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- // AnimNumberDlg.cpp : implementation file
- //
-
- #include "precompile.h"
- #include "modeledit.h"
- #include "animnumberdlg.h"
-
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
-
- /////////////////////////////////////////////////////////////////////////////
- // AnimNumberDlg dialog
-
-
- AnimNumberDlg::AnimNumberDlg(CWnd* pParent /*=NULL*/, int maxNum)
- : CDialog(AnimNumberDlg::IDD, pParent)
- {
- //{{AFX_DATA_INIT(AnimNumberDlg)
- m_MoveNumber = 0;
- m_MaxNumber = maxNum;
- //}}AFX_DATA_INIT
- }
-
-
- void AnimNumberDlg::DoDataExchange(CDataExchange* pDX)
- {
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(AnimNumberDlg)
- DDX_Text(pDX, IDC_MOVENUMBER, m_MoveNumber);
- DDV_MinMaxInt(pDX, m_MoveNumber, 0, m_MaxNumber);
- //}}AFX_DATA_MAP
- }
-
-
- BEGIN_MESSAGE_MAP(AnimNumberDlg, CDialog)
- //{{AFX_MSG_MAP(AnimNumberDlg)
- // NOTE: the ClassWizard will add message map macros here
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
-
- /////////////////////////////////////////////////////////////////////////////
- // AnimNumberDlg message handlers
-