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-
- Westwood Studios Official
- Command & Conquer Frequently Asked Questions List
- Last Update: November 7th, 1995
-
- Version 2.2
-
-
- About this document....
-
- I have made a vain attempt to answer every question anyone could ever
- ask regarding our newest real-time strategy game, COMMAND & CONQUER:
- TIBERIAN DAWN. If you see something that needs to be added, please email
- me here at Westwood with your question and I'll consider its inclusion
- into the next FAQ sheet.
-
- This FAQ sheet will no longer be available by writing mail to my internet
- address. You may obtain new versions of the C&C FAQ through the Westwood
- Studios web site (www.westwood.com) or through our ftp site
- (ftp.westwood.com).
-
- All information contained herein is copyright 1995 by Westwood Studios. You
- are allowed to distribute it freely, but not to make changes.
-
- (virtualted@westwood.com)
-
-
- --- PART 1 : GENERAL INFORMATION -------------------------------------------
-
- 1.1 What is Command & Conquer?
- 1.2 System Requirements.
- 1.3 Is this Dune III?
- 1.4 When is the game going to be released in North America? Elsewhere?
- 1.5 Are there screenshots or maybe a Demo available to download?
- 1.6 Can I play Command & Conquer against a friend?
- 1.7 Will Command & Conquer support MY sound card?
-
-
-
- --- PART 2 : GENERAL QUESTIONS ABOUT GAME PLAY -----------------------------
-
- 2.1 How many units are in the game?
- 2.2 Are the air units similar to the ones in DUNE II? Can I control them?
- 2.3 How many missions are there in Command & Conquer?
- 2.4 Am I limited in how many units I can create?
- 2.5 Can I create teams of units? Is it easy to do?
- 2.6 Do I need to buy two copies for multiplayer games?
- 2.7 How is the computer A.I. in comparison to other real-time games?
- 2.8 Is it possible to team up with or against friends on a network?
-
-
-
- --- PART 3 : PLAYING THE GAME ----------------------------------------------
-
- 3.1 Special keyboard shortcuts - not in the manual.
- 3.2 Miscellaneous Hints/Tactics.
- 3.3 Any cheat codes?
- 3.4 Charts for obtaining units.
- 3.5 Charts for obtaining structures.
- 3.6 Description of Multi-player crates.
-
-
-
- --- PART 4 : PLAYING THE GAME WITH KALI ------------------------------------
-
- 4.1 What is KALI?
- 4.2 How do I get the KALI software?
- 4.3 How to set up KALI to run COMMAND & CONQUER.
-
-
-
- --- PART 5 : MODEM/NETWORK HELP --------------------------------------------
-
- 5.1 Sample Modem INIT strings you can use.
- 5.2 How to increase modem performance.
- 5.3 Network notes to remember.
-
-
-
- --- PART 6 : TROUBLESHOOTING -----------------------------------------------
-
- 6.1 What to do when the game doesn't want to work.
- 6.2 How to get Command & Conquer installed under Windows 95.
- 6.3 How to get Command & Conquer running with Windows 95 and 8 megabytes.
- 6.4 Improving video playback performance under Windows 95.
- 6.5 How to fix modem problems under Windows 95.
- 6.6 Mouse is not identified, or does not behave correctly.
- 6.7 Divide Overflow error upon installation.
- 6.8 Command & Conquer Patch file (1.18p).
-
-
-
- --- PART 7 : GETTING HELP --------------------------------------------------
-
- 7.1 How to Order Command & Conquer.
- 7.2 Contacting Westwood Studios directly.
- 7.3 Our internet www and ftp sites.
-
-
-
- --- PART 8 : IN THE FUTURE -------------------------------------------------
-
- 8.1 When is Command & Conquer II going to be released?
- 8.2 Where can I get extra missions for Command & Conquer?
-
-
-
-
- ****************************************************************************
- GENERAL INFORMATION ********************************************************
- ****************************************************************************
-
-
- ----------------------------------------------------------------------------
- 1.1 WHAT IS COMMAND & CONQUER?
- ----------------------------------------------------------------------------
-
- Command & Conquer is a real-time strategy-combat game developed by
- Westwood Studios, the creators of DUNE II.
-
-
- The Press Release :
-
- WESTWOOD STUDIOS INTRODUCES : COMMAND & CONQUER
-
- Imagine a brutal, devastating conflict of global proportions.
- Now imagine it all fitting on two CDs.
-
- Introducing COMMAND & CONQUER, from the creators of DUNE II.
- A frighteningly realistic glimpse into the near future, when the
- planet is divided between two forces battling for world domination.
-
- Players can fight for a peacekeeping alliance called the
- Global Defense Initiative. Or their mortal enemy, a terrorist
- organization called the Brotherhood of Nod. Either way, they'll
- have their strategies tested in a real-time world, complete with
- over 60 minutes of intense full-motion video and 3-D rendered
- graphics that are as visceral as they are visual. Which of
- course, is unfortunate for those with weaker stomachs.
-
- COMMAND & CONQUER's real-time combat system is designed to be
- deep and meaningful, yet accessible. Those familiar with
- Westwood's earlier award winning strategy game DUNE II will
- remember the ease of use in a fast-paced race of destruction and
- mayhem. However, we've made a few modifications you might want
- to look into...
-
- Build and better your bases, unite or divide your forces, develop
- and utilize guerrilla tactics and a wealth of potent electronic
- hardware, and make sure that "Reduce the Opposition to pulp" is at
- the top of your list of things to do today.
