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Text File  |  1996-10-10  |  30.5 KB  |  477 lines

  1. DefineTeam name=The_T-34s idlogo=hudMos tslogo=jummos tstext=mosdscr tstitle=mostitl tsanim=mospl environment=mosdro.env dromext=mosext
  2. #=============================================================================================
  3. DefineObject type=Dromer name=Kovalick modfile=MOSOMX
  4. SetMotionParams pos = 40 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  5.  
  6. SetPlans Human CarryRok  OffWing   Defense   CrshDum0  
  7. SetPlans Sideln 
  8.  
  9. SetRatings1     id_RAT_WeightClass    =   5        id_RAT_Stamina      =  6    id_RAT_Checking         =  2    
  10. SetRatings1     id_RAT_Balance         =   7        id_RAT_Speed        =  8    id_RAT_ShotPower        =  8    
  11. SetRatings1     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  4
  12. SetRatings1     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  13. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  =  8    id_RAT_ArmoryRange      =  20
  14. SetRatings1     id_RAT_Damage         =  90        id_RAT_SubOutDamage =  0    id_RAT_SubInDamage    =  50
  15. SetRatings1     id_RAT_MultiRange    = 20        id_RAT_MinSubIn       = 40
  16.  
  17. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  18. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  19. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  20. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  21. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  22.  
  23. SetRatings1   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  24. SetRatings1   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 2
  25. SetRatings1   id_RAT_Fighting0         = 40        id_RAT_Fighting1           = 10        id_RAT_Fighting2    = 10
  26. SetRatings1   id_RAT_Fighting3         = 20        id_RAT_Fighting4            = 20
  27. SetRatings1   id_RAT_FlyingRepetoire   = 22          id_RAT_HalfpipeRepetoire = 32
  28. SetRatings1   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  29. SetRatings1   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 0
  30. SetRatings1   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  31. SetRatings1   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  32. SetRatings1   id_RAT_CarryRokThrowDist = 200
  33. SetRatings1   id_RAT_WinAggressionOnOthers  = 50    id_RAT_LoseAggressionOnOthers  = 50
  34. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  35.  
  36. #####################################    MEDIUM    #############################################
  37.  
  38. SetRatings2     id_RAT_WeightClass    =   5        id_RAT_Stamina      =  4    id_RAT_Checking         = 6    
  39. SetRatings2     id_RAT_Balance         =   7        id_RAT_Speed        = 11    id_RAT_ShotPower        = 8    
  40. SetRatings2     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility = 8
  41. SetRatings2     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   = 0    
  42. SetRatings2     id_RAT_MultiPointSpread =  2        id_RAT_RokHandling  =  8    id_RAT_ArmoryRange      = 70
  43. SetRatings2     id_RAT_Damage         =  100        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 60
  44. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 50
  45.  
  46. SetRatings2   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  47. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  48. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  49. SetRatings2   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  50. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  51.  
  52. SetRatings2   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  53. SetRatings2   id_RAT_Multiplier0       =  4        id_RAT_Multiplier1      = 4
  54. SetRatings2   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 30        id_RAT_Fighting2    = 20
  55. SetRatings2   id_RAT_Fighting3         = 30        id_RAT_Fighting4            = 20
  56. SetRatings2   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire = 32
  57. SetRatings2   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  58. SetRatings2   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 0
  59. SetRatings2   id_RAT_WinOffWingJob     =  1        id_RAT_LoseOffWingJob    = 2
  60. SetRatings2   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  61. SetRatings2   id_RAT_CarryRokThrowDist = 200
  62. SetRatings2   id_RAT_WinAggressionOnOthers  = 800    id_RAT_LoseAggressionOnOthers  = 800
  63. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  64.  
  65. #########################################   HARD   ###########################################
  66.  
  67. SetRatings3     id_RAT_WeightClass    =   5        id_RAT_Stamina      =  4    id_RAT_Checking         = 8    
  68. SetRatings3     id_RAT_Balance         =   7        id_RAT_Speed        = 12    id_RAT_ShotPower        = 8    
  69. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility = 9
  70. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   = 0    
  71. SetRatings3     id_RAT_MultiPointSpread = 2        id_RAT_RokHandling  =  8    id_RAT_ArmoryRange      = 70
  72. SetRatings3     id_RAT_Damage         = 130        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    = 50
  73. SetRatings3     id_RAT_MultiRange     = 50        id_RAT_MinSubIn       = 40
  74.  
