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Text File  |  1996-10-10  |  30.4 KB  |  477 lines

  1. DefineTeam name=The_Ronins idlogo=hudTok tslogo=jumtok tstext=tokdscr tstitle=toktitl tsanim=tokpl environment=tokdro.env dromext=tokext
  2. #=============================================================================================
  3. DefineObject type=Dromer name=Hashimoto modfile=TOKDMX
  4. SetMotionParams pos = 40 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  5.  
  6. SetPlans Human CarryRok  OffWing   Defense   CrshDum0  
  7. SetPlans Sideln 
  8.  
  9. SetRatings1     id_RAT_WeightClass    =   10        id_RAT_Stamina      =  6    id_RAT_Checking         =  4    
  10. SetRatings1     id_RAT_Balance         =   5        id_RAT_Speed        =  6    id_RAT_ShotPower        =  12    
  11. SetRatings1     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  4
  12. SetRatings1     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  13. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  =  6    id_RAT_ArmoryRange      =  20
  14. SetRatings1     id_RAT_Damage         = 100        id_RAT_SubOutDamage =  0    id_RAT_SubInDamage    =  50
  15. SetRatings1     id_RAT_MultiRange    = 20        id_RAT_MinSubIn       = 40
  16.  
  17. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  18. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  19. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  20. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  21. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  22.  
  23. SetRatings1   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  24. SetRatings1   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1        = 0
  25. SetRatings1   id_RAT_Fighting0         = 50        id_RAT_Fighting1            = 20        id_RAT_Fighting2    = 10
  26. SetRatings1   id_RAT_Fighting3         = 20        id_RAT_Fighting4            = 0
  27. SetRatings1   id_RAT_FlyingRepetoire   =  2            id_RAT_HalfpipeRepetoire= 8
  28. SetRatings1   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  29. SetRatings1   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 3
  30. SetRatings1   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  31. SetRatings1   id_RAT_Turnstile0       =  0        id_RAT_Turnstile1        = 0
  32. SetRatings1   id_RAT_CarryRokThrowDist = 200
  33. SetRatings1   id_RAT_WinAggressionOnOthers  = 50    id_RAT_LoseAggressionOnOthers  = 50
  34. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  35.  
  36. #####################################    MEDIUM    #############################################
  37.  
  38. SetRatings2     id_RAT_WeightClass    =  10        id_RAT_Stamina      = 5        id_RAT_Checking         =  12    
  39. SetRatings2     id_RAT_Balance         =   5        id_RAT_Speed        = 7        id_RAT_ShotPower        =  10    
  40. SetRatings2     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy = 8        id_RAT_OffensiveAbility =  10
  41. SetRatings2     id_RAT_LongShotEnable =   0        id_RAT_Immunity     = 0        id_RAT_LongPassEnable   =  0    
  42. SetRatings2     id_RAT_MultiPointSpread = 6        id_RAT_RokHandling  = 5        id_RAT_ArmoryRange      =  40
  43. SetRatings2     id_RAT_Damage         = 130        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    =  60
  44. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 50
  45.  
  46. SetRatings2   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  47. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  48. SetRatings2   id_RAT_Speedburst2a = 1        id_RAT_Speedburst2b = 0
  49. SetRatings2   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  50. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  51.  
  52. SetRatings2   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  53. SetRatings2   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 2
  54. SetRatings2   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 40        id_RAT_Fighting2    = 0
  55. SetRatings2   id_RAT_Fighting3         = 60        id_RAT_Fighting4            = 0
  56. SetRatings2   id_RAT_FlyingRepetoire   =  2            id_RAT_HalfpipeRepetoire= 8
  57. SetRatings2   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  58. SetRatings2   id_RAT_WinFarFreeRok     =  1        id_RAT_LoseFarFreeRok    = 3
  59. SetRatings2   id_RAT_WinOffWingJob     =  1        id_RAT_LoseOffWingJob    = 2
  60. SetRatings2   id_RAT_Turnstile0       =  0        id_RAT_Turnstile1        = 0
  61. SetRatings2   id_RAT_CarryRokThrowDist = 200
  62. SetRatings2   id_RAT_WinAggressionOnOthers  = 900    id_RAT_LoseAggressionOnOthers  = 900
  63. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  64.  
  65. #########################################   HARD   ###########################################
  66.  