-
- As one person put it...
-
- "The attention to detail is exemplary - it's like having a
- fully-functioning miniature world-gone-mad crawling with
- armies of intelligent beings, all secured in a big glass box,
- and all at your disposal."
-
-
-
- ----------------------------------------------------------------------------
- 1.2 SYSTEM REQUIREMENTS
- ----------------------------------------------------------------------------
-
- Command & Conquer (2 CD-ROMs) requires at least the following system
- configuration :
-
- CPU: 486/66 or higher.
- RAM: 8MB total, 6MB free XMS or EMS, 560KB conventional RAM.
- HD space: 30MB.
- CD: 2xCD-ROM drive.
- SOUND: Sound Blaster, Sound Blaster Pro, Sound Blaster 16,
- Sound Blaster AWE32 and 100% Sound Blaster compatibles,
- Gravis UltraSound, Gravis UltraSound MAX, Ensonic
- Soundscape, Roland RAP-10, ESS Audiodrive, Microsoft
- Sound System, Gold Sound Standard, Pro Audio Spectrum.
- DISPLAY: MCGA graphics (256 color, 320x200 pixel resolution).
- MOUSE: Microsoft Mouse or 100% compatible.
- DOS: 5.0 or higher.
- WINDOWS: 3.1 or higher.
-
-
- For multi-player:
-
- SERIAL: 2 players over minimum 9,600 bps modem, 14,400 bps
- modem or higher recommended. 2 players over null
- modem connection.
- NETWORK: 2-4 players over IPX compliant network.
-
-
- Command & Conquer will stream and mix all music directly from the CD
- with sound effects in the game. Any Soundblaster compatible card
- capable of playing digital audio will be supported. Audio quality
- for both 8 bit and 16 bit cards is nothing less than superb.
-
-
-
- ----------------------------------------------------------------------------
- 1.3 Is this DUNE III?
- ----------------------------------------------------------------------------
-
- Command & Conquer is not DUNE III. The only item borrowed from our
- earlier real-time strategy game is the cool interface, and even that
- has been updated. The game engine has been totally rewritten to
- support more units and an enhanced artificial intelligence.
-
-
-
- ----------------------------------------------------------------------------
- 1.4 When will Command & Conquer be released?
- ----------------------------------------------------------------------------
-
- Command & Conquer is available world wide NOW. Check with
- A local software store for a release date if you don't see it, since
- there have been many reports of stores running out of stock.
-
- We appreciate everyone's patience while we finished work on C&C.
- Thanks again for your support.
-
-
-
- ----------------------------------------------------------------------------
- 1.5 Is there a demo or screenshots available?
- ----------------------------------------------------------------------------
-
- You can download .AVI movies, screenshots, and music clips from either
- our ftp site at ftp.westwood.com or our web site at www.westwood.com.
-
-
-
- ----------------------------------------------------------------------------
- 1.6 Can I play Command & Conquer against a friend?
- ----------------------------------------------------------------------------
-
- Yes. C&C will support Network, Null Modem and Modem play. Network
- mode allows four players to go head-to-head. A computer opponent can
- also be added to increase any game by one more player.
-
- Each player must have one of the Command & Conquer CD-ROM's in their
- system before play can begin.
-
-
-
- ----------------------------------------------------------------------------
- 1.7 How about my GUS/ProAudio Spectrum/Whizbang 3000 sound card? Support?
- ----------------------------------------------------------------------------
-
- We will not support any card in direct or "native" mode. Our new
- sound drivers enable us to play and mix music and voices directly
- from the CD-ROM. Instead of hearing a computer generated version
- of a guitar or drums, you'll be hearing the real thing right off
- the CD. Command & Conquer is one of the first Westwood products
- to support DDA (Direct Digital Audio).
-
- If your card is capable of playing digital sounds (and most
- cards are), you should have no problem with sound support.
-
-
-
- ****************************************************************************
- GAME PLAY SPECIFIC QUESTIONS ***********************************************
- ****************************************************************************
-
-
- ----------------------------------------------------------------------------
- 2.1 How many units are in the game?
- ----------------------------------------------------------------------------
-
- Lots. There are close to 50 different units and structures in the
- game. Each side has different units, different strengths, etc..
- We have played here at Westwood quite often to ensure that the game
- is perfectly balanced.
-
-
-
- ----------------------------------------------------------------------------
- 2.2 Are there air units which I can control?
- ----------------------------------------------------------------------------
-
- Yes. As stated before, this is not DUNE II. A10's, Transport
- helicopters, planes, and other attack craft will be able take orders
- to land, take off, pick up troops, bomb, etc.. In Command &
- Conquer, you have real-time control of almost all units.
-
-
-
- ----------------------------------------------------------------------------
- 2.3 How many missions are in C&C?
- ----------------------------------------------------------------------------
-
- In total, there are around 50 missions. However, the missions
- differ depending on which route you take in the game. Finishing the
- game playing both GDI and NOD doesn't mean that playing the game again
- will be the same.
-
- Roughly, it will take you about 15 successful missions to complete
- the game using each side.
-
- There are also specially designed multiplayer missions which are
- configurable in a variety of ways. You can play against any
- combination of computer/player opponents (up to four players)
- simultaneously. One person cannot play by themselves in multiplayer
- missions.
-
-
-
- ----------------------------------------------------------------------------
- 2.4 Am I limited in how many units I can create?
