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Text File  |  1996-10-19  |  30.5 KB  |  479 lines

  1. DefineTeam name=The_BlackJack idlogo=hudVeg tslogo=jumveg tstext=vegdscr tstitle=vegtitl tsanim=Vegpl environment=vegdro.env dromext=vegext
  2. #=============================================================================================
  3. DefineObject type=Dromer name=Fahren modfile=VEGOMX
  4. SetMotionParams pos = 40 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  5.  
  6. SetPlans Human CarryRok  OffWing   Defense   CrshDum0  
  7. SetPlans Sideln 
  8.  
  9. SetRatings1     id_RAT_WeightClass    =   4        id_RAT_Stamina      =  6    id_RAT_Checking         =  4    
  10. SetRatings1     id_RAT_Balance         =   7        id_RAT_Speed        =  11    id_RAT_ShotPower        =  7    
  11. SetRatings1     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  2
  12. SetRatings1     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  13. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  =  9    id_RAT_ArmoryRange      =  20
  14. SetRatings1     id_RAT_Damage         = 80        id_RAT_Gender      =  1    id_RAT_SubOutDamage     =  0    
  15. SetRatings1  id_RAT_SubInDamage    = 50        id_RAT_MultiRange      = 20    id_RAT_MinSubIn       = 40
  16.  
  17.  
  18. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  19. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  20. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  21. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  22. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  23.  
  24. SetRatings1   id_RAT_Pass0           = 40        id_RAT_Pass1        = 190        id_RAT_Pass2    = 30 
  25. SetRatings1   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 2
  26. SetRatings1   id_RAT_Fighting0         = 30        id_RAT_Fighting1            = 10        id_RAT_Fighting2    = 0
  27. SetRatings1   id_RAT_Fighting3         =  0        id_RAT_Fighting4           = 60
  28. SetRatings1   id_RAT_FlyingRepetoire   = 32            id_RAT_HalfpipeRepetoire= 23
  29. SetRatings1   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  30. SetRatings1   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 3
  31. SetRatings1   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  32. SetRatings1   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  33. SetRatings1   id_RAT_CarryRokThrowDist = 190
  34. SetRatings1   id_RAT_WinAggressionOnOthers  = 50    id_RAT_LoseAggressionOnOthers  = 50
  35. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  36.  
  37. #####################################    MEDIUM    #############################################
  38.  
  39. SetRatings2     id_RAT_WeightClass    =   4        id_RAT_Stamina      =  2    id_RAT_Checking         =  4    
  40. SetRatings2     id_RAT_Balance         =   7        id_RAT_Speed        = 13    id_RAT_ShotPower        =  7    
  41. SetRatings2     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  7
  42. SetRatings2     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  43. SetRatings2     id_RAT_MultiPointSpread = 8        id_RAT_RokHandling  =  9    id_RAT_ArmoryRange      =  90
  44. SetRatings2     id_RAT_Damage         = 80        id_RAT_Gender      =  1    id_RAT_SubOutDamage     = 25
  45. SetRatings2     id_RAT_SubInDamage    = 60        id_RAT_MultiRange      = 50    id_RAT_MinSubIn           = 50
  46.  
  47.  
  48. SetRatings2   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  49. SetRatings2   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  50. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  51. SetRatings2   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  52. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  53.  
  54. SetRatings2   id_RAT_Pass0           = 40        id_RAT_Pass1        = 190        id_RAT_Pass2    = 30 
  55. SetRatings2   id_RAT_Multiplier0       =  2        id_RAT_Multiplier1      = 4
  56. SetRatings2   id_RAT_Fighting0         = 20        id_RAT_Fighting1            = 20        id_RAT_Fighting2    = 0
  57. SetRatings2   id_RAT_Fighting3         =  0        id_RAT_Fighting4           = 60
  58. SetRatings2   id_RAT_FlyingRepetoire   = 32            id_RAT_HalfpipeRepetoire= 23
  59. SetRatings2   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  60. SetRatings2   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 3
  61. SetRatings2   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  62. SetRatings2   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  63. SetRatings2   id_RAT_CarryRokThrowDist = 190
  64. SetRatings2   id_RAT_WinAggressionOnOthers  = 800    id_RAT_LoseAggressionOnOthers  = 800
  65. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  66.  
  67. #########################################   HARD   ###########################################
  68.  
