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-
- Command and Conquer Level
-
- Level Name: Assassination HQ
- Created By: Andrew Griffin (buggy@adam.com.au)
- Release Date: 21 December 1995
- Map information: Large (46x57), winter theatre. Original map.
- Player: GDI
- Difficulty: Hard+ (subjective assessment)
- Filename: assassin.zip
- File contents: scg09ea.ini assassin.map savegame.001 mission.ini
- assassin.txt
- Tested on Command and Conquer v1.18 (English version)
-
- Level replacement
- -----------------
- This file is meant to replace the ninth GDI mission. It does work when
- used with other missions, but has been designed specifically for this
- mission.
-
- Mission Description
- -------------------
- A recent attempt on the life of the Secretary General has strengthened
- U.N. resolve and given GDI new powers to deal with terrorism. As part
- of this new regime, you are to seek out and destroy the band of assassins
- that were hired for this assassination. They are often used by the
- Brotherhood, so expect them to have Brotherhood equipment. Kill them all.
-
- Level Description
- -----------------
- It has been known for some time that a band of highly trained assassins
- operated out of a fort situated high in the mountains. It was thought that
- eradicating this band of vipers would be too costly, and so their presence
- was tolerated. However, their use by the Brotherhood in an assassination
- attempt on the Secretary General has changed all that. You are to lead
- a mission to the mountain fort and take them out, no matter what the cost.
- They specialise in long range and silent kiling, so expect them to have
- an assortment of very deadly equipment.
-
- Usage
- -----
- For those who don't want to bother messing around editing files, a savegame
- has been supplied that was taken the instant the level started. Simply copy
- this file (savegame.001) into your Command and Conquer directory (rename it
- if you don't want to lose one of your savegames). Then simply load that file
- when you start. You will not be able to restart the mission if you do this,
- you will have to re-load it if you need to try again. If you choose this
- method, you can ignore the next part.
-
- If you want something more complete, you need to have the GDI version of
- the general.mix file on your hard drive. You also need the program
- map-p.exe (available in the distribution of cc-scen; you can get this
- distribution from http://adam.com.au/~buggy amongst other places).
- Put the file scg09ea.ini into your Command and Conquer directory, along
- with the mission.ini file. Now you need to patch the general.mix file with
- the assassin.map. Depending on which version of map-p you have, you can do
- this in two ways. The latest release allows you to simply type in an offset
- in the command line. You can patch the file with the command:
- map-p general.mix assassin.map 3103115
- If you have the older version of map-p, use the command
- map-p general.mix assassin.map
- and when asked for the offset, type in 2f598b and press Enter.
- If you are using Vladan's mixman.exe program to replace the map, replace
- the scg09ea map with the assassin.map file.
- You will now be able to use this scenario properly when you play the ninth
- GDI mission.
-
-
- If you put the file mission.ini into your Command and Conquer directory,
- you will not be able to access the mission text for other missions until
- it is removed.
-
- If you are just using the savegame method and aren't patching the
- general.mix file, do not put the scg09ea.ini file into your Command and
- Conquer directory. It may cause Command and Conquer to crash when you play
- the first GDI mission. Do not put the mission.ini file into this directory
- either if you are using this method.
-
- Other Information
- -----------------
- This mission is meant to be much harder than the Chemical Brothers level I
- created. I intend it to very VERY hard (I hope) :)
- You will learn to hate stealth tanks when you finish this mission.
-
- Enjoy.
- Andrew Griffin (buggy@adam.com.au)
- http://adam.com.au/~buggy
-