  75. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  76. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  77. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  78. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  79. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  80. SetRatings3     id_RAT_MultiRange    = 50
  81.  
  82. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  83. SetRatings3   id_RAT_Multiplier0       =  4        id_RAT_Multiplier1      = 4
  84. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 50        id_RAT_Fighting2    = 0
  85. SetRatings3   id_RAT_Fighting3         = 30        id_RAT_Fighting4            = 20
  86. SetRatings3   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire = 32
  87. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  88. SetRatings3   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 0
  89. SetRatings3   id_RAT_WinOffWingJob     =  1        id_RAT_LoseOffWingJob    = 2
  90. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  91. SetRatings3   id_RAT_CarryRokThrowDist = 200
  92. SetRatings3   id_RAT_WinAggressionOnOthers  = 800    id_RAT_LoseAggressionOnOthers  = 800
  93. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  94.  
  95.  
  96. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  97. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  98. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  99. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  100. EndObjectDefinition
  101. #=============================================================================================
  102. DefineObject type=Dromer name=Skinerov modfile=MOSOMX
  103. SetMotionParams  pos = -20 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  104.  
  105. SetPlans Defense  CarryRok Human   OffWing Sideln   
  106.  
  107. SetRatings1     id_RAT_WeightClass     = 5        id_RAT_Stamina       = 6        id_RAT_Checking         = 2
  108. SetRatings1     id_RAT_Balance        = 7        id_RAT_Speed       = 10    id_RAT_ShotPower         = 5    
  109. SetRatings1     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 4
  110. SetRatings1     id_RAT_LongShotEnable     = 0          id_RAT_Immunity        = 0        id_RAT_LongPassEnable     = 0    
  111. SetRatings1     id_RAT_MultiPointSpread =10        id_RAT_RokHandling  = 7        id_RAT_ArmoryRange      = 20
  112. SetRatings1     id_RAT_Damage         = 90        id_RAT_SubOutDamage = 0        id_RAT_SubInDamage    = 50
  113. SetRatings1     id_RAT_MultiRange    = 20        id_RAT_MinSubIn       = 40
  114.  
  115. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  116. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  117. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  118. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  119. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  120.  
  121. SetRatings1   id_RAT_Pass0        = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  122. SetRatings1   id_RAT_Multiplier0      = 0        id_RAT_Multiplier1      = 2
  123. SetRatings1   id_RAT_Fighting0        = 30        id_RAT_Fighting1        = 10        id_RAT_Fighting2 = 20
  124. SetRatings1   id_RAT_Fighting3        = 20        id_RAT_Fighting4        = 20
  125. SetRatings1   id_RAT_FlyingRepetoire = 22        id_RAT_HalfpipeRepetoire = 32
  126. SetRatings1   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  127. SetRatings1   id_RAT_WinFarFreeRok    = 3        id_RAT_LoseFarFreeRok    = 0
  128. SetRatings1   id_RAT_WinOffWingJob  = 2        id_RAT_LoseOffWingJob    = 2
  129. SetRatings1   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  130. SetRatings1   id_RAT_CarryRokThrowDist = 190
  131. SetRatings1   id_RAT_WinAggressionOnOthers = 50        id_RAT_LoseAggressionOnOthers = 50
  132. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  133.  
  134. #####################################    MEDIUM    #############################################
  135.  
  136. SetRatings2     id_RAT_WeightClass     = 5        id_RAT_Stamina       = 3        id_RAT_Checking         = 6
  137. SetRatings2     id_RAT_Balance        = 7        id_RAT_Speed       = 12    id_RAT_ShotPower         = 5    
  138. SetRatings2     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 5
  139. SetRatings2     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable    = 0    
  140. SetRatings2     id_RAT_MultiPointSpread = 2        id_RAT_RokHandling  = 7        id_RAT_ArmoryRange      = 70
  141. SetRatings2     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 60
  142. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 50
  143.  
  144. SetRatings2   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  145. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  146. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  147. SetRatings2   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  148. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  149.  
