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- Fighter Duel Demo Oct 23, 1995
-
- (c)1995, Philips Media Games, Inc.
- Written by Jaeger Software, Inc. in association with Philips Media, Inc.
-
- Portions (c) 1993-1995 SciTech Software
- Portions (c) 1995 Miles Design
-
- This demo is copyrighted, but freely distributable as long as all files
- in this archive are included and kept unaltered.
- Please distribute it to as many bulletin boards and information services
- as you can.
-
-
- The Fighter Duel demo is limited in these areas:
-
- You may fly one aircraft, the Spitfire MK1 and against only Spitfire MK1s.
- The situation is limited to only the "Flying Circus".
- You may fly for only 3 minutes at a time.
- Fuel load is locked to a quantity that will last 3 minutes.
- The ability to print out the flight log is disabled.
-
- Two player modes are disabled.
-
- The contents are:
-
- 1. System Requirements
-
- 2. Installation
-
- 3. Keyboard Commands
-
- 4. Memory
-
- 5. Windows 95
-
- 6. Video
-
- 7. Sound
-
- 8. Screengrabs
-
- 9. Digital Simultaneous Voice & Data modems
-
- 10. Notebook Gameport
-
- 11. Troubleshooting
-
-
- ----------------------------------------------------------------------------
- 1. SYSTEM REQUIREMENTS:
- ----------------------------------------------------------------------------
-
- Minimum Requirements:
-
- 486 DX 33mhz
- 8 megs of ram. 500k Conv 7mb XMS/EMS
- 1 meg VL or PCI local bus SVGA card , Vesa 1.2 or Univbe compliant.
- Sound Blaster compatible sound card for sound.
- Support for Ensonique, Media Vision, Microsoft Sound System, Gravis Ultra Sound
- PC speaker not supported.
- Mouse (100% Microsoft compatible)
-
-
- Recommended for full appreciation:
-
- Pentium system with >=256 cache
- 16 megs of ram.
- Fast dos video card such as Diamond, ATI, Tseng brand VL or PCI SVGA card.
- Sound Blaster 16 class sound card with
- Amplified speakers with sub woofer.
- Joystick with "Top Hat" and throttle
- Rudder pedals with Toe brakes.
- 9600 Baud or greater modem
-
- The retail Fighter Duel also requires a CD-ROM drive.
-
- ------------------------------------------------------------------------------
- 2. INSTALLATION:
- ------------------------------------------------------------------------------
-
- To install and run the Fighter Duel demo:
-
- The Fighter Duel demo archive either comes as 1 file named FDDEMO.ZIP or
- as two files named FDDEM1.ZIP and FDDEM2.ZIP that will fit on a 1.44MB floppy.
-
- Make a directory on your harddisk such as FD.
- Copy the FDDEMO file(s) to your harddisk and place them into your FD directory.
- Unzip the FDDEMO files using Pkunzip.
- Example:
- Pkunzip.exe FDEMO.ZIP
-
- Type FDDEMO and hit return to run the demo.
- The FDDEMO will lead you through some configuration screens and then run.
- After the Fighter Duel demo is successfully installed, you may delete the
- Zip files on your harddisk.
-
- ----------------------------------------------------------------------------
- 3. KEYBOARD COMMANDS:
- ----------------------------------------------------------------------------
-
- ESC = Quit back to Pre-flight interface
- Q = Quite sound.
- A = Turn off and on gunsight, you can still fire, but the gunsight is
- invisible and the hit counter is not shown.
- S = Adjust range of optical gunsight. Shift S to restore to full back.
- I = Instrument panel on.
- O = Toggle to last pan/exterior view
- Return = Instruments off and return from exterior view to straight ahead
- Enter
- T = Turbo around (move at 16 times your velocity) Shift T is slower turbo.
- (Turbo is disabled in Two player modes)
-
- Z,X = Throttle (shifted Z and X goes to full on and full off throttle)
- W,E = Flaps, up and down
- G = Gear control.