- ----------------------------------------------------------------------------
-
- No. When programming DUNE II, we had to stick to limited memory
- requirements. Now, your only limit is the amount of money you
- have to buy reinforcements, (and how long you can keep your troops
- alive.)
-
-
-
- ----------------------------------------------------------------------------
- 2.5 Team Mode (?)
- ----------------------------------------------------------------------------
-
- Yes, teaming units will be enabled in Command & Conquer through a very
- simple procedure. Click on a portion of the screen, hold down your
- mouse button and draw a box around the units you wish to team up, then
- let the button go. It's that easy. And, you can select a whole
- screen of your units to create a team if you wish. There really
- isn't any limit.
-
-
-
- ----------------------------------------------------------------------------
- 2.6 Do I need to buy two copies of the game to play on two computers?
- ----------------------------------------------------------------------------
-
- We have designed the game so that you won't need to buy two separate
- copies of the game in order to play with a friend. You can give away
- one of your CDs so that you can both play over the modem. In order to
- play the normal game, you'll need both CDs.
-
- The reason we're doing it this way is so that you can enjoy the
- multiplayer aspect of C&C more easily. Although we could have
- designed it so that two copies of the game must be purchased in
- order to use multiplayer, we are hoping that if we treat our fans
- right, then they will in turn treat us right.
-
-
-
- ----------------------------------------------------------------------------
- 2.7 How is the computer artificial intelligence compared to other games?
- ----------------------------------------------------------------------------
-
- Since Command & Conquer was written from scratch, we were able to
- implement a completely new artificial intelligence. Instead, expect
- a new adversary which will attack, retreat, regroup, attack again,
- and probe your base for weaknesses. Helicopters will invade, and
- troops will pour through your walls all too often.
-
- This game will not be easy.
-
-
-
- ----------------------------------------------------------------------------
- 2.8 Team Mode (Alliance) option.
- ----------------------------------------------------------------------------
-
- Because so many of you asked for it, we decided to make it so that
- you can team up with (or against) your friends in multiplayer mode.
- Teams can be of one to three players, and of any type (GDI or NOD).
-
- You will not be able to control your team members' units, but you will
- have access to his refinery, helicopter pads, and other resources.
- Most importantly, your units will not attack one another when they
- come into direct contact.
-
-
-
- ****************************************************************************
- PLAYING THE GAME ***********************************************************
- ****************************************************************************
-
- ----------------------------------------------------------------------------
- 3.1 Special Keyboard Shortcuts
- ----------------------------------------------------------------------------
-
-
- C&C has a range of keyboard shortcuts and extra features which are
- keyboard driven. These are intended for the advanced player and are
- not essential to normal gameplay. They are, however, very cool:
-
- Unit Control:
-
- G : Guard Area
- Select a group of units and then hit G to put them into
- Guard Area mode. In this mode, units will patrol and
- open fire on any enemy units that come within range.
-
- X : Scatter Units
- This causes a selected group of units to scatter
- (for example, to make themselves into more difficult
- targets).
-
- S : Stop Unit
- Causes a unit to stop in its tracks.
-
-
- Keyboard Shortcuts:
-
- F7-F10 : Map Bookmark System
- Use CTRL+F7-F10 to place a bookmark, then use
- F7-F10 to jump to that spot.
-
- <CTRL>-# : Team Creation
- Use CTRL and a number key (0-9) to mark a group
- of selected units as a team.
-
- 0-9 : Team Selection
- Selects a pre-marked team (see Team Creation) as the
- current active group.
-
- TAB : Open/Close Sidebar
-
- H : Automatically selects and centers the view around your
- construction yard.
-
- N : Your next unit on the playing field is selected and the
- view is centered about it.
-
- R : Allows resigning in single player mode as well as
- multiplayer.
-
- <HOME> : Centers the view around the currently selected object.
-
- <ALT>-# : If the <ALT> key is held while pressing a team number,
- the specified team will be selected and the view
- centered over the team members. This is identical to
- pressing the team number and then pressing <HOME>.
-
-
- Multiplayer Options:
-
- A : Alliance
- Select an enemy unit and hit A. This causes your units
- to treat all the units of the allied side as friendly,
- as such you will not be able to target them. Note that
- this is not a reciprocal arrangement and your new ally
- must explicitly do the same thing to your units. This
- is a toggle and hitting A for a second time will cause
- you to declare war on your old ally.
-
- R : Resign from Multiplayer Game
- If all hope is lost you can resign, or surrender, by
- hitting the R key. This causes all your units to explode
- in a spectacular manner, thus depriving your enemy of
- absolute victory! It should be noted that anyone using
- this option in other than hopeless situations will be
- considered a wimp by their opponents and will be
- endlessly taunted in subsequent games. Probably.
-
-
- Cursor Modifiers:
-
- CTRL : Force Attack
- Holding down the CTRL key forces your cursor into
- the target cursor. This allows you to target your own
- units, amongst other things.
-
- ALT : Force Move
- Forces your units to move when they would normally
- just stand and fight. This is useful with tanks against
- enemy infantry, for example. Try it and see.
-
- CTRL+ALT : Guard Area or Unit
- Select a group of units and then CTRL+ALT click on a
- building, this forces your units to patrol the area
- around the building looking for the enemy. They will
- engage the enemy if found. If you CTRL+ALT click on
- another one of your units (for example, the harvester)
- your selected units will guard that unit as it moves
- around the map. This also applies to enemy units,
- which is perhaps not so useful.
