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Text File  |  1996-10-10  |  30.3 KB  |  475 lines

  1. DefineTeam name=The_Shockwave idlogo=hudLos tslogo=jumlos tstext=Losdscr tstitle=Lostitl tsanim=Lospl environment=losdro.env dromext=losext
  2. #=============================================================================================
  3. DefineObject type=Dromer name=J._Vanacher modfile=LOSOMX 
  4. SetMotionParams pos = 40 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  5.  
  6. SetPlans Human CarryRok  OffWing   Defense   CrshDum0  
  7. SetPlans Sideln 
  8.  
  9. SetRatings1     id_RAT_WeightClass    =  5        id_RAT_Stamina      =  6    id_RAT_Checking         =  1    
  10. SetRatings1     id_RAT_Balance         =  9        id_RAT_Speed        = 10    id_RAT_ShotPower        =  5     
  11. SetRatings1     id_RAT_ShotAccuracy   =  8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  4
  12. SetRatings1     id_RAT_LongShotEnable =  0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  13. SetRatings1     id_RAT_MultiPointSpread =10        id_RAT_RokHandling  =  4    id_RAT_ArmoryRange      =  20
  14. SetRatings1     id_RAT_Damage         = 80        id_RAT_SubOutDamage =  0    id_RAT_SubInDamage    =  50
  15. SetRatings1     id_RAT_MultiRange     = 20        id_RAT_MinSubIn       = 40
  16.  
  17. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  18. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  19. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  20. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  21. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  22.  
  23. SetRatings1   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  24. SetRatings1   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 0
  25. SetRatings1   id_RAT_Fighting0         = 20        id_RAT_Fighting1            = 0        id_RAT_Fighting2    = 20
  26. SetRatings1   id_RAT_Fighting3         = 20        id_RAT_Fighting4            = 40
  27. SetRatings1   id_RAT_FlyingRepetoire   =  0            id_RAT_HalfpipeRepetoire = 0
  28. SetRatings1   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  29. SetRatings1   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 3
  30. SetRatings1   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  31. SetRatings1   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  32. SetRatings1   id_RAT_CarryRokThrowDist = 190
  33. SetRatings1   id_RAT_WinAggressionOnOthers  = 50    id_RAT_LoseAggressionOnOthers  = 50
  34. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  35.  
  36. #####################################    MEDIUM    #############################################
  37.  
  38. SetRatings2     id_RAT_WeightClass    =  5        id_RAT_Stamina      =  3    id_RAT_Checking         =  3    
  39. SetRatings2     id_RAT_Balance         =  9        id_RAT_Speed        = 12    id_RAT_ShotPower        =  5    
  40. SetRatings2     id_RAT_ShotAccuracy   =  8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  5
  41. SetRatings2     id_RAT_LongShotEnable =  0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  42. SetRatings2     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  =  4    id_RAT_ArmoryRange      =  60
  43. SetRatings2     id_RAT_Damage         = 80        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    =  60
  44. SetRatings2     id_RAT_MultiRange     = 50        id_RAT_MinSubIn       = 50
  45.  
  46. SetRatings2   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  47. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  48. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  49. SetRatings2   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  50. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  51.  
  52. SetRatings2   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  53. SetRatings2   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 4
  54. SetRatings2   id_RAT_Fighting0         = 10        id_RAT_Fighting1            = 20        id_RAT_Fighting2    = 20
  55. SetRatings2   id_RAT_Fighting3         = 10        id_RAT_Fighting4            = 40
  56. SetRatings2   id_RAT_FlyingRepetoire   =  0            id_RAT_HalfpipeRepetoire= 0
  57. SetRatings2   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  58. SetRatings2   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 3
  59. SetRatings2   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  60. SetRatings2   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  61. SetRatings2   id_RAT_CarryRokThrowDist = 190
  62. SetRatings2   id_RAT_WinAggressionOnOthers  = 500    id_RAT_LoseAggressionOnOthers  = 500
  63. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300 
  64.  