- H = Hook (gear must be down first and plane so equipped)
- ~ = Save screen as PCX file
- V,B = Rudder left and right. (shifted V and B goes to full left and right)
- DEL = Left wheel brake
- PgDn = Right wheel brake
- End = Brake release
- L = Launch from catapult
- P = Pause, hit it again to advance 1 frame, hit any other key to unpause
- , = Lock to Low graphic detail
- . = Lock to High graphic detail
- / = Auto graphic detail based on GUI set framerate
-
- Cursor keys, fine analog trim control.
-
- View keys:
-
- With all view keys, you must hit enter or return to return to straight ahead.
- 1 = Over the left shoulder
- 2 = Back and up
- 3 = Over the right shoulder
- 4 = Left
- 5 = Up
- 6 = Right
- 7 = Up and left
- 8 = Up and forward
- 9 = Up and right
-
- Exterior aircraft views:
- With all view keys, you must hit enter or return to return to straight ahead.
- All views are looking at your aircraft from...
- F1 = Chase
- F2 = North
- F3 = East
- F4 = South
- F5 = West
- F6 = Looking Up from 40 ft.
- F7 = Looking Down from 40ft.
- F8 = Looking Down from 500ft.
- F9 = Looking Down from 1000ft.
- F10 = Looking Down from 2000ft.
-
- Views supported on the CH FlightStick Pro:
- Forward = Forward and up
- Left = Left over the shoulder view
- Right = Right over the shoulder view
- Back = Back and up
-
- Views supported on the Thrustmaster FCS:
- Forward = Forward and up
- Left and back = Left over the shoulder view
- Right and back = Right over the shoulder view
- Back = Back and up
-
- View Aircraft keys:
-
- Esc = Quit the viewer
- Cursor keys. Up and Down moves the aircraft further and closer to you.
- ~ = Save screen as PCX file
-
- ----------------------------------------------------------------------------
- 4. MEMORY:
- ----------------------------------------------------------------------------
-
- Fighter Duel demo Memory Requirements:
-
- 500k of conventional ram,
- 7 megs of XMS or EMS.
-
- To see the free memory, type Mem and hit return on Dos 6.X or higher machines.
- The output should look something like this. This system is pretty well
- optimized.
-
- Memory Type Total Used Free
- ---------------- -------- -------- --------
- Conventional 636K 34K 602K
- Upper 107K 107K 0K
- Reserved 0K 0K 0K
- Extended (XMS) 23,445K 181K 23,264K <----Should be 7,000 or larger
- ---------------- -------- -------- --------
- Total memory 24,188K 322K 23,866K
-
- Total under 1 MB 743K 141K 602K
-
- Total Expanded (EMS) 23M (24,543,232 bytes)
- Free Expanded (EMS) 16M (16,777,216 bytes)
-
- Largest executable program size 602K (616,224 bytes) <-----500k or larger
- Largest free upper memory block 0K (0 bytes)
- MS-DOS is resident in the high memory area.
-
- To get more conventional memory please see your Dos manual for usage of
- the Memmaker program.
-
- Seven megabytes of XMS/EMS ram is the minimum that the Fighter Duel demo needs
- to safely run. You will only have approximately two enemy to fly against.
- The Fighter Duel demo will dynamically adjust the number of enemy upward as
- more XMS/EMS is available. You should have all eight enemy at once available
- with about 7.3Mb of XMS available.
-
-
- Do NOT edit or delete the CONFIG.SYS or AUTOEXEC.BAT on your hard disk with out
- making a backup copy first. It is safest to copy them to a floppy for backup.
-
- The largest memory consumer on modern Dos machines is the SmartDrive harddisk
- caching program used in Dos and Windows 3.1.
-
- On an 8 meg machine unless set otherwise, it will use 2 megs of ram for its
- cache. The line in the autoexec.bat line that launches usually is something
- like "C:\Windows\Smartdrv" Either comment the line in the autoexec.bat file
- with a leading ; or reduce Smartdrive''s cache size. The number at the end of
- the Smartdrive line sets the cache size in bytes. Try 256 or 512. Disabling
- Smartdrive entirely will usually significantly slow down Windows 3.X
- performance. Especially loading and exiting of Windows 3.1.