-
-
-
- ----------------------------------------------------------------------------
- 3.2 Quick Tips/Tactics.
- ----------------------------------------------------------------------------
-
- a) Using Chem Troopers.
-
- Chem troopers are only available in multi-player mode. Chem
- troopers do one and a half times the damage of flamethrower
- infantry units, and can walk through tiberium without taking
- damage.
-
-
- b) Building a Nuclear weapon in NOD single player missions.
-
- To allow your Temple of NOD to launch nuclear missiles in the
- final battle, you will need to retrieve the crates on levels
- 6, 8, and 12. If you do not find the crates before finishing
- the mission, the nuclear missile will not be available. You
- may have to sell or destroy enemy buildings to get a few of
- the crates.
-
-
- c) Selling buildings.
-
- Selling a building will get you 50% of the purchase price. Do
- not sell your construction yard!
-
-
- d) Capturing enemy buildings.
-
- By capturing an enemy building, you not only have the option
- of selling it for money, but you can build units and structures
- that you wouldn't normally be able to do with your own
- facilities.
-
-
-
- ----------------------------------------------------------------------------
- 3.3 Cheat codes
- ----------------------------------------------------------------------------
-
- There are absolutely no cheat codes for Command & Conquer. This
- means that...
-
- 1) There are no cheat codes.
- 2) No cheat codes were included.
- 3) We didn't want to include any cheat codes.
-
- No amount of begging will result in something that doesn't exist.
-
- Also, a warning to those who would plunder our code in an attempt to
- cheat in multiplayer mode. Any attempt to change the software through
- devious means will result in an out-of-sync error every time you try
- to connect to someone else. We have conducted several tests to
- confirm this.
-
-
- ----------------------------------------------------------------------------
- 3.4 Chart for creation of units.
- ----------------------------------------------------------------------------
-
- Here's a chart for the creation of units in Command & Conquer.
- The number in parenthesis next to the unit number is the tech level
- required in multiplayer mode.
-
-
- ------------------------------------------------------------------------
- | GDI UNIT | TECH LVL | PREREQUISITE |
- -------------------+----------+-----------------------------------------
- | Minigun Infantry | 1 | Barracks |
- | Grenade Infantry | 1 | Barracks |
- | Rocket Infantry | 2 | Barracks |
- | Engineer | 3 | Barracks |
- | Commando* | 7 | Barracks, Advanced Comm Center |
- | Humm Vee | 2 | Weapons Factory |
- | APC | 4 | Barracks, Weapons Factory |
- | Medium Tank | 3 | Weapons Factory |
- | MRLS | 7 | Weapons Factory, Adv. Comm Center |
- | Mammoth Tank | 5 | Weapons Factory, Repair Bay |
- | Chinook* | 6 | Weapons Factory, Helipad |
- | Orca | 6 | Weapons Factory, Helipad |
- | MCV | 7 | Weapons Factory, Adv. Comm Center |
- | Harvester | 2 | Weapons Factory, Refinery |
- | Ion Cannon | 7 | Adv. Comm Center |
- ------------------------------------------------------------------------
-
-
- For NOD units...
-
- ------------------------------------------------------------------------
- | NOD UNIT | TECH LVL | PREREQUISITE |
- -------------------+----------+-----------------------------------------
- | Minigun Infantry | 1 | Hand of Nod |
- | Rocket Infantry | 2 | Hand of Nod |
- | Flamethrower Inf | 1 | Hand of Nod |
- | Engineer | 3 | Hand of Nod |
- | Chem Warrior* | 7 | Hand of Nod, Temple of Nod |
- | Commando* | 7 | Hand of Nod, Temple of Nod |
- | Nod Buggy | 2 | Airfield |
- | Recon Bike | 2 | Airfield |
- | Light Tank | 3 | Airfield |
- | Artillery | 6 | Airfield |
- | Flame Tank | 4 | Communications Center, Airfield |
- | Stealth Tank | 5 | Communications Center, Airfield |
- | Chinook* | 6 | Helipad, Airfield |
- | Apache* | 6 | Helipad, Airfield |
- | MCV | 7 | Weapons Factory, Temple of Nod |
- | Harvester | 2 | Weapons Factory, Refinery |
- | Nuclear Strike | 7 | Temple of Nod |
- ------------------------------------------------------------------------
-
- * Available in multi-player missions only. May be available in single
- player missions as unit given to you at start of mission or as a
- mission objective for capture.
-
-
-
- ----------------------------------------------------------------------------
- 3.5 Chart for creation of structures.
- ----------------------------------------------------------------------------
-
- This chart details what the requirements are to build structures in
- C&C. Note that in single player missions, you may not have access
- to advanced buildings until later in the game.
-
-
- ------------------------------------------------------------------------
- | GDI STRUCTURE | TECH LVL | PREREQUISITE |
- -------------------+----------+-----------------------------------------
- | Const. Yard | 1 | None (all buildings require this) |
- | Power Plant | 1 | Construction Yard |
- | Barracks | 1 | Power Plant |
- | Refinery | 1 | Power Plant |
- | Tiberium Silo | 1 | Refinery |
- | Guard Tower | 2 | Barracks |
- | Adv. Guard Twr | 4 | Communications Center |
- | Weapons Factory | 2 | Power Plant |
- | Repair Pad | 5 | Power Plant |
- | Comm Center | 2 | Refinery |
- | Adv. Pwr Plant | 5 | Power Plant |
- | Adv. Comm Cntr | 7 | Communications Center |
- | Helipad | 6 | Barracks |
- | Sandbags | 1 | Construction Yard |
- | Chainlink Fence | 1 | Construction Yard |
- | Concrete Wall | 1 | Construction Yard |
- ------------------------------------------------------------------------
-
- For NOD structures..