  65. #########################################   HARD   ###########################################
  66.  
  67. SetRatings3     id_RAT_WeightClass    =   5        id_RAT_Stamina      =  3    id_RAT_Checking         =  5    
  68. SetRatings3     id_RAT_Balance         =   9        id_RAT_Speed        = 14    id_RAT_ShotPower        =  5    
  69. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  6
  70. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  71. SetRatings3     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  =  4    id_RAT_ArmoryRange      =  60
  72. SetRatings3     id_RAT_Damage         = 120        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    =  50
  73. SetRatings3     id_RAT_MultiRange     = 50        id_RAT_MinSubIn       = 40
  74.  
  75. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  76. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  77. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  78. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  79. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b 0 1
  80.  
  81. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  82. SetRatings3   id_RAT_Multiplier0       =  4        id_RAT_Multiplier1      = 4
  83. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 50        id_RAT_Fighting2    = 0
  84. SetRatings3   id_RAT_Fighting3         = 20        id_RAT_Fighting4            = 30
  85. SetRatings3   id_RAT_FlyingRepetoire   =  0            id_RAT_HalfpipeRepetoire = 0
  86. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  87. SetRatings3   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 3
  88. SetRatings3   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  89. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  90. SetRatings3   id_RAT_CarryRokThrowDist = 190
  91. SetRatings3   id_RAT_WinAggressionOnOthers  = 500    id_RAT_LoseAggressionOnOthers  = 500
  92. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300    id_RAT_LoseCarryRokRegroupDist = 300
  93.  
  94. SetCollisionObject type =  DromerAwarenessBubble          radius = 50     centroid = 0 0 3
  95. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5     centroid = 0 3 0       #id_COB_Dromer_0
  96. SetCollisionObject type =  DromerBodyBubble              radius = 2         centroid = 0 3 0
  97. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 5         centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  98. EndObjectDefinition
  99. #=============================================================================================
  100. DefineObject type=Dromer name=Martinez modfile=LOSOMX
  101. SetMotionParams  pos = -20 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  102.  
  103. SetPlans Defense  CarryRok Human   OffWing Sideln   
  104.  
  105. SetRatings1     id_RAT_WeightClass     = 5        id_RAT_Stamina       = 6        id_RAT_Checking         = 2
  106. SetRatings1     id_RAT_Balance        = 9        id_RAT_Speed       = 10    id_RAT_ShotPower         = 5    
  107. SetRatings1     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 4
  108. SetRatings1     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable     = 0    
  109. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  = 5        id_RAT_ArmoryRange      = 20
  110. SetRatings1     id_RAT_Damage         = 80        id_RAT_SubOutDamage = 0        d_RAT_SubInDamage    = 50
  111. SetRatings1     id_RAT_MultiRange    = 20        id_RAT_MinSubIn       = 40
  112.  
  113. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  114. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  115. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  116. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  117. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  118.  
  119. SetRatings1   id_RAT_Pass0        = 40        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  120. SetRatings1   id_RAT_Multiplier0      = 0        id_RAT_Multiplier1      = 0
  121. SetRatings1   id_RAT_Fighting0        = 30        id_RAT_Fighting1        = 10        id_RAT_Fighting2 = 0
  122. SetRatings1   id_RAT_Fighting3        = 30        id_RAT_Fighting4        = 30
  123. SetRatings1   id_RAT_FlyingRepetoire = 0        id_RAT_HalfpipeRepetoire = 0
  124. SetRatings1   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  125. SetRatings1   id_RAT_WinFarFreeRok    = 3        id_RAT_LoseFarFreeRok    = 3
  126. SetRatings1   id_RAT_WinOffWingJob  = 2        id_RAT_LoseOffWingJob    = 2
  127. SetRatings1   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  128. SetRatings1   id_RAT_CarryRokThrowDist = 190
  129. SetRatings1   id_RAT_WinAggressionOnOthers = 50        id_RAT_LoseAggressionOnOthers = 50
  130. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  131.  
  132. #####################################    MEDIUM    #############################################
  133.  
