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- Warbunkers - The Final Showdown
- (c) 1995 Cyber Fantasies
-
- This game is shareware. This means "try before buy". You are allowed to play
- the shareware version as much as you like but we hope you decide to buy this
- by filling out the order.frm and sending it to us (remember to include money!)
-
- MANUAL
- ===============================================================================
-
- Note: Push [F1] while in game for online help.
-
- ----------------------------------------------
-
- I) Requirements
- II) Installation
- III) Setup
- IV) Getting Started
- V) The Menu
- VI) The Black Market
- VII) The Game
- VIII) Damage Report
- IX) Note to vendors
- X) Credits
-
-
- I) Requirements
-
- In order to play Warbunkers - The Final Showdown, you need the following:
-
- ■ IBM AT or compatible computer
- ■ 64 kb Expanded RAM
- ■ 1.5 megabytes of Harddisk space
- ■ VGA graphics
- ■ Microsoft combatible mouse
-
- Recommended:
-
- ■ Sound Blaster sound card
- ■ 386DX or faster CPU
-
- II) Installation
-
- In order to install Warbunkers, you will need to make a directory (for example
- C:\WARBNKER), and to unpack the file WARBNKER.ZIP into the directory.
- Proceed to III) Setup.
-
- III) Setup
-
- Before running Warbunkers, you need to correctly configure it by running
- the SETUP.EXE file. To do so:
-
- 1. Change to the drive and directory in which Warbunkers is located.
- 2. type SETUP [ENTER] at the command line.
- 3. If you are using pc-speaker for sound you do not need to configure it, but
- the use of Sound Blaster sound card requires some information about your
- configuration, but in many cases you can use the "Auto-detect" option.
-
- IV) Getting Started
-
- To get started all you have to do is to run the file WARBNKER.EXE and select
- the "New Game" option when the menu comes up. Proceed by choosing the number
- of players, and the scenario (in the shareware version (remember to register!)
- you have only the choice of the "Custom", the "Grassland" or the "Wet grassland"
- scenario. Remember to buy weapons in the "Black Market" and to push "Done"
- afterwards. Set your angle and power and launch those grenades!
-
- V) The Menu
-
- Note: Clicking with the right button returns to last menu, and clicking the
- right button "in-game" returns you to the menu.
-
- The menu has the following options:
-
- NEW GAME
-
- Starts a new game, and you must choose the number of players and if they
- are "computer guided" or human players. The computer player has a rating of
- 1-5, where 5 is the toughest.
-
- LOAD GAME
-
- There are 5 load/save slots available. Push one of them to load a previously
- saved game.
-
- SAVE GAME
-
- Saves the game you are currently playing. Choose a slot and write your
- description. This option is NOT available if you are not currently playing
- a game.
-
- CONTINUE GAME
-
- Continues the game you are currently playing. This option is NOT available if
- you are not currently playing a game.
-
- GAME OPTIONS
-
- Note: Some of the game options have no effect if you are playing a scenario.
-
- Events: Funny things that happen.
-
- Objectives: Funny things that are better off dead! (i.e. if you shoot them
- they pay $$$).
-
- Freemarket: Prices change depending on how much they are bought (and sold).
-
- Interest rate: Change the interest rate of the money you "save".
-
- Start cash: Change your starting cash.
-
- Computer buy: If computers buy bigger guns.
-
- Changing winds: Changing winds on/off
-
- Walls: Different walls with different effects.
-
- Gravity: Changes the gravity of the USER DEFINED scenario.
-
- Smoke: Traces your shots.
-
- Tank fall: Whether or not the tanks will fall if the earth is blown away.
-
- Earth fall: Whether or not the earth fall down.
-
- SOUND OPTIONS
-
- Turn the cool effects on/off.
-
- ORDER INFO
-
- This game is shareware (and copyrighted (c) Cyber Fantasies 1995.)
- That means that you have this limited version until you decide to buy the whole
- game. You can play this version as long as you want, and by looking in the
- ORDER.FRM you can see how to order it.
-
- CREDITS
-
- Oh yeah... Remember to check out who made this...
-
- QUIT
-
- Quits the game... (you could've guessed that!?)
-
-
- VI) The Black Market
-
- This is where you buy your weapons, armour and other goodies. Notice that only
- some of the weapons are available in the shareware version.
-
- VII) The Game
-
- Note: Push [M] while in game to MASS KILL EVERYBODY...
-
- In the game you have a number of different buttons to push. The "Cannon" button
- fires your currently selected weapon. You change weapons by clicking the arrows
- next to the weapon icon. Right click on the weapon icon will show a list of
- your weapons. You change the direction of your shot bye changing the "ANGLE".
- The middle "ARMOUR" icon shows how much armour you have got left (you haven't
- got any armour from the beginning). A right click on that icon will produce a
- "DAMAGE REPORT" screen where you can see how much you have been damaged.
-
- VIII) Damage Report
-
- On this screen you can see how much you have been damaged.
- If any location is brought to 0 percent you will blow up. Reactor damage will
- result in limited power. Bridge damage will result in your shots not beeing
- very precise
-
- IX) Note To Vendors
-
- If you are a publisher of shareware CD's or similar you are encouraged to
- spread this game on your disks/CD-ROMs, but in order for us to know where
- this product goes you will have to get WRITTEN PERMISSION from us before
- putting it on your CD-ROMs.
-
- X) Credits
-
- This game was produced and brought to you by:
- ---------------------------------------------
-
- Jacob Moeller Jensen (Programming) and
- Simon Moeller Jensen (Graphics, Manual).
-
- If you have any questions or other stuff you want to talk to us about, feel
- free to snail-mail us at this address (your order should go this way, too):
-
- Cyber Fantasies
- Mommarkvej 16
- 8600 Silkeborg
- Denmark
-
- You can also use the internet to reach us via e-mail:
-
- e-mail: cyberfan@silkeborg.bib.dk
-
- Please report any bugs that you encounter to us, and when another version is
- released, it will have your name in the documentation (WOW that was really some-
- thing huh?...)
-