-
- ------------------------------------------------------------------------
- | NOD STRUCTURE | TECH LVL | PREREQUISITE |
- -------------------+----------+-----------------------------------------
- | Const. Yard | 1 | None (all buildings require this) |
- | Power Plant | 1 | Construction Yard |
- | Hand of NOD | 1 | Power Plant |
- | Refinery | 1 | Power Plant |
- | Tiberium Silo | 1 | Refinery |
- | Turret | 2 | Hand of Nod |
- | SAM Site | 6 | Hand of Nod |
- | Airfield | 2 | Refinery |
- | Repair Pad | 5 | Power Plant |
- | Comm Center | 2 | Refinery |
- | Adv. Pwr Plant | 5 | Power Plant |
- | Temple of NOD | 7 | Communications Center |
- | Helipad | 6 | Hand of Nod |
- | Obelisk of Light | 4 | Communications Center |
- | Chainlink Fence | 1 | Construction Yard |
- | Concrete Wall | 1 | Construction Yard |
- | Sandbags | 1 | Construction Yard |
- ------------------------------------------------------------------------
-
-
-
- ----------------------------------------------------------------------------
- 3.6 Description of crate contents in Multi-player mode.
- ----------------------------------------------------------------------------
-
- Here is a brief explanation of the contents of crates in multi-
- player mode.
-
-
- MONEY Random. Can be in any amount up to $2,000.
-
- NUKE MISSILE Equivalent of nuclear strike using Temple
- of NOD. One shot only.
-
-
- REVEAL MAP Uncovers the entire map for the player. This
- applies to the radar screen, as well as the
- onscreen map.
-
-
- STEALTH Will stealth any unit that discovers this
- crate, as well as all units and structures
- within a 50 foot radius.
-
-
- EXTRA UNITS Random. Can be any GDI or NOD unit.
-
-
- HEAL ALL Heals all of your units and structures to 100%
- health.
-
-
- ION CANNON Equivalent of ion cannon using the Advanced
- Communication Facility. One shot only.
-
-
- NUKE STRIKE Directs a Nuke Strike against the location of
- the crate retrieved. Very bad.
-
-
- BOMB Explodes on contact. Very bad.
-
-
- HIDE MAP Hides the entire map, except for your units.
-
-
- VISCEROID Releases a Tiberium-spawned Visceroid into the
- playing field. Attacks randomly.
-
-
- If your base is completely gone, there's a chance you can make a
- quick comeback! You must have at least $2,400 and no structures
- of any kind left on the map. There is an excellent chance that
- the next crate you find will contain an MCV.
-
-
-
- ****************************************************************************
- PLAYING THE GAME WITH KALI *************************************************
- ****************************************************************************
-
-
- ----------------------------------------------------------------------------
- 4.1 What is Kali?
- ----------------------------------------------------------------------------
-
- Kali is a program written by Jay Cotton which allows you to play
- network games using the IPX protocol over an Internet SLIP or PPP
- connection. We have been playing C&C over KALI for a few months now,
- and it seems to work quite well.
-
- However, remember that we cannot provide technical support for KALI
- in any way. If the words "IP Address", "ping", "slip/ppp" and
- "IPX" are unknown to you, this entire concept may be a little over your
- head.
-
- Again, neither Westwood Studios nor Virgin Interactive
- Entertainment can offer support for those of you wishing to
- experiment with the KALI software.
-
-
-
- ----------------------------------------------------------------------------
- 4.2 How do I get the KALI shareware package?
- ----------------------------------------------------------------------------
-
- You can download the newest KALI software and other files you need at:
-
- ftp://ftp.axxis.com/pub/kali
-
- While you're there, download PPP.ZIP and PING.ZIP if they're available.
- These programs are what you will need to dial into your Internet
- service provider and establish a PPP connection. There are SLIP
- and network card drivers available as well.
-
- Remember, this program is shareware. If you find it useful, we
- suggest you support Jay Cotton in his future programming endeavors
- by registering your copy.
-
-
-
- ----------------------------------------------------------------------------
- 4.3 How to set up KALI with C&C
- ----------------------------------------------------------------------------
-
- First, I'm not going to go through the entire process of explaining
- how to set up KALI to dial and connect to your internet service
- provider. There are examples that will show you how to do this
- in the KALI files.
-
- 1. Get the KALI software from the ftp site mentioned above. You will
- also need PPP.ZIP.
-
- 2. Configure the PPP driver software to connect to your provider.
- There are excellent examples on how to do this included within the
- PPP.ZIP file.
-
- 3. After connecting to your ISP, set up and use KALI to connect
- to Kali Central (204.96.20.10). This is where you'll meet others
- to play Command & Conquer. After connecting you should see a list
- of other people connected, and the games that they're currently playing.
-
- Now here's the tricky part...