  67. SetRatings3     id_RAT_WeightClass    =   10        id_RAT_Stamina      =  6    id_RAT_Checking         =  12    
  68. SetRatings3     id_RAT_Balance         =   5        id_RAT_Speed        =  7    id_RAT_ShotPower        =  10    
  69. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  11
  70. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  71. SetRatings3     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  =  5    id_RAT_ArmoryRange      =  40
  72. SetRatings3     id_RAT_Damage         = 130        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    =  50
  73. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 40
  74.  
  75. SetRatings3   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  76. SetRatings3   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  77. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  78. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  79. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  80.  
  81. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  82. SetRatings3   id_RAT_Multiplier0       =  4        id_RAT_Multiplier1      = 4
  83. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 60        id_RAT_Fighting2    = 0
  84. SetRatings3   id_RAT_Fighting3         = 40        id_RAT_Fighting4           = 0
  85. SetRatings3   id_RAT_FlyingRepetoire   =  2            id_RAT_HalfpipeRepetoire= 8
  86. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  87. SetRatings3   id_RAT_WinFarFreeRok     =  1        id_RAT_LoseFarFreeRok    = 3
  88. SetRatings3   id_RAT_WinOffWingJob     =  1        id_RAT_LoseOffWingJob    = 2
  89. SetRatings3   id_RAT_Turnstile0       =  0        id_RAT_Turnstile1        = 0
  90. SetRatings3   id_RAT_CarryRokThrowDist = 200
  91. SetRatings3   id_RAT_WinAggressionOnOthers  = 900    id_RAT_LoseAggressionOnOthers  = 900
  92. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  93.  
  94. SetCollisionObject type =  DromerAwarenessBubble  radius = 50 centroid = 0 0 3
  95. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  96. SetCollisionObject type =  DromerBodyBubble  radius = 2 centroid = 0 3 0
  97. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  98. EndObjectDefinition
  99. #=============================================================================================
  100. DefineObject type=Dromer name=Hashimoto modfile=TOKDMX
  101. SetMotionParams  pos = -20 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  102.  
  103. SetPlans Defense  CarryRok Human   OffWing Sideln   
  104.  
  105. SetRatings1     id_RAT_WeightClass     = 8        id_RAT_Stamina       = 6        id_RAT_Checking         = 3
  106. SetRatings1     id_RAT_Balance        = 8        id_RAT_Speed       = 8     id_RAT_ShotPower         = 2    
  107. SetRatings1     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 4
  108. SetRatings1     id_RAT_LongShotEnable     = 0          id_RAT_Immunity     = 0        id_RAT_LongPassEnable     = 0    
  109. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  = 9        id_RAT_ArmoryRange      = 20
  110. SetRatings1     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 0        id_RAT_SubInDamage    = 50
  111. SetRatings1     id_RAT_MultiRange    = 20        id_RAT_MinSubIn       = 40
  112.  
  113. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  114. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  115. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  116. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  117. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  118.  
  119. SetRatings1   id_RAT_Pass0        = 20        id_RAT_Pass1        = 80        id_RAT_Pass2    = 80 
  120. SetRatings1   id_RAT_Multiplier0      = 0        id_RAT_Multiplier1     = 2
  121. SetRatings1   id_RAT_Fighting0        = 30        id_RAT_Fighting1        = 20        id_RAT_Fighting2 = 10
  122. SetRatings1   id_RAT_Fighting3        = 20        id_RAT_Fighting4        = 20
  123. SetRatings1   id_RAT_FlyingRepetoire =26        id_RAT_HalfpipeRepetoire = 24
  124. SetRatings1   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  125. SetRatings1   id_RAT_WinFarFreeRok    = 0        id_RAT_LoseFarFreeRok    = 0
  126. SetRatings1   id_RAT_WinOffWingJob  = 0        id_RAT_LoseOffWingJob    = 2
  127. SetRatings1   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  128. SetRatings1   id_RAT_CarryRokThrowDist = 170
  129. SetRatings1   id_RAT_WinAggressionOnOthers = 50        id_RAT_LoseAggressionOnOthers = 50
  130. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  131.  
  132. #####################################    MEDIUM    #############################################
  133.  
  134. SetRatings2     id_RAT_WeightClass    = 8        id_RAT_Stamina       = 4        id_RAT_Checking         = 8
  135. SetRatings2     id_RAT_Balance        = 8        id_RAT_Speed         = 10    id_RAT_ShotPower         = 2    
  136. SetRatings2     id_RAT_ShotAccuracy    = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 3
  137. SetRatings2     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable     = 0    
  138. SetRatings2     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  = 9        id_RAT_ArmoryRange      = 40
  139. SetRatings2     id_RAT_Damage         = 110        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 60
  140. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn     = 50
  141.  