  69. SetRatings3     id_RAT_WeightClass    =   4        id_RAT_Stamina      =  2    id_RAT_Checking         =  6    
  70. SetRatings3     id_RAT_Balance         =   7        id_RAT_Speed        = 14    id_RAT_ShotPower        =  7    
  71. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  8
  72. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  73. SetRatings3     id_RAT_MultiPointSpread = 2        id_RAT_RokHandling  =  9    id_RAT_ArmoryRange      =  90
  74. SetRatings3     id_RAT_Damage         = 120        id_RAT_Gender      =  1    id_RAT_SubOutDamage     = 35
  75. SetRatings3  id_RAT_SubInDamage    = 50        id_RAT_MultiRange      = 40    id_RAT_MinSubIn           = 40
  76.  
  77. SetRatings3   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  78. SetRatings3   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  79. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  80. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  81. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  82.  
  83. SetRatings3   id_RAT_Pass0           = 40        id_RAT_Pass1        = 190        id_RAT_Pass2    = 30 
  84. SetRatings3   id_RAT_Multiplier0       =  4        id_RAT_Multiplier1        = 4
  85. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1        = 50        id_RAT_Fighting2    = 0
  86. SetRatings3   id_RAT_Fighting3         =  0        id_RAT_Fighting4        = 50
  87. SetRatings3   id_RAT_FlyingRepetoire   = 32            id_RAT_HalfpipeRepetoire= 23
  88. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  89. SetRatings3   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 3
  90. SetRatings3   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  91. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  92. SetRatings3   id_RAT_CarryRokThrowDist = 190
  93. SetRatings3   id_RAT_WinAggressionOnOthers  = 800    id_RAT_LoseAggressionOnOthers  = 800
  94. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  95.  
  96.  
  97. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  98. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  99. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  100. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  101. EndObjectDefinition
  102. #=============================================================================================
  103. DefineObject type=Dromer name=Orlando modfile=VEGOMX
  104. SetMotionParams  pos = -20 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  105.  
  106. SetPlans Defense  CarryRok Human   OffWing Sideln   
  107.  
  108. SetRatings1     id_RAT_WeightClass     = 5        id_RAT_Stamina       = 6        id_RAT_Checking         = 2
  109. SetRatings1     id_RAT_Balance        = 7        id_RAT_Speed       = 10    id_RAT_ShotPower         = 6    
  110. SetRatings1     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 4
  111. SetRatings1     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable     = 0    
  112. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  = 10    id_RAT_ArmoryRange      = 0 
  113. SetRatings1     id_RAT_Damage         = 90        id_RAT_SubOutDamage = 20    id_RAT_SubInDamage    = 50
  114. SetRatings1     id_RAT_MultiRange    = 20        id_RAT_MinSubIn       = 40
  115.  
  116. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  117. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  118. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  119. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  120. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  121.  
  122. SetRatings1   id_RAT_Pass0        = 40        id_RAT_Pass1        = 170        id_RAT_Pass2    = 30 
  123. SetRatings1   id_RAT_Multiplier0      = 0        id_RAT_Multiplier1     = 2
  124. SetRatings1   id_RAT_Fighting0        = 30        id_RAT_Fighting1        = 10        id_RAT_Fighting2 = 0
  125. SetRatings1   id_RAT_Fighting3        = 10        id_RAT_Fighting4        = 50
  126. SetRatings1   id_RAT_FlyingRepetoire = 32        id_RAT_HalfpipeRepetoire = 53
  127. SetRatings1   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  128. SetRatings1   id_RAT_WinFarFreeRok    = 3        id_RAT_LoseFarFreeRok    = 3
  129. SetRatings1   id_RAT_WinOffWingJob  = 2        id_RAT_LoseOffWingJob    = 2
  130. SetRatings1   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  131. SetRatings1   id_RAT_CarryRokThrowDist = 190
  132. SetRatings1   id_RAT_WinAggressionOnOthers = 50        id_RAT_LoseAggressionOnOthers = 50
  133. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  134.  
  135. #####################################    MEDIUM    #############################################
  136.  