-
- PPP and KALI take up a lot of low memory. The trick will be to load
- your MOUSE, CD-ROM drivers, PPP, and KALI, and still have enough memory
- left to run Command & Conquer. If you're not using Windows 95, this
- should be a piece of cake. If you ARE running Windows 95, I would
- suggest a boot disk with something similar to the following :
-
- CONFIG.SYS :
-
- DOS=HIGH,UMB
- DEVICE=C:\DOS\HIMEM.SYS
- DEVICE=C:\WINDOWS\EMM386.EXE NOEMS
- DEVICE=A:\MOUSE.SYS
- DEVICE=A:\SBCD.SYS /D:MSCD001 /P:220 /E (may be different for you)
-
-
- AUTOEXEC.BAT :
-
- MSCDEX.EXE /D:MSCD001 /V /M:15 (may be different for you)
-
-
- You can copy your drivers to your boot disk, or load them off your
- hard drive, it really doesn't matter. However, if you are using
- Drivespace, you will have to disable it by hitting F8 when your
- computer boots up, then select "Step by Step confirmation" and skip
- any drivespace or Windows drivers your system tries to load. If you
- try to load drivespace, you probably won't have enough memory left
- over to run Command & Conquer. Make sure that C&C isn't stored on
- the compressed drive, or you won't have access to it!
-
- Command & Conquer can work in as little as 425K of free lower memory.
- You can probably load your PPP driver low, and your KALI driver high,
- and have enough depending on what the size of your drivers is.
-
- After you have loaded your CD-ROM and mouse drivers, loaded PPP.EXE and
- KALI, run Command & Conquer and select the Multiplayer (Network)
- game option from the main menu. You should see others playing C&C, or
- you can start a game of your own and wait for others to join you. If
- KALI Central, or wherever you decide to log in to is very busy, it's
- probably best if you set up your own virtual network with the other
- players. Use KCHAT, the Kali chat program to arrange this.
-
- If anyone has information they would like to add to this section,
- please feel free to email it to me.
-
-
-
-
- ****************************************************************************
- MODEM/NETWORK HELP *********************************************************
- ****************************************************************************
-
-
- ----------------------------------------------------------------------------
- 5.1 Modem Initialization Strings
- ----------------------------------------------------------------------------
-
- As detailed in the manual, we seem to get best modem
- performance with modem data-compression and error-correction
- turned off. You can do this by going to the serial game
- settings dialog and entering the appropriate init. string
- for your modem. This should be entered on the host (dialing)
- machine, the guest (receiver) should use ATZ. If you use these
- init. strings the modem speed may have to be set to the exact
- speed of your modem, for example 14,400 bps or 28800 bps. Here
- are example init. strings for some popular modems:
-
- Modem Init. String
-
- US ROBOTICS SPORTSTER 9600/14400/28800 . . . AT&M0&K0
- DIGICOM SCOUT 288VFCi . . . . . . . . . . . AT\N1
- BEST DATA SMART ONE 14400 . . . . . . . . . AT\N1
- HAYES ACCURA 28800 . . . . . . . . . . . . . AT&Q0
- SUPRA 14400 . . . . . . . . . . . . . . . . AT\N1
- PRACTICAL 14400 . . . . . . . . . . . . . . AT&Q0
- ZOOM 28800 . . . . . . . . . . . . . . . . . AT&Q0
-
-
- If you have had success in using a modem that is not on this
- list, please send us the init. string you're using, and we'll
- add it to this list!
-
-
-
- ----------------------------------------------------------------------------
- 5.2 How to increase modem multi-player performance.
- ----------------------------------------------------------------------------
-
- With music playing during a modem game, there is a possibility
- of pausing or very slow game play. For optimum performance,
- music volume under the options menu should be set to zero
- (far left), this is the default setting. The game speed should
- be satisfactory with sound effects on and music turned down.
-
- If you have a 486 system with an external modem you might
- experience pausing or very slow game play. This is due to
- the 8250 UART chip which is in most 486 class machines, this
- chip causes the CPU to work harder in null modem and modem
- games. There are several work-arounds:
-
- 1. Turn off both music and sound effects in the setup program
- prior to playing the game. This will improve performance at
- the expense of losing all game sounds.
-
- 2. Install an internal modem. These modems have their own
- UART chips which are designed for higher performance.
-
- 3. Install a high performance serial card in your system.
- If you are using a 14400/28800 bps external modem with
- your 486 class system you should seriously consider installing
- a high performance serial card. These cards usually have a
- 16550A type UART chip which outperforms the 8250 UART in all
- serial communications applications by buffering data more
- efficiently.
-
-
-
- ----------------------------------------------------------------------------
- 5.3 Network notes to remember.
- ---------------------------------------------------------------------------*
-
- For multiplayer network games we strongly caution you to use a
- homogeneous network environment - that is, to use the same type
- of IPX compliant network drivers (e.g., IPX, IPXODI etc.) on each
- system. We have found incompatibilities between drivers from
- different manufacturers so you should bear this in mind if you
- are having network game troubles.
-
- C&C should work with any IPX compliant network but we have found
- problems running with Microsoft MSIPX.COM. We strongly recommend
- that you avoid MSIPX and use either IPX.COM from Novell, or use
- IPXODI drivers compatible with your card. If in doubt you should
- ask your network administrator to upgrade your system.
-
-
-
-
- ****************************************************************************
- TROUBLESHOOTING ************************************************************
- ****************************************************************************
-
-
- ----------------------------------------------------------------------------
- 6.1 What to do when the game doesn't want to run...
- ----------------------------------------------------------------------------
-
- Command & Conquer has been tested on hundreds of computers. If
- you're having a problem, it probably has something to do with the way
- your system is set up.
-
- Steps you should take :
-
- 1. Read the README file located on the CD-ROM. It contains
- valuable information about certain sound cards, Windows,
- etc..