  142. SetRatings2   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  143. SetRatings2   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  144. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  145. SetRatings2   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  146. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  147.  
  148. SetRatings2   id_RAT_Pass0        = 20        id_RAT_Pass1        = 80        id_RAT_Pass2    = 80 
  149. SetRatings2   id_RAT_Multiplier0     = 4        id_RAT_Multiplier1      = 4
  150. SetRatings2   id_RAT_Fighting0        = 0        id_RAT_Fighting1        = 40        id_RAT_Fighting2 = 20
  151. SetRatings2   id_RAT_Fighting3        = 40        id_RAT_Fighting4        = 0
  152. SetRatings2   id_RAT_FlyingRepetoire = 26        id_RAT_HalfpipeRepetoire = 24
  153. SetRatings2   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  154. SetRatings2   id_RAT_WinFarFreeRok    = 0        id_RAT_LoseFarFreeRok    = 0
  155. SetRatings2   id_RAT_WinOffWingJob  = 0        id_RAT_LoseOffWingJob    = 2
  156. SetRatings2   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  157. SetRatings2   id_RAT_CarryRokThrowDist = 170
  158. SetRatings2   id_RAT_WinAggressionOnOthers = 800    id_RAT_LoseAggressionOnOthers = 800
  159. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  160.  
  161. #########################################   HARD   ###########################################
  162.  
  163. SetRatings3     id_RAT_WeightClass    =   8        id_RAT_Stamina      =  4    id_RAT_Checking         =  10    
  164. SetRatings3     id_RAT_Balance         =   8        id_RAT_Speed        = 10    id_RAT_ShotPower        =  2    
  165. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  7    id_RAT_OffensiveAbility =  3
  166. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  167. SetRatings3     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  =  9    id_RAT_ArmoryRange      =  40
  168. SetRatings3     id_RAT_Damage         = 140        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    =  50
  169. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn     = 40
  170.  
  171. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  172. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  173. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  174. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  175. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  176.  
  177. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 80        id_RAT_Pass2    = 80 
  178. SetRatings3   id_RAT_Multiplier0       =  4        id_RAT_Multiplier1      = 4
  179. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 60        id_RAT_Fighting2    = 0
  180. SetRatings3   id_RAT_Fighting3         = 40        id_RAT_Fighting4            = 0
  181. SetRatings3   id_RAT_FlyingRepetoire   =  26            id_RAT_HalfpipeRepetoire= 24
  182. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  183. SetRatings3   id_RAT_WinFarFreeRok     =  1        id_RAT_LoseFarFreeRok    = 0
  184. SetRatings3   id_RAT_WinOffWingJob     =  0        id_RAT_LoseOffWingJob    = 2
  185. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  186. SetRatings3   id_RAT_CarryRokThrowDist = 170
  187. SetRatings3   id_RAT_WinAggressionOnOthers  = 800    id_RAT_LoseAggressionOnOthers  = 800
  188. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  189.  
  190. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  191. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  192. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  193. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  194. EndObjectDefinition
  195. #=============================================================================================
  196. DefineObject type=Dromer name=Otsuka modfile=TOKGMX  UseMyPallette
  197. SetMotionParams pos = 0 192.5 -20.8 accel=30 speed= 75 azim= 0 elev = 0 fric=.03 elas=0.32
  198.  
  199. SetPlans Goalie 
  200.  
  201. SetSpecialGoalieRatings    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  202. SetSpecialGoalieRatings    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  203. SetSpecialGoalieRatings    id_GRT_Intelligence   = 20     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  204. SetSpecialGoalieRatings    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  205. SetSpecialGoalieRatings    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 9    id_GRT_Aggression   =  5     
  206. SetSpecialGoalieRatings    id_GRT_Overall        = 8
  207.  
  208. SetGoalieRatings1    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  209. SetGoalieRatings1    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  210. SetGoalieRatings1    id_GRT_Intelligence   = 80     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  211. SetGoalieRatings1    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  212. SetGoalieRatings1    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 4    id_GRT_Aggression   = 10     
  213. SetGoalieRatings1    id_GRT_Overall        = 8
  214.  
  215. #####################################    MEDIUM    #############################################
  216.  