  134. SetRatings2     id_RAT_WeightClass     = 5        id_RAT_Stamina       = 3        id_RAT_Checking         = 5
  135. SetRatings2     id_RAT_Balance        = 9        id_RAT_Speed       = 12    id_RAT_ShotPower         = 5    
  136. SetRatings2     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 5
  137. SetRatings2     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable     = 0    
  138. SetRatings2     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  = 3        id_RAT_ArmoryRange      = 50
  139. SetRatings2     id_RAT_Damage         = 80        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 60
  140. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 50
  141.  
  142. SetRatings2   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  143. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  144. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  145. SetRatings2   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  146. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  147.  
  148. SetRatings2   id_RAT_Pass0        = 40        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  149. SetRatings2   id_RAT_Multiplier0      = 0        id_RAT_Multiplier1      = 4
  150. SetRatings2   id_RAT_Fighting0        = 0        id_RAT_Fighting1        = 10        id_RAT_Fighting2 = 20
  151. SetRatings2   id_RAT_Fighting3        = 0        id_RAT_Fighting4        = 70
  152. SetRatings2   id_RAT_FlyingRepetoire = 0        id_RAT_HalfpipeRepetoire = 0
  153. SetRatings2   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  154. SetRatings2   id_RAT_WinFarFreeRok    = 3        id_RAT_LoseFarFreeRok    = 3
  155. SetRatings2   id_RAT_WinOffWingJob  = 2        id_RAT_LoseOffWingJob    = 2
  156. SetRatings2   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  157. SetRatings2   id_RAT_CarryRokThrowDist = 190
  158. SetRatings2   id_RAT_WinAggressionOnOthers = 500    id_RAT_LoseAggressionOnOthers = 500
  159. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  160.  
  161. #########################################   HARD   ###########################################
  162.  
  163. SetRatings3     id_RAT_WeightClass        =   5        id_RAT_Stamina      =  4    id_RAT_Checking         =  7    
  164. SetRatings3     id_RAT_Balance          =   9        id_RAT_Speed        = 14    id_RAT_ShotPower        =  5    
  165. SetRatings3     id_RAT_ShotAccuracy       =   8        id_RAT_PassAccuracy =  7    id_RAT_OffensiveAbility =  6
  166. SetRatings3     id_RAT_LongShotEnable     =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  167. SetRatings3     id_RAT_MultiPointSpread =  4        id_RAT_RokHandling  =  3    id_RAT_ArmoryRange      =  50
  168. SetRatings3     id_RAT_Damage         = 120        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    =  50
  169. SetRatings3     id_RAT_MultiRange     = 50        id_RAT_MinSubIn       = 40
  170.  
  171. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  172. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  173. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  174. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  175. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  176.  
  177. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  178. SetRatings3   id_RAT_Multiplier0       =  4        id_RAT_Multiplier1      = 4
  179. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 40        id_RAT_Fighting2    = 0
  180. SetRatings3   id_RAT_Fighting3         = 30        id_RAT_Fighting4            = 20
  181. SetRatings3   id_RAT_FlyingRepetoire   =  0            id_RAT_HalfpipeRepetoire = 0
  182. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  183. SetRatings3   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 3
  184. SetRatings3   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  185. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  186. SetRatings3   id_RAT_CarryRokThrowDist = 190
  187. SetRatings3   id_RAT_WinAggressionOnOthers  = 500    id_RAT_LoseAggressionOnOthers  = 500
  188. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300     
  189.  
  190. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  191. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  192. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  193. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 5 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  194. EndObjectDefinition
  195. #=============================================================================================
  196. DefineObject type=Dromer name=Ecort modfile=LOSGMX  UseMyPallette
  197. SetMotionParams pos = 0 192.5 -20.8 accel=30 speed= 80 azim= 0 elev = 0 fric=.03 elas=0.32
  198.  
  199. SetPlans Goalie 
  200.  
