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- particlesystem "Power" 1.00 {
- position = XYZ(0,0,0)
- eventsequence "faeries" {
- sourceblendmode = BLEND_LAMP
- particletype = TYPE_THREE
- numparticles = 20
- gravity = XYZ(0,0,0)
- emitrate = 20
- emitradius = xyz(random(-8,8),0,random(-8,8))
- lifetime = 0.6
- texture = "effect\\particle\\flare.tga"
- initial size = 2
- initial sizeExt = random(25,35)
- initial color = rgba(255,150,50,255)
- initial velocity = XYZ(0,random(20,50),0)
- //initial localAngleY = 0;
- fade so final color = rgba(0,0,0,0)
- //fade so final localAngleY = 360
- }
-
- eventsequence "faeries" {
- sourceblendmode = BLEND_LAMP
- numparticles = 30
- gravity = XYZ(0,0,0)
- emitrate = 15
- emitradius = xyz(random(-10,10),0,random(-10,10))
- lifetime = 0.8
- texture = "effect\\particle\\star1.tga"
- initial size = random(5,10)
- initial color = rgba(255,200,80,255)
- initial velocity = XYZ(0,random(20,50),0)
- fade so final color = rgba(0,0,0,0)
- at 0.1 size = 15
- at 0.2 size = 25
- at 0.3 size = 15
- at 0.4 size = 25
- }
-
- }