  137. SetRatings2     id_RAT_WeightClass     = 5        id_RAT_Stamina       = 3        id_RAT_Checking         = 5
  138. SetRatings2     id_RAT_Balance        = 7        id_RAT_Speed       = 12    id_RAT_ShotPower        = 6    
  139. SetRatings2     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 6
  140. SetRatings2     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable     = 0    
  141. SetRatings2     id_RAT_MultiPointSpread = 8        id_RAT_RokHandling  = 10    id_RAT_ArmoryRange      = 90
  142. SetRatings2     id_RAT_Damage         = 90        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 60
  143. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 50
  144.  
  145. SetRatings2   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  146. SetRatings2   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  147. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  148. SetRatings2   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  149. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  150.  
  151. SetRatings2   id_RAT_Pass0        = 40        id_RAT_Pass1        = 170        id_RAT_Pass2    = 30 
  152. SetRatings2   id_RAT_Multiplier0      = 2        id_RAT_Multiplier1      = 4
  153. SetRatings2   id_RAT_Fighting0        = 20        id_RAT_Fighting1        = 20        id_RAT_Fighting2 = 0
  154. SetRatings2   id_RAT_Fighting3        =  0        id_RAT_Fighting4        = 60
  155. SetRatings2   id_RAT_FlyingRepetoire = 32        id_RAT_HalfpipeRepetoire = 53
  156. SetRatings2   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  157. SetRatings2   id_RAT_WinFarFreeRok    = 3        id_RAT_LoseFarFreeRok    = 3
  158. SetRatings2   id_RAT_WinOffWingJob  = 2        id_RAT_LoseOffWingJob    = 2
  159. SetRatings2   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  160. SetRatings2   id_RAT_CarryRokThrowDist = 190
  161. SetRatings2   id_RAT_WinAggressionOnOthers = 800    id_RAT_LoseAggressionOnOthers = 800
  162. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  163.  
  164. #########################################   HARD   ###########################################
  165.  
  166. SetRatings3     id_RAT_WeightClass    =   5        id_RAT_Stamina      =  3    id_RAT_Checking         =  7    
  167. SetRatings3     id_RAT_Balance         =   7        id_RAT_Speed        = 13    id_RAT_ShotPower        =  6    
  168. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  7    id_RAT_OffensiveAbility =  7
  169. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  170. SetRatings3     id_RAT_MultiPointSpread = 8        id_RAT_RokHandling  = 10    id_RAT_ArmoryRange      =  90
  171. SetRatings3     id_RAT_Damage         = 120        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    =  50
  172. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 40
  173.  
  174. SetRatings3   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  175. SetRatings3   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  176. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  177. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  178. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  179.  
  180. SetRatings3   id_RAT_Pass0           = 40        id_RAT_Pass1        = 170        id_RAT_Pass2    = 30 
  181. SetRatings3   id_RAT_Multiplier0       =  4        id_RAT_Multiplier1      = 4
  182. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 60        id_RAT_Fighting2    = 0
  183. SetRatings3   id_RAT_Fighting3         =  0        id_RAT_Fighting4            = 40
  184. SetRatings3   id_RAT_FlyingRepetoire   = 32            id_RAT_HalfpipeRepetoire= 53
  185. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  186. SetRatings3   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 3
  187. SetRatings3   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  188. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  189. SetRatings3   id_RAT_CarryRokThrowDist = 190
  190. SetRatings3   id_RAT_WinAggressionOnOthers  = 800    id_RAT_LoseAggressionOnOthers  = 800
  191. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  192.  
  193. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  194. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  195. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  196. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  197. EndObjectDefinition
  198. #=============================================================================================
  199. DefineObject type=Dromer name='Booie'_Raskin modfile=VEGGMX  UseMyPallette
  200. SetMotionParams pos = 0 192.5 -20.8 accel=30 speed= 80 azim= 0 elev = 0 fric=.03 elas=0.32
  201.  
  202. SetPlans Goalie 
  203.  
  204. SetSpecialGoalieRatings    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  205. SetSpecialGoalieRatings    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  206. SetSpecialGoalieRatings    id_GRT_Intelligence   = 20     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  207. SetSpecialGoalieRatings    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  208. SetSpecialGoalieRatings    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 9    id_GRT_Aggression   =  5     
  209. SetSpecialGoalieRatings    id_GRT_Overall        = 8
  210.  
