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- #=======================================================================
- # SAMPLE .CPN file
- #
- # Data format:
- #
- # CAMPAIGN ID <Load>.BMP <Scenario>.BMP
- # TITLE "NameString"
- # MUSIC AudioID # see files sounds.h, streams.h, and voices.h
- # VISIBILITY 0|1
- # SCENARIO ID
- # TITLE "NameString"
- # AVI <win> <lose0> <lose1> <lose2>
- # VISIBILITY 0|1
- # MISSION ID <Briefing>.BMP
- # TITLE "NameString"
- # MESSAGE MissionStatementMusicID MissionStatementVoiceID
- # MAPFILE <filename>.AMM
- # STRATMAP <filename>.BMP
- # MUSIC LoIntensityAudioID HiIntensityAudioID # see files sounds.h, streams.h, and voices.h
- # VISIBILITY 0|1
- #
- #=======================================================================
- #
- #-----------------------------------------------------------------------
- # DESERT
- #-----------------------------------------------------------------------
- CAMPAIGN 10001 des_load.bmp des_misn_select.bmp
- TITLE "Desert"
- MUSIC DESERT1_MUSIC
- VISIBILITY 0 # VISIBLE
- SCENARIO 01001
- TITLE "Cactus Flats"
- AVI none lose1 lose2 lose3
- VISIBILITY 0 # VISIBLE
- MISSION 00001 DS1M1.bmp
- TITLE "Weapon Run" #The Assassination Game
- MESSAGE DS1M1 DESERT1_1WIN DESERT1_1LOSE DESERT_DIE
- MAPFILE Desert1
- STRATMAP Desert1.bmp
- MUSIC DESERT1_MUSIC DESERT2_MUSIC
- KEY 0
- VISIBILITY 0 # VISIBLE
- MISSION 00002 DS1M2.bmp
- TITLE "Apprentice Assassin"
- MESSAGE DS1M2 DESERT_WIN DESERT1_2LOSE DESERT_DIE
- MAPFILE Desert1
- STRATMAP Desert1.bmp
- MUSIC DESERT1_MUSIC DESERT2_MUSIC
- KEY 0
- VISIBILITY 0 # Not Visible
- MISSION 00003 DS1M3.bmp
- TITLE "A Bridge Too Long"
- MESSAGE DS1M3 DESERT_WIN DESERT_LOSE DESERT_DIE
- MAPFILE Desert1
- STRATMAP Desert1.bmp
- MUSIC DESERT1_MUSIC DESERT2_MUSIC
- KEY 1
- VISIBILITY 0 # Not Visible
- SCENARIO 01002
- TITLE "Mesa Valley"
- AVI none lose1 lose2 lose3
- VISIBILITY 0 # Not Visible
- MISSION 00004 DS2M1.bmp
- TITLE "Follow the Leader"
- MESSAGE DS2M1 DESERT_WIN DESERT2_1LOSE DESERT_DIE
- MAPFILE Desert2
- STRATMAP Desert2.bmp
- MUSIC DESERT1_MUSIC DESERT2_MUSIC
- KEY 1
- VISIBILITY 0 # Not Visible
- MISSION 00005 DS2M2.bmp
- TITLE "Brute Force"
- MESSAGE DS2M2 DESERT2_2WIN DESERT2_2LOSE DESERT_DIE
- MAPFILE Desert2
- STRATMAP Desert2.bmp
- MUSIC DESERT1_MUSIC DESERT2_MUSIC
- KEY 1
- VISIBILITY 0 # Not Visible
- SCENARIO 01003
- TITLE "Casa Plastica"
- AVI none lose1 lose2 lose3
- VISIBILITY 0 # Not Visible
- MISSION 00006 DS3M1.bmp
- TITLE "Sarge's Heroes"
- MESSAGE DS3M1 DESERT_WIN DESERT3_1LOSE DESERT_DIE
- MAPFILE Desert3
- STRATMAP Desert3.bmp
- MUSIC DESERT1_MUSIC DESERT2_MUSIC
- KEY 2
- VISIBILITY 0 # Not Visible
- MISSION 00007 DS3M2.bmp
- TITLE "Break Out"
- MESSAGE DS3M2 DESERT_WIN DESERT3_2LOSE DESERT_DIE
- MAPFILE Desert3
- STRATMAP Desert3.bmp
- MUSIC DESERT1_MUSIC DESERT2_MUSIC
- VISIBILITY 0 # Not Visible
- SCENARIO 01004
- TITLE "Winding Canyon"
- AVI none lose1 lose2 lose3
- VISIBILITY 0 # Not Visible
- MISSION 00008 DS4M1.bmp