-
- 2. Read the troubleshooting section of this document! If it
- seems to be a common problem that people are having, chances
- are you will find it answered below.
-
- 3. Check our web site or your favorite online service for
- the newest version of this document. You may also want to
- check the message areas to see if anyone else has had
- trouble similar to yours, and has already found a solution.
-
- 4. Write or call us! You can reach Virgin Interactive
- Entertainment customer support by dialing 1-714-833-1999.
- Be sure to have your computer up and running, and get
- ready to spill your guts about the type of system you're
- running C&C on. This includes listings of your AUTOEXEC.BAT
- and CONFIG.SYS files. You can write to us via email at the
- services mentioned later in this document. Be sure to
- send all the same information mentioned above in your mail.
-
-
-
- ----------------------------------------------------------------------------
- 6.2 How to get Command & Conquer working under Windows 95.
- ----------------------------------------------------------------------------
-
- To install under Windows 95, follow these four easy steps:
-
- 1) Click START/RUN, type D:\SETUP.EXE (where D is your CD-ROM
- drive); type ENTER.
- 2) Follow instructions in setup program as normal.
- 3) When installation is finished, restart Windows 95 to
- initialize the C&C icons.
- 4) Start C&C using START/PROGRAMS/WESTWOOD/C&C.
-
-
-
- ----------------------------------------------------------------------------
- 6.3 Running C&C with Windows 95 and 8 megabytes of memory.
- ----------------------------------------------------------------------------
-
- If you only have 8 megabytes in your machine, you may need to make
- some modifications to allow C&C to run on the desktop. Below is
- a step-by-step instruction manual for beginners to make the
- necessary changes...
-
- a) Start Explorer and go to the directory where you installed C&C.
- b) Find the C&C.EXE file, and right click it.
- e) Chose PROPERTIES from the menu.
- f) Click on the MEMORY tab.
- g) Look for the section that says EXPANDED (EMS) MEMORY.
- It should have 'Auto' in the window. Click the arrow next
- to the 'Auto' and scroll down until you see NONE. Click this.
- h) Look for the section that says MSDOS PROTECTED MODE (DPMI)
- MEMORY. It should have 'Auto' in the window. Click the
- arrow next to the 'Auto' . Scroll down until you see 16384. Click
- this.
- i) Hit APPLY, then OK.
- j) Start the game through the Taskbar normally.
-
-
-
- ----------------------------------------------------------------------------
- 6.4 Improving video playback performance under Windows 95.
- ----------------------------------------------------------------------------
-
- The performance of C&C in a Windows 95 DOS box is slightly
- slower than in a real DOS environment. You can improve movie
- playback performance by following these step-by-step instructions.
-
- a) Go to the START/SETTINGS/CONTROL PANEL menu.
- b) Double-click on the SYSTEM icon.
- c) Click the PERFORMANCE tab, then click the FILE SYSTEM
- button.
- d) Click the CD-ROM tab.
- e) You will see a slider labeled SUPPLEMENTAL CACHE SIZE.
- Slide the slider all the way to the right. Remember
- however that increasing your cache size reduces the
- memory available to the rest of the system while in
- Windows.
- f) Next, look for a window labeled OPTIMIZE ACCESS
- PATTERN FOR: In the window, choose the one that best
- describes your CD drive (single, double, triple, quad
- and higher speed drive.)
- g) Click the APPLY button. You will get a window asking
- you to restart your machine. Do so.
- h) Once you have restarted, run the game normally. This should
- also increase the performance of any other CD title you have.
-
-
-
- ----------------------------------------------------------------------------
- 6.5 How to fix modem problems under Windows 95.
- ----------------------------------------------------------------------------
-
- If you find that you have trouble connecting during modem play, or
- get sync errors when you connect, there are a few things you can do
- to solve this problem:
-
- a) Check to see that the port setting in Windows 95 is correct
- for your modem. Windows defaults to 9600 baud. You will want
- to change the default baud rate to 57600. To do this:
-
- 1) Click on START/SETTINGS/CONTROL PANEL.
- 2) Double click the SYSTEM icon, click the DEVICE
- MANAGER tab.
- 3) Click the plus sign next to the PORTS listing.
- Double-click on the right COMM port for your modem.
- 4) Click the PORT SETTINGS tab. The window at the top (BITS
- PER SECOND) is the baud rate for the port. Set this
- for 57600 baud.
- 5) Click OK twice to close both windows. You may have to
- restart Windows.
-
- b) Make sure the error correction and compression on your modem
- is turned OFF. Check the README file that came with Command and
- Conquer or this document for a list of Modem initialization strings
- that will accomplish this (copy the initialization string for your
- modem in the README file to the init string box in the modem setup
- screen.) If your modem is not listed in the README, you will need
- to check your modem manual or call the manufacturer for your modem
- to see how to do this.
-
- c) If you simply cannot get Command and Conquer to connect
- correctly in Windows 95, reboot to DOS mode and re-run the game. Be
- sure that your sound card and CD-ROM drivers are loading in DOS.
-
-
-
- ----------------------------------------------------------------------------
- 6.6 My mouse isn't detected, or doesn't work correctly.
- ----------------------------------------------------------------------------
-
- If you encounter any problems with the mouse, such as erratic
- movement, etc., the first thing you should do is update your mouse
- driver. Problems with the mouse, although rare, are almost always
- caused by older mouse drivers. Contact your computer manufacturer
- or local software retailer for information on obtaining the latest
- mouse drivers for your computer.