  201. SetSpecialGoalieRatings    id_GRT_WeightClass =  5     id_GRT_Strength      = 4    id_GRT_ReactionTime = 7
  202. SetSpecialGoalieRatings    id_GRT_Balance      =  7     id_GRT_Speed        = 8     id_GRT_PassAccuracy = 6     
  203. SetSpecialGoalieRatings    id_GRT_Intelligence= 20        id_GRT_UnderPressure = 9    id_GRT_SaveRight       = 7    
  204. SetSpecialGoalieRatings    id_GRT_SaveLeft      =  5        id_GRT_SaveHigh      = 9    id_GRT_SaveLow       = 7
  205. SetSpecialGoalieRatings    id_GRT_ShieldBlocking =    8    id_GRT_CatchingAbility = 9    id_GRT_Aggression   =  5    
  206. SetSpecialGoalieRatings    id_GRT_Overall      =  7
  207.  
  208. SetGoalieRatings1    id_GRT_WeightClass = 5         id_GRT_Strength        = 4        id_GRT_ReactionTime = 7
  209. SetGoalieRatings1    id_GRT_Balance      = 7         id_GRT_Speed         = 8         id_GRT_PassAccuracy = 6     
  210. SetGoalieRatings1    id_GRT_Intelligence= 80        id_GRT_UnderPressure  =    9        id_GRT_SaveRight    = 7    
  211. SetGoalieRatings1    id_GRT_SaveLeft      = 5        id_GRT_SaveHigh         = 9        id_GRT_SaveLow       = 7
  212. SetGoalieRatings1    id_GRT_ShieldBlocking = 8    id_GRT_CatchingAbility = 4        id_GRT_Aggression   = 10    
  213. SetGoalieRatings1    id_GRT_Overall      = 7
  214.  
  215. #####################################    MEDIUM    #############################################
  216.  
  217. SetGoalieRatings2    id_GRT_WeightClass = 5         id_GRT_Strength    = 4        id_GRT_ReactionTime = 7
  218. SetGoalieRatings2    id_GRT_Balance      = 7         id_GRT_Speed     = 8         id_GRT_PassAccuracy = 6     
  219. SetGoalieRatings2    id_GRT_Intelligence= 60        id_GRT_UnderPressure = 9    id_GRT_SaveRight       = 7    
  220. SetGoalieRatings2    id_GRT_SaveLeft      = 5        id_GRT_SaveHigh     = 9        id_GRT_SaveLow       = 7
  221. SetGoalieRatings2    id_GRT_ShieldBlocking =    8    id_GRT_CatchingAbility= 6    id_GRT_Aggression   = 7    
  222. SetGoalieRatings2    id_GRT_Overall      = 7
  223.  
  224. #########################################   HARD   ###########################################
  225.  
  226. SetGoalieRatings3    id_GRT_WeightClass = 5         id_GRT_Strength    = 4            id_GRT_ReactionTime = 7
  227. SetGoalieRatings3    id_GRT_Balance      = 7         id_GRT_Speed     = 8             id_GRT_PassAccuracy = 6     
  228. SetGoalieRatings3    id_GRT_Intelligence= 50        id_GRT_UnderPressure  =    9        id_GRT_SaveRight       = 7    
  229. SetGoalieRatings3    id_GRT_SaveLeft      = 5        id_GRT_SaveHigh     = 9            id_GRT_SaveLow       = 7
  230. SetGoalieRatings3    id_GRT_ShieldBlocking =    8    id_GRT_CatchingAbility= 7        id_GRT_Aggression   = 7    
  231. SetGoalieRatings3    id_GRT_Overall      = 7
  232.  
  233. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  234. SetCollisionObject type =  DromerModelBubble component = 1  radius = 6.0 centroid = 0 3 0       #id_COB_Dromer_0
  235. SetCollisionObject type =  DromerBodyBubble              radius = 5 centroid = 0 3 0
  236. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 5 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  237.  
  238. EndObjectDefinition
  239. #=============================================================================================
  240. DefineObject type=Dromer name=Schamens modfile=LOSSOM
  241. SetMotionParams pos = 40 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  242.  
  243. SetPlans Human CarryRok  OffWing   Defense   CrshDum0  
  244. SetPlans Sideln 
  245.  