  217. SetGoalieRatings2    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  218. SetGoalieRatings2    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  219. SetGoalieRatings2    id_GRT_Intelligence   = 60     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  220. SetGoalieRatings2    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  221. SetGoalieRatings2    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 6    id_GRT_Aggression   = 5     
  222. SetGoalieRatings2    id_GRT_Overall        = 8
  223.  
  224. #########################################   HARD   ###########################################
  225.  
  226. SetGoalieRatings3    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  227. SetGoalieRatings3    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  228. SetGoalieRatings3    id_GRT_Intelligence   = 50     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  229. SetGoalieRatings3    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  230. SetGoalieRatings3    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 7    id_GRT_Aggression   = 5     
  231. SetGoalieRatings3    id_GRT_Overall        = 8
  232.  
  233. SetCollisionObject type =  DromerAwarenessBubble                radius = 50   centroid = 0 0 3
  234. SetCollisionObject type =  DromerModelBubble     component = 1  radius = 6.0 centroid = 0 3 0       #id_COB_Dromer_0
  235. SetCollisionObject type =  DromerBodyBubble                     radius = 4    centroid = 0 3 0
  236. SetCollisionObject type =  DromerScoopBubble     component = 15 radius = 6    centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  237.  
  238. EndObjectDefinition
  239. #=============================================================================================
  240. DefineObject type=Dromer name=Chen modfile=TOKSOM
  241. SetMotionParams pos = 40 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  242.  
  243. SetPlans Human CarryRok  OffWing   Defense   CrshDum0  
  244. SetPlans Sideln 
  245.  
  246. SetRatings1     id_RAT_WeightClass    =   5        id_RAT_Stamina      = 4        id_RAT_Checking         = 2    
  247. SetRatings1     id_RAT_Balance         =   5        id_RAT_Speed        = 11    id_RAT_ShotPower        = 5    
  248. SetRatings1     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy = 8        id_RAT_OffensiveAbility = 4
  249. SetRatings1     id_RAT_LongShotEnable =   0        id_RAT_Immunity     = 0        id_RAT_LongPassEnable   = 0    
  250. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  = 7     id_RAT_ArmoryRange      = 20
  251. SetRatings1     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 0        id_RAT_SubInDamage    = 50
  252. SetRatings1     id_RAT_MultiRange    = 20        id_RAT_MinSubIn     = 40
  253.  
  254. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  255. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  256. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  257. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  258. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  259.  
  260. SetRatings1   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  261. SetRatings1   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 0
  262. SetRatings1   id_RAT_Fighting0         = 50        id_RAT_Fighting1            = 0        id_RAT_Fighting2    = 10
  263. SetRatings1   id_RAT_Fighting3         = 10        id_RAT_Fighting4            = 30
  264. SetRatings1   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire= 21
  265. SetRatings1   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  266. SetRatings1   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 2
  267. SetRatings1   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  268. SetRatings1   id_RAT_Turnstile0       =  0        id_RAT_Turnstile1        = 0
  269. SetRatings1   id_RAT_CarryRokThrowDist = 190
  270. SetRatings1   id_RAT_WinAggressionOnOthers  = 50    id_RAT_LoseAggressionOnOthers  = 50
  271. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  272.  
  273. #####################################    MEDIUM    #############################################
  274.  
  275. SetRatings2     id_RAT_WeightClass    =   5        id_RAT_Stamina      = 2        id_RAT_Checking         =  5    
  276. SetRatings2     id_RAT_Balance         =   5        id_RAT_Speed        = 11    id_RAT_ShotPower        =  5    
  277. SetRatings2     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy = 8        id_RAT_OffensiveAbility =  5
  278. SetRatings2     id_RAT_LongShotEnable =   0        id_RAT_Immunity     = 0        id_RAT_LongPassEnable   =  0    
  279. SetRatings2     id_RAT_MultiPointSpread = 8        id_RAT_RokHandling  = 7     id_RAT_ArmoryRange      = 40
  280. SetRatings2     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 60
  281. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn     = 50
  282.  
  283. SetRatings2   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  284. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  285. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  286. SetRatings2   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  287. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  288.  