-
- Many players have discovered that only the install program is
- incompatible with their mouse driver. Install C&C without loading your
- mouse driver, then exit and load your mouse normally before playing the
- game.
-
-
-
- ----------------------------------------------------------------------------
- 6.7 Divide Overflow upon installation of Command & Conquer.
- ----------------------------------------------------------------------------
-
- If you get a Divide Overflow error when running the INSTALL or SETUP
- programs on the CD-ROM, you have two methods of correcting this
- problem:
-
-
- 1. You can update your mouse driver. The C&C installation
- software is not compatible with older mouse drivers.
- Contact your mouse manufacturer for information on obtaining
- the new driver for your mouse.
-
- 2. Unload the mouse driver when installing C&C. A mouse is
- not required for installation. When you are finished,
- load the mouse driver normally and run the game as the
- instruction manual indicates.
-
-
-
- ----------------------------------------------------------------------------
- 6.8 Command & Conquer Patch file (1.18p)
- ----------------------------------------------------------------------------
-
- Westwood Studios has issued a patch to upgrade your 1.07 version of
- Command & Conquer to 1.18p. You can download this patch through
- the Westwood Studios web site, or the ftp site.
-
-
- The 1.18p patch addresses the following problems :
-
-
- 1. Windows Modem Play.
-
- Improves modem play under Windows 95 for some people.
- It is still highly recommended that you turn error
- correction/data compression off. Check your modem
- manual for more information about this.
-
-
- 2. USR 14,400/28,800 UART SPEED.
-
- Addresses USR Robotics modem connect problems at
- 14,400 or 28,800 baud.
-
-
- 3. Diamond Viper Palette/Color Problem.
-
- Addresses a special problem detected in DIAMOND
- VIPER video card. Colors may appear irregular
- if you're using this card.
-
-
- 4. Movies do not play when CD is swapped.
-
- Addresses the fact that briefings and cutscenes
- do not appear if you choose NOD when
- playing from disk 1, or any time that you swap
- disks.
-
- 5. Fixes silo money refund problem.
-
- Addresses the problem with too much money being
- refunded from selling a silo.
-
- 6. Cost of turrets increased.
-
- Addresses the cost of turrets so that they will
- cost 600 credits.
-
- 7. Nuclear missile crates collection bug.
-
- Collecting all the special nuclear weapon crates
- in certain Nod scenarios will now always give the
- Nod player a nuclear weapon option. The Nod player
- must build the Temple of Nod in the final mission
- to activate this option.
-
-
- Some of you have reported other errors not listed in this FAQ
- sheet. If you're having trouble, please let us know! We will
- need the following information :
-
- a) Machine Configuration (RAM, Processor, Video card, etc.)
- b) Operating System (Windows, DOS, Windows 95, etc..)
- c) AUTOEXEC.BAT and CONFIG.SYS files in text format.
- d) Modem type, and speed (if applicable).
-
- Be as thorough as possible in your message, then email to
- mail@westwood.com.
-
-
-
-
- ****************************************************************************
- GETTING HELP / ORDERING INFORMATION ****************************************
- ****************************************************************************
-
-
- ----------------------------------------------------------------------------
- 7.1 What is the purchase price/How can I order C&C?
- ----------------------------------------------------------------------------
-
- As of September 17th, the Virgin Interactive Entertainment order line
- will ship C&C out for $59.95 plus $4.00 postage and handling.
-
- In the United States, call..................1-800-874-4607.
-
- Everywhere else.............................1-619-490-9070.
-
-
-
- ----------------------------------------------------------------------------
- 7.2 How to contact Westwood Studios
- ----------------------------------------------------------------------------
-
- You can email Westwood Studios at :
-
- westwoods@aol.com
-
- Mail to my account (virtualted@westwood.com) has been incredible
- since the release of Command & Conquer. Our technical support staff
- at America Online can get back to you much more quickly than I can.
-
- Westwood has online support available through America Online
- Compuserve, GEnie, PRODIGY, and the Westwood BBS. After
- connecting to these services, simply do a search for "WESTWOOD" or
- "WESTWOOD SUPPORT" and you'll find our section. Check your
- manual for exact instructions.
-
-
-
- --------------------------------------------------------------------------*
- 7.3 Westwood FTP / WWW site.
- --------------------------------------------------------------------------*
-
- You can get to our web site at : http://www.westwood.com
-
- Or our FTP site at : http://ftp.westwood.com
-
-
-
-
- ****************************************************************************
- IN THE FUTURE **************************************************************
- ****************************************************************************
-
-
- ----------------------------------------------------------------------------
- 8.1 When will "Command & Conquer II: Tiberian Sun" be released?
- ----------------------------------------------------------------------------
-
- "Coming Soon." We expect to release it late in the second half
- of 1996. As soon as details are available about the game, we will
- let everyone know through the Westwood Studios WEB site. Tiberian
- Sun is an entirely new game, not a data disk for C&C: Tiberian Dawn.
-
-
-
- ----------------------------------------------------------------------------
- 8.2 Where can I get extra missions for Command & Conquer?
- ----------------------------------------------------------------------------
-
- We have not yet decided how we will make new missions available, but
- we do plan to release extra missions at a later date. We'll let
- everyone know as soon as a decision is made on how to implement this.
-
-
- ----------------------------------------------------------------------------
-
- END OF DOCUMENT 11/07/95
-
- -VT
-
-
-