-
- If you still cannot get enough free memory to run the Fighter Duel demo, it
- will be necessary to make a boot disk.
-
- To make a Fighter Duel demo boot floppy:
-
- Format a floppy with the option to make it bootable.
- Example: FORMAT A: /S
- Copy your CONFIG.SYS and AUTOEXEC.BAT from your hard drive to the floppy.
- Change to the floppy.
- Edit the CONFIG.SYS and AUTOEXEC.BAT files on the floppy.
-
- See your DOS manual for details on how to work with CONFIG.SYS and AUTOEXEC.BAT.
- The only item the Fighter Duel demo requires is a mouse driver.
-
- Here is an example of a minimum startup for the Fighter Duel demo:
-
- [CONFIG.SYS]
-
- DEVICE=C:\DOS\HIMEM.SYS
- DOS=HIGH
- FILES=50
- BUFFERS=30
- << ANY SOUND RELATED COMMANDS >>
-
-
- [AUTOEXEC.BAT]
-
- PROMPT P$G$
- PATH C:\DOS
- << ANY SOUND RELATED COMMANDS >>
- << MOUSE DRIVER >>
- << VESA DRIVER IF NEEDED >>
- CD C:\ << CD to the logical drive to which you installed the demo >>
- CD FDDEMO << CD to the directory in which the Fighter Duel demo is installed >>
- FDDEMO
-
- Include only the items listed above. Delete or add the word "REM" to the start
- of any line that is not mentioned above.
-
- Restart your computer with your new boot disk in drive A:
- The machine should boot, not show any error messages and directly run
- the Fighter Duel demo.
-
-
-
- ----------------------------------------------------------------------------
- 5. WINDOWS 95
- ----------------------------------------------------------------------------
-
- The Fighter Duel demo will generally perform better when not run from a
- Windows 95 MS-DOS prompt.
-
- When the Fighter Duel demo is run from a Windows 95 Ms-DOS prompt, it will
- attempt to determine if you in fact have enough actual free memory available.
- Depending on programs run in the Windows startup and or other
- Windows features such as networking, you may not have enough actual free
- memory to run the Fighter Duel demo. Windows does have a memory virtualizing
- system that usually can give the Fighter Duel demo the memory it needs by
- shifting other programs in memory temporarily to the harddisk. We found the
- delays and and or large pauses during flight unacceptable. We recommend that
- you either shutdown Windows 95 and restart the computer in MS-DOS mode or
- create a shortcut to put your computer into MS-DOS mode while running the
- Fighter Duel demo.
-
-
- ----------------------------------------------------------------------------
- 6. VIDEO:
- ----------------------------------------------------------------------------
-
- The Fighter Duel demo requires VESA compatibility for video access.
- VESA stands for the Video Electronics Standard Association.
- VESA video progamming standards allow programmers a common way to access
- video cards.
-
- Modern video cards usually offer VESA software compatibility via either a
- built-in chip called a bios chip or a small TSR program run from the
- autoexec.bat file.
-
- The Fighter Duel demo utilizes some standard high performance VESA commands that
- are not properly implemented on some video card VESA bios. For compatibility
- and speed, we provide VESA compatibility through the Scitech Univbe Ultra VESA
- graphic library. It provides fast 32 bit protected mode VESA 2.0 graphic
- compatibilty on over 160 video chipsets. Most video cards do not come with the
- newer VESA 2.0 standard which Univbe provides. The Fighter Duel demo has been
- designed to automatically detect and use Vesa 2.0. For best performance, use the
- Univbe driver with the Fighter Duel demo.
-
- The Fighter Duel demo will configure and use Univbe by default.