  211. SetGoalieRatings1    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  212. SetGoalieRatings1    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  213. SetGoalieRatings1    id_GRT_Intelligence   = 80     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  214. SetGoalieRatings1    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  215. SetGoalieRatings1    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 4    id_GRT_Aggression   = 10     
  216. SetGoalieRatings1    id_GRT_Overall        = 8
  217.  
  218. #####################################    MEDIUM    #############################################
  219.  
  220. SetGoalieRatings2    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  221. SetGoalieRatings2    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  222. SetGoalieRatings2    id_GRT_Intelligence   = 80     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  223. SetGoalieRatings2    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  224. SetGoalieRatings2    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 6    id_GRT_Aggression   = 10     
  225. SetGoalieRatings2    id_GRT_Overall        = 8
  226.  
  227. #########################################   HARD   ###########################################
  228.  
  229. SetGoalieRatings3    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  230. SetGoalieRatings3    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  231. SetGoalieRatings3    id_GRT_Intelligence   = 60     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  232. SetGoalieRatings3    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  233. SetGoalieRatings3    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 7    id_GRT_Aggression   = 10     
  234. SetGoalieRatings3    id_GRT_Overall        = 8
  235.  
  236. SetCollisionObject type =  DromerAwarenessBubble                radius = 50   centroid = 0 0 3
  237. SetCollisionObject type =  DromerModelBubble     component = 1  radius = 6.0 centroid = 0 3 0       #id_COB_Dromer_0
  238. SetCollisionObject type =  DromerBodyBubble                     radius = 4    centroid = 0 3 0
  239. SetCollisionObject type =  DromerScoopBubble     component = 15 radius = 5    centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  240.  
  241. EndObjectDefinition
  242. #=============================================================================================
  243. DefineObject type=Dromer name=Chipoqua modfile=VEGSOM
  244. SetMotionParams pos = 40 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  245.  
  246. SetPlans Human CarryRok  OffWing   Defense   CrshDum0  
  247. SetPlans Sideln 
  248.  
  249. SetRatings1     id_RAT_WeightClass    =   5        id_RAT_Stamina      =  4    id_RAT_Checking         =  2    
  250. SetRatings1     id_RAT_Balance         =   6        id_RAT_Speed        =  7    id_RAT_ShotPower        =  6    
  251. SetRatings1     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  4
  252. SetRatings1     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  253. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  =  6    id_RAT_ArmoryRange      =  20
  254. SetRatings1     id_RAT_Damage         = 100        id_RAT_SubOutDamage =  0    id_RAT_SubInDamage    =  50
  255. SetRatings1     id_RAT_MultiRange    = 20        id_RAT_MinSubIn       = 40
  256.  
  257. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  258. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  259. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  260. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  261. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  262.  
  263. SetRatings1   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 100 
  264. SetRatings1   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 0
  265. SetRatings1   id_RAT_Fighting0         = 40        id_RAT_Fighting1            = 0        id_RAT_Fighting2    = 20
  266. SetRatings1   id_RAT_Fighting3         = 20        id_RAT_Fighting4            = 20
  267. SetRatings1   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire= 21
  268. SetRatings1   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  269. SetRatings1   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 0
  270. SetRatings1   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  271. SetRatings1   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  272. SetRatings1   id_RAT_CarryRokThrowDist = 190
  273. SetRatings1   id_RAT_WinAggressionOnOthers  = 50     id_RAT_LoseAggressionOnOthers  = 50
  274. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  275.  
  276. #####################################    MEDIUM    #############################################
  277.  
  278. SetRatings2     id_RAT_WeightClass    =   5        id_RAT_Stamina      = 2        id_RAT_Checking         =  6    
  279. SetRatings2     id_RAT_Balance         =   6        id_RAT_Speed        = 9        id_RAT_ShotPower        =  6    
  280. SetRatings2     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy = 8        id_RAT_OffensiveAbility =  6
  281. SetRatings2     id_RAT_LongShotEnable =   0        id_RAT_Immunity     = 0        id_RAT_LongPassEnable   =  0    
  282. SetRatings2     id_RAT_MultiPointSpread = 8        id_RAT_RokHandling  =  6    id_RAT_ArmoryRange      =  40
  283. SetRatings2     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    =  60
  284. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 50
  285.  
  286. SetRatings2   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  287. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  288. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  289. SetRatings2   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  290. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  291.  
