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- 1 DirectDraw create failed
- 2 SetCooperativeLevel failed
- 3 SetDisplayMode failed
- 4 Front buffer creation failed
- 5 Backbuffer couldn't be obtained
- 6 CreateClipper failed
- 7 Clipper SetHwnd failed
- 8 Clipper object couldn't be attached to the front buffer
- 9 Ship surface 0 creation failed
- 10 Ship surface 1 creation failed
- 11 Ship surface 2 creation failed
- 12 Ship surface 3 creation failed
- 13 Number surface creation failed
- 14 Surfaces couldn't be restored
- 15 DirectInputCreate failed
- 16 Enum keyboard devices failed
- 17 Create keyboard device failed
- 18 Set non-exclusive mode failed
- 19 Keyboard acquire failed
- 20 Player create failed
- 21 Direct Play object create failed
- 22 Player create failed
- 23 Session join failed
- 24 Session create failed
- 25 Back buffer create failed
- 26 DuelClass
- 27 Unknown message
- 28 Error Message
- 29 Duel
- 30 Slave
- 38 LoadImage failed. Handle is NULL.
- 39 DDCopyBitmap failed
- 40 CreateCompatibleDC failed
- 41 Session guid couldn't be obtained from the parent item
- 42 Set keyboard data format failed
- 43 DirectPlay object create failed
- 44 Could not load WAVE resource.
- 45 Could not duplicate a sound buffer for new ship
- 46 You have been disconnected from the session
- 47 Get player local data failed
- 48 Set player local data failed
- 49 Get player remote data failed
- 50 Set player remote data failed
- 51 Get session description failed
- 52 Enumerate players failed
- 53 Enumerate sessions failed
- 54 DirectPlay Close failed
- 55 DirectPlay Release failed
- 56 Destroy player failed
- 57 DirectPlayLobby Release failed
- 58 DirectPlayLobby GetConnectionSettings failed
- 59 DirectPlayLobby SetConnectionSettings failed
- 60 DirectPlayLobby Create failed
- 61 DirectPlayLobby Connect failed
- 65 DPlay Send Failure: Busy
- 66 DPlay Send Failure: Invalid Object
- 67 DPlay Send Failure: Invalid Parameters
- 68 DPlay Send Failure: Invalid Player
- 69 DPlay Send Failure: Send Too Large
- 70 Connection Failure: Latency and/or packet loss too high for play
- 71 DPlay Receive Failure: Buffer too small
- 128 ArmyMen\n\nArmyMe\n\n\nArmyMen.SaveGame\nArmyMe Document
- 32771 \ndebug using non-real time
- 32774 \ndistinguish untrafficable space
- 32776 \n
- 32777 \nEnd connect State and start game
- 32778 \nremove marks
- 32782 \n enable multiplayer option
- 32784 check validity of things (slows you down)
- 32796 set nickyTest variable
- 32800 generate random starting seed
- 32805 \nMake keypad absolute reference
- 40018 Assert on Untrafficable Terrain
- 40019 \n Green Sarge Can Not Be Killed
- 40025 \nshow units and trooper actions
- 40032 draw labels on forces
- 40033 \nSet std bruce debug
- 40035 \nmake all enemies still
- 57344 ArmyMen
- 57345 Ready
- 57601 Open an existing document\nOpen
- 57664 Display program information, version number and copyright\nAbout
- 57665 Quit the application; prompts to save documents\nExit
- 59136 EXT
- 59137 CAP
- 59138 NUM
- 59139 SCRL
- 59140 OVR
- 59141 REC
- 61184 Change the window size
- 61185 Change the window position
- 61186 Reduce the window to an icon
- 61187 Enlarge the window to full size
- 61188 Switch to the next document window
- 61189 Switch to the previous document window
- 61190 Close the active window and prompts to save the documents
- 61202 Restore the window to normal size
- 61203 Activate Task List
- 61204 Times
- 61205 ArmyMen Reequires Direct X 5 or later
-