- TITLE "Death Warmed Over"
- MESSAGE DS4M1 DESERT_WIN DESERT4_1LOSE DESERT_DIE
- MAPFILE Desert4
- STRATMAP Desert4.bmp
- MUSIC DESERT1_MUSIC DESERT2_MUSIC
- KEY 2
- VISIBILITY 0 # Not Visible
- MISSION 00009 DS4M2.bmp
- TITLE "Out of the Frying Pan"
- MESSAGE DS4M2 DESERT_WIN DESERT_LOSE DESERT_DIE
- MAPFILE Desert4
- STRATMAP Desert4.bmp
- MUSIC DESERT1_MUSIC DESERT2_MUSIC
- KEY 2
- VISIBILITY 0 # Not Visible
- #-----------------------------------------------------------------------
- # ALPINE
- #-----------------------------------------------------------------------
- CAMPAIGN 10002 alp_load.bmp alp_misn_select.bmp
- TITLE "Alpine"
- MUSIC ALPINE1_MUSIC
- VISIBILITY 1 # Not Visible
- SCENARIO 01005
- TITLE "Logging Camp"
- AVI none lose1 lose2 lose3
- VISIBILITY 0 # Not Visible
- MISSION 00010 AS1M1.bmp
- TITLE "Out of the Mountain"
- MESSAGE AS1M1 ALPINE1_1WIN ALPINE1_1LOSE ALPINE_DIE
- MAPFILE Alpine1
- STRATMAP Alpine1.bmp
- MUSIC ALPINE1_MUSIC ALPINE2_MUSIC
- KEY 2
- VISIBILITY 0 # Not Visible
- MISSION 00011 AS1M2.bmp
- TITLE "Throw a Bone"
- MESSAGE AS1M2 ALPINE1_2WIN ALPINE1_2LOSE ALPINE_DIE
- MAPFILE Alpine1
- STRATMAP Alpine1.bmp
- MUSIC ALPINE1_MUSIC ALPINE2_MUSIC
- KEY 2
- VISIBILITY 0 # Not Visible
- SCENARIO 010060
- TITLE "Mining Camp"
- AVI none lose1 lose2 lose3
- VISIBILITY 1 # Not Visible
- MISSION 00012 AS2M1.bmp
- TITLE "Enemy Mines"
- MESSAGE AS2M1 ALPINE2_1WIN ALPINE2_1LOSE ALPINE_DIE
- MAPFILE Alpine2
- STRATMAP Alpine2.bmp
- MUSIC ALPINE1_MUSIC ALPINE2_MUSIC
- KEY 2
- VISIBILITY 1 # Not Visible
- MISSION 00013 AS2M2.bmp
- TITLE "Ghost Train"
- MESSAGE AS2M2 ALPINE2_2WIN ALPINE2_2LOSE ALPINE_DIE
- MAPFILE Alpine2
- STRATMAP Alpine2.bmp
- MUSIC ALPINE1_MUSIC ALPINE2_MUSIC
- KEY 2
- VISIBILITY 0 # Not Visible
- SCENARIO 01007
- TITLE "Winding River"
- AVI none lose1 lose2 lose3
- VISIBILITY 64 # Not Visible
- MISSION 00014 AS3M1.bmp
- TITLE "Flotsom and Jetsom"
- MESSAGE AS3M1 ALPINE3_1WIN ALPINE3_1LOSE ALPINE_DIE
- MAPFILE Alpine3
- STRATMAP Alpine3.bmp
- MUSIC ALPINE1_MUSIC ALPINE2_MUSIC
- KEY 3
- VISIBILITY 64 # Not Visible
- MISSION 00015 AS3M2.bmp
- TITLE "The Gauntlet"
- MESSAGE AS3M2 ALPINE3_2WIN ALPINE3_2LOSE ALPINE_DIE
- MAPFILE Alpine3
- STRATMAP Alpine3.bmp
- MUSIC ALPINE1_MUSIC ALPINE2_MUSIC
- KEY 3
- VISIBILITY 64 # Not Visible
- MISSION 00016 AS3M3.bmp
- TITLE "Roundabout"
- MESSAGE AS3M3 ALPINE_WIN ALPINE3_3LOSE ALPINE_DIE
- MAPFILE Alpine3
- STRATMAP Alpine3.bmp
- MUSIC ALPINE1_MUSIC ALPINE2_MUSIC
- KEY 3
- VISIBILITY 64 # Not Visible
- SCENARIO 01008
- TITLE "Prison Camp"
- AVI none lose1 lose2 lose3
- VISIBILITY 64 # Not Visible
- MISSION 00017 AS4M1.bmp
- TITLE "Great Escape"
- MESSAGE AS4M1 ALPINE4_1WIN ALPINE4_1LOSE ALPINE_DIE
- MAPFILE Alpine4
- STRATMAP Alpine4.bmp
- MUSIC ALPINE1_MUSIC ALPINE2_MUSIC
- KEY 3
- VISIBILITY 64 # Not Visible
- MISSION 00018 AS4M2.bmp
- TITLE "Last Chance Airways"
- MESSAGE AS4M2 ALPINE4_2WIN ALPINE4_2LOSE ALPINE_DIE
- MAPFILE Alpine4
- STRATMAP Alpine4.bmp
- MUSIC ALPINE1_MUSIC ALPINE2_MUSIC