  292. SetRatings2   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 100 
  293. SetRatings2   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 2
  294. SetRatings2   id_RAT_Fighting0         = 20        id_RAT_Fighting1            = 20        id_RAT_Fighting2    = 20
  295. SetRatings2   id_RAT_Fighting3         = 20        id_RAT_Fighting4            = 20
  296. SetRatings2   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire= 21
  297. SetRatings2   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  298. SetRatings2   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 1
  299. SetRatings2   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  300. SetRatings2   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  301. SetRatings2   id_RAT_CarryRokThrowDist = 190
  302. SetRatings2   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  303. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  304.  
  305. #########################################   HARD   ###########################################
  306.  
  307. SetRatings3     id_RAT_WeightClass    =   5        id_RAT_Stamina      =  3    id_RAT_Checking         =  6    
  308. SetRatings3     id_RAT_Balance         =   6        id_RAT_Speed        =  9    id_RAT_ShotPower        =  6    
  309. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  7
  310. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  311. SetRatings3     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  =  6     id_RAT_ArmoryRange      =  40
  312. SetRatings3     id_RAT_Damage         = 110        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    =  50
  313. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 40
  314.  
  315. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  316. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  317. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  318. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  319. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  320.  
  321. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 100 
  322. SetRatings3   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 4
  323. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 40        id_RAT_Fighting2    = 0
  324. SetRatings3   id_RAT_Fighting3         = 40        id_RAT_Fighting4            = 20
  325. SetRatings3   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire= 21
  326. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  327. SetRatings3   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 1
  328. SetRatings3   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  329. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  330. SetRatings3   id_RAT_CarryRokThrowDist = 190
  331. SetRatings3   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  332. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300       id_RAT_LoseCarryRokRegroupDist = 300
  333.  
  334.  
  335. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  336. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  337. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  338. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  339. EndObjectDefinition
  340. #=============================================================================================
  341. DefineObject type=Dromer name=Wakasa modfile=VEGSDM
  342. SetMotionParams  pos = -20 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  343.  
  344. SetPlans Defense  CarryRok Human   OffWing Sideln   
  345.  
  346. SetRatings1     id_RAT_WeightClass     = 8        id_RAT_Stamina       = 4        id_RAT_Checking         = 3
  347. SetRatings1     id_RAT_Balance        = 7        id_RAT_Speed        = 7        id_RAT_ShotPower         = 8    
  348. SetRatings1     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 4
  349. SetRatings1     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable     = 0    
  350. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  = 4        id_RAT_ArmoryRange      = 20
  351. SetRatings1     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 0        id_RAT_SubInDamage    = 50
  352. SetRatings1     id_RAT_MultiRange    = 20        id_RAT_MinSubIn       = 40
  353.  
  354. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  355. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  356. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  357. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  358. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  359.  
  360. SetRatings1   id_RAT_Pass0        = 30        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  361. SetRatings1   id_RAT_Multiplier0      = 0        id_RAT_Multiplier1     = 0
  362. SetRatings1   id_RAT_Fighting0        = 40        id_RAT_Fighting1        = 0        id_RAT_Fighting2 = 30
  363. SetRatings1   id_RAT_Fighting3        = 30        id_RAT_Fighting4        = 0
  364. SetRatings1   id_RAT_FlyingRepetoire = 2        id_RAT_HalfpipeRepetoire = 8
  365. SetRatings1   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  366. SetRatings1   id_RAT_WinFarFreeRok    = 3        id_RAT_LoseFarFreeRok    = 0
  367. SetRatings1   id_RAT_WinOffWingJob  = 2        id_RAT_LoseOffWingJob    = 2
  368. SetRatings1   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  369. SetRatings1   id_RAT_CarryRokThrowDist = 190
  370. SetRatings1   id_RAT_WinAggressionOnOthers = 50          id_RAT_LoseAggressionOnOthers = 50
  371. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  372.  
  373. #####################################    MEDIUM    #############################################
  374.  
  375. SetRatings2     id_RAT_WeightClass     = 8        id_RAT_Stamina       = 2        id_RAT_Checking         = 8
  376. SetRatings2     id_RAT_Balance        = 7        id_RAT_Speed      = 7        id_RAT_ShotPower         = 8    
  377. SetRatings2     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 8
  378. SetRatings2     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable     = 0    
  379. SetRatings2     id_RAT_MultiPointSpread = 8        id_RAT_RokHandling  = 4        id_RAT_ArmoryRange      = 40
  380. SetRatings2     id_RAT_Damage         = 120        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 60
  381. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 50
  382.  