  246. SetRatings1     id_RAT_WeightClass        =   5        id_RAT_Stamina      =  4    id_RAT_Checking         =  2    
  247. SetRatings1     id_RAT_Balance          =   6        id_RAT_Speed        =  8    id_RAT_ShotPower        =  9    
  248. SetRatings1     id_RAT_ShotAccuracy       =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  4
  249. SetRatings1     id_RAT_LongShotEnable     =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  250. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  =  6     id_RAT_ArmoryRange      = 20
  251. SetRatings1     id_RAT_Damage             = 100        id_RAT_SubOutDamage =  0    id_RAT_SubInDamage    = 50
  252. SetRatings1     id_RAT_MultiRange    = 20        id_RAT_MinSubIn       = 40
  253.  
  254. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  255. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  256. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  257. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  258. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  259.  
  260. SetRatings1   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  261. SetRatings1   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 0 
  262. SetRatings1   id_RAT_Fighting0         = 40        id_RAT_Fighting1            = 0        id_RAT_Fighting2    = 10
  263. SetRatings1   id_RAT_Fighting3         = 30        id_RAT_Fighting4            = 20
  264. SetRatings1   id_RAT_FlyingRepetoire   = 32            id_RAT_HalfpipeRepetoire = 21
  265. SetRatings1   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  266. SetRatings1   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 0
  267. SetRatings1   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  268. SetRatings1   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 0
  269. SetRatings1   id_RAT_CarryRokThrowDist = 200
  270. SetRatings1   id_RAT_WinAggressionOnOthers  = 50    id_RAT_LoseAggressionOnOthers  = 50
  271. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300    id_RAT_LoseCarryRokRegroupDist = 300
  272.  
  273. #####################################    MEDIUM    #############################################
  274.  
  275. SetRatings2     id_RAT_WeightClass    =   5        id_RAT_Stamina      =  3    id_RAT_Checking         =  5    
  276. SetRatings2     id_RAT_Balance         =   6        id_RAT_Speed        = 10    id_RAT_ShotPower        =  9    
  277. SetRatings2     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  9
  278. SetRatings2     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  279. SetRatings2     id_RAT_MultiPointSpread = 8        id_RAT_RokHandling  =  4     id_RAT_ArmoryRange      = 40
  280. SetRatings2     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 60
  281. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 50
  282.  
  283. SetRatings2   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  284. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  285. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  286. SetRatings2   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  287. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  288.  
  289. SetRatings2   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  290. SetRatings2   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 2
  291. SetRatings2   id_RAT_Fighting0         = 20        id_RAT_Fighting1            = 20        id_RAT_Fighting2    = 0
  292. SetRatings2   id_RAT_Fighting3         = 20        id_RAT_Fighting4            = 40
  293. SetRatings2   id_RAT_FlyingRepetoire   = 32            id_RAT_HalfpipeRepetoire= 21
  294. SetRatings2   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  295. SetRatings2   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 1
  296. SetRatings2   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  297. SetRatings2   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 0
  298. SetRatings2   id_RAT_CarryRokThrowDist = 200
  299. SetRatings2   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  300. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  301.  
  302. #########################################   HARD   ###########################################
  303.  
  304. SetRatings3     id_RAT_WeightClass    =   6        id_RAT_Stamina      =  3    id_RAT_Checking         =  5    
  305. SetRatings3     id_RAT_Balance         =   8        id_RAT_Speed        = 12    id_RAT_ShotPower        =  9    
  306. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility = 10
  307. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  308. SetRatings3     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  =  4     id_RAT_ArmoryRange      = 40
  309. SetRatings3     id_RAT_Damage         = 120        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    = 50
  310. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 40
  311.  
  312. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  313. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  314. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  315. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  316. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  317.  