  150. SetRatings2   id_RAT_Pass0        = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  151. SetRatings2   id_RAT_Multiplier0      = 4        id_RAT_Multiplier1      = 4
  152. SetRatings2   id_RAT_Fighting0        = 0        id_RAT_Fighting1        = 30        id_RAT_Fighting2 = 20
  153. SetRatings2   id_RAT_Fighting3        = 30        id_RAT_Fighting4        = 20
  154. SetRatings2   id_RAT_FlyingRepetoire = 22        id_RAT_HalfpipeRepetoire = 32
  155. SetRatings2   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  156. SetRatings2   id_RAT_WinFarFreeRok    = 3        id_RAT_LoseFarFreeRok    = 0
  157. SetRatings2   id_RAT_WinOffWingJob  = 1        id_RAT_LoseOffWingJob    = 2
  158. SetRatings2   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  159. SetRatings2   id_RAT_CarryRokThrowDist = 190
  160. SetRatings2   id_RAT_WinAggressionOnOthers = 800    id_RAT_LoseAggressionOnOthers = 800
  161. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  162.  
  163. #########################################   HARD   ###########################################
  164.  
  165. SetRatings3     id_RAT_WeightClass    =   5        id_RAT_Stamina      =  3    id_RAT_Checking         = 8    
  166. SetRatings3     id_RAT_Balance         =   7        id_RAT_Speed        = 13    id_RAT_ShotPower        = 5    
  167. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  7    id_RAT_OffensiveAbility = 6
  168. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   = 0    
  169. SetRatings3     id_RAT_MultiPointSpread =  2        id_RAT_RokHandling  =  7    id_RAT_ArmoryRange      = 70
  170. SetRatings3     id_RAT_Damage         = 130        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    = 50
  171. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 40
  172.  
  173. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  174. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  175. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  176. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  177. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  178.  
  179. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  180. SetRatings3   id_RAT_Multiplier0       =  4        id_RAT_Multiplier1      = 4
  181. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 50        id_RAT_Fighting2    = 0
  182. SetRatings3   id_RAT_Fighting3         = 30        id_RAT_Fighting4            = 20
  183. SetRatings3   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire = 32
  184. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  185. SetRatings3   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 0
  186. SetRatings3   id_RAT_WinOffWingJob     =  1        id_RAT_LoseOffWingJob    = 2
  187. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  188. SetRatings3   id_RAT_CarryRokThrowDist = 190
  189. SetRatings3   id_RAT_WinAggressionOnOthers  = 800    id_RAT_LoseAggressionOnOthers  = 800
  190. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  191.  
  192. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  193. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  194. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  195. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  196. EndObjectDefinition
  197. #=============================================================================================
  198. DefineObject type=Dromer name=Mortavitch modfile=MOSGMX  UseMyPallette
  199. SetMotionParams pos = 0 192.5 -20.8 accel=30 speed= 80 azim= 0 elev = 0 fric=.03 elas=0.32
  200.  
  201. SetPlans Goalie 
  202.  
  203. SetSpecialGoalieRatings    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  204. SetSpecialGoalieRatings    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  205. SetSpecialGoalieRatings    id_GRT_Intelligence   = 20     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  206. SetSpecialGoalieRatings    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  207. SetSpecialGoalieRatings    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 9    id_GRT_Aggression   =  5     
  208. SetSpecialGoalieRatings    id_GRT_Overall        = 8
  209.  
  210. SetGoalieRatings1    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  211. SetGoalieRatings1    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  212. SetGoalieRatings1    id_GRT_Intelligence   = 60     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  213. SetGoalieRatings1    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  214. SetGoalieRatings1    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 4    id_GRT_Aggression   =  5     
  215. SetGoalieRatings1    id_GRT_Overall        = 8
  216.  
  217. #####################################    MEDIUM    #############################################
  218.  
  219. SetGoalieRatings2    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  220. SetGoalieRatings2    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  221. SetGoalieRatings2    id_GRT_Intelligence   = 40     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  222. SetGoalieRatings2    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  223. SetGoalieRatings2    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 6    id_GRT_Aggression   =  5     
  224. SetGoalieRatings2    id_GRT_Overall        = 8
  225.  
  226. #########################################   HARD   ###########################################
  227.  