- KEY 3
- VISIBILITY 64 # Not Visible
- #-----------------------------------------------------------------------
- # BAYOU
- #-----------------------------------------------------------------------
- CAMPAIGN 10003 bay_load.bmp bay_misn_select.bmp
- TITLE "Bayou"
- MUSIC BAYOU1_MUSIC
- VISIBILITY 64 # Not Visible
- SCENARIO 01009
- TITLE "The Swamp"
- AVI none lose1 lose2 lose3
- VISIBILITY 64 # Not Visible
- MISSION 00019 BS1M1.bmp
- TITLE "Spywitness News"
- MESSAGE BS1M1 BAYOU1_1WIN BAYOU1_1LOSE BAYOU_DIE
- MAPFILE Bayou1
- STRATMAP Bayou1.bmp
- MUSIC BAYOU1_MUSIC BAYOU2_MUSIC
- KEY 3
- VISIBILITY 64 # Not Visible
- MISSION 00020 BS1M2.bmp
- TITLE "Melee a Trois"
- MESSAGE BS1M2 BAYOU1_2WIN BAYOU1_2LOSE BAYOU_DIE
- MAPFILE Bayou1
- STRATMAP Bayou1.bmp
- MUSIC BAYOU1 BAYOU2
- KEY 3
- VISIBILITY 64 # Not Visible
- SCENARIO 01010
- TITLE "Shanty Town"
- AVI none lose1 lose2 lose3
- VISIBILITY 64 # Not Visible
- MISSION 00021 BS2M1.bmp
- TITLE "Prisoner's Dilemma"
- MESSAGE BS2M1 BAYOU2_1WIN BAYOU2_1LOSE BAYOU_DIE
- MAPFILE Bayou2
- STRATMAP Bayou2.bmp
- MUSIC BAYOU1_MUSIC BAYOU2_MUSIC
- KEY 3
- VISIBILITY 64 # Not Visible
- MISSION 00022 BS2M2.bmp
- TITLE "Clean Sweep"
- MESSAGE BS2M2 BAYOU2_2WIN BAYOU2_2LOSE BAYOU_DIE
- MAPFILE Bayou2
- STRATMAP Bayou2.bmp
- MUSIC BAYOU1_MUSIC BAYOU2_MUSIC
- KEY 3
- VISIBILITY 64 # Not Visible
- SCENARIO 01011
- TITLE "Weapons Plant"
- AVI none lose1 lose2 lose3
- VISIBILITY 64 # Not Visible
- MISSION 00023 BS3M1.bmp
- TITLE "Beware the Air"
- MESSAGE BS3M1 BAYOU3_1WIN BAYOU3_1LOSE BAYOU_DIE
- MAPFILE Bayou3
- STRATMAP Bayou3.bmp
- MUSIC BAYOU1_MUSIC BAYOU2_MUSIC
- KEY 4
- VISIBILITY 64 # Not Visible
- MISSION 00024 BS3M2.bmp
- TITLE "Big Bang Theory"
- MESSAGE BS3M2 BAYOU3_2WIN BAYOU_LOSE BAYOU_DIE
- MAPFILE Bayou3
- STRATMAP Bayou3.bmp
- MUSIC BAYOU1_MUSIC BAYOU2_MUSIC
- KEY 4
- VISIBILITY 64 # Not Visible
- MISSION 00025 BS3M3.bmp
- TITLE "Escort for Hire"
- MESSAGE BS3M3 BAYOU3_3WIN BAYOU3_3LOSE BAYOU_DIE
- MAPFILE Bayou3
- STRATMAP Bayou3.bmp
- MUSIC BAYOU1_MUSIC BAYOU2_MUSIC
- KEY 4
- VISIBILITY 64 # Not Visible
- SCENARIO 01012
- TITLE "Bourbon Street"
- AVI final lose1 lose2 lose3
- VISIBILITY 64 # Not Visible
- MISSION 00026 BS4M1.bmp
- TITLE "Styx and Bones"
- MESSAGE BS4M1 BAYOU4_1WIN BAYOU4_1LOSE BAYOU_DIE
- MAPFILE Bayou4
- STRATMAP Bayou4.bmp
- MUSIC BAYOU1_MUSIC BAYOU3_MUSIC
- KEY 4
- VISIBILITY 64 # Not Visible
- MISSION 00027 BS4M2.bmp
- TITLE "City of the Damned"
- MESSAGE BS4M2 BAYOU4_2WIN BAYOU4_2LOSE BAYOU_DIE
- MAPFILE Bayou4
- STRATMAP Bayou4.bmp
- MUSIC BAYOU1_MUSIC BAYOU3_MUSIC
- KEY 4
- VISIBILITY 64 # Not Visible
- MISSION 00028 BS4M3.bmp
- TITLE "Resurrection"
- MESSAGE BS4M3 BAYOU_WIN BAYOU4_3LOSE BAYOU_DIE
- MAPFILE Bayou4
- STRATMAP Bayou4.bmp
- MUSIC BAYOU1_MUSIC BAYOU3_MUSIC
- KEY 4
- VISIBILITY 64 # Not Visible
- #=======================================================================
- # EOF
- #=======================================================================
-