-
- Univbe is compatible with the following chipsets:
-
- . Acer Labs ALi CAT-32/64
- . Ark Logic ARK1000VL, ARK1000PV
- . Avance Logic AL2101/2201/2228/2301/2302/2364 SuperVGA
- . Ahead V5000A, V5000B
- . ATI Technologies 18800, 28800, Mach32, Mach64
- . Chips & Technologies 82c45x, 655xx, 643x0 WinGine
- . Cirrus Logic CL-GD62xx, 5402, 5422/4/6/8/9, 5430/4
- . Cirrus Logic LCD CL-GD64xx
- . Compaq IVGS/AVGA, QVision QV1024/1280
- . Diamond Viper P9000+W5186/OAK87 VLB and PCI
- . Everex Viewpoint, Viewpoint/NI, Viewpoint/TC
- . Genoa Systems GVGA
- . Hualon HMC86304/14
- . IIT AGX-010/11/14/15/16/17
- . Matrox MGA Atlas
- . MXIC 86000/86010 SuperVGA
- . NCR 77C20/21/22E/32BLT
- . OAK Technologies OTI-037C/057/067/077/087
- . Paradise/Western Digital PVGA1A, WD90C1x/2x/3x
- . Primus 2000 SuperVGA
- . RealTek RTG3103/3105/3106 SuperVGA
- . S3 86c911/924/801/805/928/864/964/866/868/968/Trio32/Trio64
- . Sierra Semiconductor Falcon/64
- . Trident 88/8900/9x00/8900CL/8900D/9200CXr/9400CXi/9420DGi/9440AGi
- . Tseng Labs ET3000, ET4000, ET4000/W32/W32i/W32p
- . UMC 85c408/18
- . Video7 VEGA, HT208/209/216
- . Weitek 5086/5186/5286, P9100
-
-
- If after installation, no error messages about VESA compatibilty are reported
- on the command line, but the opening title pictures do not display properly or
- the screen does not display properly during flight, your video board may not
- be compatible with Univbe.
-
-
- The first thing to try is to use your video card's built-in VESA bios.
- Please note that some built-in VESA bios on some cards are not compatible
- with the Fighter Duel demo.
-
- To disable UNIVBE:
-
- Type NOUVESA from the FDDEMO directory. This will delete the Univbe driver
- file and the Fighter Duel demo will then use your video card's built-in VESA.
- Please note that some video cards require that you run a small VESA
- compatibility program for VESA compatibility.
-
-
- To reenable UNIVBE,
- Type UVESA from the FDDEMO directory. This will generate a Univbe driver and
- the Fighter Duel demo will use it the next time it is run.
-
-
- ----------------------------------------------------------------------------
- 7. SOUND:
- ----------------------------------------------------------------------------
-
- The Miles Design AIL sound system is used for universal sound support.
- On installation, the AIL Setsound.exe program is run. Follow its instructions
- to configure for your sound board.
-
- You may reconfigure or check your configuration later by typing
- Setsound.exe while in the FDDEMO directory.
-
- Please note that the master volume level for your sound card is a combination
- of its volume knob (if equipped) and sound levels set via program command
- parameter set in either your autoexec.bat file or by Windows. If the sound
- seems too low, check the master volume levels in the autoexec.bat file and or
- Windows sound control first.
-
- Windows 95 will set the volume on Reveal Se400- Rev3 and Aztech Gold Washington
- Sound Galaxy 16 sound cards to zero when restarting into MS-Dos mode.
- The Volset.exe program will need to be run and the volume set back up before
- running the Fighter Duel demo.
-
- Please refer to your sound card manual for details on the possible autoexec.bat
- program command parameters.
-
-
- ----------------------------------------------------------------------------
- 8. SCREENGRABS:
- -----------------------------------------------------------------------------
-
- The Fighter Duel demo has the built-in ability to screen grab what you are
- seeing while either viewing the aircraft or flying.
- Hit the ~ key to save a 256 color 640x480 PCX format file.
- The Fighter Duel demo saves the file as a sequence beginning with FDuel0001.pcx.
