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- Command and Conquer Level
-
- Level Name: The Chemical Brothers
- Created By: Andrew Griffin (buggy@adam.com.au)
- Release Date: 8 December 1995
- Map information: Small (31x23), temperate theatre. Original map.
- Player: GDI
- Difficulty: Hard+ (subjective assessment)
- Filename: chembros.zip
- File contents: scg01ea.ini chembros.map mission.ini savegame.001
- chembros.txt
- Tested on Command and Conquer v1.18 (English version)
-
- Level replacement
- -----------------
- This file is meant to replace the first GDI mission. It does work when
- used with other missions, but has been designed specifically for this
- mission.
-
- Mission Description
- -------------------
- One of our patrols stumbled upon a secret Brotherhood training base
- and managed to report its position before being captured. You are to
- take charge of the units there and destroy this base. From the information
- received before transmission stopped, this seems to be a training area
- for a special new type of assault troop.
-
- Level Description
- -----------------
- You only have access to limited funds, and are only able to train
- minigunner infantry. There is significant air defence which you will have
- to overcome. Do it quickly or your hopes of a successful mission will fade.
- Be prepared for early, continuous action.
- You have to kill every Brotherhood unit and structure to win this level.
-
- Usage
- -----
- For those who don't want to bother messing around editing files, a savegame
- has been supplied that was taken the instant the level started. Simply copy
- this file (savegame.001) into your Command and Conquer directory (rename it
- if you don't want to lose one of your savegames). Then simply load that file
- when you start. You will not be able to restart the mission if you do this,
- you will have to re-load it if you need to try again. If you choose this
- method, you can ignore the next part.
-
- If you want something more complete, you need to have the GDI version of
- the general.mix file on your hard drive. You also need the program
- map-p.exe (available in the distribution of cc-scen; you can get this
- distribution from http://adam.com.au/~buggy amongst other places).
- Put the file scg01ea.ini into your Command and Conquer directory, along
- with the mission.ini file. Now you need to patch the general.mix file with
- the chembros.map. Depending on which version of map-p you have, you can do
- this in two ways. The latest release allows you to simply type in an offset
- in the command line. You can patch the file with the command:
- map-p general.mix chembros.map 3349433
- If you have the older version of map-p, use the command
- map-p general.mix chembros.map
- and when asked for the offset, type in 331bb9 and press Enter.
- You will now be able to use this scenario properly when you play the first
- GDI mission.
-
- If you put the file mission.ini into your Command and Conquer directory,
- you will not be able to access the mission text for other missions until
- it is removed.
-
- If you are just using the savegame method and aren't patching the
- general.mix file, do not put the scg01ea.ini file into your Command and
- Conquer directory. It may cause Command and Conquer to crash when you play
- the first GDI mission. Do not put the mission.ini file into this directory
- either if you are using this method.
-
- Other Information
- -----------------
- I would have liked to use hovercraft to bring in the troops (it looks a
- bit silly transporting in an MCV), but I couldn't work out how to get the
- hovercrafts to move from left to right.
- This mission is meant to be hard, although not impossible. There is a way
- of winning, although it does require some skill (and luck).
-
- Enjoy.
- Andrew Griffin (buggy@adam.com.au)
- http://adam.com.au/~buggy
-