  318. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  319. SetRatings3   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 4
  320. SetRatings3   id_RAT_Fighting0         = 0        id_RAT_Fighting1            = 30        id_RAT_Fighting2    = 0
  321. SetRatings3   id_RAT_Fighting3         = 40        id_RAT_Fighting4            = 30
  322. SetRatings3   id_RAT_FlyingRepetoire   = 32            id_RAT_HalfpipeRepetoire = 21
  323. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  324. SetRatings3   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 1
  325. SetRatings3   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  326. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 0
  327. SetRatings3   id_RAT_CarryRokThrowDist = 200
  328. SetRatings3   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  329. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300    id_RAT_LoseCarryRokRegroupDist = 300
  330.  
  331. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  332. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  333. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  334. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  335. EndObjectDefinition
  336. #=============================================================================================
  337. DefineObject type=Dromer name=Sharp modfile=LOSSDM
  338. SetMotionParams  pos = -20 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  339.  
  340. SetPlans Defense  CarryRok Human   OffWing Sideln   
  341.  
  342. SetRatings1     id_RAT_WeightClass     = 8        id_RAT_Stamina       = 4        id_RAT_Checking         = 3
  343. SetRatings1     id_RAT_Balance        = 6        id_RAT_Speed       = 5        id_RAT_ShotPower         = 10     
  344. SetRatings1     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 4
  345. SetRatings1     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable     = 0    
  346. SetRatings1     id_RAT_MultiPointSpread =10        id_RAT_RokHandling  = 8        id_RAT_ArmoryRange      = 20
  347. SetRatings1     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 0        id_RAT_SubInDamage    = 50
  348. SetRatings1     id_RAT_MultiRange    = 20        id_RAT_MinSubIn     = 40
  349.  
  350. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  351. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  352. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  353. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  354. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  355.  
  356. SetRatings1   id_RAT_Pass0        = 40        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  357. SetRatings1   id_RAT_Multiplier0      = 0        id_RAT_Multiplier1     = 0
  358. SetRatings1   id_RAT_Fighting0        = 20        id_RAT_Fighting1        = 20        id_RAT_Fighting2 = 20
  359. SetRatings1   id_RAT_Fighting3        = 40        id_RAT_Fighting4        = 0
  360. SetRatings1   id_RAT_FlyingRepetoire = 6        id_RAT_HalfpipeRepetoire = 8
  361. SetRatings1   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  362. SetRatings1   id_RAT_WinFarFreeRok    = 3        id_RAT_LoseFarFreeRok    = 3
  363. SetRatings1   id_RAT_WinOffWingJob  = 2        id_RAT_LoseOffWingJob    = 0
  364. SetRatings1   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  365. SetRatings1   id_RAT_CarryRokThrowDist = 200
  366. SetRatings1   id_RAT_WinAggressionOnOthers = 50        id_RAT_LoseAggressionOnOthers = 50
  367. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  368.  
  369. #####################################    MEDIUM    #############################################
  370.  
  371. SetRatings2     id_RAT_WeightClass     = 8        id_RAT_Stamina       = 5        id_RAT_Checking         = 8
  372. SetRatings2     id_RAT_Balance        = 6        id_RAT_Speed       = 6        id_RAT_ShotPower         = 7    
  373. SetRatings2     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 7
  374. SetRatings2     id_RAT_LongShotEnable     = 0          id_RAT_Immunity        = 0        id_RAT_LongPassEnable     = 0    
  375. SetRatings2     id_RAT_MultiPointSpread = 8        id_RAT_RokHandling  = 8        id_RAT_ArmoryRange      = 40
  376. SetRatings2     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 60
  377. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 50
  378.  
  379. SetRatings2   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  380. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  381. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  382. SetRatings2   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  383. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  384.  