-
- ----------------------------------------------------------------------------
- 9. DIGITAL SIMULTANEOUS VOICE & DATA MODEMS:
- -----------------------------------------------------------------------------
-
- Please note that two player mode is not included in this demo of Fighter Duel.
-
- Fighter Duel supports the new Digital Simultaneous Voice and Data
- Modems (DSVD) created by a joint a venture of Intel, U.S. Robotics, Rockwell,
- Creative Labs, and Hayes. These new line of V.34 28.8 modems allow you to have
- two computers transfer data at up to 14.4bps while you are simultaneously
- talking on the same phone line. When the voice line is not used, they function
- as standard V.34 28.8 modems. You may call your Fighter Duel opponent and then
- have Fighter Duel start with only a quick interruption of your call as the
- modems negotiate the connection. Most modem playable software requires you to
- set your modem to turn off error correction, data compression, etc.
- Fighter Duel is designed to work well with your modem set with error correction
- and data compression on which not only improves connection reliability, but is a
- requirement for DSVD modems.
-
-
- -----------------------------------------------------------------------------
- 10. NOTEBOOK GAMEPORT:
- -----------------------------------------------------------------------------
-
- In addition to supporting standard PC gameports, the Fighter Duel demo supports the
- Colorado Spectrum Notebook Gameport (NG). The NG allows you to connect your
- joystick, yoke, and/or rudder pedals to your notebook or desktop PC via a
- standard serial port. To use the NG with the Fighter Duel demo, install the hardware
- as outlined in the NG manual, install the NG software driver, and check
- its operation with the NG diagnostic program, NGDIAG.EXE. Whenever the NG is
- attached and the software driver, NG.EXE is run, the Fighter Duel demo will
- automatically use it for all joystick, yoke, and/or rudder pedal functions.
- Set the Flight, Throttle, and Rudder controls in the the Fighter Duel demo pre-flight
- interface as you would normally. Please note that toe brakes are not supported
- through the NG.
-
- -----------------------------------------------------------------------------
- 11. TROUBLE SHOOTING:
- ------------------------------------------------------------------------------
-
- "The Fighter Duel demo REPORTS THAT I DON'T HAVE ENOUGH VIDEO MEMORY"
-
- FDDEMO requires 1 meg of video ram. If in fact you do have 1 or more megs of
- video ram, you may have to manually configure the Univbe video driver.
- To do this, enter the FDDEMO directory, type "uvconfig" and hit enter. A screen
- will display that shows your detected video chipset and a guess at the video
- memory. If the memory figure shows 256 or 512, use your mouse pointer to click
- the down arrow to the far right of the video memory number.
-
- Change it to match the amount of ram on your video card. Do not adjust it for
- more memory than your card has.
-
- Do not select or change the options labeled "Ignore old VBE BIOS",
- "Disable VBE 2.0 extensions", or "Disable Linear Frame Buffer".
- Click "OK". Uvconfig may ask to do some quick tests on your video board.
- Allow it to do so. When it exits, try the Fighter Duel demo again.
-
- "I ONLY GET A FEW ENEMY"
-
- In low memory situations, the Fighter Duel demo will reduce the number of foes.
- See the section above regarding memory.
-
- "The Fighter Duel demo REPORTS I DON'T HAVE ENOUGH CONVENTIONAL OR XMS MEMORY"
-
- See the section above regarding memory.
-
- "WHILE FLYING THE GUNSIGHT AND OR THE OVER THE SHOULDER VIEW FLICKERS"
-
- The Fighter Duel demo is very optimized to go as fast as it can at all times.
- On very fast systems with very fast video cards flicker may occur.
- The "Decrease Framerate to Reduce Flicker" option in the graphics control
- window should stop the flicker. Unless you experience flickering, do not use
- this option as it will needlessly reduce your framerate.
-
- "THE OPENING PICTURES OR THE VIEW WHILE FLYING ARE NOT DISPLAYING PROPERLY"
-
- See the section on video above.
-
- "I GET NO SOUND"
-
- The sound volume on your sound card may be too low. See the section above on
- sound.
-
-