  228. SetGoalieRatings3    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  229. SetGoalieRatings3    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  230. SetGoalieRatings3    id_GRT_Intelligence   = 30     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  231. SetGoalieRatings3    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  232. SetGoalieRatings3    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 8    id_GRT_Aggression   =  5     
  233. SetGoalieRatings3    id_GRT_Overall        = 8
  234.  
  235. SetCollisionObject type =  DromerAwarenessBubble                radius = 50   centroid = 0 0 3
  236. SetCollisionObject type =  DromerModelBubble     component = 1  radius = 6.0 centroid = 0 3 0       #id_COB_Dromer_0
  237. SetCollisionObject type =  DromerBodyBubble                     radius = 4    centroid = 0 3 0
  238. SetCollisionObject type =  DromerScoopBubble     component = 15 radius = 5    centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  239.  
  240. EndObjectDefinition
  241. #=============================================================================================
  242. DefineObject type=Dromer name=Strelnicov modfile=MOSSOM
  243. SetMotionParams pos = 40 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  244.  
  245. SetPlans Human CarryRok  OffWing   Defense   CrshDum0  
  246. SetPlans Sideln 
  247.  
  248. SetRatings1     id_RAT_WeightClass    =   4        id_RAT_Stamina      =  4    id_RAT_Checking         =  1    
  249. SetRatings1     id_RAT_Balance         =   6        id_RAT_Speed        =  10    id_RAT_ShotPower        =  3    
  250. SetRatings1     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  4
  251. SetRatings1     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  252. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  =  3     id_RAT_ArmoryRange      =  20
  253. SetRatings1     id_RAT_Damage         = 100        id_RAT_SubOutDamage =  0    id_RAT_SubInDamage    =  50
  254. SetRatings1     id_RAT_MultiRange    = 20        id_RAT_MinSubIn       = 40
  255.  
  256. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  257. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  258. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  259. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  260. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  261.  
  262. SetRatings1   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 60 
  263. SetRatings1   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 0
  264. SetRatings1   id_RAT_Fighting0         = 40        id_RAT_Fighting1            = 0        id_RAT_Fighting2    = 0
  265. SetRatings1   id_RAT_Fighting3         = 20        id_RAT_Fighting4            = 40
  266. SetRatings1   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire = 21
  267. SetRatings1   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  268. SetRatings1   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 0
  269. SetRatings1   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  270. SetRatings1   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 0
  271. SetRatings1   id_RAT_CarryRokThrowDist = 180
  272. SetRatings1   id_RAT_WinAggressionOnOthers  = 50    id_RAT_LoseAggressionOnOthers  = 50
  273. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  274.  
  275. #####################################    MEDIUM    #############################################
  276.  
  277. SetRatings2     id_RAT_WeightClass    =   4        id_RAT_Stamina      =  2    id_RAT_Checking         =  4    
  278. SetRatings2     id_RAT_Balance         =   6        id_RAT_Speed        =  12    id_RAT_ShotPower        =  3    
  279. SetRatings2     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  3
  280. SetRatings2     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  281. SetRatings2     id_RAT_MultiPointSpread =  8        id_RAT_RokHandling  =  3    id_RAT_ArmoryRange      =  40
  282. SetRatings2     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    =  60
  283. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn     = 50
  284.  
  285. SetRatings2   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  286. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  287. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  288. SetRatings2   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  289. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  290.  
  291. SetRatings2   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 60 
  292. SetRatings2   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 2
  293. SetRatings2   id_RAT_Fighting0         = 20        id_RAT_Fighting1            = 20        id_RAT_Fighting2    = 10
  294. SetRatings2   id_RAT_Fighting3         = 30        id_RAT_Fighting4            = 20
  295. SetRatings2   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire = 21
  296. SetRatings2   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  297. SetRatings2   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 1
  298. SetRatings2   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  299. SetRatings2   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  300. SetRatings2   id_RAT_CarryRokThrowDist = 180
  301. SetRatings2   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  302. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  303.  
  304. #########################################   HARD   ###########################################
  305.  