  289. SetRatings2   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  290. SetRatings2   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 2
  291. SetRatings2   id_RAT_Fighting0         = 20        id_RAT_Fighting1            = 20        id_RAT_Fighting2    = 20
  292. SetRatings2   id_RAT_Fighting3         = 20        id_RAT_Fighting4            = 20
  293. SetRatings2   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire= 21
  294. SetRatings2   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  295. SetRatings2   id_RAT_WinFarFreeRok     =  2        id_RAT_LoseFarFreeRok    = 2
  296. SetRatings2   id_RAT_WinOffWingJob     =  1        id_RAT_LoseOffWingJob    = 1
  297. SetRatings2   id_RAT_Turnstile0       =  0        id_RAT_Turnstile1        = 0
  298. SetRatings2   id_RAT_CarryRokThrowDist = 190
  299. SetRatings2   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  300. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  301.  
  302. #########################################   HARD   ###########################################
  303.  
  304. SetRatings3     id_RAT_WeightClass    =   5        id_RAT_Stamina      =  2    id_RAT_Checking         =  5    
  305. SetRatings3     id_RAT_Balance         =   5        id_RAT_Speed        = 12    id_RAT_ShotPower        =  5    
  306. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  6
  307. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  308. SetRatings3     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  = 7     id_RAT_ArmoryRange      = 40
  309. SetRatings3     id_RAT_Damage         = 110        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    = 50
  310. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn     = 40
  311.  
  312. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  313. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  314. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  315. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  316. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  317.  
  318. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  319. SetRatings3   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 4
  320. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 60        id_RAT_Fighting2    = 0
  321. SetRatings3   id_RAT_Fighting3         = 20        id_RAT_Fighting4           = 20
  322. SetRatings3   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire= 21
  323. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  324. SetRatings3   id_RAT_WinFarFreeRok     =  2        id_RAT_LoseFarFreeRok    = 2
  325. SetRatings3   id_RAT_WinOffWingJob     =  1        id_RAT_LoseOffWingJob    = 1
  326. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  327. SetRatings3   id_RAT_CarryRokThrowDist = 190
  328. SetRatings3   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  329. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  330.  
  331.  
  332. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  333. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  334. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  335. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  336. EndObjectDefinition
  337. #=============================================================================================
  338. DefineObject type=Dromer name=Kyoto modfile=TOKSDM
  339. SetMotionParams  pos = -20 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  340.  
  341. SetPlans Defense  CarryRok Human   OffWing Sideln   
  342.  
  343. SetRatings1     id_RAT_WeightClass     = 6        id_RAT_Stamina       = 4        id_RAT_Checking         = 2
  344. SetRatings1     id_RAT_Balance        = 9        id_RAT_Speed       = 6        id_RAT_ShotPower         = 6    
  345. SetRatings1     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 4
  346. SetRatings1     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable     = 0    
  347. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  = 4        id_RAT_ArmoryRange      = 20
  348. SetRatings1     id_RAT_Damage        = 100        id_RAT_SubOutDamage = 0        id_RAT_SubInDamage    = 50
  349. SetRatings1     id_RAT_MultiRange    = 20        id_RAT_MinSubIn     = 40
  350.  
  351. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  352. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  353. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  354. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  355. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  356.  
  357. SetRatings1   id_RAT_Pass0        = 20        id_RAT_Pass1        = 80        id_RAT_Pass2    = 80 
  358. SetRatings1   id_RAT_Multiplier0      = 0        id_RAT_Multiplier1      = 0
  359. SetRatings1   id_RAT_Fighting0        = 40        id_RAT_Fighting1        = 10        id_RAT_Fighting2 = 30
  360. SetRatings1   id_RAT_Fighting3        = 10        id_RAT_Fighting4        = 10
  361. SetRatings1   id_RAT_FlyingRepetoire = 22        id_RAT_HalfpipeRepetoire = 21
  362. SetRatings1   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  363. SetRatings1   id_RAT_WinFarFreeRok    = 3        id_RAT_LoseFarFreeRok    = 0
  364. SetRatings1   id_RAT_WinOffWingJob  = 2        id_RAT_LoseOffWingJob    = 2
  365. SetRatings1   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  366. SetRatings1   id_RAT_CarryRokThrowDist = 190
  367. SetRatings1   id_RAT_WinAggressionOnOthers = 50        id_RAT_LoseAggressionOnOthers = 50
  368. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300    id_RAT_LoseCarryRokRegroupDist = 300
  369.  
  370. #####################################    MEDIUM    #############################################
  371.  
