 Emergent Software Pty. Ltd. All Rights Reserved. Published
- and Distributed by GT Interactive Software Corp. GT and the GT Games Logo are
- trademarks and the GT Logo is a registered trademark of GT Interactive
- Software Corp. All other trademarks are the property of their respective
- companies.
-