  385. SetRatings2   id_RAT_Pass0        = 40        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  386. SetRatings2   id_RAT_Multiplier0      = 0        id_RAT_Multiplier1      = 2
  387. SetRatings2   id_RAT_Fighting0        = 0        id_RAT_Fighting1        = 50        id_RAT_Fighting2 = 0
  388. SetRatings2   id_RAT_Fighting3        = 20        id_RAT_Fighting4        = 30
  389. SetRatings2   id_RAT_FlyingRepetoire = 6        id_RAT_HalfpipeRepetoire = 8
  390. SetRatings2   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  391. SetRatings2   id_RAT_WinFarFreeRok    = 1        id_RAT_LoseFarFreeRok    = 1
  392. SetRatings2   id_RAT_WinOffWingJob  = 1        id_RAT_LoseOffWingJob    = 1
  393. SetRatings2   id_RAT_Turnstile0     = 1        id_RAT_Turnstile1        = 1
  394. SetRatings2   id_RAT_CarryRokThrowDist = 200
  395. SetRatings2   id_RAT_WinAggressionOnOthers = 300    id_RAT_LoseAggressionOnOthers = 300
  396. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  397.  
  398. #########################################   HARD   ###########################################
  399.  
  400. SetRatings3     id_RAT_WeightClass        =   8        id_RAT_Stamina      =  5    id_RAT_Checking         = 8    
  401. SetRatings3     id_RAT_Balance          =   6        id_RAT_Speed        =  6    id_RAT_ShotPower        = 7    
  402. SetRatings3     id_RAT_ShotAccuracy       =   8        id_RAT_PassAccuracy =  7    id_RAT_OffensiveAbility = 8
  403. SetRatings3     id_RAT_LongShotEnable     =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   = 0    
  404. SetRatings3     id_RAT_MultiPointSpread =  4        id_RAT_RokHandling  =  8    id_RAT_ArmoryRange      = 40
  405. SetRatings3     id_RAT_Damage             = 120        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    = 50
  406. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 40
  407.  
  408. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  409. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  410. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  411. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  412. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  413.  
  414. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  415. SetRatings3   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 4
  416. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 60        id_RAT_Fighting2    = 0
  417. SetRatings3   id_RAT_Fighting3         = 40        id_RAT_Fighting4            = 0
  418. SetRatings3   id_RAT_FlyingRepetoire   =  6            id_RAT_HalfpipeRepetoire = 8
  419. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  420. SetRatings3   id_RAT_WinFarFreeRok     =  1        id_RAT_LoseFarFreeRok    = 1
  421. SetRatings3   id_RAT_WinOffWingJob     =  1        id_RAT_LoseOffWingJob    = 1
  422. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  423. SetRatings3   id_RAT_CarryRokThrowDist = 200
  424. SetRatings3   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  425. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300    id_RAT_LoseCarryRokRegroupDist = 300
  426.  
  427. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  428. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  429. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  430. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  431. EndObjectDefinition
  432. #=============================================================================================
  433. # MDM Torso/Leg body split parts
  434. #=============================================================================================
  435. DefineObject type=BodyPart   name=Dromer0Torso    modfile=LOSPTM 
  436. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  437.  
  438. SetPlans    BodyPart
  439.  
  440. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  441. EndObjectDefinition
  442. #=============================================================================================
  443. DefineObject type=BodyPart   name=Dromer0Legs    modfile=LOSPTM 
  444. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  445.  
  446. SetPlans    BodyPart
  447.  
  448. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  449. EndObjectDefinition
  450. #=============================================================================================
  451. DefineObject type=BodyPart   name=Dromer1Torso    modfile=LOSPTM
  452. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  453.  
  454. SetPlans    BodyPart
  455.  
  456. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  457. EndObjectDefinition
  458. #=============================================================================================
  459. DefineObject type=BodyPart   name=Dromer1Legs    modfile=LOSPTM
  460. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  461.  
  462. SetPlans    BodyPart
  463.  
  464. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  465. EndObjectDefinition
  466.  
  467. #=============================================================================================
  468. # Head model
  469. #=============================================================================================
  470. DefineObject type=Rok   name=Head modfile=LOSROK
  471. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=.175 elas=0.37
  472.  
  473. SetCollisionObject type = RokBubble  radius = 1 centroid = 0 0 0
  474. EndObjectDefinition
  475.