  383. SetRatings2   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  384. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  385. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  386. SetRatings2   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  387. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  388.  
  389. SetRatings2   id_RAT_Pass0        = 30        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  390. SetRatings2   id_RAT_Multiplier0      = 0        id_RAT_Multiplier1      = 2
  391. SetRatings2   id_RAT_Fighting0        = 10        id_RAT_Fighting1        = 40        id_RAT_Fighting2 = 20
  392. SetRatings2   id_RAT_Fighting3        = 30        id_RAT_Fighting4        = 0
  393. SetRatings2   id_RAT_FlyingRepetoire = 2        id_RAT_HalfpipeRepetoire = 8
  394. SetRatings2   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  395. SetRatings2   id_RAT_WinFarFreeRok    = 1        id_RAT_LoseFarFreeRok    = 1
  396. SetRatings2   id_RAT_WinOffWingJob  = 1        id_RAT_LoseOffWingJob    = 1
  397. SetRatings2   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  398. SetRatings2   id_RAT_CarryRokThrowDist = 190
  399. SetRatings2   id_RAT_WinAggressionOnOthers = 300    id_RAT_LoseAggressionOnOthers = 300
  400. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  401.  
  402. #########################################   HARD   ###########################################
  403.  
  404. SetRatings3     id_RAT_WeightClass    =   8        id_RAT_Stamina      =  2    id_RAT_Checking         =  8    
  405. SetRatings3     id_RAT_Balance         =   7        id_RAT_Speed        =  7    id_RAT_ShotPower        =  8    
  406. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  9
  407. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  408. SetRatings3     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  = 4     id_RAT_ArmoryRange      =  40
  409. SetRatings3     id_RAT_Damage         = 120        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    =  50
  410. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 40
  411.  
  412. SetRatings3   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  413. SetRatings3   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  414. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  415. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  416. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  417.  
  418. SetRatings3   id_RAT_Pass0           = 30        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  419. SetRatings3   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1         = 4
  420. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1           = 60        id_RAT_Fighting2    = 0
  421. SetRatings3   id_RAT_Fighting3         = 40        id_RAT_Fighting4           = 0
  422. SetRatings3   id_RAT_FlyingRepetoire   =  2            id_RAT_HalfpipeRepetoire= 0
  423. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  424. SetRatings3   id_RAT_WinFarFreeRok     =  1        id_RAT_LoseFarFreeRok    = 1
  425. SetRatings3   id_RAT_WinOffWingJob     =  1        id_RAT_LoseOffWingJob    = 1
  426. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  427. SetRatings3   id_RAT_CarryRokThrowDist = 190
  428. SetRatings3   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  429. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  430.  
  431. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  432. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  433. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  434. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  435. EndObjectDefinition
  436. #=============================================================================================
  437. # MDM Torso/Leg body split parts
  438. #=============================================================================================
  439. DefineObject type=BodyPart   name=Dromer0Torso    modfile=VEGPTM
  440. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  441.  
  442. SetPlans    BodyPart
  443.  
  444. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  445. EndObjectDefinition
  446. #=============================================================================================
  447. DefineObject type=BodyPart   name=Dromer0Legs    modfile=VEGPTM
  448. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  449.  
  450. SetPlans    BodyPart
  451.  
  452. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  453. EndObjectDefinition
  454. #=============================================================================================
  455. DefineObject type=BodyPart   name=Dromer1Torso    modfile=VEGPTM
  456. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  457.  
  458. SetPlans    BodyPart
  459.  
  460. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  461. EndObjectDefinition
  462. #=============================================================================================
  463. DefineObject type=BodyPart   name=Dromer1Legs    modfile=VEGPTM
  464. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  465.  
  466. SetPlans    BodyPart
  467.  
  468. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  469. EndObjectDefinition
  470.  
  471. #=============================================================================================
  472. # Head model
  473. #=============================================================================================
  474. DefineObject type=Rok   name=Head modfile=VEGROK
  475. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=.175 elas=0.37
  476.  
  477. SetCollisionObject type = RokBubble  radius = 1 centroid = 0 0 0
  478. EndObjectDefinition
  479.