  306. SetRatings3     id_RAT_WeightClass    =   4        id_RAT_Stamina      =  2    id_RAT_Checking         =  4    
  307. SetRatings3     id_RAT_Balance         =   7        id_RAT_Speed        = 12    id_RAT_ShotPower        =  3    
  308. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  4
  309. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  310. SetRatings3     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  =  3    id_RAT_ArmoryRange      =  40
  311. SetRatings3     id_RAT_Damage         = 120        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    =  50
  312. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn     = 40
  313.  
  314. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  315. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  316. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  317. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  318. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  319.  
  320. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 60 
  321. SetRatings3   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 4
  322. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 50        id_RAT_Fighting2    = 0
  323. SetRatings3   id_RAT_Fighting3         =  0        id_RAT_Fighting4            = 50
  324. SetRatings3   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire = 21
  325. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  326. SetRatings3   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 1
  327. SetRatings3   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  328. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 0
  329. SetRatings3   id_RAT_CarryRokThrowDist = 180
  330. SetRatings3   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  331. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  332.  
  333. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  334. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  335. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  336. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  337. EndObjectDefinition
  338. #=============================================================================================
  339. DefineObject type=Dromer name=Belitavitch modfile=MOSSDM
  340. SetMotionParams  pos = -20 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  341.  
  342. SetPlans Defense  CarryRok Human   OffWing Sideln   
  343.  
  344. SetRatings1     id_RAT_WeightClass     = 6        id_RAT_Stamina       = 4        id_RAT_Checking         = 3
  345. SetRatings1     id_RAT_Balance        = 6        id_RAT_Speed        = 6        id_RAT_ShotPower         = 7    
  346. SetRatings1     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 4
  347. SetRatings1     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable     = 0    
  348. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  = 5        id_RAT_ArmoryRange      = 20
  349. SetRatings1     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 0        id_RAT_SubInDamage    = 50
  350. SetRatings1     id_RAT_MultiRange    = 20        id_RAT_MinSubIn       = 40
  351.  
  352. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  353. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  354. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  355. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  356. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  357.  
  358. SetRatings1   id_RAT_Pass0        = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 60 
  359. SetRatings1   id_RAT_Multiplier0      = 0        id_RAT_Multiplier1      = 0
  360. SetRatings1   id_RAT_Fighting0        = 50        id_RAT_Fighting1        = 0        id_RAT_Fighting2 = 10
  361. SetRatings1   id_RAT_Fighting3        = 20        id_RAT_Fighting4        = 20
  362. SetRatings1   id_RAT_FlyingRepetoire = 22        id_RAT_HalfpipeRepetoire = 21
  363. SetRatings1   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  364. SetRatings1   id_RAT_WinFarFreeRok    = 3        id_RAT_LoseFarFreeRok    = 0
  365. SetRatings1   id_RAT_WinOffWingJob  = 0        id_RAT_LoseOffWingJob    = 0
  366. SetRatings1   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  367. SetRatings1   id_RAT_CarryRokThrowDist = 190
  368. SetRatings1   id_RAT_WinAggressionOnOthers = 50        id_RAT_LoseAggressionOnOthers = 50
  369. SetRatings1   id_RAT_WinCarryRokRegroupDist = 100     id_RAT_LoseCarryRokRegroupDist = 100
  370.  
  371. #####################################    MEDIUM    #############################################
  372.  
  373. SetRatings2     id_RAT_WeightClass     = 6        id_RAT_Stamina       = 5        id_RAT_Checking         = 8
  374. SetRatings2     id_RAT_Balance        = 6        id_RAT_Speed       = 6        id_RAT_ShotPower         = 7    
  375. SetRatings2     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 7
  376. SetRatings2     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable     = 0    
  377. SetRatings2     id_RAT_MultiPointSpread = 7        id_RAT_RokHandling  = 4        id_RAT_ArmoryRange      = 50
  378. SetRatings2     id_RAT_Damage        = 100        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 60
  379. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn     = 50
  380.  
  381. SetRatings2   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  382. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  383. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  384. SetRatings2   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  385. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  386.  