  372. SetRatings2     id_RAT_WeightClass     = 6        id_RAT_Stamina       = 4        id_RAT_Checking         = 6
  373. SetRatings2     id_RAT_Balance        = 6        id_RAT_Speed       = 8        id_RAT_ShotPower         = 6    
  374. SetRatings2     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 6
  375. SetRatings2     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable    = 0    
  376. SetRatings2     id_RAT_MultiPointSpread = 8        id_RAT_RokHandling  = 4        id_RAT_ArmoryRange      = 40
  377. SetRatings2     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 60
  378. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn     = 50
  379.  
  380. SetRatings2   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  381. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  382. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  383. SetRatings2   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  384. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  385.  
  386. SetRatings2   id_RAT_Pass0        = 20        id_RAT_Pass1        = 80        id_RAT_Pass2    = 80 
  387. SetRatings2   id_RAT_Multiplier0      = 0        id_RAT_Multiplier1      = 2
  388. SetRatings2   id_RAT_Fighting0        = 0        id_RAT_Fighting1        = 20        id_RAT_Fighting2 = 10
  389. SetRatings2   id_RAT_Fighting3        = 30        id_RAT_Fighting4        = 40
  390. SetRatings2   id_RAT_FlyingRepetoire = 22        id_RAT_HalfpipeRepetoire = 21
  391. SetRatings2   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  392. SetRatings2   id_RAT_WinFarFreeRok    = 3        id_RAT_LoseFarFreeRok    = 1
  393. SetRatings2   id_RAT_WinOffWingJob  = 1        id_RAT_LoseOffWingJob    = 2
  394. SetRatings2   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  395. SetRatings2   id_RAT_CarryRokThrowDist = 190
  396. SetRatings2   id_RAT_WinAggressionOnOthers = 300    id_RAT_LoseAggressionOnOthers = 300
  397. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  398.  
  399. #########################################   HARD   ###########################################
  400.  
  401. SetRatings3     id_RAT_WeightClass    =   6        id_RAT_Stamina      =  4    id_RAT_Checking         =  6    
  402. SetRatings3     id_RAT_Balance         =   6        id_RAT_Speed        =  9    id_RAT_ShotPower        =  6    
  403. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  7
  404. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  405. SetRatings3     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  =  4     id_RAT_ArmoryRange      =  40
  406. SetRatings3     id_RAT_Damage         = 110        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    =  50
  407. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn     = 40
  408.  
  409. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  410. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  411. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  412. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  413. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  414.  
  415. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  416. SetRatings3   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 4
  417. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 60        id_RAT_Fighting2    = 0
  418. SetRatings3   id_RAT_Fighting3         = 30        id_RAT_Fighting4            = 10
  419. SetRatings3   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire= 21
  420. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  421. SetRatings3   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 1
  422. SetRatings3   id_RAT_WinOffWingJob     =  1        id_RAT_LoseOffWingJob    = 2
  423. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  424. SetRatings3   id_RAT_CarryRokThrowDist = 190
  425. SetRatings3   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  426. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  427.  
  428.  
  429. SetCollisionObject type =  DromerAwarenessBubble         radius = 50 centroid = 0 0 3
  430. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  431. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  432. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  433. EndObjectDefinition
  434. #=============================================================================================
  435. # MDM Torso/Leg body split parts
  436. #=============================================================================================
  437. DefineObject type=BodyPart   name=Dromer0Torso    modfile=TOKPTM
  438. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  439.  
  440. SetPlans    BodyPart
  441.  
  442. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  443. EndObjectDefinition
  444. #=============================================================================================
  445. DefineObject type=BodyPart   name=Dromer0Legs    modfile=TOKPTM
  446. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  447.  
  448. SetPlans    BodyPart
  449.  
  450. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  451. EndObjectDefinition
  452. #=============================================================================================
  453. DefineObject type=BodyPart   name=Dromer1Torso    modfile=TOKPTM
  454. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  455.  
  456. SetPlans    BodyPart
  457.  
  458. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  459. EndObjectDefinition
  460. #=============================================================================================
  461. DefineObject type=BodyPart   name=Dromer1Legs    modfile=TOKPTM
  462. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  463.  
  464. SetPlans    BodyPart
  465.  
  466. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  467. EndObjectDefinition
  468.  
  469. #=============================================================================================
  470. # Head model
  471. #=============================================================================================
  472. DefineObject type=Rok   name=Head modfile=TOKROK
  473. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=.175 elas=0.37
  474.  
  475. SetCollisionObject type = RokBubble  radius = 1 centroid = 0 0 0
  476. EndObjectDefinition
  477.