  387. SetRatings2   id_RAT_Pass0        = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 60 
  388. SetRatings2   id_RAT_Multiplier0      = 4        id_RAT_Multiplier1     = 4
  389. SetRatings2   id_RAT_Fighting0        = 20        id_RAT_Fighting1        = 20        id_RAT_Fighting2 = 10
  390. SetRatings2   id_RAT_Fighting3        = 30        id_RAT_Fighting4        = 20
  391. SetRatings2   id_RAT_FlyingRepetoire = 22        id_RAT_HalfpipeRepetoire = 21
  392. SetRatings2   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 2
  393. SetRatings2   id_RAT_WinFarFreeRok    = 3        id_RAT_LoseFarFreeRok    = 2
  394. SetRatings2   id_RAT_WinOffWingJob  =  0        id_RAT_LoseOffWingJob    = 0
  395. SetRatings2   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  396. SetRatings2   id_RAT_CarryRokThrowDist = 200
  397. SetRatings2   id_RAT_WinAggressionOnOthers = 150    id_RAT_LoseAggressionOnOthers = 200
  398. SetRatings2   id_RAT_WinCarryRokRegroupDist = 100     id_RAT_LoseCarryRokRegroupDist = 100
  399.  
  400. #########################################   HARD   ###########################################
  401.  
  402. SetRatings3     id_RAT_WeightClass    =   6        id_RAT_Stamina      =  6    id_RAT_Checking         = 8    
  403. SetRatings3     id_RAT_Balance         =   7        id_RAT_Speed        = 15    id_RAT_ShotPower        = 7    
  404. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility = 8
  405. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   = 0    
  406. SetRatings3     id_RAT_MultiPointSpread =  4        id_RAT_RokHandling  =  4    id_RAT_ArmoryRange      = 50
  407. SetRatings3     id_RAT_Damage         = 120        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    = 50
  408. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn     = 40
  409.  
  410. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  411. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  412. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  413. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  414. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  415.  
  416. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 60 
  417. SetRatings3   id_RAT_Multiplier0       =  4        id_RAT_Multiplier1      = 4
  418. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 40        id_RAT_Fighting2    = 0
  419. SetRatings3   id_RAT_Fighting3         = 30        id_RAT_Fighting4            = 30
  420. SetRatings3   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire = 21
  421. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  422. SetRatings3   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 2
  423. SetRatings3   id_RAT_WinOffWingJob     =  0        id_RAT_LoseOffWingJob    = 0
  424. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  425. SetRatings3   id_RAT_CarryRokThrowDist = 200
  426. SetRatings3   id_RAT_WinAggressionOnOthers  = 150    id_RAT_LoseAggressionOnOthers  = 150
  427. SetRatings3   id_RAT_WinCarryRokRegroupDist = 100        id_RAT_LoseCarryRokRegroupDist = 100
  428.  
  429. SetCollisionObject type =  DromerAwarenessBubble  radius = 50 centroid = 0 0 3
  430. SetCollisionObject   type = DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  431. SetCollisionObject type =  DromerBodyBubble  radius = 2 centroid = 0 3 0
  432. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  433. EndObjectDefinition
  434. #=============================================================================================
  435. # MDM Torso/Leg body split parts
  436. #=============================================================================================
  437. DefineObject type=BodyPart   name=Dromer0Torso    modfile=MOSPTM
  438. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  439.  
  440. SetPlans    BodyPart
  441.  
  442. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  443. EndObjectDefinition
  444. #=============================================================================================
  445. DefineObject type=BodyPart   name=Dromer0Legs    modfile=MOSPTM
  446. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  447.  
  448. SetPlans    BodyPart
  449.  
  450. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  451. EndObjectDefinition
  452. #=============================================================================================
  453. DefineObject type=BodyPart   name=Dromer1Torso    modfile=MOSPTM
  454. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  455.  
  456. SetPlans    BodyPart
  457.  
  458. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  459. EndObjectDefinition
  460. #=============================================================================================
  461. DefineObject type=BodyPart   name=Dromer1Legs    modfile=MOSPTM
  462. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  463.  
  464. SetPlans    BodyPart
  465.  
  466. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  467. EndObjectDefinition
  468.  
  469. #=============================================================================================
  470. # Head model
  471. #=============================================================================================
  472. DefineObject type=Rok   name=Head modfile=MOSROK
  473. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=.175 elas=0.37
  474.  
  475. SetCollisionObject type = RokBubble  radius = 1 centroid = 0 0 0
  476. EndObjectDefinition
  477.